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The Lord of the Rings: The Card Game

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2011 fantasy strategy card game

The Lord of the Rings: The Card Game
Low resolution The Lord of the Rings: The Card Game box and example gameplay layout
Other namesDer Herr der Ringe: Das Kartenspiel
Pán prstenů: Karetní hra
Le Seigneur des Anneaux: Le jeu de cartes
O Senhor dos Anéis: Card Game
El Señor de los Anillos: El Juego de Cartas
Il Signore degli Anelli: Il Gioco di Carte
Władca Pierścieni: Gra Karciana
Ο Άρχοντας των Δαχτυλιδιών
魔戒:卡牌版
DesignersNate French
PublishersFantasy Flight Games(physical)
Asmodee Digital(digital)
Publication20 April 2011; 14 years ago (2011-04-20)[1]
29 August 2019; 6 years ago (2019-08-29)[2]
Years active2011 – present
GenresCo-operativeLiving Card Game (LCG) withDeck Building
LanguagesEnglish, German, French, Portuguese, Spanish, Italian, Greek, Polish, Czech, Chinese
Players1 - 4[3]
(Best with 1 to 2 players[4])
Setup time< 5 minutes
(excluding deck building)
Playing time30 - 90 minutes[3]
(typical: 60 minutes[4])
ChanceSome (card drawing,deck building)
Age range12+[4] (13+ recommended[3])
SkillsCard playing,Deck building,Logic,Strategy
Materials requiredOptional: Pen and paper for scoring
Media typePlaying cards
WebsiteThe Card Game
Adventure Card Game

The Lord of the Rings: The Card Game is a card game produced byFantasy Flight Games since 2011. As part of theLiving Card Game (LCG) genre, it is acooperative andstrategic card game set inMiddle-earth, a fantasy world featured in literary works byJ. R. R. Tolkien, includingThe Hobbit andThe Lord of the Rings.

Its digital adaptation, titledThe Lord of the Rings: Adventure Card Game, is published byAsmodee Digital since 2019 forcross-platform play onMicrosoft Windows,macOS,PlayStation 4,Xbox One andNintendo Switch, being the "first ever digital LCG".[5]

Mechanics

[edit]

Like other card games in Fantasy Flight's "Living Card Game" line, it has deck construction and regularly released expansions similar to acollectible card game, but without the randomized card distribution.[6]

The game may be played either solitaire or with a group. Therevised core set released in 2022 supports up to four players, whereas the original core set supported up to 2 players with a single core set, and up to 4 players can play with an additional core set. Unlike most card games of this type, this game is a cooperative game; the players are not opponents, but work together against an "encounter deck" which represents the forces ofSauron and produces the obstacles that the players have to conquer.

Each player has their own cards: their heroes (up to 3) which start in play, and a deck of at least 50 cards, composed of Allies, Attachments (such as weapons, armor, and other items), and Events. Although the core set comes with pre-constructed decks, deck construction is a major aspect of the game, and many players build their own decks, utilising cards from the various expansions.[7]

Community

[edit]

The Lord of the Rings Living Card Game has an active following, with multiple podcasts and blogs dedicated to discussing gameplay, strategy, deck-building, and news, as well as providing custom content. Podcasts include Card Talk[8] Cardboard of the Rings,[9] The Grey Company,[10] and The Mouth of Sauron.[11] Blogs include Tales From the Cards,[12] Hall of Beorn,[13] Master of Lore,[14] Dor Cuarthol,[15] and Vision of the Palantir.[16]Rings DB provides an online platform for generating and sharing decks and quest experiences.

Revised Core and New Distribution Model

[edit]

In September 2021,FFG announced plans to release a revised core set as well as adopting a new distribution model for expansions and player cards. The revised core sought to incorporate player concerns by (1) providing support for 4 players out of the box, (2) providing 3 copies of all player cards, and (3) adding a campaign mode that also serves to smooth out some of the difficulty challenges with the introductory scenarios, especially when playing true solo. Specifically, many expansions that were previously distributed over multiple products have been combined into one or two boxes (with a campaign mode added). In addition to the core lord of the rings trilogy series, three of the many other cycles have been repacked this way. Some of the key Player cards from omitted cycles are available in starter decks tailored to particular types of heros (i.e., dwarves, elves, gondor, rohan).

The revised core box and the distribution model has generally been well received by the LOTR LCG community (8.5 rating on BGG[17]). The revised core box resolved a range of long-time complaints with original core box: about excessive difficulty and needing to buy two core boxes to have sufficient cards or play 3 players, and the campaign mode was a welcome addition. The updated distribution model that aggregates expansions into a smaller number of boxes has also made it easier for new players to acquire them. The community is also pleased to see that the product has ongoing support. Several cycles have not been repackaged, and many in the community would like to see them repackaged and reprinted in the future, but as of 2025, FFG has not expressed any plans to do so.[18]

Expansions

[edit]

When the game was originally released, there were several types of expansion to this game. Expansions were released in cycles which usually shared a mechanical or story-driven theme. They typically consisted of a deluxe expansion (with 3 quests) supplemented by 6 Adventure Packs for a total of 9 quests per cycle. Since 2021, cycle expansions have been repacked so that each cycle is divided into two products, a Hero Expansion (with player cards) and a Campaign Expansion (with quests and campaign cards).

The Saga Expansions follow the story ofThe Hobbit andThe Lord of the Rings, with the initial time-frame for the game the 17 years betweenBilbo leavingThe Shire andFrodo following him. The latter introduced a mode of play called Campaign mode allowing for some degree of permanence between the quests telling the story. Players can earn powerful "Boon" cards, which can be used in the following quests, as well as "Burden" cards which make future quests more difficult.

A complete list of both the expansions both as they were originally released and in their repackaged form is available onHalls of Beorn with a separatepage listing all scenarios and their user-rated difficulty levels.

Name of the expansionType of expansionSKURelease year
Khazad-dûmDeluxe ExpansionMEC082011
Heirs of NumenorDeluxe ExpansionMEC172012
The Voice of IsengardDeluxe ExpansionMEC252014
The Lost RealmDeluxe ExpansionMEC382015
The Grey HavensDeluxe ExpansionMEC472015
The Sands of HaradDeluxe ExpansionMEC552016
The Wilds of RhovanionDeluxe ExpansionMEC652018
A Shadow in the EastDeluxe ExpansionMEC772019
Angmar Awakened HeroHero ExpansionMEC1072022
Angmar Awakened CampaignCampaign ExpansionMEC1082022
The Hobbit: Over Hill and Under HillSaga ExpansionMEC162012
The Hobbit: On the DoorstepSaga ExpansionMEC242013
The Black RidersSaga ExpansionMEC322013
The Road DarkensSaga ExpansionMEC342014
The Treason of SarumanSaga ExpansionMEC452015
The Land of ShadowSaga ExpansionMEC462015
The Flame of the WestSaga ExpansionMEC542016
The Mountain of FireSaga ExpansionMEC622017
The Fellowship of the RingSaga ExpansionMEC1092022
The Massing at OsgiliathStandalone ScenariosuMEC152011
The Battle of Lake-townStandalone ScenariosuMEC352012
The Stone of ErechStandalone ScenariosuMEC332013
Fog on the Barrow-downsStandalone ScenariosuMEC362014
The Old ForestStandalone ScenariosuMEC372014
The Ruins of BelegostStandalone ScenariosuMEC632015
Murder at the Prancing PonyStandalone ScenariosuMEC642015
The Siege of AnnuminasStandalone ScenariosuMEC722016
Attack on Dol GuldurStandalone ScenariosuMEC742017
The Wizard's QuestStandalone ScenariosuMEC752018
The Woodland RealmStandalone ScenariosuMEC762018
The Mines of MoriaStandalone ScenariosuMEC842020
Escape from Khazad-dûmStandalone ScenariosuMEC852020
The Hunt for the DreadnaughtStandalone ScenariosMEC862020
The Dark of MirkwoodStandalone ScenariosMEC1022022

Adventure Pack Cycles continue the story of Deluxe Expansions, or, in the case of the Shadows of Mirkwood Cycle, the Base Game. Each Deluxe expansion provides encounter cards for three scenarios, and each Adventure Pack in the associated Cycle provides encounter cards for one more scenario. Both types of expansions also introduce new player cards. An Adventure pack consists of 60 fixed cards.

Adventure Pack nameCycleExpansionSKU
The Hunt for GollumShadows of MirkwoodBase GameMEC02
Conflict at the CarrockShadows of MirkwoodBase GameMEC03
A Journey to RhosgobelShadows of MirkwoodBase GameMEC04
The Hills of Emyn MuilShadows of MirkwoodBase GameMEC05
The Dead MarshesShadows of MirkwoodBase GameMEC06
Return to MirkwoodShadows of MirkwoodBase GameMEC07
The Redhorn GateDwarrowdelfKhazad-dumMEC09
Road to RivendellDwarrowdelfKhazad-dumMEC10
The Watcher in the WaterDwarrowdelfKhazad-dumMEC11
The Long DarkDwarrowdelfKhazad-dumMEC12
Foundations of StoneDwarrowdelfKhazad-dumMEC13
Shadow and FlameDwarrowdelfKhazad-dumMEC14
The Steward's FearAgainst the ShadowHeirs of NumenorMEC18
The Druadan ForestAgainst the ShadowHeirs of NumenorMEC19
Encounter at Amon DinAgainst the ShadowHeirs of NumenorMEC20
Assault on OsgiliathAgainst the ShadowHeirs of NumenorMEC21
The Blood of GondorAgainst the ShadowHeirs of NumenorMEC22
The Morgul ValeAgainst the ShadowHeirs of NumenorMEC23
The Dunland TrapThe Ring-makerThe Voice of IsengardMEC26
The Three TrialsThe Ring-makerThe Voice of IsengardMEC27
Trouble in TharbadThe Ring-makerThe Voice of IsengardMEC28
The Nin-in-EilphThe Ring-makerThe Voice of IsengardMEC29
Celebrimbor's SecretThe Ring-makerThe Voice of IsengardMEC30
The Antlered CrownThe Ring-makerThe Voice of IsengardMEC31
The Wastes of EriadorAngmar AwakenedThe Lost RealmMEC39
Escape from Mount GramAngmar AwakenedThe Lost RealmMEC40
Across the EttenmoorsAngmar AwakenedThe Lost RealmMEC41
The Treachery of RhudaurAngmar AwakenedThe Lost RealmMEC42
The Battle of Carn DûmAngmar AwakenedThe Lost RealmMEC43
The Dread RealmAngmar AwakenedThe Lost RealmMEC44
Flight of the StormcallerDream ChaserThe Grey HavensMEC48
The Thing in the DepthsDream ChaserThe Grey HavensMEC49
Temple of the DeceivedDream ChaserThe Grey HavensMEC50
The Drowned RuinsDream ChaserThe Grey HavensMEC51
A Storm on Cobas HavenDream ChaserThe Grey HavensMEC52
The City of CorsairsDream ChaserThe Grey HavensMEC53
The MûmakilHaradrimThe Sands of HaradMEC56
Race Across HaradHaradrimThe Sands of HaradMEC57
Beneath the SandsHaradrimThe Sands of HaradMEC58
The Black SerpentHaradrimThe Sands of HaradMEC59
The Dungeons of Cirith GuratHaradrimThe Sands of HaradMEC60
The Crossings of PorosHaradrimThe Sands of HaradMEC61
The Withered HeathEred MithrinThe Wilds of RhovanionMEC66
Roam Across RhovanionEred MithrinThe Wilds of RhovanionMEC67
Fire in the NightEred MithrinThe Wilds of RhovanionMEC68
The Ghost of FramsburgEred MithrinThe Wilds of RhovanionMEC69
Mount GundabadEred MithrinThe Wilds of RhovanionMEC70
The Fate of WilderlandEred MithrinThe Wilds of RhovanionMEC71
Wrath and RuinVengeance of MordorA Shadow in the EastMEC78
The City of UlfastVengeance of MordorA Shadow in the EastMEC79
Challenge of the WainridersVengeance of MordorA Shadow in the EastMEC80
Under the Ash MountainsVengeance of MordorA Shadow in the EastMEC81
The Land of SorrowVengeance of MordorA Shadow in the EastMEC82
The Fortress of NurnVengeance of MordorA Shadow in the EastMEC83

Digital Adaptation

[edit]

In October 2017,Asmodee Digital and Fantasy Flight announced the formation of Fantasy Flight Interactive, a division of the merged companies to bring more of Fantasy Flight's physical board games to digital implementations.[19] Among the games, developed by the studio wasThe Lord of the Rings: Adventure Card Game. Fantasy Flight Interactive released it on 28 August 2018 with the titleThe Lord of the Rings Living Card Game in anearly access phase.[20] It was fully released on 29 August 2019 on PC and Mac (Steam), and by the end of the year onPlayStation 4,Xbox One, andNintendo Switch (developed byVirtuos) withcross-platform play.[21] In December 2019 (Steam) and early 2020 (other platforms) it was upgraded under the titleThe Lord of the Rings: Adventure Card Game - Definitive Edition which includes all additional content as well as a new mode.[21] However, as part of company-wide layoffs, the Fantasy Flight Interactive division was closed down in January 2020.[21][22] Following the closure of Fantasy Flight Interactive, by February 2020, Asmodee announced that it was opening up its library of board games to be made into digital versions through licensing options to any developer.[23] Since mid-2020, the game's developing was continued by Antihero Studios, who made a major update in October 2020 introducing offline play mode and new Adventure mode with free pack "The Fords of Isen" among others.[24]

The game is not a direct adaptation but heavily inspired by the original card game. It has campaign stories, adventures, and quests that are narrated and with different paths, characters who are voiced, and dynamic reactions by the artificial intelligence of Sauron (andSaruman) in three difficulty levels (standard, advanced, and expert). It is based onplayer versus environment experience (PvE) intended for asolo player and onlineco-op.[25] Decks are composed of 3 heroes and 30 common cards out of many heroes and different card types (allies, attachments, and events), with all the cards divided into four categories (purple "leadership", green "lore", blue "spirit", and red "tactics"), which the player can combine in deck building making various decks besides the pre-built decks with different styles of play. The cards have a cost value to play, with characters having an attack, health, and willpower number, with the latter used for completing objectives or raising the player's meter to activate bonus abilities. Sauron also has his own cards and "threat" meter which uses to activate bonus events and when full makes an automatic defeat of the player. Each round, the player and the enemy take turns playing a single action until all playable options are exhausted.[25][26][27]

Reception

[edit]

Both versions were released to positive reception. The 2018 Zatu Games review gave a score of 85 out of 100 to the tabletop version, praising the quality of the thematic content, artwork, game structure, challenges that are replayable by different approaches, and player interaction, making it especially attractive to those wanting to explore the world of Middle-earth.[28] However both with review by HCL, noted it's needed to keep in mind it has a demanding learning curve to successfully beat the game and the number of expansions.[29] It received several nominations at theGolden Geek Awards for the best card game, thematic board game, board game artwork/presentation, and 2-player board game category.[30] It also highly regarded as a solo game (either true solo with one deck or one person handling multiple decks) consistently ranking in thetop 10 the Board Game Geek People's Choice Top 200 Solo Games awards.

The digital version onreview aggregator websiteMetacritic has a score of 70-75 out of 100 based on few reviews published before the release of the definitive edition in December 2019.[31][32][33] Although still not as expansive in content as the tabletop version, they praised that the game is bringing a new PvE andcooperative gameplay to thedigital collectible card game industry, the art, story-telling, voice acting, and game mechanic which cards are a bit simplified in comparison to tabletop due to the format, having resemblance toHearthstone, but none the less complexity and strategy to tabletop.[34][35][36] Chris Carter writing forDestructoid found it "one of the most enjoyable games I've ever experienced, tabletop or otherwise" and concluded that the way Living Card Game (LCG) genre is created and developed through the game "could be a guiding light in an increasingly predatory industry. Withloot box legislation around the corner ... it may launch at a perfect time".[37]

See also

[edit]

References

[edit]
  1. ^"Your Tale Begins Today".Fantasy Flight Games. 20 April 2011. Retrieved26 March 2016.
  2. ^"The Lord of the Rings: Adventure Card Game - Definitive Edition".Steam. 29 August 2019. Retrieved10 January 2021.
  3. ^abc"The Lord of the Rings: The Card Game".Fantasy Flight Games. Retrieved26 March 2016.
  4. ^abc"The Lord of the Rings: The Card Game".Boardgame Geek. Retrieved1 May 2025.
  5. ^"The Lord of the Rings: Adventure Card Game".IGN. Retrieved11 January 2021.Based on the award-winning tabletop experience from Fantasy Flight Games, The Lord of the Rings Adventure Card Game is the first ever digital LCG, featuring an in-game economy built around fixed packs and a story-based, single-player campaign
  6. ^"LCG Player's Guide".Fantasy Flight Games. 14 October 2008. Retrieved27 March 2016.
  7. ^"Deck Building 101".Tales from the Cards. 12 February 2013. Retrieved27 December 2018.
  8. ^"Card Talk: A LOTR LCG Podcast and Blog".Card Talk: A LOTR LCG Podcast and Blog. Retrieved30 April 2025.
  9. ^"Cardboard of the rings".Cardboard of the rings. Retrieved27 December 2018.
  10. ^"Grey Company Podcast".Grey Company Podcast. Retrieved27 December 2018.
  11. ^"The Mouth of Sauron Podcast".The Mouth of Sauron Podcast. Retrieved27 December 2018.
  12. ^"Tales from the Cards".Tales from the Cards. Retrieved27 December 2018.
  13. ^"Hall of Beorn".Hall of Beorn. Retrieved27 December 2018.
  14. ^"Master of Lore".Master of Lore. Retrieved27 December 2018.
  15. ^"Dor Cuarthol".Dor Cuarthol. Retrieved27 December 2018.
  16. ^"Vision Of The Palantir".Vision Of The Palantir. Retrieved23 September 2019.
  17. ^"The Lord of the Rings: The Card Game – Revised Core Set".BoardGameGeek. Retrieved1 May 2025.
  18. ^Godlewski, Konrad; Sawicki, Bartosz (2 March 2021)."Optimisation of MCTS player for The Lord of the Rings: The Card Game".Bulletin of the Polish Academy of Sciences Technical Sciences:136752–136752.arXiv:2109.12001.doi:10.24425/bpasts.2021.136752.ISSN 2300-1917.
  19. ^Minotti, Mike (24 October 2017)."Asmodee partners with Fantasy Flight for new digital board game studio".Venture Beat. Retrieved24 October 2017.
  20. ^Bolding, Jonathan (21 June 2018)."The Lord of the Rings: Living Card Game will arrive in Early Access by summer's end".PC Gamer. Retrieved10 January 2021.
  21. ^abcChalk, Andy (7 January 2020)."Digital tabletop game studio Fantasy Flight Interactive is closing".PC Gamer. Retrieved10 January 2021.
  22. ^Wawro, Alex (7 January 2020)."Fantasy Flight Interactive to close after company wide layoffs".Gamasutra. Retrieved7 January 2020.
  23. ^Sullivan, Dann (27 February 2020)."Big news for digital board games as Asmodee Group open up licensing options".Pocket Gamer. Retrieved28 February 2020.
  24. ^Bolding, Jonathan (17 October 2020)."Months after studio closure, The Lord of the Rings: Adventure Card Game gets an update".PC Gamer. Retrieved10 January 2021.
  25. ^abClark, Tim (15 January 2018)."The Lord of the Rings card game will scratch your itch for more Dungeon Runs".PC Gamer. Retrieved10 January 2021.
  26. ^Bolding, Jonathan (25 June 2018)."The Lord of the Rings card game delivers something we don't have enough of on PC".PC Gamer. Retrieved10 January 2021.
  27. ^Bolding, Jonathan (29 August 2018)."Exploring Middle-earth with cards is mostly a blast in Lord of the Rings: Living Card Game".PC Gamer. Retrieved10 January 2021.
  28. ^Poulsom, David (30 October 2018)."Lord of the Rings: The Card Game Review".Zatu Games. Retrieved10 January 2021.
  29. ^Martinić, Mislav (7 January 2018)."Gameri Okruglog Stola: Lord of The Rings – The Card Game".HCL.hr (in Serbo-Croatian). Retrieved10 January 2021.
  30. ^"The Lord of the Rings: The Card Game".BoardGameGeek. Retrieved11 January 2021.
  31. ^"The Lord of the Rings: Adventure Card Game for PC Reviews".Metacritic. Retrieved10 January 2021.
  32. ^"The Lord of the Rings: Adventure Card Game for PlayStation Reviews".Metacritic. Retrieved10 January 2021.
  33. ^"The Lord of the Rings: Adventure Card Game for Nintendo Switch Reviews".Metacritic. Retrieved10 January 2021.
  34. ^Carter, Chris (7 November 2019)."The Lord of the Rings digital card game just hit consoles with cross-play, and it's worth a look for Tolkien fans".Destructoid. Retrieved10 January 2021.
  35. ^Reseigh-Lincoln, Dom (17 November 2019)."The Lord of the Rings: Adventure Card Game".Nintendo Life. Retrieved10 January 2021.
  36. ^Watanuki, Sam (11 September 2019)."The Lord of the Rings: Adventure Card Game Review: You Shall Pass".TheGamer. Retrieved10 January 2021.
  37. ^Carter, Chris (6 February 2018)."I hope the digital card game industry as a whole moves more toward the LCG model".Destructoid. Retrieved10 January 2021.

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