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/PGMPublic

The original PvP Game Manager for Minecraft

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PGMDev/PGM

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The original PvP Game Manager for Minecraft.

Overview

Back in 2011, a Minecraft map creator named dewtroid released a PvP map calledAirship Battle. At the time, there were no comprehensive Bukkit plugins to manage PvP matches, so everything was done manually. Then, two young developers namedApple andAnxuiz came along and created the first version of "PGM" (also known asPvPGameManager) to automate the process of playing PvP matches. Later, they would establish the popular Minecraft server network,Overcast Network (also know asoc.tc). After the network went through a cycle of hyper-growth, stabilization, and eventual closure in 2016, itsplugins were open sourced for the community to enjoy.

This project is an earlier fork of those plugins with three major changes:

  1. UsingMinecraft 1.8, the biggest ask by the community.
  2. No backend, website, or API to make server hosting more cost effective.
  3. No dependency injection to make contributing more accessible.

Documents

  1. LICENSE - any forks or modifications to this project must be kept public.
  2. CODE_OF_CONDUCT - guidelines that contributors and server owners must agree to.
  3. RUNNING - how to host and run a PGM server.
  4. CONTRIBUTING - how to build, compile, and submit changes to the project.

Governance

The lead maintainer of this project isElectroid, a former administrator and software developer atoc.tc. As the project grows, we'll scale the governance model to meet those needs.


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