Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Morton Code HLSL/C++ library, CMake 4.x support and Vertex Welder

Latest

Choose a tag to compare

@devshgraphicsprogrammingdevshgraphicsprogramming released this 14 Dec 11:38
· 126 commits to master since this release

What's Changed

New Features

  • VS2026 CMake 4.2 support by@AnastaZIuk in#951
  • CMake build targets for SPIR-V shaders, CI now tests example shaders building by@Przemog1 in#944
  • Dump info about all Vulkan Physical Devices to JSON (not just ones that meet Nabla core profile), by@YasInvolved in#938
  • llvm-pipe preliminary integration into CI pipeline (however llvm-pipe does not meet Nabla Core Profile - see Mesa issues we've filed)
  • New morton class with arithmetic and comparison operators by@Fletterio and@kevyuu in#860
  • Iridescent Fresnel draft (subject to change) by@keptsecret in#918
  • Geometry Vertex Welder utility
  • emulated_uint64_t for Vulkan devices withoutshaderInt64 support like the Quest 2
  • other minor features likesystem::to_string for HLSL vectors,nbl/builtin/hlsl/colorspace.hlsl, polar coordinate header

Improvements

  • BxDF HLSL Library Interfaces and API finalized
  • Vertex Hash Grid is its own utility now to be shared between algorithms
  • morefunctional.hlsl functors likeequal_to and shift operator equivalents
  • nbl::hlsl::truncate
  • nbl::hlsl::sincos_accumulator finalized
  • Image, font and zlib 3rdparty library updates
  • radix sort does histogramming and scatter in alternating directions keeping cache warm
  • more SPIR-V inline intrinsics
  • morenbl::hlsl::mpl functions

Bugfixes

  • Clean up the NBL_ C++/HLSL compatibility headers (esp forconstexpr) hence the API breakage
  • DXC Updates
  • Smooth normal computation uses proper O(1) algorithms
  • nbl::hlsl::math::linalg::promote_affine actually fills the diagonal of expanded matrix with 1s now
  • nbl::hlsl::extent specialization clean up forvector andmatrix

Full Changelog:v0.8.0.1...v0.9.0.0

Contributors

  • @kevyuu
  • @keptsecret
  • @Przemog1
  • @AnastaZIuk
  • @Fletterio
  • @YasInvolved
kevyuu, keptsecret, and 4 other contributors
Assets2
Loading
XanderBert reacted with heart emoji
1 person reacted

[8]ページ先頭

©2009-2025 Movatter.jp