| Three Weeks in Paradise | |
|---|---|
| Developers | Chris Hinsley David Perry Nicholas Jones |
| Publisher | Mikro-Gen |
| Series | Wally Week |
| Platforms | Amstrad CPC,ZX Spectrum |
| Release |
|
| Genre | Platform |
| Mode | Single-player |
Three Weeks in Paradise is avideo game released in 1986 byMikro-Gen for theZX Spectrum andAmstrad CPC platforms.[1] It is the last action-adventure platform in theWally Week series.
The Week family are lost on a tropical island inhabited by a hostile local tribe - the "Can Nibbles". Herbert and Wilma (Wally's son and wife) have been captured and Wally must rescue them and build a raft to escape.[2]
The player controls Wally and must solve puzzles and avoid obstacles such as animals and natives - especially the tribal chief, who is patrolling the area. Each puzzle solved builds a piece of escape raft. As with previous Wally games humour plays an important part in both the gameplay and puzzle solving.
The graphics were detailed and the Spectrum version had an option to switch off Wally's natural colour, which would remove thecolour clash. The ZX Spectrum +128 version included enhanced sound and additional underwater screens with objects to use, but the rest of the game - including the solution - remains the same.[3]
Three Weeks was originally intended to be aMikro-Plus product,[4] but the failure of that peripheral meant that it was released as a standard software title instead.[5]
| Publication | Score |
|---|---|
| Amstrad Action | 67%[6] |
| Amtix | 91%[7] |
| Crash | 93%[8] |
| Computer and Video Games | 35/40[9] |
| Sinclair User | |
| Your Sinclair | 9/10[11] |
| Publication | Award |
|---|---|
| Crash | Crash Smash |
| Sinclair User | SU Classic |
| Your Sinclair | Megagame |
Three Weeks in Paradise received positive reception from critics. The ZX Spectrum version was voted number 76 in theYour Sinclair Official Top 100 Games of All Time.[12]
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