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Commit8652b8c

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Create 0225-implement-stack-using-queue.c
1 parent2b1ef04 commit8652b8c

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‎c/0225-implement-stack-using-queue.c

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// A structure to represent an element of the queue.
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typedefstructNode {
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intvalue;
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structNode*next;
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}Node;
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typedefstructMyQueue {
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intsize;
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Node*front;
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Node*rear;
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}MyQueue;
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MyQueue*MyQueueCreate() {
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MyQueue*queue= (MyQueue*)malloc(sizeof(MyQueue));
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queue->size=0;
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queue->front=NULL;
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queue->rear=NULL;
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returnqueue;
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}
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voidMyQueuePush(MyQueue**obj,intval) {
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assert(obj);
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assert(*obj);
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MyQueue*queue=*obj;
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Node*node= (Node*)malloc(sizeof(Node));
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node->value=val;
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node->next=NULL;
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if (queue->rear) {
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queue->rear->next=node;
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queue->rear=node;
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}else {
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queue->front=node;
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queue->rear=node;
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}
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queue->size++;
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}
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voidMyQueuePop(MyQueue**obj) {
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assert(obj);
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assert(*obj);
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MyQueue*queue=*obj;
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Node*tmp=queue->front;
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if (queue->size>0&&tmp) {
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queue->front=queue->front->next;
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queue->size--;
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free(tmp);
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}
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if (queue->rear==tmp) {
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queue->rear=NULL;
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}
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}
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intMyQueueFront(MyQueue**obj) {
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assert(obj);
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MyQueue*queue=*obj;
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assert(queue->front);
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returnqueue->front->value;
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}
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intMyQueueRear(MyQueue**obj) {
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assert(obj);
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MyQueue*queue=*obj;
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assert(queue->rear);
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returnqueue->rear->value;
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}
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intMyQueueSize(MyQueue**obj) {
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assert(obj);
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assert(*obj);
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return (*obj)->size;
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}
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typedefstruct {
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MyQueue*queue;
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}MyStack;
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MyStack*myStackCreate() {
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MyStack*stack= (MyStack*)malloc(sizeof(MyStack));
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stack->queue=NULL;
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returnstack;
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}
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voidmyStackPush(MyStack*obj,intx) {
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assert(obj);
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intsize;
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if (!obj->queue) {
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obj->queue=MyQueueCreate();
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}
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MyQueuePush(&obj->queue,x);
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size=obj->queue->size;
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while(--size>0) {
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MyQueuePush(&obj->queue,MyQueueFront(&obj->queue));
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MyQueuePop(&obj->queue);
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}
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}
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intmyStackPop(MyStack*obj) {
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assert(obj);
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intval=MyQueueFront(&obj->queue);
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MyQueuePop(&obj->queue);
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returnval;
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}
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intmyStackTop(MyStack*obj) {
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assert(obj);
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assert(obj->queue);
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returnMyQueueFront(&obj->queue);
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}
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boolmyStackEmpty(MyStack*obj) {
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assert(obj);
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if (obj->queue) {
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returnobj->queue->size==0;
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}
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return true;
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}
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voidmyStackFree(MyStack*obj) {
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if(obj) {
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while(obj->queue&&obj->queue->front) {
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MyQueuePop(&obj->queue);
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}
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free(obj);
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}
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}
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/**
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* Your MyStack struct will be instantiated and called as such:
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* MyStack* obj = myStackCreate();
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* myStackPush(obj, x);
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* int param_2 = myStackPop(obj);
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* int param_3 = myStackTop(obj);
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* bool param_4 = myStackEmpty(obj);
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* myStackFree(obj);
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*/

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