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The Terminator: Rampage

From Wikipedia, the free encyclopedia
1993 video game
1993 video game
The Terminator: Rampage
Cover art bySimon Bisley
DeveloperBethesda Softworks
PublisherBethesda Softworks
ProducerChristopher Weaver
DesignerVijay Lakshman
ProgrammerCraig Walton
ArtistRick Kauzlarich
ComposerEric Heberling
SeriesTerminator
PlatformDOS
ReleaseDecember 1993[1]
GenreFirst-person shooter
ModeSingle-player

The Terminator: Rampage is afirst-person shootervideo game released forpersonal computers with theoperating systemDOS byBethesda Softworks in1993.[2] It is the third game based on theTerminator film series that was made by Bethesda, followingThe Terminator andThe Terminator 2029.

Gameplay

[edit]

The game's levels are grid-based 3D mazes, similar in design toWolfenstein 3D. Players explore each level searching for the stairs leading down to the next level, with the Skynet computer core located underground. The game containsdungeon crawl elements, as the nature of the game's mazelike levels sometimes requires players to backtrack between levels in order to access previously inaccessible areas of a level. Exploration of the game's levels is required to finish the game, as the player must collect and assemble various scattered pieces of a plasma gun, which is the only weapon capable of harming the game's final boss.

Plot

[edit]

Skynet has sent a computer core containing its core programming back to 1984, shortly before its ultimate defeat at the hands ofJohn Connor's human resistance in 2024. The computer core (known as the Meta-Node) arrives at Cyberdyne Systems' headquarters at theCheyenne Mountain Complex, and proceeds to take over the building and begin manufacturing an army ofTerminators. A lone commando is sent into the past by John Connor, arriving there in 1988. His mission is to destroy the Skynet computer core and eliminate the threat of Skynet once and for all. To do so, players must explore the 32 floors of the Cyberdyne building, fighting off various Skynet robots and cyborgs while assembling the pieces of a prototype plasma weapon called the V-TEC PPC (Phased Plasma Cannon), the only means of destroying the Meta-Node.

Development

[edit]

The Terminator: Rampage used the same engine asThe Elder Scrolls: Arena.[3] According to Bethesda, the game was influential in the development ofDoom.[4] Id Software showed a lot of interest in the production of this particular game at Bethesda's stands at various trade shows.[4]

The game's Chief Designer was Vijay Lakshman.[5]

Reception

[edit]
Reception
Review scores
PublicationScore
Aktueller Software Markt10/12[6]
PC Player49/100[7]
Pelit70/100[8]
PC Joker52%[9]

Computer Gaming World in February 1994 said that the game resembledDoom "though the gameplay doesn't compare. Action, regardless of difficulty, is intense".[10] The magazine said in March 1994 that the game was "a decent attempt for an imitative product, but you might say that the effort to catch-up and cash-in onid Software's success was doomed from the beginning".[11]

Roy Bassave ofOdessa American said in May 1994 "No special glasses needed to enjoy this very real Virtual Reality experience. The closest thing is Capstone's "Corridor 7" game with Wolfenstein 3D programming.[12]

The game sold 30,000 units in its first week.[13]

References

[edit]
  1. ^Provick, Bill (December 18, 1993)."Games made just for CD".Ottawa Citizen. p. 84. Archived fromthe original on January 8, 2024. RetrievedJanuary 8, 2024 – viaNewspapers.com.
  2. ^"(Skyrim) Todd Howard DICE 2012 Keynote".YouTube. February 9, 2012. Event occurs at 2:00.Archived from the original on 2021-12-13. RetrievedJuly 10, 2021.
  3. ^"Ted Peterson Interview Designer & Writer on Arena, Daggerfall, Morrowind & Oblivion".YouTube. October 3, 2018. Event occurs at 3:22. Archived fromthe original on April 7, 2019. RetrievedJanuary 17, 2022.
  4. ^ab"Terminator: Future Shock".PC Zone. February 1996. p. 76. RetrievedJuly 20, 2021.
  5. ^Dille, Ed (May 1994)."Terminator: Rampage".Electronic Games. p. 106. RetrievedApril 16, 2024.
  6. ^"Terminator: Rampage".Aktueller Software Markt (in German). February 1994. p. 144. RetrievedJanuary 8, 2024.
  7. ^"Terminator: Rampage".PC Player (in German). February 1994. pp. 40, 41. RetrievedApril 17, 2024.
  8. ^"Terminator: Rampage".Pelit (in Finnish). January 1994. Archived fromthe original on June 23, 2022. RetrievedJanuary 8, 2024.
  9. ^"The Terminator: Rampage".PC Joker (in German). January 1994. Archived fromthe original on September 23, 2021. RetrievedJanuary 8, 2024.
  10. ^"Taking A Peek"(PDF).Computer Gaming World. February 1994. p. 212. Archived fromthe original(PDF) on May 12, 2013. RetrievedJanuary 8, 2024.
  11. ^Pyron, Dave (March 1994)."Terminators Make For Poor Housequests"(PDF).Computer Gaming World. p. 110. Archived fromthe original(PDF) on May 12, 2013. RetrievedJanuary 8, 2024.
  12. ^Bassave, Roy (May 29, 1994)."Video Game".Odessa American. Archived fromthe original on January 8, 2024. RetrievedJanuary 8, 2024 – viaNewspapers.com.
  13. ^Snider, Rick (March 10, 1994)."Putting Future in play:Games as door to new worlds Virtual Reality is Newton in a box to founder of software firm".The Washington Times. p. C12. RetrievedJanuary 2, 2024.

External links

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