Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Tron

From Wikipedia, the free encyclopedia
1982 film by Steven Lisberger
This article is about the film. For the franchise, seeTron (franchise). For other uses, seeTron (disambiguation).

Tron
On the center of a circle, a man releasing a disc upwards into the air, with a woman standing next to him. A beam of light descends upon the disk with another light coming out from the background. A caption reads: "A world inside the computer where man has never been. Never before now."
Theatrical release poster
Directed bySteven Lisberger
Screenplay bySteven Lisberger
Story by
Produced byDonald Kushner
Starring
CinematographyBruce Logan
Edited byJeff Gourson
Music byWendy Carlos
Production
companies
Distributed byBuena Vista Distribution
Release date
  • July 9, 1982 (1982-07-09)
Running time
96 minutes
CountryUnited States
LanguageEnglish
Budget$17 million
Box office$50 million[1]

Tron is a 1982 Americanscience fictionaction adventure film written and directed bySteven Lisberger from a story he co-wrote withBonnie MacBird. The film starsJeff Bridges asKevin Flynn, a computer programmer andvideo game developer who is transported inside the software world of a mainframe computer where he interacts with anthropomorphic programs in his attempt to escape. It also starsBruce Boxleitner (in the eponymous role),David Warner,Cindy Morgan, andBarnard Hughes.Tron was one of cinema's earliest films to use extensivecomputer-generated imagery (CGI).

The inspiration forTron dates back to 1976, when Lisberger became intrigued withvideo games after seeingPong. He and producerDonald Kushner set up an animation studio to developTron with the intention of making it an animated film. To promote the studio itself, Lisberger and his team created a 30-second animation featuring the first appearance of the title character. Eventually, Lisberger decided to include live-action elements with both backlit andcomputer animation for the actual feature-length film. Various studios had rejected the storyboards for the film beforeWalt Disney Productions agreed to finance and distributeTron. There, backlitanimation was finally combined with the 2D computer animation and the live-action footage.

Tron was released on July 9, 1982. The film was a moderate success at the box office, and received mixed reviews from critics, who praised its groundbreaking visuals and acting but criticized its storyline as being incoherent.Tron received nominations forBest Costume Design[2] andBest Sound[3] at the55th Academy Awards. It was however disqualified from theBest Visual Effects category because at the time theAcademy of Motion Picture Arts and Sciences felt that using computer animation was "cheating".[4][5]Tron spawned multiple video games (including anarcade tie-in released shortly after the film) and, as it became acult film, amultimedia franchise including comic books. A sequel titledTron: Legacy, directed byJoseph Kosinski, was released in 2010, with Bridges and Boxleitner reprising their roles and Lisberger acting as producer. A commercial success, it was followed by theDisney XD animated seriesTron: Uprising in 2012, set between the two films.[6] A third installment,Tron: Ares, was released on October 10, 2025, and also featured the continued involvement of Bridges and Lisberger.[7][8]

Plot

[edit]

Kevin Flynn is a leadingsoftware engineer, formerly employed by large technology corporation ENCOM. He now runs avideo game arcade, and attempts tohack into ENCOM'ssystem with a program called CLU. However, ENCOM'sMaster Control Program (MCP) halts his progress and CLU is deleted. Within ENCOM, programmer Alan Bradley and his girlfriend, engineer Lora Baines, discover that the MCP has closed off their access to projects. When Alan confronts the senior executive vice president, Ed Dillinger, he asserts the security measures are an effort to stop the hacking attempts. However, when Dillinger privately questions the MCP through his computerized desk, he realizes the MCP has expanded into a powerfulvirtual intelligence and has been illegally appropriating personal, business, and government programs to increase its own capabilities. As Dillinger rose to the top of ENCOM by presenting Flynn's games as his own, the MCP blackmails Dillinger by threatening to expose his plagiarism if he does not comply with its directives.

Lora deduces that Flynn is the hacker, and she and Alan go to his arcade to warn him. Flynn reveals that he has been trying to locate evidence proving Dillinger's plagiarism. Together, the three form a plan to break into ENCOM and unlock Alan's "Tron" program, a self-governing security measure designed to protect the system and counter the functions of the MCP. Once inside ENCOM, the three split up, and Flynn comes into direct conflict with the MCP through a laboratory terminal. Before Flynn can get the information he needs, the MCP uses an experimentallaser to digitize and upload him into the ENCOM gaming grid. There, computer programs are living entities appearing in the likeness of the human "Users" (programmers) who created them. The space is ruled by the MCP and its second-in-command, Sark, who coerce programs to renounce their belief in the Users and force those who resist to compete in deadly games.

Flynn is put into the games and plays well; between matches, he befriends two other captured programs, Ram and Tron. The three escape into the system during a round ofLight Cycle (anarcade game Flynn created and is skilled at), but Flynn and Ram become separated from Tron by an MCP pursuit party. While attempting to help a badly injured Ram, Flynn learns that he can manipulate portions of the system by accessing his programmer knowledge. Just before Ram "derezzes" (dies), he recognizes Flynn as a User, and encourages him to find Tron and free the system. Using his newfound ability, Flynn rebuilds a broken vehicle and disguises himself as one of Sark's soldiers.

Tron enlists help from Yori, a sympathetic program, and at an I/O tower receives information from Alan necessary to destroy the MCP. Flynn rejoins them, and the three board a hijacked solar sailer to reach the MCP's core. However, Sark's command ship destroys the sailer, capturing Flynn and Yori and presumably killing Tron. Sark leaves the command ship and orders its deresolution, but Flynn keeps it intact by manipulating the system again.

Sark reaches the MCP's core on a shuttle carrying captured programs deemed powerful or useful. While the MCP attempts to absorb these programs, Tron, who is still alive, confronts Sark and critically injures him, prompting the MCP to give Sark all its functions. Realizing that his ability to manipulate the system might give Tron an opening, Flynn leaps into the beam of the MCP, distracting it. Seeing a break in the MCP's shield, Tron attacks through the gap and destroys the MCP and Sark, ending the MCP's control over the system and allowing the captured programs to communicate with users again.

Flynn reappears in the real world, rematerialized at the terminal. Tron's victory in the system has released all lockouts on computer access, and a nearby printer proves that Dillinger had plagiarized Flynn's creations. The next morning, Dillinger enters his office to find the MCP deactivated and the proof of his theft publicized. Flynn is subsequently promoted to CEO of ENCOM and is happily greeted by Alan and Lora as their new boss.

Cast

[edit]
See also:List ofTron characters
  • Jeff Bridges asKevin Flynn, a former ENCOM programmer andvideo game developer who runs anarcade following his termination from the company. He is beamed into the mainframe via a digitizing laser by theMaster Control Program.
    • Bridges also portraysClu (Codified Likeness Utility), ahacking program developed by Flynn to find evidence of Dillinger's theft in the mainframe.
  • Bruce Boxleitner asAlan Bradley, Flynn's work partner and fellow ENCOM programmer.
    • Boxleitner also portraysTron, asecurity program developed by Alan to self-monitor communications between the MCP and the real world.
  • David Warner asEd Dillinger, the senior executive vice president of ENCOM. He was once a coworker of Flynn who used the Master Control Program to steal the latter's work and pass it off as his own, earning himself a series of undeserved promotions.
  • Cindy Morgan asDr. Lora Baines, Alan's coworker and girlfriend. She and Gibbs collaborate on ENCOM's digitization experiment.
  • Barnard Hughes asDr. Walter Gibbs, a co-founder of ENCOM who runs the company's science division. He creates the SHV 20905 digitizing laser with Lora's assistance.
    • Hughes also playsDumont, a guardian program developed by Gibbs to protect input/output junctions in the mainframe.
  • Dan Shor asRam, anactuarial program who is a close ally of Tron and Flynn.
    • Shor also briefly appears as an ENCOM programmer credited as "Popcorn Co-Worker".
  • Peter Jurasik asCrom, acompound interest program matched against Flynn on the Game Grid.
  • Tony Stephano as Peter, Dillinger's assistant. Stephano additionally played Sark's Lieutenant.

Production

[edit]

Origins

[edit]

The genesis forTron originated in 1976, when writer and directorSteven Lisberger became fascinated by the emerging world of video games after viewing a sample reel from the computer firmMAGI and encounteringPong for the first time.[10] According to Lisberger, "I realized that there were these techniques that would be very suitable for bringing video games and computer visuals to the screen. And that was the moment that the whole concept flashed across my mind".[11] The film's concept of entering a parallel game world was also inspired by the classic taleAlice in Wonderland.[12]

Lisberger had already created an early version of the characterTron for a thirty-second longcel animation which was used to promote both Lisberger Studios and a series of various rock radio stations. The character of Tron was portrayed as a glowing yellow figure—the color originally intended to represent all heroic characters before being changed to blue. The prototype Tron was bearded and resembled theCylon Centurions from the 1978 TV seriesBattlestar Galactica. Also, Tron was armed with two "exploding discs", as Lisberger described them on the 2-Disc DVD edition (see Rinzler). Lisberger elaborates: "Everybody was doing backlit animation in the 70s, you know. It was that disco look. And we thought, what if we had this character that was a neon line, and that was our Tron warrior – Tron for electronic. And what happened was, I sawPong, and I said, well, that's the arena for him. And at the same time I was interested in the early phases of computer generated animation, which I got into at MIT in Boston, and when I got into that I met a bunch of programmers who were into all that. And they really inspired me, by how much they believed in this new realm."[13]

He was frustrated by the clique-like nature of computers and video games and wanted to create a film that would open this world up to everyone. Together with producerDonald Kushner, Lisberger moved to the West Coast in 1977 and established an animation studio to developTron.[14] They borrowed against the anticipated profits of their 90-minute animated television specialAnimalympics to develop storyboards forTron with the notion of envisioning it as a fully animated feature.[15] But afterVariety mentioned the project briefly during its early phase, it caught the attention of computer scientistAlan Kay. He contacted Lisberger and convinced him to use him as an adviser on the movie, then persuaded him to usecomputer-generated imagery instead of just hand-animation.[16]

The film was eventually conceived as an animated film bracketed with live-action sequences.[14] The rest involved a combination of computer-generated visuals and back-lit animation. Lisberger initially sought to financeTron independently by approaching various computer companies, though most declined to participate. However, one firm,Information International Inc., was receptive.[14] He met with Richard Taylor, a representative, and they began talking about using live-action photography with back-lit animation in such a way that it could be integrated with computer graphics. At this point, there was a script and the film was entirelystoryboarded, with some computer-animation tests completed.[14] Lisberger invested approximately $300,000 in the film’s development and secured an additional $4–5 million in private funding before progress stalled. Lisberger and Kushner subsequently presented their storyboards and computer animation samples to major studios—includingWarner Bros.,Metro-Goldwyn-Mayer, andColumbia Pictures—all of which declined to finance the project.[17]

After being rejected by multiple studios, the project was eventually acquired byWalt Disney Productions in 1980. At the time, Disney sought to expand beyond its traditional family-oriented output by developing more ambitious and mature films, as well as creating a film property capable of competing withStar Wars.[18] Tom Wilhite, the studio’s vice president for creative development, viewed Lisberger’s test footage and persuaded Disney presidentRon Miller to support the project.[19][20] Despite Wilhite’s advocacy, studio executives were hesitant to allocate $10–12 million to a first-time producer and director employing largely untested techniques. As a compromise, Disney agreed to fund a test reel depicting a flying disc champion throwing an early prototype of the film’s identity discs—an experiment designed to combine live-action footage with backlit animation and computer-generated imagery.[21] Impressed by the results, Disney approved full financing and distribution forTron.

Bonnie MacBird wrote the first drafts ofTron with extensive input from Lisberger,[22] basing the character of Alan Bradley on Kay.[23] As a result of working together, Kay and MacBird became close and later married.[22] MacBird also developed the characters of Tron andKevin Flynn, transforming them from conceptual figures into narrative roles.[24] In her initial conception, Flynn was portrayed with a more comedic tone, and she suggestedRobin Williams for the role.[25] After Disney acquired the project, the script underwent substantial revisions that shifted the story toward a more serious tone with quasi-religious themes and reduced the emphasis on scientific elements.[14][26] None of MacBird’s original dialogue was retained in the final film, and the changes led to what she later described as a “rather bitter credits dispute.”[27] At the time, Disney rarely employed external filmmakers, and Kushner recalled that his team received a cool reception within the studio because they "tackled the nerve center –the animation department. They saw us as the germ from outside. We tried to enlist several Disney animators, but none came. Disney is a closed group."[28] As a result, they hiredWang Film Productions for the animation.

Production

[edit]

Because of the many special effects, Disney decided in 1981 to filmTron predominantly in theSuper Panavision format, with real world scenes filmed in65mm color and the electronic world scenes in 65mm black-and-white to later be colorized appropriately.[29] Computer-generated and composited layers were shot inVistaVision and few other shots were filmed inanamorphic 35mm andfull aperture35mm, all of which were subsequently "blown up" to 65 mm.[29] The film would be projected on 70mm prints in its original 2.20:1aspect ratio, while 35mm prints were anamorphically reduced and cropped to a 2.40:1 composition.[29]

Three designers were brought in to create the look of the computer world.[14] French comic book artistJean Giraud (also known as Mœbius) was the main set and costume designer for the film. Most of the vehicle designs (including Sark's aircraft carrier, the light cycles, the tank, and the solar sailer) were created by industrial designerSyd Mead.Peter Lloyd, a high-tech commercial artist, designed the environments.[14] Nevertheless, these jobs often overlapped, leaving Giraud working on the solar sailer and Mead designing terrain, sets and the film's logo. The original 'Program' character design was inspired by Lisberger Studios' logo of a glowing bodybuilder hurling twodiscs.[14]

To create the computer animation sequences ofTron, Disney turned to the four leading computer graphics firms of the day:Information International, Inc. ofCulver City, California, who owned theSuper Foonly F-1 (the fastestPDP-10 ever made and the only one of its kind);MAGI ofElmsford, New York;Robert Abel and Associates of California; andDigital Effects of New York City.[14]Bill Kovacs worked on the film while working for Robert Abel before going on to foundWavefront Technologies. The work was not a collaboration, resulting in very different styles used by the firms.

Tron was one of the first films to make extensive use of any form ofcomputer animation, and it is celebrated as a milestone in the industry, although only fifteen to twenty minutes of such animation were used (mostly scenes that show digital "terrain" or patterns, or include vehicles such as light-cycles, tanks and ships).[30] Because the technology to combine computer animation and live action did not exist at the time, these sequences were interspersed with the filmed characters. One of the computers used had only 2 MB of memory and no more than 330 MB of storage. This put a limit on detail of background; and at a certain distance, they had a procedure of mixing in black to fade things out, a process called "depth cueing". The film's Computer Effects Supervisor Richard Taylor told them "When in doubt, black it out!", which became their motto.[31] Originally the film was meant to use white backgrounds like inTHX 1138 inside the Grid, but it would require such huge amounts of lights that it was decided to use black backgrounds instead.[32]

The computers used at the time could not perform animation, so the frames had to be produced one by one. In some of the more complex sequences, like the Solar Sailer moving through metal canyons, each frame could take up to six hours to produce. There was no way to digitallyprint them on film, either; rather, a motion picture camera was placed in front of a computer screen to capture each individual frame.[33][34][35]

Most of the scenes, backgrounds, and visual effects in the film were created using more traditional techniques and a unique process known as "backlit animation".[14] In this process, live-action scenes inside the computer world were filmed inblack-and-white on an entirely black set, placed in an enlarger for blow-ups and transferred tolarge format Kodalith high-contrast film. These negatives were then used to make Kodalith sheets with a reverse (positive) image. Clear cels were laid over each sheet and all portions of the figure except the areas that were exposed for the later camera passes were manually blacked out. Next the Kodalith sheets and cel overlays were placed over a light box while a VistaVision camera mounted above it made separate passes and different color filters. A typical shot normally required 12 passes, but some sequences, like the interior of the electronic tank, could need as many as 50 passes. About 300 matte paintings were made for the film, each photographed onto a large piece ofEktachrome film before colors were added by gelatin filters in a similar procedure as in the Kodaliths. The mattes,rotoscopic and CGI were then combined and composed together to give them a "technological" appearance.[28][36] With multiple layers of high-contrast, large format positives and negatives, this process required truckloads ofsheet film and a workload even greater than that of a conventional cel-animated feature. The Kodalith was specially produced as large sheets by Kodak for the film and came in numbered boxes so that each batch of the film could be used in order of manufacture for a consistent image. However, this was not understood by the filmmakers and, as a result, glowing outlines and circuit traces occasionally flicker as the film speed varied between batches. After the reason was discovered, this was no longer a problem as the batches were used in order and "zinger" sounds were used during the flickering parts to represent the computer world malfunctioning as Lisberger described it.[37] Lisberger later had these flickers and sounds digitally corrected for the 2011 restored Blu-ray release as they were not included in his original vision of the film. Due to its difficulty and cost, this process of back-lit animation was not repeated for another feature film.

Sound design and creation for the film was assigned to Frank Serafine, who was responsible for the sound design onStar Trek: The Motion Picture in 1979. “There were over 750 units [separate tape segments] in the picture," said Serafine.[38] He created all the sound effects in the movie exclusively by synthesizers and similar electronic devices.[39]

At one point in the film, a small entity called "Bit" advises Flynn with only the words "yes" and "no" created by aVotrax speech synthesizer.

BYTE wrote: "Although this film is very much the personal expression of Steven Lisberger's vision, nevertheless [it] has certainly been a group effort".[40] More than 569 people were involved in the post-production work, including 200 inkers and hand-painters, 85 of them from Taiwan'sCuckoo's Nest Studio. Unusual for an English-language production, in the end credits the Taiwanese personnel were listed with their names written inChinese characters.[28]

This film features parts of theLawrence Livermore National Laboratory; the multi-story ENCOM laser bay was the target area for theSHIVA solid-state multi-beamed laser. Also, the stairway that Alan, Lora, and Flynn use to reach Alan's office is the stairway in Building 451 near the entrance to the main machine room. The cubicle scenes were shot in another room of the lab. At the time,Tron was the only film to have scenes filmed inside this lab.[41]

The original script called for "good" programs to be colored yellow and "evil" programs (those loyal to Sark and the MCP) to be colored blue. Partway into production, this coloring scheme was changed to blue for good and red for evil, but some scenes were produced using the original coloring scheme: Clu, who drives a tank, has yellow circuit lines, and all of Sark's tank commanders are blue (but appear green in some presentations). Also, the light-cycle sequence shows the heroes driving yellow (Flynn), orange (Tron), and red (Ram) cycles, while Sark's troops drive blue cycles; similarly, Clu's tank is red, while tanks driven by crews loyal to Sark are blue.

Because of all the personal information about citizens which exist inside computer networks, such as social security number and driver's license, the idea was that each real world person has a digital counterpart inside the Grid based on information about them, which is why it was decided to use some of the same actors in both worlds.[42]

Budgeting the production was difficult by reason of breaking new ground in response to additional challenges, including an impendingDirectors Guild of America strike and a fixed release date.[14] Disney predicted at least $400 million in domestic sales of merchandise, including an arcade game byBally Midway and threeMattelIntellivision home video games.[28]

The producers also addedEaster eggs: during the scene where Tron and Ram escape from theLight Cycle arena into the system,Pac-Man can be seen behind Sark (with the corresponding sounds from thePac-Man arcade game being heard in the background), while a "Hidden Mickey" outline (located at time 01:12:29 on the re-release Blu-ray) can be seen below the solar sailer during the protagonists' journey. The film set also included the arcade gamesSpace Invaders (1978),Asteroids (1979) andPac-Man (1980).[43]

Tron was originally meant to be released during the Christmas season of 1982, but when chairman of the Disney boardCard Walker found out the release date ofDon Bluth's filmThe Secret of NIMH was in early July, he rushed it into a summer release to be able to compete with Bluth, and it ended up competing with films likeE.T. the Extra-Terrestrial,Star Trek II: The Wrath of Khan,Blade Runner andPoltergeist.[44]

Soundtrack

[edit]
Main article:Tron (soundtrack)

The soundtrack forTron was written by pioneer electronic musicianWendy Carlos, who is best known for her albumSwitched-On Bach and for the soundtracks to many films, including theStanley Kubrick-directed filmsA Clockwork Orange andThe Shining. The music, which was the first collaboration between Carlos and her partner Annemarie Franklin,[45] featured a mix of an analogMoog synthesizer andCrumar's GDS digital synthesizer (complexadditive andphase modulationsynthesis), along with non-electronic pieces performed by theLondon Philharmonic Orchestra (hired at the insistence of Disney, which was concerned that Carlos might not be able to complete her score on time). Two additional musical tracks ("1990's Theme" and "Only Solutions") were provided by the American bandJourney after British bandSupertramp pulled out of the project. An album featuring dialogue, music and sound effects from the film was also released on LP byDisneyland Records in 1982.

Reception and legacy

[edit]

Box office

[edit]

Tron was released on July 9, 1982, in 1,091 theaters in the United States and Canada grossingUSD $4 million on its opening weekend. It went on to gross $33 million in the United States and Canada[46] and $17 million overseas, for a worldwide gross of approximately $50 million,[1] which was Disney's highest-grossing live action film for 5 years.[47]

In addition, the film had $70 million in wholesale merchandise sales.[47]

Despite the gross and merchandise sales, it was seen as a financial disappointment, and the studio wrote off some of its $17 million budget.[48]

Critical response

[edit]

The film was met with mixed reviews by critics.Roger Ebert of theChicago Sun-Times gave the film four out of four stars and described it as "a dazzling movie from Disney in which computers have been used to make themselves romantic and glamorous. Here's a technological sound-and-light show that is sensational and brainy, stylish and fun".[49] However, near the end of his review, he noted (in a positive tone), "This is an almost wholly technological movie. Although it's populated by actors who are engaging (Bridges, Cindy Morgan) or sinister (Warner), it's not really a movie about human nature. LikeStar Wars orThe Empire Strikes Back but much more so, this movie is a machine to dazzle and delight us".[49] Ebert closed his first annual Overlooked Film Festival with a showing ofTron.[50]Gene Siskel of theChicago Tribune also awarded four out of four stars, calling it "a trip, and a terrifically entertaining one at that...It's a dazzler that opens up our minds to our new tools, all in a traditional film narrative."[51] Each gave the film "two thumbs up".[52]Tron was also featured in Siskel and Ebert's video pick of the week in 1993.[53]

InfoWorld's Deborah Wise was impressed, writing that "it's hard to believe the characters acted out the scenes on a darkened soundstage... We see characters throwing illuminatedFrisbees, driving 'lightcycles' on a video-game grid, playing a dangerous version ofjai alai and zapping numerous fluorescent tanks in arcade-game-type mazes. It's exciting, it's fun, and it's just what video-game fans and anyone with a spirit of adventure will love—despite plot weaknesses."[54]

On the other hand,Variety disliked the film and said in its review, "Tron is loaded with visual delights but falls way short of the mark in story and viewer involvement. Screenwriter-director Steven Lisberger has adequately marshalled a huge force of technicians to deliver the dazzle, but even kids (and specifically computer game geeks) will have a difficult time getting hooked on the situations".[55] In her review forThe New York Times,Janet Maslin criticized the film's visual effects: "They're loud, bright and empty, and they're all this movie has to offer".[56] TheWashington Post's Gary Arnold wrote, "Fascinating as they are as discrete sequences, the computer-animated episodes don't build dramatically. They remain a miscellaneous form of abstract spectacle".[57] In his review forThe Globe and Mail,Jay Scott wrote, "It's got momentum and it's got marvels, but it's without heart; it's a visionary technological achievement without vision".[58]

Colin Greenland reviewed the home video release ofTron forImagine magazine, and stated that "three plucky young programmers descend into the micro-world to battle the Master Control Program with a sacred frisbee. Loses much of its excitement on the little screen."[59]

On review aggregation websiteRotten Tomatoes, the film holds a 61% rating based on the reviews of 159 critics. The website's consensus states: "While not as dramatically strong as it is technologically, TRON is a visually stunning piece of science fiction that represents a landmark work in the history of computer animation."[60]Metacritic gave the film a score of 58 based on 13 reviews, indicating "mixed or average reviews".[61] Audiences polled byCinemaScore gave the film an average grade of "B+" on an A+ to F scale.[62]

In the year it was released, theAcademy of Motion Picture Arts and Sciences refused to nominateTron for a special-effectsAcademy Award because, as director Steven Lisberger puts it, "The Academy thought we cheated by using computers".[63] The film did, however, earn Oscar nominations in the categories ofBest Costume Design (Elois Jenssen andRosanna Norton) andBest Sound (Michael Minkler,Bob Minkler,Lee Minkler, andJames LaRue).[64]

Cultural effect

[edit]

The success ofTron led to several of the film’s computer animators, including lead animatorChris Wedge, to create a new animation studio known asBlue Sky Studios in 1987 after their previous studio shut down.

In 1997,Ken Perlin of theMathematical Applications Group, Inc. won anAcademy Award for Technical Achievement for his invention ofPerlin noise forTron.[65]

The film, considered groundbreaking, has inspired several individuals in numerous ways.John Lasseter, head ofPixar andDisney's animation group, described how the film helped him see the potential of computer-generated imagery in the production of animated films, stating "withoutTron, there would be noToy Story."[66][67]

The two members of the Frenchhouse music groupDaft Punk, who scored thesequel and also had a cameo appearance in it, have held a joint, lifelong fascination with the film.[68] Also, inGorillaz' music video for the song "Feel Good Inc.", Russel, the fictional drummer of the band, can be seen wearing an Encom hat.[69]

Tron developed into acult film and was ranked as 13th in a 2010 list of the top 20 cult films published byThe Boston Globe.[70]

The film heavily inspired the music video for Danishpop/dance groupInfernal's 2006 hit single "From Paris to Berlin". The music video for Australian rock bandRegurgitator's 1997 song "Everyday Formula" was also heavily inspired by the film and recreates several scenes.[71]

In 2008, theAmerican Film Institute nominated this film for itsTop 10 Science Fiction Films list.[72]

Books

[edit]

A novelization ofTron was released in 1982, written by American science fiction novelistBrian Daley. It included eight pages of color photographs from the movie.[73] In the same year, Disney Senior Staff Publicist Michael Bonifer authored a book entitledThe Art of Tron which covered aspects of the pre-production and post-production aspects ofTron.[74][75] A nonfiction book about the making of the original film,The Making of Tron: How Tron Changed Visual Effects and Disney Forever, was written by William Kallay and published in 2011.

Other media

[edit]

Television

[edit]

Tron made its television debut as part of theDisney Channel's first day of programming, on April 18, 1983, at 7:00PM (ET).[76]

Home media

[edit]

Tron was originally releasedon VHS,Betamax,LaserDisc, andCED Videodisc on December 1, 1982.[77][78] As with most video releases from the 1980s, the film was cropped to the 4:3pan and scan format. The film saw multiple re-releases throughout the 1990s, most notably an "Archive Collection" LaserDisc box set,[79] which featured the first release of the film in its original widescreen 2.20:1 format. By 1993,Tron had grossed$17 million invideo rentals.[80]

Tron saw its firstDVD release on May 19, 1998. This bare-bones release utilized the same non-anamorphic video transfer used in the Archive Collection LaserDisc set, and it did not include any of the LD's special features. On January 15, 2002, the film received a 20th Anniversary Collector's Edition release in the forms of a VHS and a special 2-Disc DVD set. This set featured a newTHX mastered anamorphic video transfer and included all of the special features from the LD Archive Collection release, plus an all-new 90 minute "Making of Tron" documentary.

To tie in with the home video release ofTron: Legacy, the movie was finally re-released byWalt Disney Studios Home Entertainment on Special Edition DVD and for the first time onBlu-ray Disc on April 5, 2011, with the subtitle "The Original Classic" to distinguish it from its sequel.Tron was also featured in a 5-Disc Blu-ray Combo with the3D copy ofTron: Legacy. The film was re-released on Blu-ray and DVD in the UK on June 27, 2011.

The film was released in4K Ultra HDSteelbook on September 16, 2025.[81] The original65mm film negative was scanned in8K and remastered inDolby Vision andAtmos. The restoration efforts were completed by the Walt Disney Film Restoration team, which corrected the new digital master for dirt, warping and other source imperfections under the supervision of Lisberger.[82]

Theme parks

[edit]

InDisneyland, thePeopleMover attraction was updated in 1982 to includeTron film projections in the SuperSpeed Tunnel section of the ride, which was announced as theGame Grid of Tron by the on-board audio guide. After this addition, the attraction was advertised as thePeopleMover Thru the World of Tron.

In 2016,Shanghai Disneyland openedTron Lightcycle Power Run, asemi-enclosed,launched roller coaster based on the original film and its sequel.Walt Disney World opened a nearly identical version in 2023, calledTRON Lightcycle / Run. Both are in theTomorrowland-themed areas at each park.

Sequels

[edit]

Tron: Legacy

[edit]
Main article:Tron: Legacy

On January 12, 2005, Disney announced it had hired screenwriters Brian Klugman and Lee Sternthal to write a sequel toTron.[83] In 2008, directorJoseph Kosinski negotiated to develop and directTRON, described as "the next chapter" of the 1982 film and based on a preliminary teaser trailer shown at that year'sSan Diego Comic-Con, with Lisberger co-producing.[84] Filming began inVancouver, British Columbia in April 2009.[85] During the 2009 Comic-Con, the title of the sequel was revealed to be changed toTron: Legacy.[86][87] The second trailer (also with theTron: Legacy logo) was released in 3D withAlice In Wonderland. A third trailer premiered at Comic-Con 2010 on July 22. At Disney's D23 Expo on September 10–13, 2009, they also debuted teaser trailers forTron: Legacy as well as having a light cycle and other props from the film there. The film was released on December 17, 2010, withDaft Punk composing the score.[88]

Tron: Uprising (TV series)

[edit]
Main article:Tron: Uprising

Tron: Uprising is a 2012 animated series set between the events of the first two films. In the series, young program Beck becomes the leader of a revolution inside the computer world of the Grid, tasked with the mission of freeing his home and friends from the reign of Clu and his henchman, General Tesler. To prepare for the challenge, Beck is mentored by Tron – the greatest warrior The Grid has ever known – as he grows beyond his youthful nature into a courageous and powerful leader. Destined to become the system's new protector, Beck adopts Tron's persona to battle the forces of evil.

Tron: Ares

[edit]
Main article:Tron: Ares

In October 2010, a third film was announced to be in development, with Kosinski returning as director with a script co-written by Adam Horowitz and Edward Kitsis.[89][90] The concept and ideas for a third film continued behind the scenes, from August 2016 to March 2017, whenJared Leto was announced to have signed on to co-star as a new character named Ares.[91][92][93] In March 2022, Leto confirmed that the film was still in development.[94] By January 2023,Garth Davis had exited as director, withJoachim Rønning entering negotiations to replace him; while production was planned to begin inVancouver by August 2023.[95] Initially scheduled to begin on August 14, 2023, principal photography was delayed due to the2023 Hollywood labor disputes.[96] In June 2023,Evan Peters was set to join the cast.[97] Following the conclusion of the strikes in early November 2023, filming was reportedly set to begin early 2024.[98] In late November 2023 however, it was announced that production on the project would officially begin following the holiday season of the same year.[99] The film was released on October 10, 2025.[100]

Further reading

[edit]

See also

[edit]

References

[edit]
  1. ^ab"Disney Sets 'Tron' B.O. Record Straight".Daily Variety. February 24, 1984. p. 31.
  2. ^Gandhi Wins Costume Design: 1983 Oscars
  3. ^E.T. The Extra-Terrestrial Wins Best Sound: 1983 Oscars
  4. ^Jackson, Matthew (March 1, 2013)."Little-known sci-fi fact: Why Tron's FX got snubbed for an Oscar".SYFY WIRE. Archived fromthe original on January 23, 2019. RetrievedJanuary 22, 2019.
  5. ^Rose, Steve (July 5, 2022)."'Frankly it blew my mind': how Tron changed cinema – and predicted the future of tech".The Guardian. Archived fromthe original on January 7, 2024.
  6. ^Schneider, Michael (November 4, 2010)."Disney XD orders 'Tron: Legacy' toon".Variety.Archived from the original on June 30, 2012. RetrievedNovember 9, 2010.
  7. ^Tjarks, Jonathan (August 5, 2020)."'Tron: Legacy' Has a Cult Following for a Reason".The Ringer.Archived from the original on August 5, 2020. RetrievedAugust 6, 2020.
  8. ^"Watch: How 'Tron: Legacy' Built its Legacy with Visual Feats".No Film School. June 15, 2017.Archived from the original on December 1, 2020. RetrievedAugust 6, 2020.
  9. ^"Chronology".Tron and Tron Legacy. Disney. RetrievedOctober 14, 2025.
  10. ^Culhane, John (July 4, 1982)."Special Effects are Revolutionizing Film".New York Times. Archived fromthe original on September 15, 2012. RetrievedJanuary 28, 2009.
  11. ^Patterson, Richard (August 1982). "The Making ofTron".American Cinematographer.
  12. ^"The Making of Tron".Video Games Player. Vol. 1, no. 1. Carnegie Publications. September 1982. pp. 50–5.
  13. ^"Interview: Justin Springer and Steven Lisberger, co-producers of Tron: Legacy". Archived fromthe original on September 15, 2012.
  14. ^abcdefghijkPatterson, Richard (August 1982). "The Making ofTron".American Cinematographer.
  15. ^Culhane, John (July 4, 1982)."Special Effects are Revolutionizing Film".New York Times. Archived fromthe original on September 15, 2012. RetrievedJanuary 28, 2009.
  16. ^Moving Innovation: A History of Computer Animation
  17. ^Culhane, John (July 4, 1982)."Special Effects are Revolutionizing Film".New York Times. Archived fromthe original on September 15, 2012. RetrievedJanuary 28, 2009.
  18. ^Patterson, Richard (August 1982). "The Making ofTron".American Cinematographer.
  19. ^The Disney Draw – The Washington Post
  20. ^Former Disney CEO Ron Miller recalls his own "TRON" legacy
  21. ^Patterson, Richard (August 1982). "The Making ofTron".American Cinematographer.
  22. ^abGencarelli, Mike (September 27, 2011)."Bonnie MacBird talks about co-writing 1982's "TRON"".Media Mikes. RetrievedSeptember 18, 2020.
  23. ^"NTF Exclusive – Tron 30th Anniversary Screening Review!".Nuke the Fridge. October 30, 2012. Archived fromthe original on September 18, 2020. RetrievedSeptember 18, 2020.
  24. ^Gencarelli, Mike (September 27, 2011)."Bonnie MacBird talks about co-writing 1982's "TRON"".Media Mikes. RetrievedSeptember 18, 2020.
  25. ^"NTF Exclusive – Tron 30th Anniversary Screening Review!".Nuke the Fridge. October 30, 2012. Archived fromthe original on September 18, 2020. RetrievedSeptember 18, 2020.
  26. ^Gencarelli, Mike (September 27, 2011)."Bonnie MacBird talks about co-writing 1982's "TRON"".Media Mikes. RetrievedSeptember 18, 2020.
  27. ^"March 2002 Q&A; with Bonnie MacBird".Tron Sector. 2002. Archived fromthe original on January 9, 2003. RetrievedSeptember 18, 2020.
  28. ^abcdAnsen, David (July 5, 1982). "When You Wish Upon aTron".Newsweek.
  29. ^abc"In70mm.com". Archived fromthe original on September 15, 2012.
  30. ^Interview withHarrison Ellenshaw, supplemental material onTron DVD
  31. ^"The influence of Disney's Tron in filmmaking Tron and CG moviemaking". Archived fromthe original on July 7, 2012.
  32. ^"Putting Tron's Special Effects Together – Tested". Archived fromthe original on May 12, 2018. RetrievedMay 12, 2018.
  33. ^King, Susan (July 7, 2017)."'Tron' at 35: Star Jeff Bridges, Creators Detail the Uphill Battle of Making the CGI Classic".Variety. RetrievedOctober 12, 2025.
  34. ^"Original TRON | Computer Graphics World".www.cgw.com. RetrievedOctober 12, 2025.
  35. ^"Tron".prod.tcm.com. RetrievedOctober 12, 2025.
  36. ^The Magnificent Look of ... TRON; Electronic Games, 1982-10 – page 56
  37. ^The Making of Tron (DVD Feature)
  38. ^Meyer, E. Brad (August 17, 1982)."Reeling in the LA sound effects: Behind TRON's soundtrack".The Boston Phoenix. RetrievedSeptember 15, 2024.
  39. ^ElecTRONic Music by Carlos - Cinefantastique
  40. ^Sorensen, Peter (November 1982)."Tronic Imagery".BYTE. p. 48. RetrievedOctober 19, 2013.
  41. ^"The People of NIF: Rod Saunders: Each Day is an Adventure". Archived fromthe original on August 5, 2012.
  42. ^Making of Tron
  43. ^Gaudiosi, John (December 17, 2010)."'Tron: Legacy' Director, Disney Hoping to Extend Film Franchise Via Video Games".The Hollywood Reporter. RetrievedApril 20, 2021.
  44. ^New William Kallay book reveals "How Tron Changed Visual Effects and Disney Forever"
  45. ^Moog, Robert (November 1982)."The Soundtrack of TRON"(PDF).Keyboard Magazine:53–57. Archived fromthe original(PDF) on December 2, 2010. RetrievedJuly 16, 2009.
  46. ^"Tron".Box Office Mojo. Archived fromthe original on July 22, 2012. RetrievedJuly 9, 2008.
  47. ^abLisberger, Steven (February 23, 1984). "Letters to the Editor".Daily Variety. p. 10.
  48. ^Stewart, James B. (2005).DisneyWar: The Battle for the Magic Kingdom (p. 45). New York:Simon & Schuster
  49. ^abEbert, Roger (January 1, 1982)."Tron".Chicago Sun-Times. Archived fromthe original on September 15, 2012. RetrievedJuly 9, 2008.
  50. ^"Roger Ebert's Overlooked Film Festival #1 Schedule". Archived fromthe original on July 10, 2012. RetrievedDecember 18, 2009.
  51. ^Siskel, Gene (July 9, 1982). "Marvelous 'TRON' sends Disney soaring into the '80s".Chicago Tribune. Section 3, pp. 1–2.
  52. ^Tron, The Secret of NIMH, The Devil's Playground, Gregory's Girl, 1982 - Siskel and Ebert Movie Reviews
  53. ^Life with Mikey, Super Mario Bros., Guilty as Sin, What's Love Got to Do with It, 1993 - Siskel and Ebert Movie Reviews
  54. ^Deborah Wise, "Unabashed fan and critics' critic talk about Disney'sTron,"InfoWorld Vol. 4, No. 30 (August 2, 1982):70-71.
  55. ^"Tron".Variety. January 1, 1982. Archived fromthe original on September 15, 2012. RetrievedJuly 9, 2008.
  56. ^Maslin, Janet (July 9, 1982)."Tron".New York Times. Archived fromthe original on September 15, 2012. RetrievedJuly 9, 2008.
  57. ^Arnold, Gary (July 10, 1982). "Duel of Two Disneys".Washington Post. pp. C1.
  58. ^Scott, Jay (July 10, 1982). "Tron Beautiful but Heartless".The Globe and Mail.
  59. ^Greenland, Colin (April 1985). "Fantasy Media".Imagine (review) (25). TSR Hobbies (UK), Ltd.: 47.
  60. ^Tron atRotten Tomatoes
  61. ^"TRON Reviews".Metacritic.
  62. ^"Tron".CinemaScore. Archived fromthe original on December 17, 2000.
  63. ^Helfand, Glen (January 9, 2002)."Tron 20th Anniversary".San Francisco Gate.
  64. ^"The 55th Academy Awards (1983) Nominees and Winners".oscars.org.Archived from the original on September 5, 2012. RetrievedOctober 9, 2011.
  65. ^Kerman, Phillip.Macromedia Flash 8 @work: Projects and Techniques to Get the Job Done. Sams Publishing. 2006.
  66. ^Thompson, Anne (December 9, 2010)."What Will Tron: Legacy's 3D VFX Look Like in 30 Years?".Tron Legacy VFX Special Effects in Tron Legacy.Popular Mechanics. Archived fromthe original on September 15, 2012. RetrievedDecember 24, 2010.
  67. ^Lyons, Mike (November 1998)."Toon Story: John Lasseter's Animated Life".Animation World Magazine. Archived fromthe original on June 29, 2012. RetrievedOctober 13, 2010.
  68. ^IGN Staff (October 12, 2010)."Listen to Daft Punk in TRON: Legacy".IGN. Archived fromthe original on September 15, 2012. RetrievedOctober 13, 2010.Having grown up with admiration of Disney's original 1982 film Tron...
  69. ^Archived atGhostarchive and theWayback Machine:Gorillaz (June 28, 2016),Gorillaz – Feel Good Inc. (Official Video), retrievedApril 15, 2017
  70. ^Boston.com Staff (August 17, 2006)."Top 20 cult films, according to our readers".boston.com. The Boston Globe. Archived fromthe original on July 30, 2012. RetrievedDecember 27, 2010.
  71. ^"UNIT BY REGURGITATOR IS 20 TODAY".I Like Your Old Stuff. November 16, 2017. RetrievedAugust 28, 2022.
  72. ^"AFI's 10 Top 10 Nominees"(PDF). Archived from the original on July 16, 2011. RetrievedAugust 19, 2016.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  73. ^Daley, Brian (October 1, 1982).Tron. New English Library Ltd.ISBN 978-0-450-05550-8.
  74. ^Bonifer, Michael (November 1982).The Art of Tron. Simon & Schuster.ISBN 978-0-671-45575-0.
  75. ^"Tron Sector Biography of Mike Bonifer". Archived fromthe original on June 9, 2008.
  76. ^"Exploring the 'Tron' Phenomenon".The Disney Channel Magazine. The Disney Channel. April–May 1983.
  77. ^"Disney Sets Holiday Promos".Billboard. Vol. 94, no. 35. November 13, 1982. p. 38.
  78. ^"SoundViews"(PDF).Cashbox. Vol. 44, no. 23. October 30, 1982. p. 18.The vidcassette will carry a suggested retail list of $84.95
  79. ^"Tron – Archived Edition LaserDisc Box Set". LaserDisc Database. Archived fromthe original on September 15, 2012. RetrievedFebruary 13, 2012.
  80. ^Kinder, Marsha (1993).Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles.University of California Press. p. 12.ISBN 978-0-520-07776-8.
  81. ^Dickey, Josh (August 30, 2025)."'Tron' and 'Tron: Legacy' Get 4K Remasters From Disney Ahead of 'Ares' Release".The Wrap. RetrievedOctober 8, 2025.
  82. ^Archer, John (September 3, 2025)."Disney Announces 4K Blu-Ray Remasters Of 'Tron' And 'Tron: Legacy'".Forbes. RetrievedOctober 8, 2025.
  83. ^Fleming, Michael (January 12, 2005)."Mouse uploadsTron redo".Variety.Archived from the original on September 15, 2012. RetrievedJuly 9, 2008.
  84. ^Kit, Borys (September 11, 2007)."NewTron races on".The Hollywood Reporter. Archived fromthe original on June 15, 2008. RetrievedJuly 9, 2008.
  85. ^"Feature films currently filming in BC". Archived fromthe original on May 26, 2012.
  86. ^"Comic Con: Disney Panel, Tron 2 Revealed Live From Hall H!". Cinemablend.com. July 23, 2009. Archived fromthe original on September 4, 2012. RetrievedJuly 25, 2009.
  87. ^Roush, George (July 23, 2009)."Comic-Con 2009: Disney Panel TRON Legacy & Alice In Wonderland!".Latino Review. Archived fromthe original on July 25, 2009. RetrievedJuly 23, 2009.
  88. ^Anderson, Kyle."'Tron: Legacy' Soundtrack: Get Ready For The Game With Daft Punk". MTV. Archived fromthe original on September 15, 2012. RetrievedDecember 30, 2010.
  89. ^Cornet, Roth (October 29, 2010)."Steven Lisberger Talks 'Tron: 3' & the Global 'Tron' Phenomena".Screen Rant. RetrievedDecember 29, 2010.
  90. ^Sciretta, Peter (April 6, 2010)."Screenwriters Return for Tron Legacy Sequel".Slash Film. Slash Film. RetrievedDecember 29, 2010.
  91. ^Chipman, Bob (August 8, 2016)."TRON 3: Disney Producer Still Hopeful For Sequel". ScreenRant.com. RetrievedAugust 15, 2016.
  92. ^Celestino, Mike (March 1, 2017)."Disney's 'Tron 3' in "cryogenic freeze" says 'Tron: Legacy' director at fan screening".Inside the Magic. RetrievedMarch 3, 2017.
  93. ^Kit, Borys (March 3, 2017)."'Tron' Reboot: Jared Leto Circling Lead Role at Disney (Exclusive)".The Hollywood Reporter. RetrievedMarch 3, 2017.
  94. ^Hood, Cooper (March 22, 2022)."Jared Leto Offers Promising Tron 3 Movie Update".Screen Rant. Red Ventures. RetrievedMarch 23, 2022.
  95. ^Fleming, Mike Jr. (January 19, 2023)."Disney Moving On 'Tron: Ares'; Joachim Rønning In Talks To Helm Jared Leto In Sci-Fi Sequel: The Dish".
  96. ^Desean, Taylon (May 16, 2023).""Tron: Ares" Was Set to Begin Filming on July 2023 (Exclusive)".Maxblizz. RetrievedMay 16, 2023.
  97. ^Kit, Borys (June 28, 2023)."'Dahmer' Star Evan Peters Joins Jared Leto in Disney's 'Tron 3'".The Hollywood Reporter. RetrievedJune 28, 2023.
  98. ^D'Alessandro, Anthony; Kroll, Justin (November 8, 2023)."'Deadpool 3', 'Gladiator 2', 'Beetlejuice 2', 'Juror No. 2' & 'Venom 3' Among Film Productions To Restart ASAP As Hollywood Gets Back To Work Post-Strike".Deadline Hollywood.Archived from the original on November 9, 2023. RetrievedNovember 20, 2023.
  99. ^McPherson, Chris (November 20, 2023)."'Tron: Ares' Starts Filming After the Holidays [Exclusive]".Collider. RetrievedNovember 22, 2023.
  100. ^Hermanns, Grant (April 5, 2024)."Tron 3 Release Date Confirmed".ScreenRant. RetrievedApril 6, 2024.

External links

[edit]
Films
Television
Video games
Official
Unofficial
Related
Music
Comics
Attractions
Related
Films directed bySteven Lisberger
Retrieved from "https://en.wikipedia.org/w/index.php?title=Tron&oldid=1322140178"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp