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Unified Video Decoder

From Wikipedia, the free encyclopedia
AMD's dedicated video decoding ASIC

Unified Video Decoder (UVD, previously calledUniversal Video Decoder) is the name given toAMD's dedicatedvideo decodingASIC. There are multiple versions implementing a multitude ofvideo codecs, such asH.264 andVC-1.

UVD was introduced with theRadeon HD 2000 Series and is integrated into some of AMD'sGPUs andAPUs. UVD occupies a considerable amount of thedie surface at the time of its introduction[1] and is not to be confused with AMD'sVideo Coding Engine (VCE).

As ofAMD Raven Ridge (released January 2018), UVD and VCE were succeeded byVideo Core Next (VCN).

Overview

[edit]

The UVD is based on an ATIXilleon video processor, which is incorporated onto the same die as theGPU and is part of theATI Avivo HD for hardware video decoding, along with the Advanced Video Processor (AVP). UVD, as stated by AMD, handles decoding of H.264/AVC, and VC-1 video codecs entirely in hardware.

The UVD technology is based on theCadence Tensilica Xtensa[2] processor,[3][4][5] which was originally licensed by ATI Technologies Inc. in 2004.[6]

UVD/UVD+

[edit]

In early versions of UVD,video post-processing is passed to the pixel shaders and OpenCL kernels. MPEG-2 decoding is not performed within UVD, but in the shader processors. The decoder meets the performance and profile requirements ofBlu-ray andHD DVD, decoding H.264 bitstreams up to abitrate of 40 Mbit/s. It hascontext-adaptive binary arithmetic coding (CABAC) support for H.264/AVC.

Unlike video acceleration blocks in previous generation GPUs, which demanded considerable host-CPU involvement, UVD offloads the entire video-decoder process for VC-1 and H.264 except forvideo post-processing, which is offloaded to the shaders. MPEG-2 decode is also supported, but the bitstream/entropy decode is not performed for MPEG-2 video in hardware.

Previously, neither ATIRadeon R520 series'ATI Avivo nor NVidia Geforce 7 series'PureVideo assisted front-end bitstream/entropy decompression in VC-1 and H.264 - the host CPU performed this work.[7] UVD handlesVLC/CAVLC/CABAC,frequency transform, pixel prediction andinloop deblocking, but passes the post processing to the shaders.[8] Post-processing includesdenoising, de-interlacing, and scaling/resizing. AMD has also stated that the UVD component being incorporated into the GPU core only occupies 4.7 mm² in area on65 nm fabrication process node.

A variation on UVD, called UVD+, was introduced with theRadeon HD 3000 series. UVD+ supportHDCP for higher resolution video streams.[9] But UVD+ was also being marketed as simply UVD.

UVD 2

[edit]

The UVD saw a refresh with the release of theRadeon HD 4000 series products. The UVD 2 features full bitstream decoding of H.264/MPEG-4 AVC, VC-1, as well as iDCT level acceleration of MPEG2 video streams. Performance improvements allow dual video stream decoding andPicture-in-Picture mode. This makes UVD2 fullBD-Live compliant.

The UVD 2.2 features a re-designed local memory interface and enhances the compatibility with MPEG2/H.264/VC-1 videos. However, it was marketed under the same alias as "UVD 2 Enhanced" as the "special core-logic, available in RV770 and RV730 series of GPUs, for hardware decoding of MPEG2, H.264 and VC-1 video with dual-stream decoding". The nature of UVD 2.2 being an incremental update to the UVD 2 can be accounted for this move.

UVD 3

[edit]

UVD 3 adds support for additional hardware MPEG2 decoding (entropy decode),DivX andXvid viaMPEG-4 Part 2 decoding (entropy decode, inverse transform, motion compensation) andBlu-ray 3D viaMVC (entropy decode, inverse transform, motion compensation, in-loop deblocking).[10][11] along with 120 Hz stereo 3D support,[12] and is optimized to utilize less CPU processing power.UVD 3 also adds support for Blu-ray 3D stereoscopic displays.[citation needed]

UVD 4

[edit]

UVD 4 includes improved frame interpolation with H.264 decoder.[13] UVD 4.2 was introduced with the AMD Radeon Rx 200 series and Kaveri APU."X.ORG Radeon UVD (Unified Video Decoder) Hardware-UVD4.2: KAVERI, KABINI, MULLINS, BONAIRE, HAWAII". May 2016.

UVD 5

[edit]

UVD 5 was introduced with the AMD Radeon R9 285. New to UVD is full support for 4K H.264 video, up to level 5.2 (4Kp60).[14]

UVD 6

[edit]

The UVD 6.0 decoder andVideo Coding Engine 3.0 encoder were reported to be first used in GPUs based on GCN 3, including Radeon R9 Fury series,[15][16] followed byAMD Radeon Rx 300 Series (Pirate Islands GPU family) andAMD Radeon Rx 400 Series (Arctic Islands GPU family).[17] The UVD version in "Fiji" and "Carrizo"-based graphics controller hardware is also announced to provide support forHigh Efficiency Video Coding (HEVC, H.265) hardware video decoding, up to 4K, 8-bits color (H.265 version 1, main profile);[18][19][20] and there is support for the10bit-color HDR both H.265 andVP9 video codec in the AMD Radeon 400 series with UVD 6.3.[21][22][23]

UVD 7

[edit]

The UVD 7.0 decoder andVideo Coding Engine 4.0 encoder are included in the Vega-based GPUs.[24][25] But there is still no fixed function VP9 hardware decoding.[26]

UVD 7.2

[edit]

AMD's Vega20 GPU, present in the Instinct Mi50, Instinct Mi60 and Radeon VII cards, include VCE 4.1 and two UVD 7.2 instances.[27][28]

VCN 1

[edit]
Main article:Video Core Next

Starting with the integrated graphics of the Raven Ridge APU (Ryzen 2200/2400G), the former UVD and VCE have been replaced by the new "Video Core Next" (VCN). VCN 1.0 adds full hardware decoding for the VP9 codec.[29]

Format support

[edit]

[30][29]

Unified Video Decoder and Video Core Next decoding/encoding support[30][29]
ImplementationMPEG-1[a]H.262
(MPEG-2)
H.263
(MPEG-4 ASP)
VC-1/WMV 9H.264
(MPEG-4 AVC)
[b]
H.265
(HEVC)
VP9AV1JPEGMaximum resolutionColor depthAMD Fluid Motion
DecodingDecodingDecodingDecodingDecodingEncodingDecodingEncodingDecodingDecodingEncodingDecodingFrame interpolation
UVD 1.0RV610, RV630, RV670, RV620, RV635NoNoNoYesYesNoNoNoNoNoNoNo2K8-bitNo
UVD 2.0RS780, RS880, RV770
UVD 2.2RV710, RV730, RV740
UVD 2.3Cedar, Redwood, Juniper, Cypress
UVD 3.0Palm (Wrestler/Ontario), Sumo (Llano), Sumo2 (Llano)YesYesYes
UVD 3.1Barts, Turks, Caicos, Cayman, Seymour
UVD 3.2Aruba (Trinity/Richland), TahitiVCE[A]
UVD 4.0Cape Verde, PitcairnYes
UVD 4.2Kaveri, Kabini, Mullins, Bonaire, Hawaii
UVD 5.0Tonga4K
UVD 6.0Carrizo, FijiYesYes
UVD 6.2Stoney10-bit
UVD 6.3Polaris, VegaM, LexaVCE[A]
UVD 7.0Vega10, Vega12
UVD 7.2Vega20
VCN 1.0Raven, PicassoYesYesYes
VCN 2.0Navi10, Navi12, Navi14, Renoir, Cézanne8KNo
VCN 2.5Arcturus
VCN 2.6Aldebaran
VCN 3.0Navi24NoNo
Navi21, Navi22, Navi23YesYesYes
VCN 3.1.0Van Gogh???
VCN 3.1.1RembrandtNoNoNoNo8K10-bitNo
VCN 3.1.2Raphael???
VCN 4.0Navi 3xYes???
ImplementationDecodingDecodingDecodingDecodingDecodingEncodingDecodingEncodingDecodingDecodingEncodingDecodingMaximum resolutionColor depthFrame interpolation
MPEG-1[a]H.262
(MPEG-2)
H.263
(MPEG-4 ASP)
VC-1/WMV 9H.264
(MPEG-4 AVC)
H.265
(HEVC)
VP9AV1JPEGAMD Fluid Motion
  1. ^abAll MPEG-2 decoders support MPEG-1 CPB
  2. ^High 10 Profile encoding/decoding isn't supported
  1. ^abMPEG-4 AVC and HEVC encoding by separateVideo Coding Engine

Availability

[edit]

Most of theRadeon HD 2000 seriesvideo cards implement the UVD for hardware decoding of 1080p high definition contents.[31] However, the Radeon HD 2900 series video cards do not include the UVD (though it is able to provide partial functionality through the use of its shaders), which was incorrectly stated to be present on the product pages and package boxes of the add-in partners' products before the launch of the Radeon HD 2900 XT,[citation needed] either stating the card as featuring ATI Avivo HD or explicitly UVD,[citation needed] which only the former statement of ATI Avivo HD is correct. The exclusion of UVD was also confirmed by AMD officials.[32]

UVD2 is implemented in theRadeon RV7x0 and R7x0 series GPUs. This also includes the RS7x0 series used for theAMD 700 chipset seriesIGP motherboards.

Feature overview

[edit]

APUs

[edit]

The following table shows features ofAMD's processors with 3D graphics, includingAPUs (see also:List of AMD processors with 3D graphics).

[ VisualEditor ]
PlatformHigh, standard and low powerLow and ultra-low power
CodenameServerBasicToronto
MicroKyoto
DesktopPerformanceRaphaelPhoenix
MainstreamLlanoTrinityRichlandKaveriKaveri Refresh (Godavari)CarrizoBristol RidgeRaven RidgePicassoRenoirCezanne
Entry
BasicKabiniDalí
MobilePerformanceRenoirCezanneRembrandtDragon Range
MainstreamLlanoTrinityRichlandKaveriCarrizoBristol RidgeRaven RidgePicassoRenoir
Lucienne
Cezanne
Barceló
Phoenix
EntryDalíMendocino
BasicDesna, Ontario, ZacateKabini, TemashBeema, MullinsCarrizo-LStoney RidgePollock
EmbeddedTrinityBald EagleMerlin Falcon,
Brown Falcon
Great Horned OwlGrey HawkOntario, ZacateKabiniSteppe Eagle,Crowned Eagle,
LX-Family
Prairie FalconBanded KestrelRiver Hawk
ReleasedAug 2011Oct 2012Jun 2013Jan 20142015Jun 2015Jun 2016Oct 2017Jan 2019Mar 2020Jan 2021Jan 2022Sep 2022Jan 2023Jan 2011May 2013Apr 2014May 2015Feb 2016Apr 2019Jul 2020Jun 2022Nov 2022
CPUmicroarchitectureK10PiledriverSteamrollerExcavator"Excavator+"[33]ZenZen+Zen 2Zen 3Zen 3+Zen 4BobcatJaguarPumaPuma+[34]"Excavator+"ZenZen+"Zen 2+"
ISAx86-64 v1x86-64 v2x86-64 v3x86-64 v4x86-64 v1x86-64 v2x86-64 v3
SocketDesktopPerformanceAM5
MainstreamAM4
EntryFM1FM2FM2+FM2+[a],AM4AM4
BasicAM1FP5
OtherFS1FS1+,FP2FP3FP4FP5FP6FP7FL1FP7
FP7r2
FP8
FT1FT3FT3bFP4FP5FT5FP5FT6
PCI Express version2.03.04.05.04.02.03.0
CXL
Fab. (nm)GF32SHP
(HKMGSOI)
GF28SHP
(HKMG bulk)
GF14LPP
(FinFET bulk)
GF12LP
(FinFET bulk)
TSMCN7
(FinFET bulk)
TSMCN6
(FinFET bulk)
CCD: TSMCN5
(FinFET bulk)

cIOD: TSMCN6
(FinFET bulk)
TSMC4nm
(FinFET bulk)
TSMCN40
(bulk)
TSMCN28
(HKMG bulk)
GF 28SHP
(HKMG bulk)
GF14LPP
(FinFET bulk)
GF12LP
(FinFET bulk)
TSMCN6
(FinFET bulk)
Die area (mm2)228246245245250210[35]156180210CCD: (2x) 70
cIOD: 122
17875(+ 28FCH)107?125149~100
MinTDP (W)351712101565354.543.95106128
Max APUTDP (W)10095654517054182565415
Max stock APU base clock (GHz)33.84.14.13.73.83.63.73.84.03.34.74.31.752.222.23.22.61.23.352.8
Max APUs per node[b]11
Max core dies per CPU1211
Max CCX per core die1211
Max cores per CCX482424
MaxCPU[c]cores per APU481682424
Maxthreads per CPU core1212
Integer pipeline structure3+32+24+24+2+11+3+3+1+21+1+1+12+24+24+2+1
i386, i486, i586, CMOV, NOPL, i686,PAE,NX bit, CMPXCHG16B,AMD-V,RVI,ABM, and 64-bit LAHF/SAHFYesYes
IOMMU[d]v2v1v2
BMI1,AES-NI,CLMUL, andF16CYesYes
MOVBEYes
AVIC,BMI2,RDRAND, and MWAITX/MONITORXYes
SME[e],TSME[e],ADX,SHA,RDSEED,SMAP,SMEP, XSAVEC, XSAVES, XRSTORS, CLFLUSHOPT, CLZERO, and PTE CoalescingYesYes
GMET, WBNOINVD, CLWB, QOS, PQE-BW, RDPID, RDPRU, and MCOMMITYesYes
MPK,VAESYes
SGX
FPUs percore10.5110.51
Pipes per FPU22
FPU pipe width128-bit256-bit80-bit128-bit256-bit
CPUinstruction setSIMD levelSSE4a[f]AVXAVX2AVX-512SSSE3AVXAVX2
3DNow!3DNow!+
PREFETCH/PREFETCHWYesYes
GFNIYes
AMX
FMA4, LWP,TBM, andXOPYesYes
FMA3YesYes
AMD XDNAYes
L1 data cache per core (KiB)64163232
L1 data cacheassociativity (ways)2488
L1 instruction caches percore10.5110.51
Max APU total L1 instruction cache (KiB)2561281922565122566412896128
L1 instruction cacheassociativity (ways)23482348
L2 caches percore10.5110.51
Max APU total L2 cache (MiB)424161212
L2 cacheassociativity (ways)168168
Max on-dieL3 cache per CCX (MiB)416324
Max 3D V-Cache per CCD (MiB)64
Max total in-CCDL3 cache per APU (MiB)4816644
Max. total 3D V-Cache per APU (MiB)64
Max. boardL3 cache per APU (MiB)
Max totalL3 cache per APU (MiB)48161284
APU L3 cacheassociativity (ways)1616
L3 cache schemeVictimVictim
Max.L4 cache
Max stockDRAM supportDDR3-1866DDR3-2133DDR3-2133,DDR4-2400DDR4-2400DDR4-2933DDR4-3200,LPDDR4-4266DDR5-4800,LPDDR5-6400DDR5-5200DDR5-5600,LPDDR5x-7500DDR3L-1333DDR3L-1600DDR3L-1866DDR3-1866,DDR4-2400DDR4-2400DDR4-1600DDR4-3200LPDDR5-5500
MaxDRAM channels per APU21212
Max stockDRAMbandwidth (GB/s) per APU29.86634.13238.40046.93268.256102.40083.200120.00010.66612.80014.93319.20038.40012.80051.20088.000
GPUmicroarchitectureTeraScale 2 (VLIW5)TeraScale 3 (VLIW4)GCN 2nd genGCN 3rd genGCN 5th gen[36]RDNA 2RDNA 3TeraScale 2 (VLIW5)GCN 2nd genGCN 3rd gen[36]GCN 5th genRDNA 2
GPUinstruction setTeraScale instruction setGCN instruction setRDNA instruction setTeraScale instruction setGCN instruction setRDNA instruction set
Max stock GPU base clock (MHz)60080084486611081250140021002400400538600?847900120060013001900
Max stock GPU baseGFLOPS[g]480614.4648.1886.71134.517601971.22150.43686.4102.486???345.6460.8230.41331.2486.4
3D engine[h]Up to 400:20:8Up to 384:24:6Up to 512:32:8Up to 704:44:16[37]Up to 512:32:8768:48:8128:8:480:8:4128:8:4Up to 192:12:8Up to 192:12:4192:12:4Up to 512:?:?128:?:?
IOMMUv1IOMMUv2IOMMUv1?IOMMUv2
Video decoderUVD 3.0UVD 4.2UVD 6.0VCN 1.0[38]VCN 2.1[39]VCN 2.2[39]VCN 3.1?UVD 3.0UVD 4.0UVD 4.2UVD 6.2VCN 1.0VCN 3.1
Video encoderVCE 1.0VCE 2.0VCE 3.1VCE 2.0VCE 3.4
AMD Fluid MotionNoYesNoNoYesNo
GPU power savingPowerPlayPowerTunePowerPlayPowerTune[40]
TrueAudioYes[41]?Yes
FreeSync1
2
1
2
HDCP[i]?1.42.22.3?1.42.22.3
PlayReady[i]3.0 not yet3.0 not yet
Supported displays[j]2–32–433 (desktop)
4 (mobile, embedded)
42344
/drm/radeon[k][43][44]YesYes
/drm/amdgpu[k][45]Yes[46]Yes[46]
  1. ^For FM2+ Excavator models: A8-7680, A6-7480 & Athlon X4 845.
  2. ^A PC would be one node.
  3. ^An APU combines a CPU and a GPU. Both have cores.
  4. ^Requires firmware support.
  5. ^abRequires firmware support.
  6. ^No SSE4. No SSSE3.
  7. ^Single-precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  8. ^Unified shaders :texture mapping units :render output units
  9. ^abTo play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  10. ^To feed more than two displays, the additional panels must have nativeDisplayPort support.[42] Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed.
  11. ^abDRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.

GPUs

[edit]

The following table shows features ofAMD/ATI'sGPUs (see also:List of AMD graphics processing units).

[ VisualEditor ]
Name ofGPU seriesWonderMach3D RageRage ProRage 128R100R200R300R400R500R600RV670R700EvergreenNorthern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands
/Polaris
VegaNavi 1xNavi 2xNavi 3xNavi 4x
Released19861991Apr
1996
Mar
1997
Aug
1998
Apr
2000
Aug
2001
Sep
2002
May
2004
Oct
2005
May
2007
Nov
2007
Jun
2008
Sep
2009
Oct
2010
Dec
2010
Jan
2012
Sep
2013
Jun
2015
Jun 2016, Apr 2017, Aug 2019Jun 2017, Feb 2019Jul
2019
Nov
2020
Dec
2022
Feb
2025
Marketing NameWonderMach3D
Rage
Rage
Pro
Rage
128
Radeon
7000
Radeon
8000
Radeon
9000
Radeon
X700/X800
Radeon
X1000
Radeon
HD 2000
Radeon
HD 3000
Radeon
HD 4000
Radeon
HD 5000
Radeon
HD 6000
Radeon
HD 7000
Radeon
200
Radeon
300
Radeon
400/500/600
Radeon
RX Vega, Radeon VII
Radeon
RX 5000
Radeon
RX 6000
Radeon
RX 7000
Radeon
RX 9000
AMD supportEndedCurrent
Kind2D3D
Instruction set architectureNot publicly knownTeraScale instruction setGCN instruction setRDNA instruction set
MicroarchitectureNot publicly knownGFX1GFX2TeraScale 1
(VLIW5)

(GFX3)
TeraScale 2
(VLIW5)

(GFX4)
TeraScale 2
(VLIW5)

up to 68xx
(GFX4)
TeraScale 3
(VLIW4)

in 69xx[47][48]
(GFX5)
GCN 1st
gen

(GFX6)
GCN 2nd
gen

(GFX7)
GCN 3rd
gen

(GFX8)
GCN 4th
gen

(GFX8)
GCN 5th
gen

(GFX9)
RDNA
(GFX10.1)
RDNA 2
(GFX10.3)
RDNA 3
(GFX11)
RDNA 4
(GFX12)
TypeFixed pipeline[a]Programmable pixel & vertex pipelinesUnified shader model
Direct3D5.06.07.08.19.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0)11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
11 (12_1)
12 (12_2)
Shader model1.42.0+2.0b3.04.04.15.05.15.1
6.5
6.76.8
OpenGL1.11.21.31.5[b][49]3.34.6[50][c]
Vulkan1.1[c][d]1.3[51][e]1.4[52]
OpenCLClose to Metal1.1 (not supported byMesa)1.2+ (onLinux: 1.1+ (no Image support on Clover, with by Rusticl) with Mesa, 1.2+ on GCN 1.Gen)2.0+ (Adrenalin driver onWin7+)
(onLinux ROCm, Mesa 1.2+ (no Image support in Clover, but in Rusticl with Mesa, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+
2.2+ and 3.0 Windows 8.1+ and Linux ROCm 5.0+ (Mesa Rusticl 1.2+ and 3.0 (2.1+ and 2.2+ wip))[53][54][55]
HSA /ROCmYes?
Video decodingASICAvivo/UVDUVD+UVD 2UVD 2.2UVD 3UVD 4UVD 4.2UVD 5.0 or6.0UVD 6.3UVD 7[24][f]VCN 2.0[24][f]VCN 3.0[56]VCN 4.0VCN 5.0
Video encodingASICVCE 1.0VCE 2.0VCE 3.0 or 3.1VCE 3.4VCE 4.0[24][f]
Fluid Motion[g]NoYesNo?
Power saving?PowerPlayPowerTunePowerTune &ZeroCore Power?
TrueAudioVia dedicatedDSPVia shaders
FreeSync1
2
HDCP[h]?1.42.22.3[57]
PlayReady[h]3.0No3.0
Supported displays[i]1–222–6?4
Max.resolution?2–6 ×
2560×1600
2–6 ×
4096×2160 @ 30 Hz
2–6 ×
5120×2880 @ 60 Hz
3 ×
7680×4320 @ 60 Hz[58]

7680×4320 @ 60 HzPowerColor
7680x4320

@165 Hz

7680x4320
/drm/radeon[j]Yes
/drm/amdgpu[j]Optional[59]Yes
  1. ^The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article onR100's pixel shaders.
  2. ^R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. ^abOpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. ^Vulkan support is theoretically possible but has not been implemented in a stable driver.
  5. ^Vulkan support in Linux relies on the amdgpu kernel driver which is incomplete and not enabled by default for GFX6 and GFX7.
  6. ^abcThe UVD and VCE were replaced by the Video Core Next (VCN) ASIC in theRaven Ridge APU implementation of Vega.
  7. ^Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
  8. ^abTo play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  9. ^More displays may be supported with nativeDisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  10. ^abDRM (Direct Rendering Manager) is a component of the Linux kernel.AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

Operating system support

[edit]

The UVD SIP core needs to be supported by thedevice driver, which provides one or moreinterfaces such asVDPAU,VAAPI orDXVA. One of these interfaces is then used by end-user software, for exampleVLC media player orGStreamer, to access the UVD hardware and make use of it.

AMD Catalyst, AMD'sproprietary graphics device driver that supports UVD, is available for Microsoft Windows and some Linux distributions. Additionally, afree device driver is available, which also supports the UVD hardware.

Linux

[edit]
Linux support for the UVDASIC is provided by theLinux kernel device driveramdgpu.[60]

Support for UVD has been available in AMD's proprietary driverCatalyst version 8.10 since October 2008 throughX-Video Motion Compensation (XvMC) orX-Video Bitstream Acceleration (XvBA).[61][62] Since April 2013,[63] UVD is supported by thefree and open-source "radeon" device driver throughVideo Decode and Presentation API for Unix (VDPAU). An implementation of VDPAU is available asGallium3D state tracker inMesa 3D.

On 28 June 2014,Phoronix published some benchmarks on using Unified Video Decoder through the VDPAU interface runningMPlayer on Ubuntu 14.04 with version 10.3-testing of Mesa 3D.[64]

Windows

[edit]

Microsoft Windows supported UVD since it was launched. UVD currently only supportsDXVA (DirectX Video Acceleration)API specification for theMicrosoft Windows andXbox 360 platforms to allowvideodecoding to be hardware accelerated, thus themedia player software also has to support DXVA to be able to utilize UVD hardware acceleration.

Others

[edit]

Support for running customFreeRTOS-based firmware on the Radeon HD 2400's UVD core (based on an Xtensa CPU), interfaced with a STM32 ARM-based board viaI2C, was attempted as of January 2012.[65]

Predecessors and Successor

[edit]

Predecessors

[edit]

TheVideo Shader andATI Avivo are similar technologies incorporated into previous ATI products.

Successor

[edit]
Main article:Video Core Next

The UVD was succeeded by AMD Video Core Next in the Raven Ridge series of APUs released in October 2017. The VCN combines both encode (VCE) and decode (UVD).[66]

See also

[edit]

Video hardware technologies

[edit]

Nvidia

[edit]

AMD

[edit]

Intel

[edit]

Qualcomm

[edit]

Others

[edit]

Notes

[edit]

References

[edit]
  1. ^"AMD A-Series APU block diagram". 2011-06-30. Retrieved2015-01-22.[permanent dead link]
  2. ^"Linux operating system on Xtensa processors".
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