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A procedural textures authoring and 3D model painting tool based on the Godot game engine

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RodZill4/material-maker

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This is a tool based onGodot Engine that canbe used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes aredescribed as interconnected nodes.

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On Windows, you can also install Material Maker usingScoop:

scoop bucket add extrasscoop install material-maker

... orChocolatey (default or portable install):

choco install material-maker
choco install material-maker.portable

on MacOS, you can install Material Maker usingHomebrew:

brew install --cask material-maker

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

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Translations

Translation files can be installed using theInstall button in thePreferences dialog.

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License

Copyright (c) 2018-2025 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under theMIT license. SeeLICENSE.md for more information.

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A procedural textures authoring and 3D model painting tool based on the Godot game engine

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