Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Water Temple (Ocarina of Time)

This is a good article. Click here for more information.
From Wikipedia, the free encyclopedia
Fictional location in The Legend of Zelda

Water Temple
The Legend of Zelda: Ocarina of Time location
A map of the Water Temple
First appearanceThe Legend of Zelda: Ocarina of Time (1998)
Created byEiji Aonuma
In-universe information
TypeDungeon
LocationLake Hylia
CharactersLink, Tektite, Gold Skulltula, Keese, Like Like, Shell Blade, Stinger, Dark Link, Morpha
Master Quest only
Dodongo, Lizalfos, Stalfos

TheWater Temple is an area from the 1998Nintendo 64 video gameThe Legend of Zelda: Ocarina of Time. It is the sixthdungeon encountered in the game. It was created byOcarina of Time directorEiji Aonuma, who was inspired by his love of diving. It has players raising and lowering water levels to access different areas while utilizing a pair of Iron Boots to sink to the bottom. The difficulty of navigation combined with the cumbersome nature of using the Iron Boots led to several changes to the dungeon to assist players in the 2011 remake ofOcarina of Time,The Legend of Zelda: Ocarina of Time 3D. The difficulty players faced also caused Aonuma to apologize for the issues, while noting that the dungeon was not difficult so much as it was frustrating. Despite the criticism, some critics have been more forgiving, praising the Water Temple for its complexities.

Concept and design

[edit]

The Water Temple originally appeared in the 1998Nintendo 64 video gameThe Legend of Zelda: Ocarina of Time. It is one of the levels that the protagonistLink explores as an adult.[1] The temple was constructed to worship water spirits and was guarded byZoras.[2] It is found in Lake Hylia, which is at the time cursed by antagonistGanondorf and an entity in the Water Temple.[2][1] The dungeon is located underneath Lake Hylia and is a large, multi-leveled dungeon. Players raise and lower the water level in wings of the dungeon to access new areas.[2] Link utilizes equipment to navigate the dungeon, including Iron Boots, a tunic that allows him to breathe underwater, and a Hookshot to hook onto distant objects.[2][3] Link battles his alter-egoDark Link in the Room of Illusion, which features shallow water and a lone tree on a patch of land.[4] At the end, Link faces the dungeon's master, Morpha, a large wateramoeba creature.[4] Upon its defeat, Link warps to the Chamber of Sages, where the Sage of Water,Princess Ruto, bestows onto him the Water Medallion. Afterwards, Lake Hylia returns to normal. Another version ofOcarina of Time was released calledThe Legend of Zelda: Ocarina of Time Master Quest, which features harder versions of each dungeon, including the Water Temple.[1] Game directorEiji Aonuma cited his love fordeep-sea diving as his inspiration for the Water Temple, utilizing diving-based puzzles to reflect this.[5]

Reception

[edit]
The 3DS version ofOcarina of Time added directions to the Water Temple, and made the Iron Boots easier to use, in response to criticism.

Since its appearance inOcarina of Time, the Water Temple received negative reception for its high level of difficulty.GamesRadar called it one of the worst levels in any video game and stated that it preventedOcarina of Time from being the best video game ever.[6]Inverse found it to be a good example of a failed attempt at a water level and criticized the visual design and underwater physics.[7]Game Informer disliked navigating it and felt that players would identify it as the worst part ofOcarina of Time.[8] Authors Ennio De Nucci and Adam Kramarzewski discussed the controversy around the dungeon, questioning whether the designers understood its flaws during development.[2]The Gameological Society writer Steve Heisler commented that the Water Temple, rather than being built around "spectacle", is built around "exhausting repetition".[9]

Other critics felt more fondly of the level. Critics likeEdge,Eurogamer, andDestructoid found its difficulty overstated.Edge felt that its challenge derived from players' difficulties in navigating the dungeon rather than the dungeon actually being difficult, whileEurogamer suggests that the relative newness of 3D gameplay contributed to this.[5][10][11] It was held as one of the best dungeons in the series byOfficial Nintendo Magazine,GameZone, andEurogamer, who called it representative of Japan's "mastery in the medium".[12][13][14] Author Anthony Bean discussed the Water Temple's literal water cleansing following its completion as an analogue to Link's spiritual growth through his adult years. Bean also touched upon the Room of Illusion, discussing the lone tree in its center as potentially relating to both theGreat Deku Tree and the Kokiri Forest, both of which Link has lost. He notes that Dark Link was reflective of Link challenging and accepting an undesirable aspect of himself as well as further representing Link's feelings of "loss and resentment".[1]

Response to criticism

[edit]

The Water Temple was the aspect ofOcarina of Time that Aonuma found most regrettable due to how it was received by players.[15] The criticism it received led to Aonuma apologizing for its difficulty.[16] In response to the criticism of the level, the designers of the 2011Nintendo 3DSremakeOcarina of Time 3D sought to fix the level's issues.Shigeru Miyamoto felt that needing to pause to equip and unequip the Iron Boots in the Water Temple was cumbersome, leading them to fix this for the 3DS release by allowing players to do so without pausing.[17] The level design remained the same, but was modified to feature red and green lights that direct players on the path to areas where they can raise or lower the water in the temple.[18] Aonuma cited the Water Temple as one reason he wanted to createOcarina of Time 3D, so that he could fix it.[19] He felt that water levels like the Water Temple were a difficult thing forThe Legend of Zelda designers to overcome.[20] However, he disagreed that it was a difficult dungeon, arguing instead that managing the Iron Boots made it seem harder than it was.[21] He still considers it one of his favoriteThe Legend of Zelda levels.[22] Miyamoto teased Aonuma when an interviewer asked if players could skipBreath of the Wild's Water Temple, responding, "He didn't make the dungeons, so we're fine".[23]

References

[edit]
  1. ^abcdBean, Anthony (2019).The Psychology of Zelda: Linking Our World to the Legend of Zelda Series. BenBella Books.ISBN 978-1946885739.
  2. ^abcdeDe Nucci, Ennio; Kramarzewski, Adam (2018).Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights. Packt Publishing. pp. 204, 205.ISBN 978-1787122161.
  3. ^Macale, Sherilynn (May 11, 2011)."Hands-on: Zelda: Ocarina of Time 3Ds's Master Quest mode".Destructoid.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  4. ^abElston, Brett (June 11, 2011)."The Legend of Zelda: Ocarina of Time Water Temple walkthrough".GamesRadar.Archived from the original on August 26, 2019. RetrievedAugust 25, 2019.
  5. ^ab"Time Extend: The Legend Of Zelda – Ocarina Of Time".Edge. 2011-06-17.Archived from the original on 2013-04-03. Retrieved2014-06-05.
  6. ^McNeilly, Joe (2010-03-25)."5 reasons to hate Zelda".GamesRadar.Archived from the original on 2014-03-09. Retrieved2014-06-05.
  7. ^Bashore, Nicholas (December 23, 2015)."There Is No Great Underwater Video Game, but There Will Be".Inverse.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  8. ^Ryckert, Dan (November 29, 2009)."Zelda Director Apologizes For Ocarina Water Temple, Hints At Link Taking Flight".Game Informer.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  9. ^Heisler, Steve (June 27, 2012)."The Legend Of Zelda: Ocarina Of Time—"Water Temple"".The Gameological Society. Archived fromthe original on April 29, 2019. RetrievedApril 28, 2023.
  10. ^Welsh, Oli (November 23, 2018)."The Water Temple isn't as difficult as we remember".Eurogamer.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  11. ^Concelmo, Chad (November 17, 2011)."The ten most difficult Zelda dungeons EVER!".Destructoid.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  12. ^Barr, Colette (2012-02-19)."Best Zelda Dungeons".Official Nintendo Magazine.Archived from the original on 2014-10-08. Retrieved2014-06-05.
  13. ^Sanchez, David (2011-11-17)."Looking Back at the Water Temple: Best Zelda Dungeon Ever?".GameZone. Retrieved2014-06-05.
  14. ^Massey, Tom (October 27, 2013)."The Legend of Zelda: Ocarina of Time retrospective".Eurogamer.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  15. ^Funk, John (June 17, 2010)."Ocarina of Time's Water Temple Won't Suck in 3DS Remake".Escapist Magazine.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  16. ^Woolf, Nicky (2009-11-25)."Eiji Aonuma and the spirit of adventure".The Guardian.Archived from the original on 2014-02-10. Retrieved2014-06-05.
  17. ^Boxer, Steve (May 25, 2011)."Nintendo's guru: talking game design with Shigeru Miyamoto".The Guardian.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  18. ^Elston, Brett (2011-05-12)."Ocarina of Time 3D: Hands-on with boss rush and... ugh, the Water Temple".GamesRadar.Archived from the original on 2016-03-04. Retrieved2014-06-05.
  19. ^Iwata, Satoru.""I've Got to Fix the Water Temple!"".Nintendo. p. 3.Archived from the original on 2013-01-29. Retrieved2014-06-05.
  20. ^Otero, Jose (February 18, 2015)."9 Things You Didn't Know About Zelda: Majora's Mask 3DS".IGN.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  21. ^Serrells, Mark (July 9, 2013)."Ocarina of Time's dungeon design explored".Kotaku.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  22. ^"Zelda Director Aonuma Apologizes for Water Temple, Talks MotionPlus, and More".GameZone. May 4, 2012.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
  23. ^Gerardi, Matt (February 9, 2017)."Ultimate troll Shigeru Miyamoto says Link's full name is "Link Link"".The A.V. Club.Archived from the original on May 2, 2019. RetrievedMay 2, 2019.
Main series
2D
3D
Spin-offs
Tingle
Hyrule Warriors
Other
CD-i games
Universe
Characters
Elements
Quotes
Other media
Books
People
Companies
Fan works
Related
Retrieved from "https://en.wikipedia.org/w/index.php?title=Water_Temple_(Ocarina_of_Time)&oldid=1299281498"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp