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Xbox system software

From Wikipedia, the free encyclopedia
System software for the Xbox consoles

TheXbox system software is theoperating system developed exclusively forMicrosoft'sXboxhome video game consoles.[1] Across the four generations of Xbox consoles, the software has been based on a version ofMicrosoft Windows and incorporatingDirectX features optimized for the consoles. The user interface, the Xbox Dashboard, provides access to games, media players, the Xbox operating system provides standardized tools that facilitate game development specifically for Xbox, potentially limiting portability, and applications, and integrates with theXbox network for online functionality.

Though initial iterations of the software for theoriginal Xbox andXbox 360 were based on heavily modified versions of Windows, the newer consoles feature operating systems that are highly compatible with Microsoft's desktop operating systems, allowing for shared applications and ease-of-development between personal computers and the Xbox line.

Common features

[edit]

Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play optical media discs, or start special applications for the Xbox such as streaming media services from third parties. The Dashboard also provides a menu of settings and configuration pages for the console that the user can adjust.

The Dashboard has supported integration with theXbox Live service since November 2002. Xbox Live provides online functionality to the Xbox, including a friends list, game achievement tracking, matchmaking support for online games, in-game communications, and a digital game storefront. While some portions of the Xbox Live service are free, a subscription-tier Xbox Live Gold is generally required to play most multiplayer games on the console.

Starting with the Xbox 360 and continuing through its current consoles, Microsoft has offered a means for users to opt into abeta test version of the console's system software. When first launched for the Xbox 360 in September 2010, this was called the Xbox Live Preview Program, and initially required an invitation from Microsoft after applying for the program.[2] On the release of the Xbox One in 2014, the program was renamed to Xbox Preview Program, and Microsoft made this program open to all rather than restricting through invitation.[3][4] Later in November 2016 rebranded to theXbox Insider Program, corresponding to the similarWindows Insider program for those testing its computer operating system. With the Xbox Insider Program, testing not only included updates to the system software but upcoming game and application patches from both first and third-parties.[5]

Each iteration of the Xbox software has brought some form ofbackward compatibility to the newer console. On the Xbox 360,selected original Xbox games could be played throughemulation after downloading an emulation profile to local storage.[6] The Xbox One was not initially shipped with backward compatibility support, but was later added by January 2015 by another emulator to support selected Xbox 360 games, withhundreds of titles added over the following years.[7] A similar emulator was developed and released in October 2017 for the Xbox One for a limited selection of original Xbox console games.[8] Achieving Xbox One-backward compatibility on the Xbox Series X and Series S was a target goal for the newer consoles, and as such, these new consoles are fully backward compatible with all games in the Xbox One library with the exception of those requiringKinect support. The supported list includes the Xbox and Xbox 360 games that were playable via emulation on the Xbox One.[9]

Original Xbox system software

[edit]
Operating system
Xbox system software
The original Xbox UI in 2001, before the addition of Xbox Live in 2002
DeveloperMicrosoft
Written inC,C++
Working stateDiscontinued
Source modelClosed source
Available inChinese (Traditional), Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Spanish
Update methodDirect Download
Game Disk
Supported platformsXbox
Succeeded byXbox 360 system software

The originalXbox runs a customoperating system which is based on a heavily modified version ofWindows 2000, an approach that Microsoft engineer Don Box called "fork and run".[10][11] It exportsAPIs similar to those found inMicrosoft Windows, such asDirect3D.[12] While Windows 2000 was built for multitasking of multiple applications includingmemory paging, the Xbox console was planned to only run one application at a time, and these features were removed for the Xbox software. When loading a game, the operating system would unload itself to give all of the console's resources to the game, and then when the player left the game, the operating system would load back up again.[10]

Xbox Live support was not originally part of the system software as shipped in 2001, but added later in November 2002.[13][14] While the Xbox was still being supported by Microsoft, the Xbox Dashboard was updated via Live several times to reduce cheating and add features.[15]

Microsoft released a dynamic background for its current Xbox Series X/S system software in May 2021 that is based on the original Xbox system software appearance.[16]

The original Xbox operating system source code wasleaked in 2020.[11]

Xbox 360 system software

[edit]
Operating system
Xbox 360 system software
From top: the "Blades" user interface; the "New Xbox Experience (NXE)"; the "Metro" interface
DeveloperMicrosoft
Written inC,C++ andHTML for settings
Working stateDiscontinued
Source modelClosed source
Initial release2.0.1888.0 / November 22, 2005; 20 years ago (2005-11-22)[17]
Latest release2.0.17559.0 / November 12, 2019; 6 years ago (2019-11-12)[18]
Latest preview2.0.17511.0 / November 10, 2016; 9 years ago (2016-11-10)[18]
Available in
  • Chinese (Simplified)
  • Chinese (Traditional)
  • Danish
  • Dutch
  • English
  • Finnish
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Norwegian
  • Polish
  • Portuguese
  • Russian
  • Spanish
  • Swedish
  • Turkish
Update methodDirect Download
USB Recovery
Game Disc
Optical Disc Recovery[19][20]
Supported platformsXbox 360
Preceded byOriginal Xbox system software
Succeeded byXbox System Software
Official websitebeta.support.xbox.com/help/xbox-360/console/system-update-operating-system

The Xbox 360 system software was again based on a modified version of Windows 2000[citation needed], though expanded beyond the original Xbox console's operating system. This would prove troublesome for Microsoft from multiple directions. For the Xbox division, it made it difficult to bring in other Microsoft applications likeInternet Explorer andSilverlight which had to be modified to work on the Xbox software. For Microsoft, the separate fork of these apps for the Xbox 360 and for the versions they were developing for the mobile-basedWindows CE environment became difficult to maintain. These complexities led Microsoft towards its "Windows Everywhere" approachc. 2010, reviewing all the dependencies within the desktop, Xbox, and mobile versions of Windows atop theMinWin process and creating a CoreSystem that contained the basic functionality of Windows that could be ported to other systems.[10]

User interface

[edit]

Microsoft released the Xbox 360 console on November 22, 2005, a year earlier than both the SonyPlayStation 3 and NintendoWii. Having the advantage of the lead, Microsoft was able to experiment with various customization options for the consumer's individual consoles. The ability to customize the way the console looked with various themes to fit the front and sides of it was something very different for home console users. In system, the Xbox 360 Dashboard had the ability to have multiple profiles with password on the same console with each user being able to customize the dashboard to exactly fit their own unique style. There were premium themes available for purchase on the Xbox Live Marketplace apart from the default styles. Originally there were four (later five, after the introduction of the "Marketplace" blade in late 2006) tabs or sections known as the "blades" for the Xbox 360 menu, namely Xbox Live, Games, Media and System. In scrolling from left to right, each section would have a different-colored background signifying its own unique area but users also had the option to change all sections to one background color as well.[21]

AtE3 2008, Microsoft announced that all Xbox 360 owners would receive a new dashboard update, called the "New Xbox Experience" (NXE), on November 19, 2008, that added several new features.[22] A major new feature was the ability to install an entire game disc onto the Xbox 360'shard drive, which decreases loading times, and significantly reduces noise due to the game being read from the hard drive and not the louder disc drive. For most games this feature also reduces the amount of time spent reading the disc, thereby helping to extend thelife-span of theoptical drive mechanism.[23]The Xbox Guide was redesigned. If a user has installed any game onto their Xbox 360 hard drive, they are able to immediately start the game from the guide, whether they are in a game or in the dashboard.[24] The update gives players the ability to createAvatars,[25] which were required by Xbox Live.[22] They also announced that the update supports 16:10 on VGA or HDMI, expanding the choice of resolutions.[26]

On September 22, 2010, Microsoft announced that the Xbox Live dashboard would be updated again. The new design, nicknamed the "Kinect" dashboard, would incorporate theMetro interface used in other Microsoft products, such asZune HD andWindows Phone. As well as a new color scheme and other minor tweaks to the overall layout, the update would also include a "Kinect hub", designed specifically for theKinect sensor for easier dashboard navigation.[27] The update was released on November 1, 2010.[28][29]

AtE3 2011, it was announced that the dashboard would be updated once again to have the interface look even more like the Metro design in Windows 8 and Windows Phone 8, and to include theBing search engine. Kinect would also be updated allowing users to navigate the dashboard and Bing using their voice. Other updates would include cloud storage, YouTube access, and live television streaming.[30] The new dashboard, nicknamed the "Metro" dashboard, officially went live on December 6, 2011.[31]

On July 29, 2024, along with the discontinuation of the console'sXbox Games Store, the dashboard received an online-only update to remove most tabs, narrowing down its options to only show the remaining functionality of Xbox Live and the console's built-in features.[32][33] TheMicrosoft Movies and TV app was also discontinued on this date. While the store cannot process new purchases from the console, some of its functionality is available in a read-only state and can be accessed by users using various dashboard actions that were not removed after the discontinuation of the store. However,backwards-compatible Xbox 360 content that is purchased from the Microsoft Store after the Games Store's closure can be downloaded on the console, as well as any content purchased before the discontinuation of the storefront.

On June 25, 2025, The Dashboard received yet another online-only update that fixed game thumbnails that were previously distorted and stretched out. It also added advertisements for Xbox Series X|S consoles, added an easier way to get access to previous purchases, and an online profile to the homepage.[34]

Xbox System Software (2013–present)

[edit]
Operating system
Xbox System Software (2013–present)
Home screen in March 2020 update, based on theFluent Design System
DeveloperMicrosoft Gaming
Written inC,C++ (back-end),C#,JavaScript,XML,Ajax (UI) andAssembly language
OS familyHyper-V andWindows NT-based Xbox OS[35]
Working stateCurrent
Source modelClosed source
Initial release6.2.9781.0(xb_rel_flash1307.130829-1800) / November 22, 2013; 12 years ago (2013-11-22)[36]
Latest release10.0.26100.6194 (xb_flt_2510ge.251105-2200) / November 12, 2025; 13 days ago (2025-11-12)[36][37]
Available in33 languages[38]
List of languages
  • Arabic (~19 MB)
  • Chinese (Simplified, China) (~104 MB)
  • Chinese (Simplified, Singapore) (~104 MB)
  • Chinese (Traditional, Hong Kong) (~104 MB)
  • Chinese (Traditional, Taiwan) (~104 MB)
  • Czech (~29 MB)
  • Danish (~28 MB)
  • Dutch (~29 MB)
  • English (Australia) (~26 MB)
  • English (Canada) (~26 MB)
  • English (United Kingdom) (~26 MB)
  • English (United States)
  • Finnish (~28 MB)
  • French (Canada) (~36 MB)
  • French (France) (~36 MB)
  • German (~32 MB)
  • Greek (~29 MB)
  • Hebrew (~18 MB)
  • Hungarian (~29 MB)
  • Italian (~33 MB)
  • Japanese (~45 MB)
  • Korean (~27 MB)
  • Norwegian Bokmål (~28 MB)
  • Polish (~29 MB)
  • Portuguese (Brazil) (~44 MB)
  • Portuguese (Portugal) (~44 MB)
  • Russian (~31 MB)
  • Slovak (~19 MB)
  • Spanish (Mexico) (~36 MB)
  • Spanish (Spain) (~36 MB)
  • Swedish (~28 MB)
  • Turkish (~28 MB)
  • Ukrainian
Update method
  • Direct Download
  • USB Recovery[39]
Supported platforms
Kernel typeHybrid (Windows NT based Xbox system software running on top of Hyper-V)
Preceded byXbox 360 system software

System

[edit]

The Xbox System Software contains a heavily modifiedHyper-V hypervisor (known as NanoVisor) as its host OS and two partitions. One of the partitions, the "Exclusive" partition is a customvirtual machine (VM) for games; the other partition, the "Shared" partition is a custom VM for running multiple apps including the OS.[35]

As part of its ongoing "Windows Everywhere" approach, Microsoft revamped the operating system on Xbox to be closer to its current Microsoft Windows products to provide greater compatibility between personal computers and the Xbox line.[10] The OS was based onWindows 8 Core at the Xbox One launch in 2013. The UI maintained the same "Metro" design that had been used in the last Xbox 360 update, and which resembled the desktop Windows 8 interface.[21]

In November 2015, Microsoft released the "New Xbox One Experience" which replaced the base system withWindows 10 Core, allowingUniversal Windows Platform apps to be available on Xbox One.[40] According to the current head of Microsoft's Gaming division,Phil Spencer, "The importance of entertainment and games to the Windows ecosystem has become really prevalent to the company".[41] The program that Microsoft launched allows developers to build a single app that can run on a wide variety of devices, includingpersonal computers and Xbox One video game consoles.[42] According toPolygon, Microsoft removed the distinction between Xbox One and Windows PC,[41] and the software has been called "Windows 10 on Xbox One".[43][44]

Since 2016, all Xbox One consoles could be updated to include a development kit foruniversal Windows applications on Xbox One,[45] with official support for the platform and Cortana coming in summer 2016.[46]

As Microsoft continued to refine Windows 10 with theFluent Design System, the Xbox One interface was also modified to reflect these changes by 2017.[21] Microsoft has since continued to refine this interface to add and remove integrated features, such as inclusion ofXbox Game Pass support and removal ofCortana voice commands.[21] Ahead of the release of the Xbox Series X and Series S consoles in November 2020, Microsoft updated the Xbox One software to reflect changes in the Dashboard that would also be present in the newer consoles. This included improved performance in some of the storefront features and readability improvements to the interface, which were also propagated acrossXbox Game Pass and mobile apps.[47]

User interface

[edit]

The system software's interface uses a geometrical placement of squares and rectangular items that scrolls as a continuous vertical line, using theMetro design language that is also seen inWindows 8,Windows 10, and other Microsoft products.[48]

When Microsoft upgraded the Windows 8-based Core to a Windows 10-based one, they made a tour of the new user interface up on Xbox Wire, promising faster, easier navigation, improved community features and the return of Xbox Avatars. The UI includes a HOME screen, consisting of the top bar, the screenshot viewer ("Album") Icons, and shortcuts to theMicrosoft Store, News, and Settings. The main feature on the home screen is a list of the most recently played games. Selecting any given title will give users more information about announcements, achievements, social activity and so forth. It is also more focused on the actual games they are playing, which is part and parcel of the company's new direction underPhil Spencer, the current head of Microsoft'sXbox division.[49]

Updates

[edit]

Microsoft aims to release frequent updates to the Xbox System Software, mainly containing new or improved features and faster installation and loading times for games and apps.[50] Along with introducing improvements and fixes for native console apps and software, the monthly updates to the Xbox System Software introduce major features that are voted on or requested by the community,[51] though some months have included more than one update. Starting in February 2014, beta releases of updates are tested[52] before going live to check for unwanted bugs and stability.[53]

The following table lists major updates to the Xbox One and Xbox Series X/S system software.

Update releaseUpdateRef.
November 2013Day-one patch for removal of always-ondigital rights management features originally announced atE3 2013[54][55]
February 2014Support for USB keyboards, disk space availability[56]
March 2014Support for video output at 50 frames per second for 50 Hz devices common in Europe/PAL regions[57]
June 2014Support for external hard drives greater than 256 GBs, and multiple hard drives viaUSB 3.0[58]
July 2014Improved voice recognition support for regional dialects[59]
August 2014Support forSmartGlass[60]
October 2014Updated media player support with newercodecs andDLNA streaming support[61]
March 2015Simplified online screenshot sharing[62]
April 2015Modified power settings for Instant-On and energy saving mode[63]
November 2015New Xbox One Experience interface based on Windows 10; streaming to Windows 10 personal computers; backward compatibility for several Xbox 360 games[64][65][66][67][68]
February 2016Better customized pin and game display support, global leaderboards[69]
March 2016Twitch integration; party chat; better Xbox 360 game integration; improved Game Hubs; system restore without deleting games or apps[70][71]
July 2016Refreshed interface,Cortana voice command integration,Facebook integration[72]
March 2017Refreshed interface, improved screenshot and video sharing controls;Beam integration; accessibility improvements[73]
October 2017Update toFluent Design System; content transfer system; support for USB webcams; backward compatibility support for original Xbox console games[74]
April 2018Auto low-latency mode; support for FreeSync displays; support for up to 1440p resolutions;Mixer andTwitter integration[75]
May 2018Support for 120 Hz refresh rate; support for "Groups" for managing games and pings; improved Family Settings;captive portal connectivity support[76][77]
September 2020Interface updates across Xbox One, Xbox Series X/S, Xbox Game Pass, and Xbox mobile apps to improve performance[78][79][80]
November 2020Dynamic backgrounds; tags for "Optimized for Series X/S" games and backward compatible HDR games[81]
March 2021FPS boost; certain backwards compatible games can now achieve 60 FPS on the Series X/S line of consoles[82]
April 2021Option to suspend active games to prioritize download speeds[83]
May 2021Added ability for users to enablepassthrough audio, for better sound quality[84]
August 2021Updated Windows core to matchWindows 11[85]
September 2021AddDolby Vision support on Series X/S; updateMicrosoft Edge toChromium version; streaming to Windows 11 personal computers[85]
October 20214K Dashboard for Series X; night mode; quick settings[85]
November 2021Xbox Cloud Gaming (Beta) support; accessibility update[85]
February 2022Use Microsoft Edge to set custom backgrounds[85]
June 2022Option to reveal Secret Achievements[86]
September 2022Games and apps library streamlined; Change default installation locations; Party chat noise suppression;Windows 11 22H2 core update[87]
October 2022Games and apps library the icon for disc-based titles is not appearing on the dashboard; Power option names simplified; Xbox passkeys and guest keys are now on Xbox PINs[86]
November 2022Discord support; Send as Gift on Microsoft Store; Streaming with Twitch, Lightstream, and Streamlabs[86]
July 2023UI change[88][89]
September 2023Windows 11 23H2 "Zinc" core update[90]
August 2024Windows 11 24H2 core update[91]

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[edit]
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