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LVGL module for MicroPython, customized for MicroPythonOS

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I have tried to make this as simple as possible for paople to use.There are some glitches still in it I am sure. If you come across an issueplease let me know.

I am still in development mode for the unix port. I am writing an SDL driverthat conforms To the rest of the driver framework. I have started working onwriting the frameworks for the different indev (input) types that LVGL supports.The frameworks are written to make it easier to write display and input driversfor the binding.


Build Instructions


I have changed the design of the binding so it is no longer a dependancy ofMicroPython. Instead MicroPython is now a dependency of the binding. By doingthis I have simplified the process up updating the MicroPython version. Onlysmall changes are now needed to support newer versions of MicroPython.

In order to make this all work I have written a Python script that handlesBuilding the binding. The only prerequesits are that you have a C compilerinstalled (gcc, clang, msvc) and the necessary support libs.


Requirements


compiling for ESP32

  • Ubuntu (Linux): you can install all of these usingapt-get install

    • build-essential
    • cmake
    • ninja-build
    • python
  • macOS

    • command xcode-select–install
    • brew install make
    • brew install cmake
    • brew install ninja
    • brew install python

Compiling for RP2

  • Ubuntu (Linux): you can install all of these usingapt-get install

    • build-essential
    • cmake
    • ninja-build
    • python
    • gcc-arm-none-eabi
    • libnewlib-arm-none-eabi
  • macOS

    • command xcode-select–install
    • brew install make
    • brew install cmake
    • brew install ninja
    • brew install python
    • brew install armmbed/formulae/arm-none-eabi-gcc
  • Windows

    • Not yet supported

Compiling for STM32:

  • Ubuntu (Linux): you can install all of these usingapt-get install

    • gcc-arm-none-eabi
    • libnewlib-arm-none-eabi
    • build-essential
    • ninja-build
    • python
  • macOS

    • command xcode-select–install
    • brew install make
    • brew install ninja
    • brew install python
    • brew install armmbed/formulae/arm-none-eabi-gcc
  • Windows

    • Not yet supported

Compiling for Ubuntu (Linux): you can install all of these usingapt-get install

  • build-essential
  • libffi-dev
  • pkg-config
  • cmake
  • ninja-build
  • gnome-desktop-testing
  • libasound2-dev
  • libpulse-dev
  • libaudio-dev
  • libjack-dev
  • libsndio-dev
  • libx11-dev
  • libxext-dev
  • libxrandr-dev
  • libxcursor-dev
  • libxfixes-dev
  • libxi-dev
  • libxss-dev
  • libxkbcommon-dev
  • libdrm-dev
  • libgbm-dev
  • libgl1-mesa-dev
  • libgles2-mesa-dev
  • libegl1-mesa-dev
  • libdbus-1-dev
  • libibus-1.0-dev
  • libudev-dev
  • fcitx-libs-dev
  • libpipewire-0.3-dev
  • libwayland-dev
  • libdecor-0-dev

Compiling for macOS

  • command xcode-select–install
  • brew install libffi
  • brew install ninja
  • brew install make

Compiling for Windows

  • not supported yet

Build Target


You are also going to need Python >= 3.10 installed for all builds

There is a single entry point for all builds. That is the make.py script in theroot of the repository.

The first argument is positional and it must be one of the following.

  • esp32
  • windows
  • macOS
  • stm32
  • unix
  • rp2
  • renesas-ra
  • nrf
  • mimxrt
  • samd

Build Options


The next few arguments are optional to some degree.

  • submodules**: collects all needed dependencies to perform the build
  • clean: cleans the build environment
  • mpy_cross**: compiles mpy-crossthis is not used for all builds. if it is not supported it will do nothing.

**must be run only one time when the build is intially started. after that you will not needto add these arguments. There is internal checking that is done to see if the argument needs tobe carried out. So you can also optionally leave it there if you want.


Identifying the MCU board


The next group of options are going to be port specific, some may have them and some may not.

  • BOARD: The MCU to build for. This follows the same symantics as what MIcroPython uses.
  • BOARD_VARIANT: if there is a variation of the board that it to be compiled for.

I will go into specifics for what what boards and variants are available for a specific port alittle bit further down.


Additional Arguments


  • LV_CFLAGS: additional compiler flags that get passed to the LVGL build only.
  • FROZEN_MANIFEST: path to a custom frozen manifest file
  • DISPLAY: this can either be the file name (less the .py) of a displaydriver that is in the driver/display folder or it can be the absolutepath to your own custom driver (with the .py extension)
  • INDEV: this can either be the file name (less the .py) of an indevdriver that is in the driver/indev folder or it can be the absolutepath to your own custom driver (with the .py extension)

ESP32 specific options


  • --skip-partition-resize: do not resize the firmware partition

  • --partition-size: set a custom firmware partition size

  • --octal-flash ¹: This is only available for the 16mb flash and the 32mb flash

  • --flash-size ² ³: This is how much flash storage is available.

    Allowed Values are:

    • ESP32-S3: 4, 8, 16 and 32 (default is 8)
    • ESP32-S2: 2 and 4 (default is 4)
    • ESP32: 4, 8 and 16 (default is 4), The default is 8.

¹ Available for the ESP32-S3 whenBOARD_VARIANT is set toSPIRAM_OCT
² Available for the ESP32, ESP32-S2 and ESP32-S3
³ Available only whenBOARD_VARIANT is set toSPIRAM orSPIRAM_OCT


Boards & Board Variants


  • esp32: BOARD=

    • ARDUINO_NANO_ESP32
    • ESP32_GENERIC
      • BOARD_VARIANT=D2WD
      • BOARD_VARIANT=OTA
    • ESP32_GENERIC_C3
    • ESP32_GENERIC_S2
    • ESP32_GENERIC_S3
      • BOARD_VARIANT=SPIRAM_OCT
    • LILYGO_TTGO_LORA32
    • LOLIN_C3_MINI
    • LOLIN_S2_MINI
    • LOLIN_S2_PICO
    • M5STACK_ATOM
    • OLIMEX_ESP32_POE
    • SIL_WESP32
    • UM_FEATHERS2
    • UM_FEATHERS2NEO
    • UM_FEATHERS3
    • UM_NANOS3
    • UM_PROS3
    • UM_TINYPICO
    • UM_TINYS2
    • UM_TINYS3
    • UM_TINYWATCHS3
  • windows: VARIANT=

    • dev
    • stndard
  • stm32: BOARD=

    • ADAFRUIT_F405_EXPRESS
    • ARDUINO_GIGA
    • ARDUINO_NICLA_VISION
    • ARDUINO_PORTENTA_H7
    • B_L072Z_LRWAN1
    • B_L475E_IOT01A
    • CERB40
    • ESPRUINO_PICO
    • GARATRONIC_NADHAT_F405
    • GARATRONIC_PYBSTICK26_F411
    • HYDRABUS
    • LEGO_HUB_NO6
    • LEGO_HUB_NO7
    • LIMIFROG
    • MIKROE_CLICKER2_STM32
    • MIKROE_QUAIL
    • NETDUINO_PLUS_2
    • NUCLEO_F091RC
    • NUCLEO_F401RE
    • NUCLEO_F411RE
    • NUCLEO_F412ZG
    • NUCLEO_F413ZH
    • NUCLEO_F429ZI
    • NUCLEO_F439ZI
    • NUCLEO_F446RE
    • NUCLEO_F722ZE
    • NUCLEO_F746ZG
    • NUCLEO_F756ZG
    • NUCLEO_F767ZI
    • NUCLEO_G0B1RE
    • NUCLEO_G474RE
    • NUCLEO_H563ZI
    • NUCLEO_H723ZG
    • NUCLEO_H743ZI
    • NUCLEO_H743ZI2
    • NUCLEO_L073RZ
    • NUCLEO_L152RE
    • NUCLEO_L432KC
    • NUCLEO_L452RE
    • NUCLEO_L476RG
    • NUCLEO_L4A6ZG
    • NUCLEO_WB55
    • NUCLEO_WL55
    • OLIMEX_E407
    • OLIMEX_H407
    • PYBD_SF2
    • PYBD_SF3
    • PYBD_SF6
    • PYBLITEV10
    • PYBV10
    • PYBV11
    • PYBV3
    • PYBV4
    • SPARKFUN_MICROMOD_STM32
    • STM32F411DISC
    • STM32F429DISC
    • STM32F439
    • STM32F4DISC
    • STM32F769DISC
    • STM32F7DISC
    • STM32H573I_DK
    • STM32H7B3I_DK
    • STM32L476DISC
    • STM32L496GDISC
    • USBDONGLE_WB55
    • VCC_GND_F407VE
    • VCC_GND_F407ZG
    • VCC_GND_H743VI
  • unix: VARIANT=

    • coverage
    • minimal
    • nanbox
    • standard
  • rp2: BOARD=

    • ADAFRUIT_FEATHER_RP2040

    • ADAFRUIT_ITSYBITSY_RP2040

    • ADAFRUIT_QTPY_RP2040

    • ARDUINO_NANO_RP2040_CONNECT

    • GARATRONIC_PYBSTICK26_RP2040

    • NULLBITS_BIT_C_PRO

    • PIMORONI_PICOLIPO_16MB

    • PIMORONI_PICOLIPO_4MB

    • PIMORONI_TINY2040

    • POLOLU_3PI_2040_ROBOT

    • POLOLU_ZUMO_2040_ROBOT

    • RPI_PICO

    • RPI_PICO_W

    • SIL_RP2040_SHIM

    • SPARKFUN_PROMICRO

    • SPARKFUN_THINGPLUS

    • W5100S_EVB_PICO

    • W5500_EVB_PICO

    • WEACTSTUDIO

      • BOARD_VARIANT=FLASH_2M
      • BOARD_VARIANT=FLASH_4M
      • BOARD_VARIANT=FLASH_8M
    • renesas-ra: BOARD=

      • ARDUINO_PORTENTA_C33
      • EK_RA4M1
      • EK_RA4W1
      • EK_RA6M1
      • EK_RA6M2
      • RA4M1_CLICKER
      • VK_RA6M5
    • nrf: BOARD=

      • ACTINIUS_ICARUS
      • ARDUINO_NANO_33_BLE_SENSE
      • ARDUINO_PRIMO
      • BLUEIO_TAG_EVIM
      • DVK_BL652
      • EVK_NINA_B1
      • EVK_NINA_B3
      • FEATHER52
      • IBK_BLYST_NANO
      • IDK_BLYST_NANO
      • MICROBIT
      • NRF52840_MDK_USB_DONGLE
      • PARTICLE_XENON
      • PCA10000
      • PCA10001
      • PCA10028
      • PCA10031
      • PCA10040
      • PCA10056
      • PCA10059
      • PCA10090
      • SEEED_XIAO_NRF52
      • WT51822_S4AT
    • mimxrt: BOARD=

      • ADAFRUIT_METRO_M7
      • MIMXRT1010_EVK
      • MIMXRT1015_EVK
      • MIMXRT1020_EVK
      • MIMXRT1050_EVK
      • MIMXRT1060_EVK
      • MIMXRT1064_EVK
      • MIMXRT1170_EVK
      • OLIMEX_RT1010
      • SEEED_ARCH_MIX
      • TEENSY40
      • TEENSY41
    • samd: BOARD=

      • ADAFRUIT_FEATHER_M0_EXPRESS
      • ADAFRUIT_FEATHER_M4_EXPRESS
      • ADAFRUIT_ITSYBITSY_M0_EXPRESS
      • ADAFRUIT_ITSYBITSY_M4_EXPRESS
      • ADAFRUIT_METRO_M4_EXPRESS
      • ADAFRUIT_TRINKET_M0
      • MINISAM_M4
      • SAMD21_XPLAINED_PRO
      • SEEED_WIO_TERMINAL
      • SEEED_XIAO_SAMD21
      • SPARKFUN_SAMD51_THING_PLUS

Build Command Examples


build with submodules and mpy_cross

python3 make.py esp32 submodules clean mpy_cross BOARD=ESP32_GENERIC_S3 BOARD_VARIANT=SPIRAM_OCT DISPLAY=st7796 INDEV=gt911

build without submodules or mpy_cross

python3 make.py esp32 clean BOARD=ESP32_GENERIC_S3 BOARD_VARIANT=SPIRAM_OCT DISPLAY=st7796 INDEV=gt911

I always recommend building with the clean command, this will ensure you get a good fresh build.

NOTE:There is a bug in the ESP32 build. The first time around it will fail saying thatone of the sumbodules is not available. Run the build again with the submodulesargument in there and then it will build fine. For the life of me I cam not able to locatewhere the issue is stemming from. I will find it eventually.


I will provide directions on how to use the driver framework and also the drivers that are includedwith the binding in the coming weeks.


SDL fpr Unix is working properly. Make sure you review the requirements needed to compile for unix!!!The build system compiles the latest version of SDL2 so the list is pretty long for the requirements.

To build for Unix use the following build command

python3 make.py unix clean DISPLAY=sdl_display INDEV=sdl_pointer

Couple of notes:

  • I recommend making 2 frame buffers as seen in the code example below. This will give youbetter performance.
  • DO NOT enable LV_USE_DRAW_SDL, I have not written code to allow for it's use (yet).
  • I recommend runninglv.task_handler once every 5 milliseconds, shorter than that and youwill have a lot of CPU time comsumed. Linger than that and your mouse response is notgoing to be great.

Here is some example code for the unix port

from micropython import const  # NOQA_WIDTH = const(480)_HEIGHT = const(320)_BUFFER_SIZE = _WIDTH * _HEIGHT * 3import lcd_bus  # NOQAbus = lcd_bus.SDLBus(flags=0)buf1 = bus.allocate_framebuffer(_BUFFER_SIZE, 0)buf2 = bus.allocate_framebuffer(_BUFFER_SIZE, 0)import lvgl as lv  # NOQAimport sdl_display  # NOQAlv.init()display = sdl_display.SDLDisplay(    data_bus=bus,    display_width=_WIDTH,    display_height=_HEIGHT,    frame_buffer1=buf1,    frame_buffer2=buf2,    color_space=lv.COLOR_FORMAT.RGB888)display.init()import sdl_pointermouse = sdl_pointer.SDLPointer()scrn = lv.screen_active()scrn.set_style_bg_color(lv.color_hex(0x000000), 0)slider = lv.slider(scrn)slider.set_size(300, 25)slider.center()import task_handler# the duration needs to be set to 5 to have a good response from the mouse.# There is a thread that runs that facilitates double buffering. th = task_handler.TaskHandler(duration=5)

Thank again and enjoy!!

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