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Rumble Fighter/Gem Fighter Server Emulator

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Primitheus/Gemnet

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Rumble Fighter/Gem Fighter Server Emulator.

No testing or plans is currently being made for anything specific to Gem Fighter, however porting it to Gem Fighter shouldn't be a difficult task.

WARNING: This project essentially comes with no support, you cannot connect to the Server out of the box because you need a modified game client which I cannot provide. However, that doesn't stop you from contributing by refactoring code or fixing my spaghetti server code.

  • Features

    • Persistent Inventory
    • Shop (CASH & CARAT prices doesn't reflect actual price)
    • Training
    • Boss Mode
    • Survival
    • EXP/CARAT Rewards
  • In Progress

    • Lobby
    • Create/Join Rooms
    • Avatar List
    • Item equipping + persistence.
    • Inventory Improvements
    • Chat
    • ProudNet Emulation (Credits to VivyaCC from S4L for the help)
  • TODO

    • Gift List
    • Buddy List
    • Megaphone
    • Timed Items
    • Character Creation
    • Guilds
    • Name Change
    • Enchantment & Avalon
    • Boss Mode Rewards
    • LvlUp Packages
    • Plaza
    • Fishing
    • Runes
    • Opening Boxes/Packages
    • Medal Shop
    • Match Rewards
    • Quests
  • Major Bugs

    • Crashing most of the time (almost 100%) when starting a match with two players. [Crashing has been reduced to only 1 client crashing, however it still needs testing, unsure of success rate of the first client proceeding]
    • Player Information isn't accurately displaying in rooms.
    • Unknown Room Master identifier, player positioning inside rooms.
    • Medals not showing. (Unknown field somewhere)
  • Road Blocks

    • NSZ/Build Limitations.

Credits


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