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One Dungeon is a ​1-Bit-style platformer game that consists of one level. The project has been written solely in Dart Language.

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BBarisKilic/One-Dungeon

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One Dungeon Gameplay

one_dungeoncoveragestyle: very good analysisLicense: MIT

One Dungeon is a ​1-Bit-style platformer game that consists of one level. It developed during theMidyear 2022 Flame Game Jam.

Playable onGitHub anditch.io through a web browser.


How to Play 🎮

In the game, we have the character namedDundee. You can move him with the buttonsW,A andD.

W :Jump

A :Left Move

D :Right Move

The goal in the game is to pass the Dungeon as soon as possible and get the highest score. Collected stars contribute to raising the endgame score. Come on, we'll be waiting for you at the end of the Dungeon!

How to Play


Getting Started 🚀

This project contains 3 flavors:

  • development
  • staging
  • production

To run the desired flavor either use the launch configuration in VSCode/Android Studio or use the following commands:

# Development$ flutter run --flavor development --target lib/main_development.dart# Staging$ flutter run --flavor staging --target lib/main_staging.dart# Production$ flutter run --flavor production --target lib/main_production.dart

*One Dungeon works on Web.

Game Play


Running Tests 🧪

To run all unit and widget tests use the following command:

$ fluttertest --coverage --test-randomize-ordering-seed random

To view the generated coverage report you can uselcov.

# Generate Coverage Report$ genhtml coverage/lcov.info -o coverage/# Open Coverage Report$ open coverage/index.html

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Working with Translations 🌐

This project relies onflutter_localizations and follows theofficial internationalization guide for Flutter.

Adding Strings

  1. To add a new localizable string, open theapp_en.arb file atlib/l10n/arb/app_en.arb.
{    "@@locale": "en",    "counterAppBarTitle": "Counter",    "@counterAppBarTitle": {        "description": "Text shown in the AppBar of the Counter Page"    }}
  1. Then add a new key/value and description
{    "@@locale": "en",    "counterAppBarTitle": "Counter",    "@counterAppBarTitle": {        "description": "Text shown in the AppBar of the Counter Page"    },    "helloWorld": "Hello World",    "@helloWorld": {        "description": "Hello World Text"    }}
  1. Use the new string
import'package:one_dungeon/l10n/l10n.dart';@overrideWidgetbuild(BuildContext context) {final l10n= context.l10n;returnText(l10n.helloWorld);}

Adding Supported Locales

Update theCFBundleLocalizations array in theInfo.plist atios/Runner/Info.plist to include the new locale.

    ...    <key>CFBundleLocalizations</key><array><string>en</string><string>de</string></array>    ...

Adding Translations

  1. For each supported locale, add a new ARB file inlib/l10n/arb.
├── l10n│   ├── arb│   │   ├── app_de.arb│   │   └── app_en.arb
  1. Add the translated strings to each.arb file:

app_en.arb

{    "@@locale": "en",    "gameTitle": "One Dungeon",    "@gameTitle": {        "description": "The name of the game"    }}

app_de.arb

{    "@@locale": "de",    "gameTitle": "One Dungeon",    "@gameTitle": {        "description": "Der Name des Spiels"    }}

More 📌

The game is powered byFlame Engine andFlutter. Flame is a minimalist Flutter game engine that provides a nice set of somewhat independent modules you can choose.

In the source code, you will seetested and%100 covered clean code. The project has been created usingVery Good CLI. Also usedFlame Behaviors package that applies separation of concerns to game logic in the form ofEntities andBehaviors. Other packages worth mentioning areBloc,Equatable,Freezed,GetIt andMocktail.

About


Credits 🌹


Feature Requests and Bugs 🐛

Please file feature requests and bugs at theissue tracker.


Maintainers 🏭

Game Over

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One Dungeon is a ​1-Bit-style platformer game that consists of one level. The project has been written solely in Dart Language.

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