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Laravel Gamify: Gamification System with Points & Badges support
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ansezz/laravel-gamify
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Laravel Gamify: Gamification System with Points & Badges support
Useansezz/laravel-gamify
to quickly add point & badges in your Laravel app.
1 - You can install the package via composer:
$ composer require ansezz/laravel-gamify
2 - If you are installing on Laravel 5.4 or lower you will be needed to manually register Service Provider by adding it inconfig/app.php
providers array.
'providers' => [//...Ansezz\Gamify\GamifyServiceProvider::class]
In Laravel 5.5 and above the service provider automatically.
3 - Now publish the migration for gamify tables:
php artisan vendor:publish --provider="Ansezz\Gamify\GamifyServiceProvider" --tag="migrations"
Note: It will generate migration forpoints
,badges
,gamify_groups
,pointables
,badgables
tables, you will need to runcomposer require doctrine/dbal
in order to support dropping and adding columns.
php artisan migrate
You can publish the config file:
php artisan vendor:publish --provider="Ansezz\Gamify\GamifyServiceProvider" --tag="config"
If your payee (model who will be getting the points) model isApp\User
then you don't have to change anything inconfig/gamify.php
.
1. After package installation now add theGamify trait onApp\User
model or any model who acts asuser in your app.
useAnsezz\Gamify\Gamify;useIlluminate\Notifications\Notifiable;useIlluminate\Foundation\Auth\UserasAuthenticatable;class Userextends Authenticatable{use Notifiable, Gamify;
2. Next step is to create a point.
- The point class is option because we save the point in database.
- You can create a point directly in your database without class.
- Create the point class if you need to add a check before achieve the point or if you wanna define a dynamic point value.
php artisan gamify:point PostCreated
They will ask you if you wanna create the database badge record.
class attribute in badges table will take the class with namespace in this case:
App\Gamify\Points\PostCreated
It will create a Point class namedPostCreated
underapp/Gamify/Points/
folder.
<?phpnamespaceApp\Gamify\Points;useAnsezz\Gamify\BasePoint;class PostCreatedextends BasePoint{publicfunction__invoke($point,$subject) {returntrue; }}
in__invoke
you can add any condition to check if user achieve the point else returntrue
, esle we useconfig('gamify.point_is_archived')
by default you can change it in you config filegamify.php
.
$user =auth()->user();$point = Point::find(1);// or you can use facade functionGamify::achievePoint($point);// or via HasBadge trait method$user->achievePoint($point);
In some cases you would want to undo a given point.
$user =auth()->user();$point = Point::find(1);// or you can use facade functionGamify::undoPoint($point);// or via HasPoint trait method$user->undoPoint($point);
You can also pass second argument as $event (Boolean) in functionachievePoint & undoPoint ($point, $event)
, default istrue
, to disable sendingPointsChanged
event.
Pro Tip 👌 You could also hook into the Eloquent model event and give point oncreated
event. Similarly,deleted
event can be used to undo the point.
To get the total user points achieved you haveachieved_points
attribute available..
// get integer point$user->achieved_points;// 20
the package stores all the points event log so you can get the history of points via the following relation:
foreach($user->pointsas$point) {// name of the point type$point->name;// how many points$point->point;}
the package stores all the badges in database so you can get the history of badges via the following relation:
foreach($user->badgesas$badge) {// name of the point type$point->name;// how many points$point->image;}
Whenever user point changes it fires\Ansezz\Gamify\Events\PointsChanged
event which has the following payload:
class PointsChangedimplements ShouldBroadcast { ...publicfunction__construct(Model$subject,int$point,bool$increment) {$this->subject =$subject;$this->point =$point;$this->increment =$increment; }}
This event also broadcast in configured channel name so you can listen to it from your frontend via socket to live update points.
Similar to Point type you have badges. They can be given to users based on rank or any other criteria. You should define badge level in config file.
To generate a badge you can run following provided command:
They will ask you if you wanna create the database badge record.
class attribute in badges table will take the class with namespace in this case:
App\Gamify\Badges\PostCreated
php artisan gamify:badge PostCreated
It will create a BadgeType class namedPostCreated
underapp/Gamify/Badges/
folder.
For each level you need to define a function by level name to check if the subject is achieve the badge, esle we useconfig('gamify.badge_is_archived')
by default you can change it in you config filegamify.php
.
<?phpnamespaceApp\Gamify\Badges;useAnsezz\Gamify\BaseBadge;class PostCreatedextends BaseBadge{/** * @param $badge * @param $subject * * @return bool */publicfunctionbeginner($badge,$subject) {return$subject->achieved_points >=100; }/** * @param $badge * @param $subject * * @return bool */publicfunctionintermediate($badge,$subject) {return$subject->achieved_points >=200; }/** * @param $badge * @param $subject * * @return bool */publicfunctionadvanced($badge,$subject) {return$subject->achieved_points >=300; }}
// to reset point back to zero$user->resetPoint();
$badage = Badge::find(1);$user =auth()->user();$badge->isAchieved($user);
// sync all badges for current subject using FacadeGamify::syncBadges($user);// or via HasBadge trait method$user->syncBadges();
$badge = Badge::find(1);// sync all badges for current subject using FacadeGamify::syncBadge($badge,$user)// or via HasBadge trait method$user->syncBadge($badge);
Whenever user point changes it fires\Ansezz\Gamify\Events\BadgeAchieved
event which has the following payload:
class BadgeAchievedimplements ShouldBroadcast { ...publicfunction__construct($subject,$badge) {$this->subject =$subject;$this->badge =$badge; }}
<?phpreturn [// Reputation model'point_model' =>'\Ansezz\Gamify\Point',// Broadcast on private channel'broadcast_on_private_channel' =>true,// Channel name prefix, user id will be suffixed'channel_name' =>'user.reputation.',// Badge model'badge_model' =>'\Ansezz\Gamify\Badge',// Where all badges icon stored'badge_icon_folder' =>'images/badges/',// Extention of badge icons'badge_icon_extension' =>'.svg',// All the levels for badge'badge_levels' => ['beginner' =>1,'intermediate' =>2,'advanced' =>3, ],// Default level'badge_default_level' =>1,// Badge achieved vy default if check function not exit'badge_is_archived' =>false,// point achieved vy default if check function not exit'point_is_archived' =>true,];
Please seeCHANGELOG for more information on what has changed recently.
The package contains some integration/smoke tests, set up with Orchestra. The tests can be run via phpunit.
$ composertest
Please seeCONTRIBUTING for details.
If you discover any security related issues, please emailansezzouaine@gmail.com instead of using the issue tracker.
- Anass Ez-zouaine (Author)
The MIT License (MIT). Please seeLicense File for more information.
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Laravel Gamify: Gamification System with Points & Badges support