Articles related to video games needreliable sources like any other Wikipedia article—content must beverifiable. Due to the nature of video game journalism, however, editors writing articles within the scope of this project may encounter problems finding orciting sources. This guideline aims to discuss some of the most common problem areas. None of the following directions apply in every single instance so always use reason when citing sources.
Because the fields of video game journalism, research, criticism, and commentary are relatively new compared to similar coverage of traditional media, traditional sources can be somewhat rare. In addition, the simultaneous development and expansion of Internet-based sources alongside the modern video-game scene has led to a much higher degree of exclusive online coverage than is the case with other media. These factors make the determination of reliable video-game sources a complex issue.
To address this problem, this guideline provides a few generalrules of thumb and presents the currentconsensus regarding the reliability and usability of specific video game-related sources. Any questions regarding specific sources not covered in this guideline may be directed to thetalk page. Remember to search the talk page archives before starting a new topic. New sources should not be added to this page until the talk page discussion has been archived.
For many of the articles under the aegis ofWP:VG, sources are plentiful and easily located. Because not every source needs to be cited, editorial discretion will play a part in the exclusion of redundant and unnecessary sources. A few of the more important considerations when reviewing sources for inclusion are listed here.
The above considerations should also be taken when seeking out sources to add content such as reception sections to video game articles.
Print sources can improve coverage dramatically, but are often difficult to locate for video game topics—especially true when searching for sources covering the pre-Internet period (generally prior to 2000) before online sources became as established and reliable as they are in some cases today. Although it is incorrect to uncritically assumereliability for a source simply because it exists or existed in printed form, print sources cost money to produce and are therefore likely to make more of an effort at quality and accuracy than most low-cost fan sites. As the length of time a print source remains in continuous publication increases, the source gains inreputation,goodwill, andbrand strength, which tends to indicate that longer-lasting and more-established print sources are more likely to be accurate than brief fly-by-night operations. Internationally registered periodicals (as identified by anISSN number) are generally preferred over unregistered journals.
While there isno proscription against hard-to-access sources, the fact that print sources are more difficult to verify means that it is often a good idea to include additional web-based reliable sourcing if it is available. Editors adding print-based references should also make an effort to substantiate or at least double-check their claims if they are challenged.
Many video games have sites devoted to them that are not affiliated with the developers or publishers. These fansites enable fans to read about and discuss the game. When checked against Wikipedia guidelines such asWP:Reliable sources#What is a reliable source?, these fansites usually do not qualify as a reliable source. They frequently have little or no editorial oversight, and may be self-published (i.e., the person hosting the website is also the one writing its content). Fact-checking is often of lesser importance than publishing the latest rumours. Quoting the rule of thumb:"...the greater the degree of scrutiny involved in checking facts, analyzing legal issues, and scrutinizing the evidence and arguments of a particular work, the more reliable it is."
Some fansites provide forum excerpts by developers from the game's forums. Favour citing the forum post itself over the fansite's article and commentary about it. When citing a forum post on a fansite's own forum, special scrutiny is advised. Make it clear that it is the post that is cited, not the thread or forum in general. Consider forum posts like journal articles, except that in this case the "journal" is unreliable (seeWP:SPS), but the "article" may be, because of its author. Use real names over forum nicknames where the real name is available.
Tools:{{cite web}} and{{citation}}
In articles about video games, citing the game itself is often attractive. Wikipediafavours secondary sources, and the use of primary sources should be minimised. Games are primary sources in articles about themselves. Whether it is good to use them as a source varies by perspective, subject and game. For a reader, it is usually very hard to use a video game to check facts. Provide transcripts wherever possible, and enable readers to check the facts themselves by noting which area, level or episode is cited. Using the later levels of games with a linear level progression as sources (without transcripts) should be avoided. The same applies to bonus levels oreaster eggs.
It is very hard to find proper sources for sections about the plot or setting of a video game without using the game itself. In many of these sections, the game itself is used as a source, but make sure that it is not the only source. Furthermore, the kind of statements that can be backed up with a reference to the game itself is limited. For example, it is impossible to use the game itself to back up that it "... takes place in ahigh fantasy setting".
Statements of a technical or critical nature should never contain references to the game itself. Technical details (like the type oftexture mapping used) are impossible to discern for the layperson. Using the game itself as a source for critical content isoriginal research. Criticism should not be the editor's own, but for example a reviewer's.
However, instruction booklets, player's guides, and other game-related publications may be cited as normal.
Tools:{{cite video game}} and{{cite AV media}}
The most important sources for most video game articles are the reviews of the game itself.
Aggregate review sites such asMetacritic andGameRankings are useful in the critical reception portion of a video game article, as these list numerous reviews for a game, more than can readily be included in Wikipedia. Aggregate review sites should be handled carefully. Individual reviews should cite their original publication, not the truncated aggregator summary. Because aggregators choose which publications to include in their score, they often include reviews from less reliable sites. Additionally, the score is averaged between reviewers without regard for the different rating systems used.
Aggregated user-submitted content (e.g. "user scores" and "user polls") available on Metacritic, GameRankings, and other aggregators is not considered reliable because it is susceptible to vote-stacking and demographic skew, and because the general public has no proven expertise or credibility in the field. Similarly, sites allowingusers to submit content, like Wikipedia itself, are often notindependent, and are notreliable because they have not been checked for factual accuracy by an editor. It is also important to make a distinction between review sites and directory listings. The latter often repeat information from press releases and the game's official website, and do not constitute a reliable source for establishing notability. Their use should generally be avoided as well.
Thereview table template allows for an organized presentation of all relevant review scores. Only include reviews in this table if they are cited within the text.
Retailers are only consideredreliable sources for games that have already been released, and even then, only for information regarding release dates and the existence of games on a particular platform. However, other secondary or primary sources should be used if available. Retailers posting future dates for games not yet released raise ared flag as to the legitimacy of the statement, and should not be used unless confirmed by a more reliable source.
In video gaming communities, the adjective "official" is often used to describe information released by the game developer. It denotes that the information is definitive, reliable and sometimes important. This is without regard to whether said information is deemedcanonical.
Merely being "official" does not guarantee that information is usable under Wikipedia's editorial standards. Information deriving from official sources but published in generally unreliable ones such as blogs, fansites, or forum posts is likely unusable. Much of what is called official often stems from primary sources such as the game itself, which should largely not be used (see above). Additionally, not all reliably sourced official information merits inclusion, and in fact the bulk of the article may be unofficial. An example of this is the release date: when the official date is at 1998 according to accurate but unreliable (by Wikipedia policy standards) information, but a reliable source writes that it is 1999, Wikipedia should include the latter. Even if one has the knowledge of memory or the word of a trustworthy individual, original research is off-limits.
The crux is that "official" is not relevant to Wikipedia standards. In fan communities, all information released by the game developers is official and important. In a Wikipedia article, information released by game developers is no different from any other reliable source; in fact, it may beless reliable under possible interpretations of the policy regarding self-published or primary sources.
Interviews from any source are typically allowed as a "self-published source about self". As long as the interview's authenticity can be reasonably ascertained, we allow the developer's own words as a primary source when the claims are (1) not exceptional, and (2) about the team or individual making the claim. Greater claims require a secondary source with a reputation for editorial quality. Whenever possible, prefer the editorial distance of a reliable, secondary source over a primary source interview.
When citing a print magazine, the name of the magazine should be written in italics. Likewise for the video games themselves. The usage of italics for an online source depends on the nature of its content, and is detailed in theManual of Style. When citing a particular article published by a magazine or website, or when citing a chapter within a video game, the title should be surrounded by quotes. The various citation sub-templates of{{cite}} handle this sort of thing for you automatically.
The following is a list of sources that have been established as reliablein the field of video gaming per past consensus. If you know of a source that is not listed and you cannot find any previous discussion regarding a source's reliability, start a discussion on thetalk page before adding them below. Remember to examine the limitations listed for each situational source in the tables below. "Media" refers to the publication'sprincipal means of content delivery.
This list is not meant to be exhaustive and only covers works that regularly report on video games and the industry. Sources that otherwise are consideredreliable sources in general, such as newspapers likeThe New York Times andThe Wall Street Journal, magazines likeTime andFortune, and news networks likeBBC andCNN, are also reliable for coverage of topics related to video games when they do report on these topics. Video games may also be discussed in peer-reviewed scientific papers; editors should review details of identifyingappropriate journals for natural sciences and, if involving human health,accurate information for medical sciences.
Consensus can change, so any sources on this page may be upgraded or downgraded based on further discussion.
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| 8Bit/Digi | online | 2015– | news, features, reviews | Features other forms of entertainment such as film, television and anime. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Aftermath | online | 2023– | news, features, reviews | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4 | |
| Ars Technica | online | 1998– | news, reviews | Condé Nast | G·N·B·S·RS·Talk·LS 1,2 | |
| Automaton West | online | 2021– | features, news | English companion site to Japanese website. Featured reviews and articles about many smaller, more niche Japanese titles, as well as interviews with notable figures in the Japanese gaming industry, and has been cited bynumerous other sources deemed reliable. Content is often translated from theJapanese sister site. | Active Gaming Media | G·N·B·S·RS·Talk·LS 1,2 |
| The A.V. Club | online | 1993– | interviews, news, reviews | Features other forms of entertainment as well, such as television, film, music and literature. | The Onion (1993–2024);Paste Media Group (2024–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Bit-Tech | online | 2000– | features, news, reviews | Also features content on PC hardware and modding. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Bleeding Cool | print,online | 2009– | features, news | Features other forms of entertainment as well, such as board games, tv, literature, and film. | Avatar Press | G·N·B·S·RS·Talk·LS 1 |
| Blue's News | online | 1996– | features, news | UGO Networks | G·N·B·S·RS·Talk·LS 1 | |
| Checkpoint Gaming | online | 2014– | news, reviews | Australian gaming news website with a focus on LGBTQ representation | G·N·B·S·RS·Talk·LS 1 | |
| Complex | print,online | 2002– | news | Complex Networks | G·N·B·S·RS·Talk·LS 1,2,3 | |
| The Daily Dot | online | 2011– | news | Features both general and esports news. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Den of Geek | print &online | 2007– | news, features, reviews | Features other forms of entertainment as well, such as television, film and literature | Dennis Publishing, Ltd. & DoG Tech LLC | G·N·B·S·RS·Talk·LS 1,2,3 |
| Digitally Downloaded | online | 2010– | news, reviews | Features other forms of entertainment as well, such as anime, manga, literature, film, and gadgets | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Digital Spy | online | 1999– | news, reviews | Features other forms of entertainment as well, such as television and film | Hearst Magazines UK | 1,2,3,4,5,6,7,8,9,10 |
| Easy Allies | online | 2016– | features, reviews | Formed by the previous staff ofGameTrailers | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Edge (UK) | print,online | 1993– | features, news, reviews | Future Publishing | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 | |
| The Electric Playground /EP Daily | online | 1995– | news, features, reviews | Originally a TV show that ran onG4 andCitytv until 2016. Content was then moved ontoYouTube | EP Media Ltd | G·N·B·S·RS·Talk·LS 1,2 |
| Electronic Gaming Monthly (US) | print,online | 1989– | features, reviews | Temporarily ended in 2009 before returning to publication under new management in 2010. | Ziff Davis; part of1UP.com Network (1989–2009); EGM Media, LLC (2010–) | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Entertainment Weekly (EW) | print,online | 1990– | news | Covers general digital entertainment such as film, TV and music. Printed magazine ran from 1990–2022. | People Inc. | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Eurogamer | online | 1999– | features, news, reviews | Includes their former American branch,USgamer (2013–2020) | Gamer Network | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11 |
| Game Informer | print,online | 1991– | features, news, reviews | FuncoLand (1991–2000);GameStop (2000–2024); Gunzilla Games (2025–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 | |
| Gamereactor | print,online | 1998– | news, reviews | Printed magazines ran from March 1998 – November 2014. | Gamez Publishing A/S | G·N·B·S·RS·Talk·LS 1,2,3 |
| GameRevolution | online | 1996– | features, news, reviews | Site has been cited bynumerous scholarly works. | AtomicOnline | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| GamesBeat | online | 2008–April 2025 | features, news, reviews | IncludesVentureBeat | VentureBeat | G·N·B·S·RS·Talk·LS 1,2 |
| April 2025– | GamesBeat was spun into its own website, independent fromVentureBeat. | Independent | 1,2 | |||
| GameSpot | online | 1996– | news, features, reviews | Ensure that the content is staff authored, not user generated. Older reviews and reviews by freelancers may look as though they are by "members" and not "staff" - this is misleading, all their main reviews are by staff, user generated content are marked in the URL as "user-reviews". Do not use release dates from their game overview pages, as their database is shared byGameFAQs, which is unreliable. Be careful of older articles: those that were originally published in the 1990s now state incorrect dates of "2000".[a] Belgium, China, Netherlands, UK, USA. | Fandom | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 |
| GameZone (US, DE) | online | 1994– | features, news, reviews | Recommended as an objective and reliable gaming site in books, and referenced for several of its articles in various books and scholarly works. | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |
| GamesRadar+ | online | 2005– | features, news, reviews | This becameFuture Publishing's main web portal in 2015, succeedinghttps://computerandvideogames.com,https://edge-online.com &https://totalxbox.com | Future Publishing | G·N·B·S·RS·Talk·LS 1,2 |
| GamingBolt | online | 2009– | news | Independent | G·N·B·S·RS·Talk·LS 1,2 | |
| Gfinity Esports | online | 2012– | features, news, reviews, guides | Gfinity | G·N·B·S·RS·Talk·LS 1 | |
| Hardcore Gaming 101 | online | 2004– | Video game articles | Head editor isGamasutra author Kurt Kalata. Content written by him or Retro Gamer's John Szczepaniak are very reliable. All content is edited by Kalata before publishing, and should be considered acceptable, but take additional care with claims made by other authors and in older articles.Hardcore Gaming 101 has been cited by many other reliable sources. | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| IGN | online | 1996– | features, news, reviews | Shared database with GameSpy. Make sure news items are not user-submitted info or blog postings; blog postings from site staff are most likely acceptable. Articles submitted by N-Sider (such as[1]) should be avoided perthis discussion. Be careful of game release dates, especially older titles, as those without an exact date inIGN's database would show up by default as December 31. | J2 Global >Ziff Davis | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 |
| Inverse | online | 2015– | features, news, reviews | Features coverage of other forms of entertainment as well as technology. | Bustle Digital Group | G·N·B·S·RS·Talk·LS 1,2,WT:VG/S/A36#Inverse |
| The Mary Sue | online | 2011– | news, features, reviews | There is consensus thatThe Mary Sue is generally reliable (WP:THEMARYSUE). Most editors considerThe Mary Sue biased or opinionated. Opinions should be attributed. | Gamurs | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Maxim | print,online | 1995– | news | Sometimes covers video games. Focuses on other forms of entertainment as well, such as television, film, gadgets and music. | Dennis Publishing (1995–2007); Alpha Media Group (2007–2014);Biglari Holdings (2014–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| Mic | online | 2011– | news | Bustle Digital Group | G·N·B·S·RS·Talk·LS 1,2 | |
| Nerdist Industries | online | 2012– | news, guides | Features other forms of entertainment as well, such as television, film and music. | Legendary Digital Networks | G·N·B·S·RS·Talk·LS 1 |
| The New York Times | print,online | 1851– | news, features, reviews | Features other forms of entertainment as well, such as television, film and music. | The New York Times Company | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21 |
| Nightmare Mode | online | 2012–2014 | features, reviews | Focused on editorials about individual games, the gaming industry and gaming culture. Co-founded by Patricia Hernandez ofKotaku, some content has also been featured on other sites such asKill Screen. The site has been archived, with no more content being madeas of January 2014. | Independent | G·N·B·S·RS·Talk·LS 1 |
| NME | print &online | 1952– | news, features, reviews | Features other forms of entertainment as well, such as television, film and music. Video game coverage increased around 2020. | NME Networks | G·N·B·S·RS·Talk·LS 1,2 |
| Paste /Endless Mode | print,online | 2002– | features, news, reviews, etc. | In July 2025,Paste's games articles were split into a new dedicated games journalism website under their umbrella, calledEndless Mode, retaining their games media editorial staff.[1] | Paste Media Group | G·N·B·S·RS·Talk·LS 1 |
| Polygon | online | 2012–April 2025 | news, features, reviews | IncludesThe Verge | Vox Media | G·N·B·S·RS·Talk·LS 1,2,3 |
| May 2025– | Sold to Valnet in 2025, resulting in the layoff of most staff. As of May 2025, long-term impact in terms of reliability is unknown so articles should be evaluated on a case-by-case basis until editorial deterioration is confirmed. In July 2025, they began posting labeled sponsored content;avoid using such material as sources. See alsoWP:VALNET | Valnet | 1,2 | |||
| Shacknews | online | 1996– | features, news, reviews | Full-time staff and editorial processes.about | Gamerhub | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Tech4Gamers | online | 2013– | features, news, reviews | Also features content on PC hardware. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Time | print,online | 1923– | rankings, news | Features other forms of entertainment and technology | Time USA, LLC. | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 |
| USA Today | print,online | 1982– | features, news, reviews | Gannett | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 | |
| Variety / Glixel | print andonline | 1998– | features, news | General entertainment industry magazine. Two gaming verticals had oversight fromBrian Crecente; Glixel was a website byRolling Stone between 2016-2017;Variety had a video game section from 2018-2019. | Penske Media Corporation | G·N·B·S·RS·Talk·LS |
| VentureBeat | online | 2006–April 2023 | features, news, reviews | Independent | G·N·B·S·RS·Talk·LS 1,2 | |
| April 2023– | The site is demoted to a not high-quality source due to concerns of churnalism / content farm and AI-generated articles. Not a source considered for notability. | 1 | ||||
| VG247 | online | 2008– | features, news | Operated by industry veteran Patrick Garratt in collaboration withGamer Network. Won best gaming blog at the Games Media Awards 2009. | Videogaming247 Ltd. (owned by Garratt), in collaboration withGamer Network | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Video Games Chronicle | online | 2019– | features, news | From former editors ofComputer and Video Games | 1981 Media Ltd. (editor-owned), in collaboration withGamer Network | G·N·B·S·RS·Talk·LS 1,2 |
| Vox | online | 2014– | features, news | Features other forms of entertainment as well, such as television, film, internet culture and music. | Vox Media | G·N·B·S·RS·Talk·LS 1 |
| Wired | online | 1993– | features, news | Condé Nast Publications | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
Wikipedia makes no restriction on the use of non-English language sources (seeWP:NOENG), but editors should take care to verify any translation into English and not simply rely on something like Google Translate, particularly for potentially contentious information.
| Name | Media | Dates | Type | Language | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|---|
| 3DJuegos | online | 2005– | features, news, reviews | Spanish | Webedia | G·N·B·S·RS·Talk·LS 1,2,3 | |
| 4Gamer.net | online | 2000– | Japanese | Aetas | G·N·B·S·RS·Talk·LS 1 | ||
| 4Players (4P) | online | 2000– | news, reviews | German | 4Players GmbH | G·N·B·S·RS·Talk·LS 1 | |
| Automaton Japan | online | 2014– | features, news | Japanese | Features reviews and articles about many smaller, more niche Japanese titles, as well as interviews with notable figures in the Japanese gaming industry, and has been cited bynumerous other sources deemed reliable. Content sometimes appears translated on theEnglish-language sister site. | Active Gaming Media | G·N·B·S·RS·Talk·LS 1,2 |
| CD-Action | print,online | 1996– | news, reviews | Polish | Gaming Tech Esports Media SA | G·N·B·S·RS·Talk·LS 1,2 | |
| Comptiq /MeadiaMixx Gaming Magazine | print,online | 1983– | Japanese | Older issues deal with computers in general as the magazine transitioned to computer/video gaming. As of September 2003, the print magazine is known asMeadiaMixx Gaming Magazine. | Kadokawa Shoten | G·N·B·S·RS·Talk·LS 1 | |
| Dengeki | print,online | 2008– | news, reviews, sales charts | Japanese | ASCII Media Works | G·N·B·S·RS·Talk·LS 1 | |
| Den Fami Nico Gamer | online | Japanese | Mare, Inc | G·N·B·S·RS·Talk·LS 1 | |||
| Famitsu | print,online | 1986– | news, reviews, etc. | Japanese | Includes several spin-off publications dealing with specific platforms. | Enterbrain | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| GameBonfire | online | Chinese | In addition to its own editorial, GameBonfire has official licenses to translate articles fromFamitsu,Game Informer, andPolygon into Chinese, among other reliable sources. This website has been evaluated by the WPVG on zhwiki and thus is "presumed" reliable. | Tencent | G·N·B·S·RS·Talk·LS 1 | ||
| GameBusiness.jp | online | 2009– | industry news, sales charts | Japanese | IID, Inc. [ja] | G·N·B·S·RS·Talk·LS 1,2 | |
| Gamekult | online | 2000– | news, reviews, etc. | French | CUP Interactive | G·N·B·S·RS·Talk·LS 1 | |
| Gameplay /PC Gameplay | print,online | 1994– | news, reviews | Dutch | During its first year, the magazine was originally calledPC Gamepro. Also covers hardware reviews. | BVBA Tarsonis | G·N·B·S·RS·Talk·LS 1 |
| Game*Spark /GameSpark | online | 2006– | news, reviews, interviews | Japanese | Releases coverage of both domestic and international games | IID, Inc. [ja] | G·N·B·S·RS·Talk·LS 1,2 |
| Gamer /Gamer.ne.jp | online | 2011– | interviews, news | Japanese | ixll Co., Ltd. | G·N·B·S·RS·Talk·LS 1 | |
| Gamer News Network | online | Chinese | Chinese language site that partners with 4Gamer. Although it accepts user-submitted articles, these are clearly marked; articles by staff are "presumed" reliable. This website has been evaluated by the WPVG on zhwiki and thus is "presumed" reliable. | G·N·B·S·RS·Talk·LS 1 | |||
| GamesMarkt | online | 2001– | Trade news, features, market and industry info | German | Uses beta.gamesmarkt.de for news. | Busch & Glatz | G·N·B·S·RS·Talk·LS 1 |
| Gameswelt | online | 1999– | industry news | German | Operated by veteran journalist Petra Fröhlich | Entertainment Media Group AG | G·N·B·S·RS·Talk·LS 1 |
| GamesWirtschaft | online | 2016– | industry news | German | Operated by veteran journalist Petra Fröhlich | Funfair Media (owned by Fröhlich) | G·N·B·S·RS·Talk·LS 1 |
| Gamer.nl | online | 1999– | news, reviews, etc. | Dutch | Reshift Media | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |
| The Games Machine | print,online | 1988– | news, esports, etc. | Italian | Formed as an Italian version of the British magazineThe Games Machine, which ended production in 1990 | Aktia srl | G·N·B·S·RS·Talk·LS 1 |
| Gamezilla | online | 2009– | news, reviews | Polish | Ringier Axel Springer Poland [pl] | G·N·B·S·RS·Talk·LS 1,2 | |
| Gry OnLine (Gry-OnLine) /Gamepressure | online | 2001– | news, guides, reviews | Polish | Gry-Online S.A. | G·N·B·S·RS·Talk·LS 1,2,3 | |
| HobbyConsolas | print,online | 1991– | news, esports, features | Spanish | Axel Springer SE | G·N·B·S·RS·Talk·LS 1,2,3 | |
| IGN China | online | 2020– | Chinese | Chinese branch ofIGN, operated by Tencent. This website has been evaluated by the WPVG on zhwiki and thus is "presumed" reliable. | Tencent | G·N·B·S·RS·Talk·LS 1 | |
| Igromania (Игромания) | print,online | 1997– | news, reviews | Russian | Ceased printed publications in 2019 | Igromania-M (1997–2003); TekhnoMir (2003–2013); Igromedia (2013–) | G·N·B·S·RS·Talk·LS 1,2 |
| Imperium Gier | online | 1998– | news, reviews | Polish | Articles prior to 2001 should be used with cautioun due to anonymous authors and unprofessional content. | Wirtualna Polska | G·N·B·S·RS·Talk·LS 1,2 |
| Impress Watch | online | Japanese | Impress Group | G·N·B·S·RS·Talk·LS 1 | |||
| Inside /Inside Games (インサイド) | online | 2007– | news, reviews | Japanese | Primarily covers domestic games | IID, Inc. [ja] | G·N·B·S·RS·Talk·LS 1,2 |
| ITmedia | online | 2004– | Japanese | ITmedia | G·N·B·S·RS·Talk·LS 1 | ||
| Jeuxvideo.com | online | 1997– | news, reviews, etc. | French | Webedia | G·N·B·S·RS·Talk·LS 1,2 | |
| Komputer Świat GRY | print,online | 1998– | news, reviews | Polish | Ringier Axel Springer Poland [pl] | G·N·B·S·RS·Talk·LS 1,2 | |
| LeveL | print,online | 1995– | Czech | Also had editions in Turkey and Romania which no longer exist. | Vogel Publishing (1995–2013); Naked Dog (2013–) | G·N·B·S·RS·Talk·LS 1,2 | |
| M! Games /MAN!AC | print,online | 1993– | news, reviews | German | Cybermedia Publishing Company mbH | G·N·B·S·RS·Talk·LS 1,2 | |
| Media Create | print,online | rankings, analysis, trends, etc. | Japanese | When citing theirranking pageArchived 2019-02-08 at theWayback Machine, useWebcitation or another instant archiving resource as their pages change weekly and are not archived. Some of their olderEnglish andJapanese pages are archived. | Media Create Co. | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 | |
| Megami Magazine | 1999– | Japanese | Gakken Plus | 1 | |||
| MeriStation | online (English)online (Spanish) | 1997– | Spanish | PRISA | 1,2,3,4,5,6 | ||
| Miasto Gier | online | 2004– | news, reviews, etc. | Polish | Per discussion on thePolish WikiProject Video games counterpart [pl], reviews from the early stages on the website should be used with cautious due to them being described as being written "unprofessionally". | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Mikrobitti (MB) | print,online | 1984– | features, news, reviews | Finnish | Tecnopress andSanoma 1984–2015; Talentum (2015–2016);Alma Media Finland | G·N·B·S·RS·Talk·LS 1 | |
| Multiplayer.it | online | 1998– | news, reviews, etc. | Italian | NetAddiction | G·N·B·S·RS·Talk 1,2,3 | |
| PC Games | print,online | 1992– | news, reviews | German | Not to be confused with the US sister magazine ofGamePro,PC Games, or the Russian publication of the same name,PC GAMES [ru]. | Computec Media GmbH | G·N·B·S·RS·Talk·LS 1,2 |
| PC Guru | print,online | 1992– | Hungarian | Has included numerous staff who also worked (or is working) for media and companies such as576 KByte,Forbes,Digital Reality,IGN, andKonzol. | G·N·B·S·RS·Talk·LS 1 | ||
| Pelit | 1992– | news, reviews | Finnish | Sanoma (1992–2014); Fokus Media Finland (2014–) | G·N·B·S·RS·Talk 1,2,3 | ||
| Power Unlimited | print,online | 1993– | Dutch | Reshift Digital | G·N·B·S·RS·Talk·LS 1 | ||
| SKOAR! | print,online | 2003– | Hindi | Spinoff from technology magazine,Digit. | 9.9 Mediaworx | G·N·B·S·RS·Talk·LS 1 | |
| ThisIsGame | online | 2005– | news, interviews, etc. | Korean | Founded by Simon Lim, a former journalist atIlgan Sports andHankyoreh 21. Has had an official partnership withGame Developer (formerlyGamasutra) since 2009. | Simon Lim | G·N·B·S·RS·Talk·LS 1,2 |
| Ultra Console Game | print,online | Chinese | This magazine has been evaluated by the WPVG on zhwiki and thus is "presumed" reliable. Also consider other defunct Chinese language magazines including "家用电脑与游戏"Play, "电子游戏软件" lit. Video Game Software, "大众软件" lit. The Masses Software, and "软件与光盘" lit. Software and Disc. | G·N·B·S·RS·Talk·LS 1 | |||
| Vandal | online | 1997– | news, reviews etc. | Spanish | El Español (2017–) | G·N·B·S·RS·Talk·LS 1,2 |
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| 1001 Video Games You Must Play Before You Die | 2010 | Video game reference book | Covers video games between 1970–2013, edited byEdge magazine editor Tony Mott. | Universe Publishing | G·N·B·S·RS·Talk 1 | |
| Behind the Voice Actors | online | 2009– | Database for voice actors and their roles | Can be used to verify voice acting roles if a character has a green checkmark. | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| GfK Chart-Track | online | 1996– | Monitors sales of software for the UK, Ireland, and Denmark. | Controlled by research instituteGfK.[2][3] | G·N·B·S·RS·Talk·LS 1 | |
| ELSPA | online | Sales and ratings organization for Europe. | IncludesFamitsu (Japan) sales, ranging from 2005 to 2008.[4] Full name Entertainment and Leisure Software Publishers Association | G·N·B·S·RS·Talk·LS 1 | ||
| Gamasutra /Game Developer | online | 1997– | Focus on video game development, for video game developers. | Rebranded fromGamasutra toGame Developer on August 26, 2021.[5] Content published on the site prior to that date should be considered published by "Gamasutra", and content after that date to "Game Developer". | Informa; sister publication toGame Developer magazine | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 |
| GameDiscoverCo | online | Market and industry analysis | ASubstack newsletter bySimon Carless. | Independent | G·N·B·S·RS·Talk·LS 1 | |
| Game On | online | Industry news and analysis | A newsletter byJason Schreier. | Bloomberg | G·N·B·S·RS·Talk·LS 1 | |
| GamesIndustry.biz | online | News, features, market and industry info | Sister site ofEurogamer. Infrequently runs "Sponsored" articles denoted in the byline (example), which should be used with caution. | Gamer Network | G·N·B·S·RS·Talk·LS 1,2,3 | |
| Game Studies | online | 2001– | peer-reviewed, scholarly journal | Has aboard of reviewers from academic institutes, ateam of editors, and islisted on theDirectory of Open Access Journals. | G·N·B·S·RS·Talk·LS 1,2 | |
| Games and Culture: A Journal of Interactive Media | online | 2006– | peer-reviewed, scholarly journal | Has aeditorial board from academic institutes, isindexed in multiple scholarly abstracting and indexing databases with a 2022 impact factor of 2.180. Only some articles are open access. | SAGE Publishing | G·N·B·S·RS·Talk·LS 1 |
| Legends of Localization | print,online | 2012– | Focus on Japanese-to-Englishvideo game localization and translations | Independent | G·N·B·S·RS·Talk·LS 1 | |
| Lost Garden | online | 2000– | Focused on game design, art and business | Self-published blog by Daniel Cook, who has previously written forGamasutra. | Independent | G·N·B·S·RS·Talk·LS 1 |
| MCV/Develop | print,online | 1998– | Industry news, for industry insiders | Formerly known asMCV.Develop andEsports Pro articles were merged into this magazine in 2018. | Biz Media (Datateam) | G·N·B·S·RS·Talk·LS 1 |
| Original Sound Version | online | 2008– | Specializes on music and composers for video games | Features other forms of music discussion in other media.OSV was founded by Jayson Napolitano who previously wrote and interviewed forMusic4Games. The site has been on a hiatus in content since 2019. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| People Make Games | online | 2018– | investigative journalism YouTube channel about video game developers | Special care is needed forWP:BLP-related material for concerns of lack of clear editorial policy and that they areWP:EXPERTSPS. | Independent | G·N·B·S·RS·Talk·LS 1 |
| ROMchip: A Journal of Game Histories | online | 2019– | peer-reviewed, scholarly journal | Has acore editorial team and editorial (peer review) board from academic institutes. Open access under aCC BY-NC-ND license. | Currently funded byNew York University via the Department of Media, Culture, and Communication atNYU Steinhardt | G·N·B·S·RS·Talk·LS 1 |
| Video Game History Foundation | online | 2017– | non-profit organization focused on video game preservation | Founded and primarily operated byFrank Cifaldi, with additional industry professionals on itsstaff and executive board. In addition to original content, includes a digital library with archives of older print magazines and other media. Citations of sources found in the library should cite the source itself and not the VGHF. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Amiga Magazine Rack | print,online | 2007– | Amiga | Use{{Cite magazine}} when citing anything from a magazine page and do not directly link the site with the url parameter. | Independent | G·N·B·S·RS·Talk·LS 1,2,3 |
| Atari Gaming Headquarters /Atari HQ | online | 1995– | Atari | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4 | |
| Android Central | online | 2008– | Android | Future plc | G·N·B·S·RS·Talk·LS 1 | |
| AppSpy /AppySpy.com | online | 2009– | Mobile | Steel Media | G·N·B·S·RS·Talk·LS 1,2 | |
| GameStar (DE, HU, CZ, IT, CN, PL, US) | print.online | 1997– | PC | Sister magazine ofGamePro. Not to be confused with the short-lived Australian magazine of the same name (1994–1995). | IDG Entertainment | G·N·B·S·RS·Talk·LS 1 |
| iMore /Phonedifferent | online | 2008–2024 | Apple | Content is no longer being published on the site as of September 2024 | Future plc | G·N·B·S·RS·Talk·LS 1 |
| Killer List of Videogames | online | 1991– | Arcade | Has been cited and mentioned inseveral publications: magazines, websites, and books | International Arcade Museum | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10 |
| NF Magazine | online | 2013– | Nintendo | Also known asNintendo Force | NF Publishing, LLC | G·N·B·S·RS·Talk·LS 1 |
| Nintendo Dream /The 64 Dream (JP) | print,online | 1996– | Nintendo | Ambit Co., Ltd | G·N·B·S·RS·Talk·LS 1 | |
| Nintendojo | online | 1996– | Nintendo | Independent | G·N·B·S·RS·Talk·LS 1,2,3 | |
| Nintendo Life | online | 2006– | Nintendo | Director Damien McFerran has also written forEurogamer,Retro Gamer, andGames TM. | Hookshot Media, part ofGamer Network | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Nintendo World Report | online | 1999– | Nintendo | Formerly known as PlanetN2000 and Planet GameCube | Independent | G·N·B·S·RS·Talk·LS 1,2,3 |
| Official U.S. PlayStation Magazine (OPM) /Playstation Magazine (PSM) / PlayStation: The Official Magazine (PTOM) (Norway, UK, USA) | 1997–2007 | PlayStation | Ziff Davis Media | G·N·B·S·RS·Talk 1,2,3,4,5,6 | ||
| PC Gamer (UK, US) | print,online | 1993– | PC | Future Publishing | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 | |
| PCGamesN | online | 2012– | PC | Network N | G·N·B·S·RS·Talk·LS 1,2 | |
| PC PowerPlay (AU) | 1996– | PC | Not to be confused with the short-lived German magazine ofthe same name | Next Media Pty Ltd | G·N·B·S·RS·Talk 1,2 | |
| Pocket Gamer /PocketGamer.biz | print, online (Pocket Gamer), online (.biz) | 2006– | Mobile | Not to be confused with the 2000, short-livedPocket Gamer magazine by Imagine Media | Steel Media | G·N·B·S·RS·Talk·LS 1,2 |
| Pocket Tactics | online | 2012– | Mobile / Nintendo | Had a relaunch in 2020 | Network N | G·N·B·S·RS·Talk·LS 1,2,3 |
| Pure Xbox | online | 2010–2016 / 2020– | Xbox | Hookshot Media, affiliated withGamer Network | G·N·B·S·RS·Talk·LS 1 | |
| Push Square | online | 2009– | PlayStation | Hookshot Media, affiliated withGamer Network | G·N·B·S·RS·Talk·LS 1,2 | |
| Rock Paper Shotgun | online | 2007– | PC | Acquired by Gamer Network in 2017 | Gamer Network | G·N·B·S·RS·Talk·LS 1,2 |
| TouchArcade | online | 2008–2024 | Mobile | Content is no longer being published on the site as of September 2024, though the site's podcast remains active. | G·N·B·S·RS·Talk·LS 1,2,3 | |
| UploadVR | online | 2014– | VR | G·N·B·S·RS·Talk·LS 1 | ||
| Windows Central | online | 2006– | Microsoft | Future plc | G·N·B·S·RS·Talk·LS 1 |
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Adventure Gamers | online | 1998– | Adventure games | Unreliable beginning January 2021 due to site's new focus on online gambling. | Independent | G·N·B·S·RS·Talk·LS 1,2,3 |
| Anime Corner | online | 2012– | Anime games | Covers topics related to anime. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Bloody Disgusting | online | 2001– | Horror games | Cited in numerous reliable gaming sources, includingIGN,GamesRadar+,Polygon, andThe A.V. Club. | Cinedigm | G·N·B·S·RS·Talk·LS 1,2 |
| Gayming Magazine | online | 2019– | LGBTQ | Reliable for topics regardingLGBTQ topics in gaming. | Gray Jones Media Ltd | G·N·B·S·RS·Talk·LS 1,2,3 |
| Gematsu | online | 2011– | Japanese games | Specializes in Japanese game news. | Independent | G·N·B·S·RS·Talk·LS 1,2,3 |
| IndieGames.com /Indie Games Plus | online | 2005– | Indie games | Specializes inindie games. Writers fromIndieGames.com moved toIndie Games Plus, with older articles archived onto the new site. | UBM TechWeb (2005–2018); Independent (2018–) | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Just Adventure | online | 1997–2019 | Adventure games (mostly) | The site and its staff have been cited in numerous publications and have been the subject of multiple interviews by online gaming news sites with several of its members receiving prestigious awards for their work. (See1) | Independent | G·N·B·S·RS·Talk·LS 1 |
| Massively Overpowered /MassivelyOP | online | 2015– | MMO games | Formered by former staff of the Massively blog. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Racketboy | online | 2004– | Retro games | Specializes in retro gaming and has been cited by multiple reliable websites. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Retro Gamer (UK, IT) | print,online | 2004– | Retro games | Specializes in retro gaming. Website link redirects to the Retro Gamer section onGamesRadar+. | Live Publishing (2004–2005);Imagine Publishing (2005–2016);Future Publishing (2016–present) | G·N·B·S·RS·Talk·LS 1,2 |
| Retronauts | online | 2006– | Retro games | Independent | G·N·B·S·RS·Talk·LS 1,2 | |
| RPGamer | online | 1995– | Role-playing games | CraveOnline Gaming | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,78 | |
| RPGFan | online | 1999– | Role-playing games | Independent | G·N·B·S·RS·Talk·LS 1,2,3 | |
| RPG Site | online | 2006– | Role-playing games | MIST Network | G·N·B·S·RS·Talk·LS 1 | |
| Siliconera | online | 2003– | Japanese games (mostly) | Primarily specializes in Japanese game news and is considered reliable for news and interviews in this domain. Should be replaced with a higher-quality source where possible. | Gamurs | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| Time Extension | online | 2022– | Retro games | Founded by Damien McFerran and Jack Yarwood, who have written for several other reliable publications. | Hookshot Media, in commercial partnership withGamer Network | G·N·B·S·RS·Talk·LS 1 |
| Thrilling Tales of Old Video Games | online | 2022– | Retro games | Founded by Drew Mackie who has previously written for a variety of reliable publications. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Wargamer | online | 1995– | Wargames (strategy and tactics) | Staffed by experts on war-related and editorial fields,[6][7] and received several accolades from established sites.[8][9] | Network N | G·N·B·S·RS·Talk·LS 1 |
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Abacus | online | 2018– | features, news, reviews | English-language website that focuses on gaming, technology, and other general consumer news from China | South China Morning Post | G·N·B·S·RS·Talk·LS 1 |
| Creative Bloq | online | 2012– | features, news, reviews | Future plc | G·N·B·S·RS·Talk·LS 1 | |
| Digital Foundry | online | 2004– | reviews | Specializes in analysing games and hardware based on performance. Originally founded by Richard Leadbetter and Gary Harrod, Digital Foundry was hosted and later sold toEurogamer from between 2007–2025; IGN later sold Digital Foundry back to Leadbetter to become independent. | Independent (2004–2007, 2025–);Gamer Network (2007–2025) | G·N·B·S·RS·Talk·LS 1 |
| Digital Trends | online | 2006– | news, reviews | Digital Trends Media Group | G·N·B·S·RS·Talk·LS 1,2 | |
| Engadget | online | 2004– | features, news | All formerJoystiq content is located here. | Yahoo! | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| GeekWire | online | 2011– | features, news | GeekWire, LLC | G·N·B·S·RS·Talk·LS 1,2 | |
| MacLife /MacAddict (US) | 1996– | Macintosh | Formerly a part ofCD-ROM Today, along withboot (nowMaximum PC). | Future US | G·N·B·S·RS·Talk 1 | |
| Macworld (US, CA, AU) | 1984–2014 | Macintosh | International Data Group; formerly in partnership withZiff-Davis | G·N·B·S·RS·Talk 1,2 | ||
| Maximum PC /boot (US) | 1996– | Windows | Formerly a part ofCD-ROM Today, along withMacAddict (nowMac|Life). | Future US | G·N·B·S·RS·Talk 1 | |
| PC Format (UK) | 1991– | Windows | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| PC Magazine /PCMag (US) | print,online | 1982– | news, reviews | Printed magazines ran from 1982–2009. Online versions have been running since 1994. | Ziff Davis | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| PC World | print,online | 1983– | news, reviews | Printed magazines ran from 1983–2013, switching to a digital-only format. | IDG, Inc. | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| TechCrunch | online | 2005– | features, news | Independent (2005–2010);AOL (2010–2017);Yahoo! Inc. (2017–2025);Regent LP (2025–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9 | |
| TechRadar | online | 2007– | Multi-platform | Future plc | G·N·B·S·RS·Talk·LS 1,2 | |
| Tech Times | online | 2000– | Multi-platform | Tech Times LLC | G·N·B·S·RS·Talk·LS 1 | |
| Tom's Hardware /Tom's Games | online | 1996– | features, news, reviews | Also related toTom's Guide. | Future plc | G·N·B·S·RS·Talk·LS 1,2,3 |
| The Verge | online | 2011– | Multi-platform | See alsoPolygon (2012–2025) | Vox Media | G·N·B·S·RS·Talk·LS 1 |
| Name | Media | Dates | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|
| Dot Esports | online | 2013– | Was previously part ofThe Daily Dot before being sold off to Gamurs.Note: This sourcemay not meet the quality required forFeatured Articles. | Gamurs > "Private Investor" | G·N·B·S·RS·Talk·LS 1,2,3 |
| ESPN.com | online | 1995– | General esport news | ESPN Inc. | G·N·B·S·RS·Talk·LS 1 |
| Esports Insider | online | 2016– | Business-focused esports news website. Also runs a print and digital magazine, The Esports Journal, in partnership with Latam Media Group. | SBC | G·N·B·S·RS·Talk·LS 1 |
| Esports News UK | online | 2015– | Content up until 2025 considered reliable. Due to a shift in also covering online gambling websites, editors are advised caution in handling each article on a case-by-case basis, with a consensus to avoid gambling coverage. | Independent | G·N·B·S·RS·Talk·LS 1 |
| The Esports Observer | online | 2015– | In addition to general esports reporting, they alsoproduce and organize conferences, as well aspublish analytics and data. Integrated intoSports Business Journal's website in 2021. | Advance Publications | G·N·B·S·RS·Talk·LS 1 |
| The Flying Courier | online | 2017–2018 | Dota 2 esport news, published byPolygon | Vox Media | G·N·B·S·RS·Talk·LS 1 |
| Heroes Never Die | online | 2017–2019 | Overwatch esport news, published byPolygon. Now offline, with all content moved to the main Polygon website. | Vox Media | G·N·B·S·RS·Talk·LS 1,2 |
| Inven Global | online | 2015– | Asian-focused esports news, features, and interviews | Inven Communications | G·N·B·S·RS·Talk·LS 1,2 |
| Metabomb | online | 2015–2022 | General esport news | Gamer Network | G·N·B·S·RS·Talk·LS 1 |
| Red Bull | online | FormerlyRed Bull Games, features of the subsite began being published under the main site in 2018 | Red Bull | G·N·B·S·RS·Talk·LS 1,2 | |
| The Rift Herald | online | 2017–2020 | League of Legends esport news, published byPolygon | Vox Media | G·N·B·S·RS·Talk·LS 4 |
| SB Nation | online | 2003– | General esports news | Vox Media | G·N·B·S·RS·Talk·LS 1 |
| Upcomer | online | 2021– | General esport news | Gamurs | G·N·B·S·RS·Talk·LS 1,2 |
Aggregate sites take scores from various publications and provide an aggregated value, which may be weighted based on various internal criteria. Only use aggregators for aggregate scores; scores from individual reliable publications should be retrieved directly from the publication.
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Metacritic | online | 1999– | Aggregate review scores | Weights the scores of publications "based on their quality and overall stature." ([10]). Do not use their release dates, as their database is shared byGameFAQs, which is unreliable. | Fandom | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11 |
| OpenCritic | online | 2015– | Aggregate review scores | OpenCritic provides two metrics of review aggregation: "Top Critic Average", an average score similar to Metacritic's Metascores, and "Critics Recommend", a percentage of positive reviews similar toRotten Tomatoes' Tomatometer. Top Critic Averages should only be used if a Metascore does not exist since it is usually too similar to add anything, but Critics Recommend can be used alongside Metacritic as it is a distinct form of measurement that serves a different purpose. | OpenCritic.com, LLC (2015–2024);Valnet (2024–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
Sources are often direct from gaming companies or have close ties to them. Generally very reliable for the facts but should be avoided for opinions, and do not establishnotability.
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Major League Gaming (MLG) | online | 2002– | Primary site for Major League Gaming, anesports organizer | As aprimary source this can be used to verify contest results and other information directly related to MLG, but cannot be used to establishnotability. | Activision Blizzard | G·N·B·S·RS·Talk·LS 1,2,3 |
| Major Nelson's Blog | online | blog, news | Xbox-centric news, announcements, videos, and podcasts | Self-published byLarry Hryb in a semi-professional manner. | G·N·B·S·RS·Talk·LS 1,2 | |
| PlayStation Blog | online (US/EU) | 2007– | blog | Official PlayStation blog featuring announcement, interviews and preview posts from first- and third-party developers | Sony Interactive Entertainment | G·N·B·S·RS·Talk·LS 1,2,3 |
| Prima Games | online, print | 1990– | strategy guide | Officially-sanctioned strategy guides. Prima published physical guides until 2019, when it transitioned to online-only. Some guides contain commentary from and interviews with game developers. | Gamurs | G·N·B·S·RS·Talk·LS 1 |
| Xbox Wire | online | 2013– | blog | Official Xbox blog featuring announcement, interviews, and preview posts | Xbox Games Studios | G·N·B·S·RS·Talk·LS 1 |
While these sites are defunct, with content either merged into other sites or otherwise lost, they can still appear in web searches, and if you can find a link, you can use Archive.org's Wayback Machine to see if a copy exists there. The content of these are still considered reliable.
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| 1Up.com | online | 2003–2013 | features, news, reviews | FormerlyEGM online site, merged with UGO in 2009.[11] | UGO Networks | G·N·B·S·RS·Talk·LS 1,2 |
| AllGame | online | 1998–2014 | credits, summaries, synopses | An extension ofAllMusic by thesame company for video games. There isa consensus that AllGame is usable for reviews, with attribution. However, some editors question the accuracy of its raw database for facts such as genre and credits, and recommend more reliable sources when available. Only games with full prose reviews count towards notability, and raw database listings do not. | All Media Network (formerlyMacrovision) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10 |
| Amiga Power (UK) | 1991–1996 | Amiga | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| Amstrad Action (UK) | 1985–1995 | Amstrad CPC | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| Computer and Video Games /CVG Presents (UK) | 1981–2004 / 2008–2009 | Multi-platform | The print version of this magazine was suspended for a while and reappeared in a bi-monthly form (CVG Presents) focusing each issue on the life history of a single games franchise. Ceased publication sometime during 2009. Website is a separate entity and unaffected by changes. CVG (1981–2004),CVG Presents (2008–2009) | EMAP,Dennis Publishing,Future Publishing | G·N·B·S·RS·Talk 1,2,3,4 | |
| ComputerAndVideoGames.com (UK) | online | 1999–2015 | Multi-platform | Website version ofComputer and Video Games that lasted for several years after the magazine. | EMAP,Dennis Publishing,Future Publishing | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Computer Entertainer /The Video Game Update | 1982–1990 | news, reviews, interviews | Self-published by Marylou Badeaux. | G·N·B·S·RS·Talk 1 | ||
| Computer Games Magazine /Computer Games Strategy Plus /Strategy Plus (US) | 1988–2007 | Multi-platform | Currently in hiatus. May make a reappearance at some time in the future. | theGlobe.com | G·N·B·S·RS·Talk 1,2 | |
| Computer Gaming World /Games for Windows (US, CA) | 1981–2006 / 2006–2008 | PC games, later Windows games | Ziff-Davis, later in partnership withMicrosoft. Staff integrated into1UP.com. | G·N·B·S·RS·Talk 1 | ||
| Crash (UK) | 1984–1992 | ZX Spectrum | Newsfield Publications Ltd | G·N·B·S·RS·Talk 1 | ||
| Cybersport | online | 2017–2018 | esports | Closed in November 2018. | ESforce Holding | G·N·B·S·RS·Talk·LS 1 |
| Develop (UK) | online | ?–2018 | Developer news, opinions, analysis, etc. | Merged intoMCV in January 2018. | NewBay Media | G·N·B·S·RS·Talk·LS 1 |
| Dragon (US) | 1976–1997 | ZX Spectrum | (See1) | TSR / WotC / Paizo | G·N·B·S·RS·Talk 1,2,3 | |
| EGM2 /Expert Gamer /GameNOW (US) | 1994–1998 / 1998–2001 / 2001–2004 | Tips, tricks, and guides | Affiliated withElectronic Gaming Monthly. | Sendai Publishing,Ziff-Davis | G·N·B·S·RS·Talk 1 | |
| Electronic Games /Fusion (Arcade Express) | 1981–1997 | news, reviews | Was co-founded and written byBill Kunkel, Arnie Katz, Joyce Worley. The magazine had two different runs. The magazine also ran a newsletter calledArcade Express. | Reese Publishing Company, Inc. > Katz Kunkel Worley Inc. | G·N·B·S·RS·Talk 1,2,3 | |
| FiringSquad | online | 1998–2013 | Started byDennis Fong, a.k.a. "Thresh". The site's various articles have been cited in many publications and scholarly works. Passed FAC forGiants: Citizen Kabuto,Midtown Madness. | FS Media Inc. | G·N·B·S·RS·Talk·LS 1 | |
| GameDaily | online | 1995–2011 | features, news, reviews | AOL | G·N·B·S·RS·Talk·LS 1,2,3 | |
| Game Developer (US) | 1994–2013 | Focus on video game development | CMP Media | G·N·B·S·RS·Talk 1 | ||
| GameDeveloperResearch /GameDevResearch | print,online | 2007–2018 | Surveys | Focused on the video game research market, specifically between 2005–2010. It was featured inGame Developer magazine. | UBM Technology Group | G·N·B·S·RS·Talk·LS 1 |
| GameFan /Diehard GameFan Magazine (US, CA) | 1992–2000 | Imports and anime. | DieHard Gamers Club, Metropolis Media, Shinno Media | G·N·B·S·RS·Talk 1,2 | ||
| The Gameological Society | online | 2012–2022 | features, reviews | Spin-off ofA.V. Club's games section. New content ceased in November 2013. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Gameplanet | online | 2000–2020 | features, news, reviews | G·N·B·S·RS·Talk·LS 1,2 | ||
| GamePro (US) | print,online | 1989–2011 | console gaming | Sister magazine toGameStar. | IDG Entertainment | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| GameRankings | online | 1999–2019 | Aggregate review scores | Only counts sites which produce a stipulated minimum volume of output ([12]). Do not use their release dates, as their database is shared byGameFAQs, which is unreliable. | CBS Corporation >CBS Interactive | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| GamerBytes | online | 2006–2011 | Gaming commentary for online marketplace games | Covered online marketplace games such as WiiWare, Xbox Live Arcade, and PlayStation Network. Merged intoGamasutra. (See1) | Gamasutra | G·N·B·S·RS·Talk·LS 1,2 |
| Gamers' Republic | print,online | 1998–2001 | news, reviews | Released throughMillennium Publications with Rider Circulation Services (1998–1999) andHearst Distribution Group (1999–2001). Founder Dave Halverson also createdGameFan and Play (US). | Dave Halverson | G·N·B·S·RS·Talk·LS 1 |
| Games Domain (GD Review) | online | 1994–2005 | news, reviews | In November 2003, Games Domain was sold toYahoo! and would be integrated intosoftfields.com. The brand and URL would later be abandoned in March 2005. | Independent (1994–1998); The Attitude Network (1998–1999);Theglobe.com (1999–2001);BT Openworld (2001–2003);Yahoo! (2003–2005) | G·N·B·S·RS·Talk·LS 1 |
| GameSetWatch | online | ?–2011 | Gaming commentary | Material is generally stuff that was published atGamasutra but would often contain features that were published on its site before it reachedGamasutra. (See1) | Sister site ofGamasutra, Think Services | G·N·B·S·RS·Talk·LS 1,2 |
| GamesMaster (UK, PH) | 1993–2018 | features, news, reviews | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| GameSpy | online | 1996–2013 | features, news, reviews | Shared database withIGN. | IGN | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 |
| GameStats | online | 2004–2012 | Aggregate review scores | The site featured the Game Popularity Meter (GPM) that featured press score and average gamer score, as well as the number of page hits for the game. The site was not updated after 2012 and was later taken down in February 2014. | IGN Network | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| GamesTM | 2002–2018 | news, reviews, features | UK print magazine. USA, DE, NL and BE versions available. | Future Publishing | G·N·B·S·RS·Talk 1,2 | |
| GameTab | online | 2002–2014 | aggregator | Should not be used over Metacritic or GameRankings. | Ziff Davis | G·N·B·S·RS·Talk·LS 1,2,3 |
| GameTrailers | online | 2002–2016 | hosting, reviews, video news | Make sure that you are not sourcing fanmade material. Previously owned byViacom. Content is now hosted on an official GameTrailers YouTube channel. | Defy Media, archives hosted byIGN from May 2016 onward. | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Gaming Street | online | 2019–2021 | news, features | Focused on the business side of the video game industry. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Glixel | online | 2017–2018 | features, news | Rolling Stone video game spin-off, had editorial oversight byBrian Crecente. | Penske Media | G·N·B·S·RS·Talk·LS |
| GMR Magazine | 2003–2005 | reviews | Ziff Davis | G·N·B·S·RS·Talk 1 | ||
| Good Game | online | 2006–2016 | Australian television show that reviewed video games. | Australian Broadcasting Corporation | G·N·B·S·RS·Talk·LS 1 | |
| HookShot Inc. | online | ?–2013 | Downloadable games under $15 | Independent | G·N·B·S·RS·Talk·LS 1 | |
| IndustryGamers | online | 2010–2012 | features, news, reviews | Acquired byGamesindustry.biz | Independently owned | G·N·B·S·RS·Talk·LS 1 |
| Inside Mac Games | online | 1993– | Mac-focused gaming | Independent | G·N·B·S·RS·Talk·LS 1 | |
| Joystiq | online | 2004–2015 | multi-author blog | AOL property with salaried staff.GameDaily was merged with Joystiq following the former's closure. Closed in 2015, a cut down version was merged intoEngadget. | AOL >Weblogs, Inc. | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 |
| Kill Screen | print,online | 2009–2017 | features, news, reviews | Scores from reviews not recommended to use. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| The MagicBox | online | Translated industry news and sales figures, notablyFamitsu andMedia Create | Also combined sales figures from sources for yearly figures (nothing we cannot do perWP:CALC)WP:RS/N | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4 | |
| Massively | online (old) >online | 2007–2015 | features, news | Went defunct along withJoystiq. Former staff branched away and launched the websiteMassively Overpowered. | Joystiq | G·N·B·S·RS·Talk·LS 1,2,3 |
| Mean Machines (UK) | 1990–1992 | Multi-platform | Offshoot ofComputer and Video Games | EMAP | G·N·B·S·RS·Talk 1,2,3 | |
| MEGA (UK) | 1992–1995 | Sega Mega Drive | Future Publishing,Maverick Magazines | G·N·B·S·RS·Talk 1 | ||
| MMO Games Magazine /Massive Magazine (US) | 2006–2007 | MMO gaming | Sister publication toComputer Games Magazine. | Theglobe.com | G·N·B·S·RS·Talk 1 | |
| Music4Games | online | 1999–2009 | Focus on video game music, music industry, etc. | Established editorial policies, major supporter/media partner ofGDC and trade shows. | Independent | G·N·B·S·RS·Talk·LS 1 |
| New Age Gaming (SA) | 1998–2015 | Games | Initially a print magazine, it ceased publication in 2015, but the website stayed online underIGN. | IGN Africa | G·N·B·S·RS·Talk 1 | |
| Next Generation (UK) | 1995–2002 | Games, games industry. | Affiliated withEdge. | Future Publishing | G·N·B·S·RS·Talk 1,2,3,4 | |
| NGC Magazine /N64 Magazine (UK) | 1997–2001 / 2001–2006 | Nintendo 64, GameCube | Successor toSuper Play. | Future Publishing | G·N·B·S·RS·Talk 1,2 | |
| NGamer /Nintendo Gamer (UK) | 2006–2012 | Nintendo | Successor toNGC Magazine. Formally known asNGamer. | Future Publishing | G·N·B·S·RS·Talk 1 | |
| Nintendo Power (US) | 1988–2012 | Nintendo | Published by Nintendo before 2007. | Future US | G·N·B·S·RS·Talk 1,2,3,4,5,6,7,8,9 | |
| Official Dreamcast Magazine (UK) | 1999–2001 | Sega Dreamcast | Dennis Publishing | G·N·B·S·RS·Talk 1 | ||
| Official Dreamcast Magazine (US) | 1999–2001 | Sega Dreamcast | Imagine Media | G·N·B·S·RS·Talk 1 | ||
| Official Nintendo Magazine (UK) | print, limitedonline | 1992–2014 | Nintendo | Also known asNintendo Official Magazine (NOM) andNintendo Magazine System (NMS). The magazine was relaunched with a new first issue after Future plc obtained the publishing rights in 2006. | EMAP,Future plc | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Official PlayStation 2 Magazine (AUS, PL, UK) | 2000–2007 (AUS) / 2003–2008 (PL) / 2000–2008 (UK) | PlayStation 2 | Australian Consolidated Press (2000–2002), Derwent Howard Publishing (2002–2007) (AUS); Computer Graphics Studio (PL);Future Publishing (UK) | G·N·B·S·RS·Talk 1 | ||
| Official Xbox Magazine (US, UK) | 2001–2020 | Xbox | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| PALGN | online | 2003–2014 | news and reviews | Also known as PAL Gaming Network | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| PC Zone (UK) | 1993–2010 | PC gaming | Charlie Brooker andStuart Campbell have previously written for the magazine. Originally published byDennis Publishing. | Future Publishing | G·N·B·S·RS·Talk 1 | |
| Penny Arcade Report | online | 2012–2013 | news, features, reviews | Full-time staff and editorial processes.about | Penny Arcade | G·N·B·S·RS·Talk·LS 1 |
| Play (UK) /The Official UK PlayStation Magazine | print,online | 1995–2016 / 2021–2024 | news, reviews | Multi-format games magazine founded and edited byDave Halverson, formerly ofGameFan. Not to be confused withPlay (US), a multi-format games magazine | Imagine Publishing (1995–2016);Future plc (2021–2024) | G·N·B·S·RS·Talk·LS 1,2 |
| Play (US) | print,online | 2001–2010 | Multi-format games magazine founded and edited byDave Halverson, formerly ofGameFan. Not to be confused withPlay (UK), a PlayStation magazine | Fusion Publishing | G·N·B·S·RS·Talk·LS | |
| PlayStation Official Magazine – UK | 2006–2021 | PlayStation | Future Publishing | G·N·B·S·RS·Talk Official PlayStation Magazine (OPM)/Playstation Magazine (PSM)/PlayStation: The Official Magazine (PTOM) (Norway, UK, USA)1,2,3,4,5,6 | ||
| RPG Vault | online | 1996–2009 | Role-playing games | J2 Global >Ziff Davis | G·N·B·S·RS·Talk·LS 1 | |
| Sega Saturn Magazine | 1994–1998 | Sega Saturn | Successor toSega Magazine,1 | EMAP | G·N·B·S·RS·Talk 1 | |
| Sinclair User (UK) | 1982–1993 | ZX Spectrum | EMAP | G·N·B·S·RS·Talk 1 | ||
| Slide to Play | online | –2017 | iOS gaming site | TargetsiOS games | Independent | G·N·B·S·RS·Talk·LS 1 |
| Sports Gaming Network | online | ?–2006 | Sports games. | The site has been cited in several publications and scholarly works. (See1) | G·N·B·S·RS·Talk·LS 1 | |
| Strategy Gaming Online | online | ?–2011 | Strategy games | Defunct | UGO Network | G·N·B·S·RS·Talk·LS 1 |
| Stratos Group | online | ?–2017 | Acknowledged industry experts. (See1) | Independent | G·N·B·S·RS·Talk·LS 1 | |
| Super Play (UK) | 1992–1996 | Super Nintendo | Future Publishing | G·N·B·S·RS·Talk 1 | ||
| TeamXbox | online (archived) | 2000–2012 | Xbox, Xbox 360 | J2 Global >Ziff Davis | G·N·B·S·RS·Talk·LS 1,2 | |
| Technology Tell | online | features, news, reviews | Formerly Gamer Tell. Hasn't updated since 2016. | NAPCO Media | G·N·B·S·RS·Talk·LS G·N·B·S·RS·Talk·LS 1,2,3 | |
| Total Games Network | print,online | 1998–2006 | features, news, reviews | Paragon Publishing (1998–2003); Highbury Entertainment (2003–2006) | G·N·B·S·RS·Talk·LS 1 | |
| UGO | online | 1997–2013 | features, news | Operate a host of related networked gaming sites. | Hearst Corporation | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| Voodoo Extreme | online | ?–2003 | Also known as VE3D | J2 Global >Ziff Davis | G·N·B·S·RS·Talk·LS 1,2 | |
| WorldsInMotion | online (archived) | 2007–2012 | Merged withGamasutra as of 2012. | G·N·B·S·RS·Talk·LS 1 | ||
| X-Play (US) | television,online | 1998–2013 | features, news, reviews | G4 | G·N·B·S·RS·Talk·LS 1,2,3 | |
| Your Spectrum/Your Sinclair (UK) | 1984–1993 | ZX Spectrum | Dennis Publishing,Future Publishing | G·N·B·S·RS·Talk 1 |
| Name | Media | Dates | Type | Language | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|---|
| Absolute Games | online | 1998–2016 | Russian | G·N·B·S·RS·Talk·LS 1 | |||
| Aktueller Software Markt (ASM) | 1986–1995 | features, news, reviews | German | Initial issues of the magazine covered general computer software before switching to video games. | Tronic-Verlag | G·N·B·S·RS·Talk 1 | |
| Andriasang | online | 2008–2012 | features, news | Japanese | Focused on the Japanese video games industry, contains weekly updates fromFamitsu,Dengeki,Jump, and other Japanese magazines. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Click! | 1999–2009 | news, reviews | Polish | Related to CD-Action | Bauer Publishing House | G·N·B·S·RS·Talk 1,2 | |
| Consoles+ | 1991–2012 | French | Published by the same company that also publishedTitle. | Future plc | G·N·B·S·RS·Talk·LS 1 | ||
| Gambler | print,online (archive) | 1993–1999 / 2011–2014 | news, reviews | Polish | Printed run under Lupus lasted between 1993 and 1999. Burda Communication revived the magazine in website form, running between 2011 and 2014. | Lupus Publishing House [pl](1993–1999);Burda Communications [pl] (2011–2014) | G·N·B·S·RS·Talk·LS 1,2 |
| Game.EXE /Toy Shop | print,online (archive) | 1995–2006 | news, reviews | Russian | Magazine initially calledToy Shop until a name change toGame.EXE in January 1997. | Computerra | G·N·B·S·RS·Talk 1 |
| Gamest | 1983–1999 | news, interviews, awards | Japanese | Japanese arcade game magazine. Went defunct in 1999 after the sudden bankruptcy of its publisher. | Shinseisha | G·N·B·S·RS·Talk 1 | |
| Gemaga /Beep /Beep! Megadrive /Dorimaga | 1984–1989 / 1989–2012 | news, reviews | Japanese | Japanese print magazine that focused on multiplatform news and reviews. Between 1989 and 2001, the magazine was dedicated towards Sega consoles. | SB Creative | G·N·B·S·RS·Talk 1 | |
| Micromanía | print,online | 1985–2024 | Spanish | HobbyPress (1985–1998);Axel Springer AG (1998–2012); BlueOcean Publishing (2012–2024) | G·N·B·S·RS·Talk·LS 1 | ||
| Monthly Arcadia | 1999–2015 | features, news | Japanese | Magazine focused onarcade games. Successor toGamest. | Enterbrain | G·N·B·S·RS·Talk 1 | |
| Neo Geo Freak | 1995–2000 / 2005 | news, interviews, etc. | Japanese | Magazine dedicated to theNeo Geo andSNK. | Geibunsha | G·N·B·S·RS·Talk 1 | |
| Play Time | 1991–1995 | Multi-platform | German | G·N·B·S·RS·Talk 1 | |||
| Reset | 1997–2001 | news, reviews | Polish | ZPR SA [pl] | G·N·B·S·RS·Talk 1,2 | ||
| Secret Service /New S Service | 1993–2001 / 2014 | features, news, etc. | Polish | Was succeeded byPixel | ProScript | G·N·B·S·RS·Talk 1,2 | |
| Strana Igr | print,online | 1996–2013 | Russian | Gameland | G·N·B·S·RS·Talk·LS 1,2 | ||
| Super GamePower | 1994–2009 | Brazilian Portuguese | IDG | G·N·B·S·RS·Talk 1 | |||
| Świat Gier Komputerowych | 1992–2003 | awards, features, news, etc. | Polish | Egmont Poland | G·N·B·S·RS·Talk 1,2 | ||
| Top Secret | 1990–1996 / 2002–2003 | news, reviews | Polish | Wydawnictwo Bajtek (1990–1996);Axel Springer Polska (2002–2003) | G·N·B·S·RS·Talk 1,2 | ||
| Velikij Drakon (Великий Дракон) /Video-Ace Dendy (Видео-Асс Dendy) | 1993–2004 | news, reviews | Russian | AST | G·N·B·S·RS·Talk 1 |
These sources have been deemed "situational". See individual notes for use circumstances; use them with caution, generally.
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| 148Apps | online | 2008– | news, features, reviews, apps | Steel Media | G·N·B·S·RS·Talk·LS 1,2,3,4 | |
| CG Magazine | print,online | 2010– | features, news, reviews | Reliable as of March 2024 discussion, but earlier issues with user-submitted content and editorial policies circa 2014 were noted. Use caution with older content. | G·N·B·S·RS·Talk·LS 1,2 | |
| CNET | online | 1994– | features, news, reviews | IncludesCNET Gamecenter. Do not use information from CNET's product pages. Content post-November 2022may be written by AI or unduly influenced by advertising, and should be used with care. Pre-November 2022 content is generally reliable. | Ziff Davis | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| Cubed3 | online | 2003– | news, features, reviews | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 | ||
| ComicBook.com | online | 2007- | news, interviews, and reviews | Savage Ventures | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |
| Destructoid | online | 2006– | Multi-author blog site, "community blogging" | Like other blog sites, some content may be reliable, but only if the author can be established as such. Community user-blogs failWP:USERG. | Gamurs | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Dexerto | online | 2015– | Features, news | A tabloid publication that rarely engages in serious journalism; while it may be used as a source on a case by case basis (with some editors arguing for the reliability of its esports coverage), it is usually better to find an alternative source, and it is rarely suitable for use onBLPs or to establishnotability. Also includesCharlieIntel. | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |
| Dotdash Meredith (formerly About.com) | onlineArchived 2017-09-05 at theWayback Machine | 1997–2017 (As About.com), 2017–2021 (as Dotdash), 2021– (as Dotdash Meredith) | encyclopedia | When using archived versions of about.com: This site should generally be used for its sources rather than for its content. Use of this site's content is restricted to signed post-2005 content depending on the reliability of the individual author, and specifically barring its use for fringe theories and BLPs. Articles sourced to Wikipedia are also to be excluded. | IAC | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10,11,12,13,14 |
| Fanbyte | online | 1999– | guides, news | Content prior to September 2022 is considered reliable. Considered unreliable since 2022 due to mass layoffs and was deemed to be low-quality content mill. | ZAM Network LLC | G·N·B·S·RS·Talk·LS 1,2,3 |
| The Escapist | online | 2005– | Features, news, reviews | FormerlyEscapist Magazine. Between October 2017 and July 2018, most content (except forZero Punctuation) was written by volunteers without staff oversight and should be handled with care | Enthusiast Gaming (2018–2022) Gamurs (2022–2025) Private investor (2025–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| Forbes | online, print | 1917– | News magazine, "contributor" content | Forbes publishes content from salariedForbes staff, and a vetted community of non-salariedForbes contributors (indicated by "Contributor" in the author's by-line). Articles written byForbes staff are reliable. Articles written byForbes contributors do not have the same editorial oversight and may not be reliable. Editors are encouraged to find alternatives to contributor pieces. | Forbes | G·N·B·S·RS·Talk·LS 1,2,3 |
| GameCrate | online | 2014- | News, features, reviews | Per discussion, should only be cited based on the credentials of the individual writer, and possibly avoided for controversial or questionable content. | NewEgg | G·N·B·S·RS·Talk·LS 1 |
| Games That Weren't | online | 1993– | Focus on cancelled video games and video game preservation | Considered reliable for information on cancelled video games and topics related to game preservation. | G·N·B·S·RS·Talk·LS 1 | |
| Gamezebo | online | 2005– | news, features, reviews | Pre-2016 is considered situationally reliable. Deemed unreliable as of 2016 (or 2018 permost recent discussion) | iWin, Inc. | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Gaming Age | online | news, features, reviews | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |||
| Giant Bomb | online | 2008– | news, features, reviews, wiki | Reliable for reviews and news content submitted in the site's blog by the site's editorial staff. Do not use the user-contributed content from the site's wikis for citations. Also, do not use their release dates, as their database is shared byGameFAQs, which is unreliable. | G·N·B·S·RS·Talk·LS 1,2,3,4,5 | |
| HonestGamers | online | 1998– | News, features, reviews | The site uses freelance writers, and as a result it is best to demonstrate the reliability of the individual authors sourced. The editor-in-chief, Jason Venter, has written for multiple gaming publications. | G·N·B·S·RS·Talk·LS 1 | |
| The Jimquisition | online | 2014– | blog | Use should be restricted to opinions only. Editorial policy/team not present. Sole operation byJames Stephanie Sterling. This site cannot be used to demonstrate notability. | Independent | G·N·B·S·RS·Talk·LS 1,2 |
| Kotaku /Kotaku Australia | online | 2004– | features, news, reviews, blog | News posts fromKotaku between 2010 and 2022 are considered reliable, although editors are cautioned of blog/geeky posts that have little news or reporting significance (such as[13]). Articles published before 2010 had comparatively weaker editorial standards, while articles published from 2023 onward should generally be avoided due tocontent farming concerns and unmarkedAI-written content. It should be noted that this is not a definitive cut-off—editorial deterioration is gradual, and editors have noted instances of low-quality reporting in preceding years—so articles should be evaluated on a case-by-case basis. In July 2024,Kotaku Australia was shut down with its articles redirecting to the main version of the website. In March 2025, its domain was bought out and converted into anAI-generated content mill. | G/O Media (2019–July 2025) Keleops Media (July 2025–) | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8,9,10 |
| Press Start (AU) | online | 2013– | news, features, reviews | Southern Cross Austereo | G·N·B·S·RS·Talk·LS 1 | |
| Sega-16 | online | 2004– | news, features, reviews | Sega-16 is aSega-focused "historical research center" operated by Ken Horowitz, an English professor and published author. AnySega-16 article written by Horowitz and developer interviews are considered reliable. The rest ofSega-16's content is volunteer-contributed and should be avoided due toWP:USERG concerns. | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| Shmuplations | online | 2012– | Interview translations | Shmuplations is a website containing translations of old interviews with Japanese game developers. It is particularly useful for finding interviews that cannot be found anywhere on the internet, and the translations are accurate. However, if the original source can be located, it is preferred to cite that instead of Shmuplations. | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| Softpedia | online | 2001– | news, features, reviews | SoftNews NET SRL | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7 | |
| Twin Galaxies | online | 1981– | news | TG is one of the first authorities on video game record-setting (mainly score attack), having endured a hiatus and change of ownership with a new site. For modern records and for speed runs, consider Speed Demos Archive and Guinness. | Independent | G·N·B·S·RS·Talk·LS 1 |
| Video Game Music Online (VGMO) | online | 2014– | Video game music news, composer interviews, game music soundtrack and concert reviews | All content by thesite staff (except for composer biographies) is considered reliable. Previously operated asSquare Enix Music (2007–2014). | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| VideoGamer.com | online | 2004– | Content when owned by pro-gmedia (2004–2017) generally considered reliable. Reliability when owned by Resero Network (2017–2022) not established. Considered unreliable since purchase by BGFG (2022 onwards) as site looks to be low-quality content mill using AI/translation tools with little editorial oversight. | BGFG | G·N·B·S·RS·Talk·LS 1,2 | |
| Waypoint /Vice Games | online | 2016–2023 | news, reviews | Waypoint's original run until its shut down in 2023 generally considered reliable. | Vice Media | G·N·B·S·RS·Talk·LS 1,2 |
| online | 2024– | Reliability from 2024 to July 2025 is considered situationally reliable, being deemed to have lower editorial oversight after a mass layoff. Considered unreliable since July 2025 due to multiple writers resigning following Savage Venturesordering the deletion of multiple articles. | Vice Media / Savage Ventures | G·N·B·S·RS·Talk·LS 1 | ||
| YouTube | online | 2005– | Video hosting site | User-generated content, so normally most content is inappropriate as a reliable source perWP:SELFPUB as well as often issues with copyright concerns. However, videos that are posted by sources who are confirmed as a reliable source listed on this page (such asIGN orEurogamer), or as a reliable source in general for Wikipedia (such asCNN andBBC) are considered to be appropriate sources that can be used. Game developers' YouTube channels, such asJon Burton ([14]) andMasahiro Sakurai ([15]), may be used as long as use aligns withWikipedia's policy on primary sources. See{{cite video}} for appropriate citation templating. | G·N·B·S·RS·Talk·LS 1,2,3 |
Valnet-owned properties have repeatedly been discussed and found to be of questionable reliability. In particular, by mid-2023, several publications were said to have seen staff layoffs and expansion of AI content. In general, these sites should not be used to demonstrate notability due to concerns over theircontent farming. This includeschurnalism, articles that are strictly character plot synopses, and regurgitation of statements from social media outlets such asReddit. Articles from these sites should not be used to supportbiographical material on living persons.Opinions presented in editorials reviews or list entries that havesignificant coverage may be used sparingly to augment reception where notability has been established by stronger sources.
| Name | Media | Dates | Type | Notes and limitations | Status | Quick links & discussions |
|---|---|---|---|---|---|---|
| Android Police | online | news, features | Unreliable | G·N·B·S·RS·Talk·LS 1 | ||
| CBR | online | news, features | CBR (formerlyComic Book Resources) is seen as having been reliable pre-Valnet purchase in 2016. Content after 2016 is seen as generally unreliable. | Situational | G·N·B·S·RS·Talk·LS 1,2 | |
| DualShockers | online | 2009– | news, features, reviews | Briefly considered situational following a 2022 discussion,DualShockers is considered unreliable due to publishing an article in 2025 with a fabricated quote (the article was since deleted with no public correction). Additional concerns were raised that some of their writers appear to be fabricated accounts. | Unreliable | G·N·B·S·RS·Talk·LS 1,2,3,4,5 |
| Game Rant | online | news, features | Consensus is that it is not a high quality source, to be treated with caution and excluded fromBLP pages. Topics of low potential for controversy such as general pop culture topics or game information are allowable areas. Sometimes erroneously spelled "Gamerant". | Situational | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 | |
| Hardcore Gamer | print,online | 2005– | news, features | Started as a print magazine in 2005 (1,2). Owned by DoubleJump Publishing before May 2023. | Reliable | G·N·B·S·RS·Talk·LS 1,2 |
| MakeUseOf | online | news, features | Called out as unreliable in the Screen Rant RFC, but a later discussion was inconclusive. | Unreliable | G·N·B·S·RS·Talk·LS 1,2 | |
| Screen Rant | online | 2003– | news, features, reviews | Considered "marginally reliable" per 2021 RfC onWP:RSP. May be inappropriate to cite for controversial statements inBLP pages, but source is deemed reliable enough for other uses. Sometimes spelled as "Screenrant". | Situational | G·N·B·S·RS·Talk·LS 1,2,3,4 |
| TheGamer | online | 2017– | news, reviews, interviews, features | News posts and original content after August 2020 are considered generally reliable. Several editorial staff have bylines highlighting their experience working with other reputable video game media outlets such asVG247. | Situational | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6 |
| Name | Media | Dates | Type | Notes and limitations | Owner | Quick links & discussions |
|---|---|---|---|---|---|---|
| Yahoo! Voices /Associated Content | online (blacklisted) | 2005–2014 | While content by reliable authorscould be published there, it is highly unlikely. (See1) | Yahoo | G·N·B·S·RS·Talk·LS G·N·B·S·RS·Talk 1,2,3,4,5 | |
| Bitmob | online | Multi-author blog | Content from the site's staff are approved sources given their collective industry experience. Articles where the author is listed as "Community Writer" are not to be used. | Bitmob Media | G·N·B·S·RS·Talk·LS 1 | |
| Crispy Gamer | online | 2008–2010 | Multi-author blog | Authorship was composed of several independent games journalist, some with a strong history in gaming journalism, working together as a "Game Trust". Reliability should be based on author. (defunct) | Independent | G·N·B·S·RS·Talk·LS 1 |
| Deaf Gamers | online | Video game reviews for the hearing imparied | Reliable with regard toaccessibility issues related to video games. | Independent | G·N·B·S·RS·Talk·LS 1,2,3 | |
| Jay Is Games | online | 2003–2016 | blog | Use of this site should be restricted to casual games and only if the review is written by Jay Bibby. This site cannot be used to demonstrate notability. | Independent | G·N·B·S·RS·Talk·LS 1,2,3,4,5,6,7,8 |
| MTV Multiplayer | online | news, features, reviews | Blog-style game reporting from MTV editors. May need to demonstrate reliability of individual authors. | MTV Networks | G·N·B·S·RS·Talk·LS 1,2 | |
| Offworld | online | –2016 | Blog | Original incarnation (2008-2009) primarily byBrandon Boyer. Relaunched in 2015 byLeigh Alexander (Gamasutra,Kotaku) and Laura Hudson (Wired). | Boing Boing, Happy Mutants LLC | G·N·B·S·RS·Talk·LS 1 |
| Steam Spy | online | 2015–2018 | video game sales estimates (Steam only) | Uses published stats and game ownership information to make educated guesses as to sales numbers on Steam. Should never be used directly to support sales numbers, but may be used if sales estimated by Steam Spy are noted by a third-party. Should never be used if there have been actual sales numbers published by another source (publisher directly, NPD Group, etc.) at some point. Prose analysis of overall purchasing trends in the market based on estimated sales may be usable on case-by-case. | Sergey Galyonkin | G·N·B·S·RS·Talk·LS 1,2 |
| WomenGamers.com | online | A blog; use of this site should be carefully considered. Often, it is best to demonstrate the reliability of the individual authors sourced. | G·N·B·S·RS·Talk·LS 1,2 |
These sources are considered unreliable. If found in existing articles, try to replace them with a reliable source from the list above.
These sources have been discussed but no resolution for their reliability is available. They have not been discussed at sufficient length to achieve consensus.