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WWE 2K14

From Wikipedia, the free encyclopedia
2013 wrestling video game

2013 video game
WWE 2K14
A picture of Dwayne "The Rock" Johnson in a wrestling ring, yelling into a microphone is shown on a red background. The game's logo appears on the top.
Cover art featuringThe Rock
DeveloperYuke's[a]
Publisher2K
SeriesWWE 2K
PlatformsPlayStation 3
Xbox 360
Release
  • NA: October 29, 2013
  • JP: October 30, 2013[1]
  • AU: October 31, 2013
  • EU: November 1, 2013
  • IND: November 1, 2013
GenreSports
ModesSingle-player,multiplayer

WWE 2K14 is aprofessional wrestling video game developed byYuke's and published by2K for thePlayStation 3 andXbox 360. It was released on October 29, 2013, in North America, October 30, 2013, in Japan,[1] October 31, 2013, in Australia, and November 1, 2013, in Europe and India. The game's box art featuresThe Rock as the cover athlete. It received generally mixed-to-positive reviews.[2][3]

Succeeding 2012'sWWE '13,2K14 is the first game in theWWE 2K series, and is the first game to be published afterTake-Two Interactive gained the license forWWE video games fromTHQ in a bankruptcy filing.[4] It was also the last video game to use WWE's "scratch" logo that first appeared in theAttitude Era, and the last game released during thePG Era.[5]

The game is succeeded byWWE 2K15 in 2014.

Gameplay

[edit]

2K14 is primarily an update ofWWE '13, featuring various changes to modes and mechanics, along with several new features.

Exhibition

[edit]

Improvements have been made to the navigation system, allowing for more fluid walking, running, and dragging motions. Characters also move faster than previously; before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new "OMG!" moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system has been improved with more than two counts. A "Slobberknocker Mode", adapted from "The Streak" mode, had been added as a gauntlet match.[6]

Create Suite

[edit]

"Create-a-Superstar" now features expanded character save slots for up to 100 created superstars. The mode also introduces the ability to use existing superstars as a template for new custom variants. "Create-a-Championship" has been expanded after being limited inWWE '13.[7]

Story modes

[edit]

30 Years of WrestleMania

[edit]

WWE 2K14 features a single-player campaign called "The 30 Years ofWrestleMania", which recreates nearly three decades of WWE history. Similar toWWE '13's "Attitude Era mode", "30 Years of WrestleMania" spans 45 matches centered around various Superstars, alternate gimmicks, and the use of classic WWE footage across every Wrestlemania event up untoWrestleMania 29.[8] The storylines distinctly follow characters who were involved in memorable WrestleMania matches.[9]

In "Wrestlemania mode", matches have primary objectives that are required to be completed and bonus historical objectives to recreate iconic moments. In some cases, the player will follow a guided sequence of inputs as a quick-time, rather than freely control their character.[9] Storylines cover five 'era's of WWE's history;

"Hulkamania Runs Wild", which focuses onHulk Hogan in early WrestleMania events during the Golden Age of Wrestling, such as Hogan's iconic match withAndré the Giant atWrestleMania III or his encounter withThe Ultimate Warrior atWrestleMania VI.

"The New Generation" chapter showcases the rise of Bret Hart andShawn Michaels in the mid-1990s, featuring Hart's win over Yokozuna atWrestleMania X and the Iron Man match between Hart and Michaels atWrestleMania XII.[9]

The "Attitude Era" chapter brings back storylines featured inWWE '13's "Attitude Era" mode alongside new storylines, such asThe Undertaker versusKane, withPaul Bearer by his side, atWrestleMania XIV to a no disqualification match between "Stone Cold" Steve Austin andThe Rock for the WWE Championship atWrestleMania X-Seven.[10]

The "Ruthless Aggression" chapter focuses on the departure of The Rock, lessened focus onTriple H and rise ofJohn Cena, from The Rock versus Hulk Hogan atWrestleMania X8 to a triple threat match between John Cena,Triple H andRandy Orton for the WWE Championship atWrestleMania XXIV.[10]

The final "Universe Era" chapter focuses on the rise of Randy Orton and the returns of The Rock andBrock Lesnar, from a triple threat match betweenEdge, John Cena andThe Big Show for theWorld Heavyweight Championship atWrestleMania 25 to a rematch of the "Once in a Lifetime" match atWrestleMania XXVIII between The Rock and John Cena for the WWE Championship atWrestleMania 29.[11]

"The Streak"

[edit]

The game has a mode that focuses onThe Undertaker'sWrestleMania winning streak of 21 matches (at the time of the game's release) fromWrestleMania VII, where he defeatedJimmy Snuka, toWrestleMania XXIX, where he defeatedCM Punk, before being defeated for the first time byBrock Lesnar atWrestleMania XXX. As The Undertaker, the player can battle waves of opponents attempting to break the streak. The player can also select any wrestler from the roster and challenge The Undertaker at any WrestleMania arena. The difficulty level is higher than in any previous WWE game; The Undertaker can chokeslam the player if they are grabbed by the head, submit the player with the Hell's Gate when The Undertaker is grounded, and teleport behind the player once in an animation previously reserved for when The Undertaker interferes in a match with a finisher stored.[7]

WWE Universe

[edit]

"WWE Universe" is overhauled, carrying over features from previous games, while introducing new features of its own. The player can customize existing WWE Shows, bring back retired series, or create their own original shows. They can choose the superstars participating in these shows and the titles featured on them. The ability to choose the status of a WWE Superstar, whether assigned to one show, several, a legend, or a free agent is also available.

A new feature introduced is the Rivalry Manager. Corroborating with an updated statistics tracker, "Rivalry Manager" can track all rivalries as well divide storylines into periods based on dates, during which period the rivalry will continue depending on in-ring decisions. Previous "Universe" storylines from earlier games have been revamped to use the "Rivalry Manager".[7]

Marketing and release

[edit]

Casey Collins, WWE Executive Vice President of Consumer Products, revealed on June 4 at the WWE Global Business Partner Summit, thatThe Rock would be featured on the cover ofWWE 2K14.[12] The official cover and trailer were revealed on the June 24 episode ofWWE Raw.[13]

In July,The Ultimate Warrior was announced as a pre-order exclusive playable character.[14] On August 1, 2K Games announced a special "Phenom Edition" which includedUndertaker-themed extras, including the"American Badass" gimmick as a playable character.[15]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic(X360) 75/100[16]
(PS3) 74/100[16]
Review scores
PublicationScore
Game Informer8/10[18]
GameSpot6/10[17]
IGN8.7/10[9]

WWE 2K14 received generally mixed-to-positive reviews, with the Xbox 360 version receiving "generally favorable" reviews", while the PS3 version received "mixed or average" reviews from critics, according toreview aggregatorMetacritic which gave the Xbox 360 version a score of 75/100 based on 42 reviews and the PlayStation 3 version a score of 74/100 based on 21 reviews.[16]

IGN gave the game an 8.7 out of 10 saying "It still lacks the brains to deliver competentAI and commentators, butWWE 2K14 has more than enough brawn to make up for it. 30 Years of Wrestlemania provides the strongest campaign backbone the series has had in a long time, the in-ring action is faster and more fluid than it's been in years, and thanks toWWE 2K14's continually expanding creation suite, we're swimming in more options than we ever knew we wanted. It is indeed "time to play the game".[19]GameSpot rated the game a 6 out of 10, saying that the game was clunky, stating "It's a shame the wrestling isn't up to par inWWE 2K14 because the elements surrounding it are so interesting... For anyone who grew up loving professional wrestling, be prepared to be swept away in a tide of nostalgia. If only the core action could have been as compelling."[17] Game Informer gave the game an 8/10, highlighting the "The 30 Years ofWrestleMania" campaign as "great to play through so many good memories"[20]

See also

[edit]

Notes

[edit]
  1. ^Additional work byVisual Concepts

References

[edit]
  1. ^abYUKE'S Co., Ltd."WWE2k20 - 開発タイトル - 株式会社ユークス".yukes.co.jp. Archived fromthe original on November 3, 2013. RetrievedAugust 28, 2015.
  2. ^"The NextWWE Games Title Will Be CalledWWE 2K14 and Will Feature The Rock as Cover Superstar". 2KSports.com. Archived fromthe original on April 13, 2013. RetrievedApril 10, 2013.
  3. ^""WWE GAMES IS NOW PART OF 2K" from2KSports.com". Archived fromthe original on June 29, 2013. RetrievedJune 29, 2013.
  4. ^""2K and WWE announce exclusive multi-year agreement forWWE video game series", fromWWE.com".Archived from the original on March 11, 2013. RetrievedMarch 18, 2013.
  5. ^""WWE unveils new logo" fromwwe.com".Archived from the original on December 13, 2017. RetrievedDecember 5, 2017.
  6. ^""WWE 2K14 GAMEPLAY IMPROVEMENTS", from2K.com". Archived fromthe original on July 22, 2013. RetrievedJuly 22, 2013.
  7. ^abc"WWE 2K14 Goes for the GOAT".IGN. October 14, 2013.Archived from the original on November 28, 2015. RetrievedAugust 28, 2015.
  8. ^"Experience 30 Years of WrestleMania".2K Sports. Archived fromthe original on August 12, 2013. RetrievedAugust 12, 2013.
  9. ^abcd"Reliving the Legacy of Wrestlemania inWWE 2K14".IGN. August 20, 2013.Archived from the original on October 29, 2013. RetrievedAugust 28, 2015.
  10. ^abSamit Sarkar (September 20, 2013)."WWE 2K14 WrestleMania reveals continue with Attitude Era bouts".Polygon.Archived from the original on September 24, 2015. RetrievedAugust 28, 2015.
  11. ^Samit Sarkar (September 23, 2013)."'Universe Era' closesWWE 2K14's 30 Years of WrestleMania mode".Polygon.Archived from the original on September 24, 2015. RetrievedAugust 28, 2015.
  12. ^""The Rock lands on the cover ofWWE 2K14 video game", fromWrestling-Online.com". April 6, 2013.Archived from the original on April 12, 2013. RetrievedApril 7, 2013.
  13. ^""Jerry "The King" Lawler revealed the "WWE 2K14" cover" fromWWE.com".Archived from the original on July 9, 2013. RetrievedJuly 8, 2013.
  14. ^Ultimate Warrior returns as the WWE 2K14 pre-order bonus (Official).YouTube. July 15, 2013.Archived from the original on September 9, 2017. RetrievedAugust 28, 2015.
  15. ^"WWE 2K14 Phenom Edition Has Undertaker-Themed Bonuses".GamesLatestNews. August 2, 2013.Archived from the original on August 5, 2013. RetrievedAugust 2, 2013.
  16. ^abc"WWE 2K14".Metacritic.Archived from the original on April 16, 2014. RetrievedAugust 28, 2015.
  17. ^abMc Shea, Tom (October 28, 2013)."WWE 2K14 REVIEW".GameSpot.Archived from the original on November 2, 2013. RetrievedNovember 1, 2013.
  18. ^Cite error: The named referenceGame Informer was invoked but never defined (see thehelp page).
  19. ^Ingenito, Vince (October 28, 2013)."WWE 2K14 REVIEW".IGN.Archived from the original on March 28, 2014. RetrievedNovember 1, 2013.
  20. ^Ryckert, Dan (October 28, 2013)."WWE 2K14 Review".Game Informer.

External links

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