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Free, cross-platform 2D game engine powered by Haxe and OpenFL
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HaxeFlixel/flixel
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Here are the most important links to get you started with HaxeFlixel:
If you want to contribute code or report an issue, please check ourCONTRIBUTING.md.
Thanks to being built on top ofHaxe andOpenFL, HaxeFlixel can target the following platformsnatively:
HaxeFlixel has its roots in the originalActionScript 3 version of Flixel, created byAdam “Atomic” Saltsman. It was started byAlexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard Davey'sFlixel Power Tools.
Thanks to the efforts of thecore team as well asover 100 contributors, today's version of HaxeFlixel far surpasses the capabilities of the original. Not only has the core engine seen many substantial improvements and new features, there is also a far richer ecosystem with additional libraries andover 80 demo projects to learn from.
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Free, cross-platform 2D game engine powered by Haxe and OpenFL