Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Warner Bros. Games

From Wikipedia, the free encyclopedia
(Redirected fromWarner Bros. Interactive Entertainment)
American video game publisher
This article is about the division created in 2004. For the former division, seeTime Warner Interactive.

Warner Bros. Games
Logo used since 2023
FormerlyWarner Bros. Interactive Entertainment (2004–2021)
Company typeDivision
IndustryVideo games
FoundedJanuary 14, 2004; 21 years ago (2004-01-14)
Headquarters,
US
Products
Parent
Subsidiaries
Websitewarnerbrosgames.com

Warner Bros. Games (formerlyWarner Bros. Interactive Entertainment) is an Americanvideo game publisher based inBurbank, California. The publisher was founded as a division ofWarner Bros. on January 14, 2004, as well as the WB Games brand. Warner Bros. Games manages the wholly owned game development studiosTT Games,Rocksteady Studios,NetherRealm Studios,WB Games Boston,Avalanche Software andWB Games Montréal among others.[1]

History

[edit]

Warner Bros. Interactive Entertainment

[edit]

The foundation of Warner Bros. Interactive Entertainment (WBIE) underWarner Bros. was announced on January 14, 2004, along with theWB Games (Warner Bros. Games) brand, under which WBIE would publish games.Jason Hall, previously ofMonolith Productions, was named as itssenior vice president.[2] Before this, the Warner Bros. Interactive Entertainment brand was used byWarner Bros. Consumer Products for licensing purposes since 1995 with thevideo game tie-in ofBatman Forever. In 2003, Warner Bros. co-published its first titleLooney Tunes: Back in Action as part of a partnership with theElectronic Arts subsidiary EA Distribution, becoming the first title published by Warner Bros. Interactive Entertainment.[3] In August, Warner Bros. purchasedMonolith Productions, becoming their first self-owned game developer.[4]

In 2005, the first game that Monolith developed in conjunction with Warner Bros. wasThe Matrix Online, whichSega helped co-publish. In July, Warner Bros. Interactive Entertainment announced the release of its first self-published title,Friends: The One with All the Trivia, forMicrosoft Windows and thePlayStation 2, on November 15, 2005. The game would be distributed throughWarner Home Video, and would tie-in with the release of theFriends complete series DVD boxset.[5] In October, Warner Bros. createdWarner Bros. Home Entertainment and WBIE was transferred as part of it.[6]

In December 2006, WBIE entered in a North American distribution deal with British game publisherCodemasters.[7] Also within that month, Warner Bros. Games invested a 10.3% stake inSCi Entertainment, the owner ofEidos Interactive. The deal also included a licensing deal for Eidos to develop and publish titles based on selectDC Comics properties (Comic bookBatman andLegion of Super Heroes),Looney Tunes (includingLoonatics Unleashed),Hanna-Barbera andThe O.C..[8]

In 2007, they implemented a five-year plan, the goal of which was to expand in thevideo game industry and included the acquisition of studios for internal development and the creation of a studio (WB Games) in theSeattle area that will run all the gamespublished anddeveloped by the company;[9] the first acquisition under this plan was Britain'sTT Games that same year, for £100 million. The deal included the publishing division of the company, developersTraveller's Tales and TT Fusion, motion capture studio TT Centroid, and animation studio TT Animation.[10]

In April 2008, Warner Bros. announced that it had increased its stake in SCi Entertainment to 35%, allowing WBIE to distribute Eidos Interactive titles in North America.[11] On December 15, 2008, shortly after SCi changed their name toEidos plc, Warner acquired a total of 10 million shares of the company, raising its owned amount to 19.92%, after an agreement which prevented Time Warner from acquiring more shares was scrapped one month earlier.[12] On January 28, 2009,The Hollywood Reporter reported the deal also gave Warner the rights of theTomb Raider film series,[13] previously owned byParamount Pictures. On February 12, 2009, Warner Bros. backedSquare Enix's acquisition offer worth £84.3 million for Eidos plc as majority stakeholder.[14][15]

On February 4, 2009, WBIT purchasedSnowblind Studios.[16] The terms of the deal were not disclosed, but the acquisition serves to strengthen the publisher's internal development effort. In August 2009, Warner announced that they would purchase a majority of the assets of American publisherMidway Games, operating under Chapter 11 bankruptcy protection, for $49 million. The assets purchased include Midway's studio in Chicago[17] andSurreal Software, resulting in the ownership to the rights to theJoust,Mortal Kombat,The Suffering,Spy Hunter andWheelman series, as well as the library of the formerAtari Games, which had previously been owned by Time Warner.[18] Midway had previously worked with Warner Bros. on several games, includingMortal Kombat vs. DC Universe. Midway intended to hold an auction of its assets on June 29, 2009, but no other bids were placed. On July 10, the sale to Warner was completed for approximatelyUS$49 million.[19] In the process, Warner became the owner of theBlitz: The League series. On July 28, 2009, Midway'sMortal Kombat team was rebrandedWB Games Chicago.[20]

On January 13, 2010, WBIT secured a worldwide licensing agreement withSesame Workshop to secure video game rights toSesame Street, starting in fall 2010 withElmo's A-to-Zoo Adventure andCookie's Counting Carnival.[21][22] On February 23, 2010, Warner Bros. Games purchased a majority stake in independent London-based developerRocksteady Studios, an independent development studio based inLondon. Rocksteady and Warner had previously worked together inBatman: Arkham Asylum andBatman: Arkham City, and have announced they will work in the future with more Warner Bros. licenses.[23] On March 22, 2010, WBIE became the latest videogame company to open a studio inQuebec. Martin Tremblay was chosen to lead the newMontreal studio,WB Games Montréal. The studio gradually grow to include more than 300 people by the end of 2015. Tremblay also said that Warner would open another studio in another city soon. He also said that WB Games Montréal will focus on creating games based on theDC Comics license.[24] On April 9, WBIE announced it would publish a third installment to theF.E.A.R. series in the fall of 2010.[25] On April 20, Warner Bros. Home Entertainment Group acquiredTurbine, Inc. the developer of the famous MMOsAsheron's Call,Dungeons & Dragons Online andThe Lord of the Rings Online.[26] On the same day, WBIT announced that the WB Games Chicago studio would be reincorporated as NetherRealm Studios[27] and shortly afterward announced a reboot ofMortal Kombat.[28] On June 4, WBHEG and Turbine announced that the massively multiplayer online titleThe Lord of the Rings Online would go free-to-play that autumn.[29] WBIE announced 6 days later thatMortal Kombat, a reboot of the series (and considered the series' most brutal installment to date), was due for release on thePlayStation 3 andXbox 360 in 2011.Mortal Kombat was developed by the newly renamedNetherRealm Studios, led by series creator and creative directorEd Boon.[30] Branching out fromGame Party for theWii, WBIE attempted to leverage theXbox 360's new full-body motion-sensing deviceKinect on June 14 and revealedGame Party: In Motion for the new device, set for a November 4 release as a launch title.[31]

In May 2011, Codemasters changed their North American distributor toTHQ.[32] However, the company would reinstate their distribution deal with Warner in March 2012 following THQ's financial difficulties.[33]

In 2013, afterKevin Tsujihara became chairman and CEO of Warner Bros., he promotedDiane Nelson to the post of President and Chief Content Officer of Warner Bros. Interactive Entertainment.[34][35]

In January 2015, David Haddad was named Executive Vice President and General Manager of the company[36] and was promoted to President in October.[37]

In October 2016,AT&T announced its intentions to acquire Time Warner, making Warner Bros. Interactive Entertainment a subsidiary of AT&T.[38] On December 19, 2016, it was announced that Warner Bros. would no longer develop or publishThe Lord of the Rings Online orDungeons & Dragons Online; further development of the game would be handled by a newly formed studio,Standing Stone Games, with publishing to be transitioned over toDaybreak Game Company. The new studio would take the old development team from Turbine, leaving Turbine as a mobile-only developer.[39] As part of the deal, Daybreak did not pick up the rights toAsheron's Call, an original IP created by Turbine and thus owned by Warner Bros. as part of the 2010 acquisition. This resulted in the closure ofAsheron's Call andAsheron's Call 2: Fallen Kings on January 31, 2017.[40]

On January 24, 2017, it was announced that recently-closed studioAvalanche Software and its Octane engine software were acquired by Warner Bros. fromDisney Interactive Studios and the studio was reopened, with John Blackburn returning as its CEO. The studio's first title under Warner was a companion video game to theDisney-Pixar filmCars 3, titledCars 3: Driven to Win, in partnership with Warner Bros., Disney, and Pixar.[41] On February 8, Playdemic was acquired through TT Games to make Lego games for mobile devices.[42] On July 11, 2018, it acquired Plexchat, a communications platform for mobile games, with its founder and staff joining WB Games San Francisco.[43][44]

In mid-2020, there had been industry rumors that AT&T, in order to raise funds, was looking to sell off parts of its divisions, with WBIE as one that had been rumored to be up for sale that would have raised $4 billion, according toCNBC andThe Information.[45][46] However, in an August 2020 press release regarding an organizational restructuring, WarnerMedia stated that WBIE "remains part of the Studios and Networks group".[47][48]Bloomberg News reported AT&T has confirmed to no longer be selling the game division, the decision to keep the division amid a change in leadership at AT&T in July of that year.[49]

Rebrand to Warner Bros. Games

[edit]

In May 2021, AT&T announced that it was splitting off WarnerMedia for about$43 billion, where it would be merged withDiscovery, Inc. As part of this sale, there were rumors that only portions of WBIE would be moved with the bulk of the other WarnerMedia properties,[50] but WBIE would be retained as its previous additional brand, Warner Bros. Games, under the newly merged company namedWarner Bros. Discovery.[51][52] Playdemic was one of the few properties divested from the merger, with it being sold to Electronic Arts for$1.4 billion on September 20, 2021.[53] It was announced on April 7, 2022, that Warner Bros. Games was reorganized with streaming servicesHBO Max andDiscovery+ to formWarner Bros. Discovery Global Streaming & Interactive Entertainment, to be overseen by JB Perrette; WB Games president David Haddad would report directly to Perrette.[54] The merger was completed on April 8.[55]

In July 2024, Warner Bros. Games acquiredMultiVersus developer Player First Games.[56]

In July 2024, the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), a labor union of which numerous video game voice actors are members, would initiate alabor strike against a number of video publishers, including WB Games, over concerns about lack ofA.I. protections for not only video game voice actors, but also the use of A.I to replicate an actor’s voice, or create a digital replica of their likeness.[57][58]

During the third quarter of 2024, in a financial call, Warner Bros. Discovery President and CEODavid Zaslav and CFO Gunnar Wiedenfels state that the underperformances ofMultiVersus andHarry Potter: Quidditch Champions had added another $100 million to the $200 million writedown to the company's games business in 2024.[59][60] Warner Bros. Games will now focus more on its four other successful franchises going forward, Zaslav added during the call.[61]

In January 2025, David Haddad announced that in the coming months he would be exiting his role as President after 12 years leading the games division.[62] In February 2025, Warner Bros. Games confirmed the closure of Monolith Productions, Player First Games and WB Games San Diego.[63] By June 2025, Warner Bros. Discovery announced that Warner Bros. Games would be restructured with a focus on the DC Universe,Harry Potter,Mortal Kombat, andGame of Thrones, and that the division would be part of the Streaming & Studios company when Warner Bros. Discovery will split in mid-2026. Yves Lachance, of WB Games Montreal, was promoted to oversee theHarry Potter andGame of Thrones titles, while NetherRealm's studio head Shaun Himmerick will oversee the DC Universe andMortal Kombat titles.[64]

Subsidiaries and divisions

[edit]

Publishing labels

[edit]

Studios

[edit]

Former studios

[edit]

Other assets

[edit]

Warner Bros. Games owns the assets and IPs ofMidway Games,Bally Manufacturing,Williams Electronics andAtari Games.[71][72][73][74]

List of video games

[edit]
Main article:List of Warner Bros. Games video games

See also

[edit]

References

[edit]
  1. ^"Home Entertainment – Warner Bros. Interactive Entertainment".Warner Bros.Archived from the original on June 30, 2019. RetrievedJuly 11, 2019.
  2. ^"Newly Created Warner Bros. Interactive Entertainment Inc. Dedicated To Interactive Gaming Business To Be Headed By Technology Executive Jason Hall".Warner Bros. January 14, 2004.Archived from the original on June 15, 2020. RetrievedJune 15, 2020.
  3. ^"Warner Bros. Consumer Products And Electronic Arts Announce Co-Publishing Agreement For Movie-Based Game "Looney Tunes: Back In Action"".Warner Bros. Burbank, CA. January 21, 2003.Archived from the original on January 23, 2023. RetrievedMarch 30, 2023.
  4. ^Sooman, Derek (August 12, 2004)."Warner Bros. Buys Monolith". TechSpot.Archived from the original on August 17, 2016. RetrievedOctober 28, 2016.
  5. ^"Warner Bros. Interactive Entertainment Brings All 10 Seasons Of Friends Trivia To Gamers With Friends: The One With All The Trivia".Games Industry. July 20, 2005.
  6. ^"Briefing".The Ledger. October 26, 2005.Archived from the original on June 15, 2020. RetrievedJune 15, 2020.
  7. ^"Warner Bros. To distribute Codemasters titles in US". December 19, 2006.
  8. ^"Warner Bros. Entertainment To Invest In SCi Entertainment Group, Leading Video Games Publisher".Games Industry. December 16, 2006.
  9. ^Alexander, Leigh (October 19, 2007)."Q&A: Warner Bros' Ryan Talks Expansion, Acquisition, Superheroes".Gamasutra.UBM plc. Archived fromthe original on March 3, 2016. RetrievedOctober 28, 2016.
  10. ^Kietzmann, Ludwig (December 11, 2007)."Report: TT Games sold to Warner Bros. for approx. $210 million".Engadget.AOL.Archived from the original on October 29, 2016. RetrievedOctober 28, 2016.
  11. ^"Warner Bros. Strengthens Partnership with SCi".Edge Online. August 25, 2008. Archived fromthe original on May 23, 2012. RetrievedOctober 28, 2016.
  12. ^Brightman, James (December 15, 2008)."Time Warner has picked up an additional 10 million shares, raising its total stake in Eidos to about 20% percent".GameDaily.AOL. Archived fromthe original on March 14, 2009. RetrievedOctober 28, 2016.
  13. ^Zeitchik, Steven (January 28, 2009)."Lara Croft to return to the big screen".The Hollywood Reporter.Eldridge Industries. Archived fromthe original on February 3, 2009.
  14. ^Jenkins, David (February 16, 2009)."Warner Backs Square Enix Bid For Eidos".Gamasutra.UBM plc.Archived from the original on March 3, 2016. RetrievedOctober 28, 2016.
  15. ^"Offer for Eidos plc". Square Enix Holdings Co Limited. February 12, 2009.Archived from the original on February 15, 2009. RetrievedFebruary 12, 2009.
  16. ^Nelson, Randy (February 4, 2009)."Warner Bros Interactive acquires Snowblind Studios".Engadget.AOL.Archived from the original on October 29, 2016. RetrievedOctober 28, 2016.
  17. ^Gilbert, Ben (July 27, 2009)."Mortal Kombat team sheds Midway skin for 'WB Games Chicago'".Engadget.AOL.Archived from the original on January 12, 2016. RetrievedOctober 28, 2016.
  18. ^Pigna, Kris (June 27, 2009)."Warner Bros. Emerges as Sole Bidder for Midway".1UP.IGN. Archived fromthe original on July 21, 2016. RetrievedOctober 28, 2016.
  19. ^Spangler, Todd (July 17, 2009)."Midway Completes Time Warner Sale".Multichannel News.NewBay Media. Archived fromthe original on July 25, 2012. RetrievedOctober 28, 2016.
  20. ^Martin, Matt (July 28, 2009)."Mortal Kombat studio becomes WB Games Chicago".gamesindustry.biz. gamesindustry.Archived from the original on August 2, 2012. RetrievedOctober 28, 2016.
  21. ^"Warner Bros. Interactive Entertainment And Sesame Workshop Announce Exclusive Worldwide Publishing Agreement For Sesame Street Video Games".Warner Brps. January 13, 2010.Archived from the original on October 29, 2016. RetrievedOctober 29, 2016.
  22. ^"Warner Bros. Interactive Entertainment Announces Sesame Street: Elmo's A-to-Zoo Adventure and Sesame Street: Cookie's Counting Carnival". EON. June 7, 2010. Archived fromthe original on February 27, 2012. RetrievedOctober 29, 2016.
  23. ^Kietzmann, Ludwig (February 23, 2010)."Warner Bros. acquires Batman dev Rocksteady Studios".Engadget.AOL.Archived from the original on March 25, 2010. RetrievedOctober 29, 2016.
  24. ^abGraft, Kris (March 22, 2010)."Warner Bros. Interactive Entertainment To Set Up New Montreal Studio".Gamasutra.UBM plc.Archived from the original on October 29, 2016. RetrievedOctober 29, 2016.
  25. ^Brice, Katherine (April 9, 2010)."Warner Bros announces FEAR 3".gamesindustry.biz. Gamer Network.Archived from the original on September 21, 2016. RetrievedDecember 6, 2016.
  26. ^Pham, Alex (April 20, 2010)."Warner Bros. acquires Turbine, developer of Lord of the Rings Online".Los Angeles Times.Archived from the original on May 10, 2017. RetrievedDecember 6, 2016.
  27. ^Nunneley, Stephany (April 9, 2010)."Warner trademarks Netherrealm Studios".VG247.Archived from the original on August 28, 2018. RetrievedDecember 10, 2017.
  28. ^O'Connor, Alice (June 10, 2010)."Mortal Kombat Returning to '2D' Roots".Shacknews.Archived from the original on September 12, 2018. RetrievedDecember 20, 2017.
  29. ^Martin, Matt (June 4, 2010)."Lord of the Rings Online adopts free-to-play model".gamesindustry.biz. Game Network.Archived from the original on December 21, 2016. RetrievedDecember 6, 2016.
  30. ^"Mortal Kombat".Time Warner. June 10, 2010.Archived from the original on December 21, 2016. RetrievedDecember 6, 2016.
  31. ^Makuch, Eddie (June 15, 2010)."Game Party: In Motion slated for Kinect launch".GameSpot.CBS Interactive. Archived fromthe original on February 29, 2012. RetrievedDecember 6, 2016.
  32. ^"THQ Partners Announces Distribution Deal With Codemasters".IGN. May 25, 2011.
  33. ^"Warner Bros. To distribute Codemasters games in 2012".Engadget. March 26, 2012.
  34. ^Littleton, Cynthia (May 15, 2013)."Kevin Tsujihara Realigns Management of WB's TV, Home Entertainment Units".Variety.Penske Media Corporation.Archived from the original on August 14, 2013.DC Entertainment prexy Diane Nelson adds oversight of the WB Interactive Entertainment unit overseeing its vidgame biz. She'll now have dual report to Tsujihara and motion picture group topper Jeff Robinov.
  35. ^"Diane Nelson". DCEntertainment.com. 2014.Archived from the original on June 26, 2014.As President & Chief Content Officer of Warner Bros. Interactive Entertainment, Nelson has the additional responsibilities of overseeing the development, production and marketing of all video game titles for WBIE, including those based on DC characters, as well as other Warner Bros. properties and original IP.
  36. ^"David Haddad Appointed Executive Vice President and General Manager, Warner Bros. Interactive Entertainment".Business Wire. January 8, 2015.Archived from the original on January 18, 2015. RetrievedJanuary 20, 2015.
  37. ^"David Haddad Named President, Warner Bros. Interactive Entertainment".Business Wire. October 20, 2015.Archived from the original on October 25, 2015. RetrievedOctober 31, 2015.
  38. ^"AT&T to Acquire Time Warner | AT&T".about.att.com. October 22, 2016. RetrievedJuly 22, 2024.
  39. ^Bree Royce (December 19, 2016)."Turbine Spins Lotro And Ddo Teams Out To New Studio, Using Daybreak As Publisher".Massively Overpowered.Archived from the original on December 20, 2016. RetrievedDecember 20, 2016.
  40. ^Bree Royce (December 20, 2016)."ASHERON'S CALL AND ITS SEQUEL WILL SUNSET AS PART OF THE TURBINE/STANDING STONE SPLIT".Massively Overpowered.Archived from the original on December 22, 2016. RetrievedDecember 21, 2016.
  41. ^abMcAloon, Alissa (January 24, 2017)."Disney Infinity dev revived and re-opened by Warner Bros".Gamasutra. Archived fromthe original on January 25, 2017. RetrievedJanuary 24, 2017.
  42. ^abByrne, Katharine (February 9, 2017)."TT Games acquires Golf Clash studio Playdemic".MCV.Archived from the original on February 18, 2017. RetrievedFebruary 18, 2017.
  43. ^"Warner Brors.Interactive Entertainment Invests in Social Capabilities for Mobile Games With Plexchat Acquisition".warnerbros.com. July 11, 2018.Archived from the original on July 12, 2018. RetrievedJuly 12, 2018.
  44. ^Fogel, Sterfanie (July 11, 2018)."WBIE Acquires Mobile Games Communications Platform Plexchat".Variety.Archived from the original on July 12, 2018. RetrievedJuly 12, 2018.
  45. ^"Microsoft expresses interest in acquiring Warner Games unit".The Information. RetrievedAugust 27, 2021.
  46. ^Sherman, Alex (June 12, 2020)."AT&T seeks sale for Warner gaming unit, could fetch about $4 billion, sources say".CNBC.Archived from the original on August 8, 2020. RetrievedAugust 9, 2020.
  47. ^"WarnerMedia Organization Update" (Press release).WarnerMedia. August 7, 2020.Archived from the original on August 10, 2020. RetrievedAugust 9, 2020.
  48. ^Robinson, Andy (August 9, 2020)."Warner Bros. parent suggests its games business is staying put".Video Games Chronicle.Archived from the original on August 12, 2020. RetrievedAugust 9, 2020.
  49. ^Ahmed, Nabila; Moritz, Scott (September 1, 2020)."AT&T to Scrap Sale of Warner Bros. Video-Game Unit".Bloomberg News.Archived from the original on September 3, 2020. RetrievedSeptember 2, 2020.
  50. ^Alexander, Julia (May 17, 2021)."What Does the WarnerMedia and Discovery Deal Mean For You?".IGN. RetrievedMay 17, 2021.
  51. ^Saed, Sherif (June 2, 2021)."Warner Bros. Discovery set to be WB Games' new corporate owner".VG247. RetrievedJuly 4, 2021.
  52. ^"Discovery, Inc. Announces "Warner Bros. Discovery" As New Name For Proposed Leading Global Entertainment Company".www.prnewswire.com. June 1, 2021. RetrievedJuly 22, 2024.
  53. ^"Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT&T".Electronic Arts. September 20, 2021. RetrievedJanuary 22, 2022.
  54. ^"Discovery, Inc. Announces Future Leadership Team for Warner Bros. Discovery".Discovery. April 7, 2022. Archived fromthe original on April 7, 2022. RetrievedApril 7, 2022.
  55. ^Maas, Jennifer (April 8, 2022)."Discovery Closes Acquisition of AT&T's WarnerMedia".Variety. RetrievedJune 2, 2023.
  56. ^abBailey, Kat (July 22, 2024)."Warner Bros. Games Officially Acquires the Developer of MultiVersus".IGN. RetrievedJuly 22, 2024.
  57. ^"SAG-AFTRA Members Who Work on Video Games Go on Strike; A.I. Protections Remain the Sticking Point". SAG AFTRA. July 26, 2024. RetrievedJuly 26, 2024.
  58. ^Broadway, Danielle (July 25, 2024)."Hollywood's videogame performers to strike over AI, pay concerns". Reuters. RetrievedJuly 26, 2024.
  59. ^Yin-Poole, Wesley (November 7, 2024)."Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business".IGN. RetrievedNovember 8, 2024.
  60. ^"MultiVersus and Harry Potter deliver $100 million loss for WB Games".www.gamedeveloper.com. RetrievedNovember 8, 2024.
  61. ^Straw, Mike (November 7, 2024)."Warner Bros. Games Focusing on Batman, Mortal Kombat, And Hogwarts Legacy Moving Forward".Insider Gaming. RetrievedNovember 8, 2024.
  62. ^Maas, Jennifer (January 23, 2025)."Warner Bros. Games Chief David Haddad to Exit (EXCLUSIVE)".Variety.
  63. ^abcd"Warner Bros. Games cancels Wonder Woman; shuts down Monolith Productions, Player First Games, and Warner Bros. Games San Diego".Gematsu. February 25, 2025. RetrievedFebruary 25, 2025.
  64. ^Hayes, Dade (June 17, 2023)."Warner Bros Games Restructures To Focus On 'Game Of Thrones', Harry Potter, 'Mortal Kombat' And DC Universe".Deadline Hollywood. RetrievedJune 17, 2023.
  65. ^"TT Games Opens New Mobile Focused Studio | BricksFanz". Archived fromthe original on June 18, 2018. RetrievedJuly 9, 2018.
  66. ^"New LEGO Mobile Studio Renamed TT Odyssey | BricksFanz". Archived fromthe original on June 18, 2018. RetrievedJuly 9, 2018.
  67. ^Chan, Stephanie (June 22, 2017)."Warner Bros. opens New York office to support games like Injustice 2".VentureBeat.Archived from the original on August 4, 2017. RetrievedAugust 4, 2017.
  68. ^Graser, Marc (March 22, 2013)."Warner Bros. Opens San Francisco Game Studio".Variety.Penske Media Corporation.Archived from the original on March 26, 2013. RetrievedMarch 25, 2013.
  69. ^Goldsmith, Jill (June 23, 2021)."AT&T, WarnerMedia Sell Playdemic Mobile Game Studio To Electronic Arts For $1.4 Billion".Deadline Hollywood. RetrievedJune 23, 2021.
  70. ^Batchelor, James (August 27, 2019)."Warner Bros opens new mobile studio in San Diego".GamesIndustry.biz.Archived from the original on August 27, 2019. RetrievedAugust 27, 2019.
  71. ^"Warner Bros. Makes A $33 Million Bid For Midway Games - CBS News".www.cbsnews.com. May 21, 2009. RetrievedAugust 1, 2025.
  72. ^Fritz, Ben; Pham, Alex (June 27, 2009)."Warner is the sole bidder for Midway".Los Angeles Times. RetrievedAugust 1, 2025.
  73. ^"Midway's assets sold to Warner Bros. for $33 million".TechCrunch. July 2, 2009. RetrievedAugust 1, 2025.
  74. ^Reilly, Jim (July 2, 2009)."Court Approves Midway Sale to Warner Bros".IGN. RetrievedAugust 1, 2025.

External links

[edit]
Publishing
Warner Bros. Games
Franchises
Studios
Former studios
Related
Consumer Products
Themed Entertainment
Warner Bros. Resorts
The Wizarding World of Harry Potter
Warner Bros. Studio Tour
Hotels
Other
Defunct properties
Related articles
Warner Bros. Discovery franchises and series
Warner Bros. Pictures
Warner Bros. Animation,
andWarner Bros. Pictures Animation
New Line Cinema
Warner Bros. Television
The Cartoon Network, Inc.
Warner Bros. Games
DC Comics
Executives
Board of directors
Senior management
Facilities
Streaming &
Studios
Streaming
Warner Bros.
Motion
Picture Group
Television
Group
Games
Other units
DC
Home Box
Office, Inc.
U.S. services
International
Ventures
Global
Experiences
Global
Linear
Networks
United
States
Factual and
Lifestyle
Entertainment
Kids and Family
TNT Sports
Broadcast TV &
FAST channels
  • The CW (12.5%)
  • Free TV NetworksJV
    • The365
    • Outlaw
    • Dare (50%)
    • VCR Action
    • VCR Haha
  • WBTV
    • Watchlist
    • Keeping It Real
    • All Together
    • Sweet Escapes
    • Paws & Claws
    • Slice of Life
    • Welcome Home
    • At the Movies
    • How To
    • Supernatural
    • Crime Series
    • Mysteries
    • Love & Marriage
    • Family Rules
    • Cartoon Rewind
CNN
Global
United States
International
Other properties
Asia-
Pacific
Pan-Asia
East Asia
South Asia
Southeast Asia
Australasia
EMEA
France
Germany,
Benelux & CEE
Italy
Scandinavia
Iberia
UK and Ireland
Turkey
MENA
Poland
TVN Group
Other channels
Americas
Canada
(licensed)
Latin America,
Caribbean
and Brazil
Predecessors
Former units
from
Warner Bros.
from Turner
from HBO
from
Discovery
& Scripps
See also
International
National
Retrieved from "https://en.wikipedia.org/w/index.php?title=Warner_Bros._Games&oldid=1323624959"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp