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5.5.222

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@AlexandreSiAlexandreSi released this 23 Jan 17:15
· 333 commits to master since this release
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💝 Improvements

👥 Editor improvements

  • Merge project manager & app burger menu buttons
    • The goal of this change is to simplify the top left corner of the app, by merging the App burger menu and the Project manager button into one. Having 2 buttons was causing confusion in the flow of using the app, by mistakenly pressing the wrong button.
    • The app menu buttons that are useful are now displayed at the top of the project manager drawer, on the relevant platforms: Web, Windows & mobile, because other platforms have a built-in OS menu.
  • When choosing an object/group in an action/condition:
    • Folders that are set in the objects list can now be used here to navigate, making the browsing experience consistent
    • When searching for an action/condition, exact matches are displayed first, making the search more accurate
  • When a preview is updated on the web-app, the correct window is automatically focused
  • Improve subscription perks display when subscribing and all the subscription-related design
  • Objects installed from the asset store are now installed in the selected folder, instead of the root of the scene
  • Allow to toggle between drop-down list and expression for mouse button and key parameters
  • Add Pixi and Three type definitions for JS events
  • Extension editor improvements:
    • Add autocompletion for keyboard key properties in the behavior editor
    • Allow behavior properties to be an animation name, displayed with a selector

⚙️ Engine improvements

  • Text input object improvements
    • New attributes are available: padding (vertical and horizontal), max length and text alignment.
    • A new condition "Input is submitted" was added to check if the user validated the value in the input.
  • Allow to use parameters and properties in the variable action and condition
  • Allow 3D physics characters to push each other
  • Make the 2D and 3D physics engine much more performant when you have a lot of static objects, by reducing the CPU work on these

🐛 Bug fixes

  • 3D physics character behavior
    • Fix a 1-frame delay on the "is falling" condition
    • Fix the "is falling" condition from being true when the character is going up
    • Fix the behavior to keep rotation around X and Y intact
  • Fix parameters list not updating when the function configuration was changed
  • Fix a crash when opening a project missing a custom object that was loaded in the previously opened project
  • Fix issue where cubes were not showing when they have all their faces shown with no textures
  • Fix variable list usability
    • When renaming a variable in the instance panel, the caret position is kept and the user can erase the whole field without the name being replaced by "Unnamed" instantly
    • When opening the variables editor from a variable field, the currently selected variable is selected in the list (even if child of a variable)
  • Fix correctly exporting desktop icon when project is saved in the cloud
  • Fix opening windows in foreground on windows everywhere in app
  • Fix: Disable panel sprite tilling by default, as it decreases the performance of the object without any advantage

⚙️ Extensions

Reviewed extensions

  • [Button FSM] Change of state before the events instead of after
  • [Pointer lock] Allow multi-touch devices to use the pointer lock
  • [Multi-touch joystick] Allow to use the joystick from anywhere on the screen
  • [Two choices dialog box] Simplify the events

🕹 Examples

  • Add 2 new 'starting points' templates in 3D:
  • Allow to use multi-touch joystick everywhere in several examples
    • 3D car coin hunt
    • 3D Platformer
    • 3D first person
    • Top-down RPG

🕹 Premium Game Templates

New game template by Kknoob:

🛠 Internal changes (for developers)

  • Allow to make custom objects private to an extension
  • Remove EventsFunctionsExtension inheritance to EventsFunctionsContainer
  • Simplify shop navigation state to avoid useless renderings
  • Add experimental support for importing JS source files in extensions
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