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A procedural textures authoring and 3D model painting tool based on the Godot game engine
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RodZill4/material-maker
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This is a tool based onGodot Engine that canbe used to create textures procedurally and paint 3D models.
Its user interface is based on Godot's GraphEdit node: textures and brushes aredescribed as interconnected nodes.
On Windows, you can also install Material Maker usingScoop:
scoop bucket add extrasscoop install material-maker... orChocolatey (default or portable install):
choco install material-makerchoco install material-maker.portableon MacOS, you can install Material Maker usingHomebrew:
brew install --cask material-makerCan't wait for next release? Automated builds from master branch are available (use at your own risk):
Translation files can be installed using theInstall button in thePreferences dialog.
- Chinese translation (Created byfree_king)
Copyright (c) 2018-2025 Rodolphe Suescun and contributors
Unless otherwise specified, files in this repository are licensed under theMIT license. SeeLICENSE.md for more information.
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A procedural textures authoring and 3D model painting tool based on the Godot game engine
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