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Description
https://zacharypatten.github.io/dotnet-console-games/Draw
The game buttons in theWebsite project are currently just slapped on without much thought. This makes the games pretty hard and annoying to play on mobile or any platform where the user can't use a keyboard. It would be nice to improve the button layout for every game to make it more sensible.
For example, in theDraw game from the screenshot above, theend key restarts the game with new random generation, but theend key is next to theright arrow key, making it easy to accidentally bump theend key when trying to draw to the right. Something like this might be better for the Draw game:
I'm open to ideas. Each game has different buttons, so there they will all require slightly different button layouts, but it would be nice to keep the button layouts as consistent as possible between the games.
