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BlackTek Server is an open source2D Top Down MMORPG Game Server, with tailor-made gameplay and tile based movement, developed in modern C++.
BlackTek Server is intended to provide a user-friendly experience building 2D MMORPG's in arapid development environment. Ultimately the goal is to create a user experience that removes the barrier betweencontent creator andprogrammer.
BlackTek Server's origins started first withOpenTibia and laterThe Forgottenserver , both are game servers designed to emulate a popular 2D MMORPG known as Tibia.
Having had my fun growing up tinkering with OpenTibia servers like TFS, I always wished they were not built so strict (explicitly emulating tibia), and allowed much more custom types of things. Since that never happened, I decided to do it myself!
BlackTek Server's starting codebase isThe Forgottenserver 1.4.2, and BlackTek Server1.0 and1.1 were built to be almost completely backwards compatible with TFS 1.4.2.
If you would like to get an understanding for the future plans of BlackTek Server, take a lookhere
I haven't created official contribution guidelines just yet, but any bugs found and reported is very helpful. You can also support this project financially through the discord.
If you wish to get started immediately you may download all the binaries along with the datapack and other required files from ourRelease Section.
Getting setup for compiling can be done the easy way by running either thebootstrap.bat(Windows) orbootstrap.sh(Linux).
If you prefer compiling manually, or you are looking for a more thorough getting started guide, you can find the information needed, based on your specific needs in our wikihere.
The BlackTek server is currently using the Tibia 10.98 client protocol. You can use either the original client which you can findhere as an .exe, orhere as a .zip.
Alternatives which support this protocol includeOpen Tibia Client and any of it's derivatives such asOTC Redemption &OTCv8 (OTA),
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A 2D Top Down (MMORPG) Game Server, with the goal of becoming a rapid development game engine someday
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