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TekWar

From Wikipedia, the free encyclopedia
Series of science fiction novels by William Shatner and Ron Goulart
For the first book in the series, seeTekWar (novel).
TekWar
Created byWilliam Shatner
Original workTekWar
Print publications
ComicsTekWorld
Films and television
Television seriesTekWar
Games
Video game(s)William Shatner's TekWar

TekWar is a series ofscience fictionnovels created by Canadian actorWilliam Shatner,ghost-written by American writerRon Goulart,[1] and published byPutnam beginning in October 1989. The novels gave rise to acomic book series,video game, and later TV movies and aseries, both of the latter featuring Shatner.

Premise

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The 22nd century universe is centered on "Tek"—an illegal, addictive, mind-altering digitaldrug in the form of amicrochip.[2][3] The drug creates asimulated reality (and in the films and TV series taps into "the matrix" hyperspace). In the later novels, a new version called "SuperTek" has improved efficiency, is less likely to cause brain damage in users, and features a shared reality, similar to the TV version's "matrix". Theprotagonist, Jake Cardigan, is a former police officerframed for dealing the drug four years prior to the start of the first novel. Having been sentenced to 15 years' cryo-imprisonment, his release is brought forward by Walt Bascom, the head of private investigation agency Cosmos, who has uncovered the framed charges and exonerates him. In return Bascom wishes to employ him as an expert in a series of Tek-related crimes, mostly inGreater Los Angeles, referred to as "GLA". In the first few novels Cardigan is portrayed as a recovering Tek-user with several lapses, but this aspect diminishes as the novels progress - in the first book Gomez comments that 70% of users relapse, while it is implied in later novels that to break the addiction for even a light user is impossible.

Partnered with the good-natured and charismatic Mexican Sid Gomez, the two make up agood cop/bad cop partnership with Cardigan's past continually being brought up as a foil for his new career - most honest people he meets distrust him, and most dishonest people attempt to kill him for perceived slights in the drug trade. However, the two prove an effective team and stay a core duo throughout the series, with input from a comprehensive list of informants, employees of both Cosmos, other detective agencies and Cardigan's son Dan and his girlfriend Molly - both of whom are enrolled in the GLA police academy and as such have access through their own informant to police files.

The 22nd century is populated with artificial intelligence such as integrated computer systems and "andies" which range from obvious metal robots to highly sophisticated simulacra, some of which are accurate enough to deceive an observer into thinking they are human.

Each novel covers a specific case, all are Tek-related, but most include sub-plots which involve non-Tek issues and travel out of the GLA, occasionally to other countries or as far as orbiting satellites. A shadowy government agency known as OCO - the Office of Clandestine Operations - is a frequent antagonist in the novels, albeit usually keeping to the background and supporting the particular novel's villain.

Background

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Shatner began to write notes that would become the novels on the set ofStar Trek V: The Final Frontier, with the original book an attempt to blend elements fromStar Trek andT. J. Hooker.[4][5][6]

Novels

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  1. TekWar (1989)ISBN 0-399-13495-6
  2. TekLords (1991)ISBN 0-399-13616-9
  3. TekLab (1991)ISBN 0-399-13736-X
  4. Tek Vengeance (1993)ISBN 0-399-13788-2
  5. Tek Secret (1993)ISBN 0-399-13892-7
  6. Tek Power (1994)ISBN 0-399-13997-4
  7. Tek Money (1995)ISBN 0-399-14109-X
  8. Tek Kill (1996)ISBN 0-399-14202-9
  9. Tek Net (1997)ISBN 0-399-14339-4

Comic book series

[edit]
Main article:TekWorld

In 1992,Tekwar was adapted into acomic book series.

A newTekwar comic book adaptation, entitledThe Tek War Chronicles, by Shatner and comic book writer Scott Davis with art by Erich Owen and colors by Michelle Davies, was released byBluewater Productions on June 24, 2009.[7] As of 2010,The Tek War Chronicles is available digitally exclusively through Devil's Due Digital.

Trading cards

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Trading cards with comic book artwork were published by Cardz in 1993.[8][9]

Television films and series

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Main articles:TekWar (TV series) andTekLords

TheTekWar novels became atelevision franchise with TV films in 1994, then a series.

TV movies
Title[10]Original airdateRuntime
TekWarJanuary 17, 199497 minutes
TekLordsFebruary 20, 199496 minutes
TekWar: TekLabFebruary 27, 1994105 minutes
TekWar: TekJusticeMay 14, 1994100 minutes

The first three were adaptations of the books, whileTekJustice was an original movie.[11]

TekWar TV series
Episode no.Episode titleOriginal airdate
1"Sellout"December 22, 1994
2"Unknown Soldier"December 29, 1994
3"Tek Posse"January 5, 1995
4"Promises to Keep"January 12, 1995
5"Stay of Execution"January 19, 1995
6"Alter Ego"March 2, 1995
7"Killer Instinct"March 9, 1995
8"Chill Factor"March 30, 1995
9"Deadline"April 6, 1995
10"Carlotta's Room"April 13, 1995
11"Deep Cover"June 10, 1995
12"Cyberhunt"June 17, 1995
13"Zero Tolerance"June 24, 1995
14"Forget Me Not"July 1, 1995
15"The Gate"January 20, 1996
16"Skin Deep"January 27, 1996
17"Redemption"February 2, 1996
18"Betrayal"February 19, 1996

Adult animated adaptation

[edit]

Anadult animated adaptation/reboot ofTekWar was announced in September 2021. The project will be developed and written by Matt Michnovetz and produced by Pure Imagination Studios with Shatner's Shatner Universe.[12]

Video game

[edit]
Main article:William Shatner's TekWar

Tekwar was also made into a1995 computer game byCapstone Software using theBuild engine.

References

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  1. ^Shatner, William; Fisher, David. (2008).Up Till Now: The Autobiography. Thomas Dunne. p. 246.ISBN 978-0-312-37265-1.
  2. ^"Chemicals, Drugs & Potions > Tek (TekWar)". Tv Acres. Retrieved2011-04-02.
  3. ^"Tek Headz". Net.saipan.com. Archived fromthe original on 2011-07-15. Retrieved2011-04-02.
  4. ^[1]Archived June 24, 2009, at theWayback Machine
  5. ^"www.retrovisionmag.com". www.retrovisionmag.com. Archived fromthe original on 2009-02-27. Retrieved2011-04-02.
  6. ^"Tekheadz". Net.saipan.com. Archived fromthe original on 2011-10-23. Retrieved2011-10-25.
  7. ^""Tekwar Chronicles" Hits Stores This Week". Sliceofscifi.com. 2009-06-22. Retrieved2011-04-02.
  8. ^"LEE SULLIVAN ART comics". Leesullivanart.co.uk. Retrieved2011-04-02.
  9. ^"William Shatner's Tek World Trading Cards". Shatner-store.stores.yahoo.net. Archived fromthe original on 2011-07-24. Retrieved2011-04-02.
  10. ^Benson, Jim (January 20, 1994)."'Action' packs wallop, gives markets a boost".Variety. RetrievedJune 9, 2017.
  11. ^Garcia, Frank; Phillips, Mark (March 28, 2012).Science Fiction Television Series, 1990–2004: Histories, Casts and Credits for 58 Shows. McFarland. p. 326.ISBN 9780786491834. RetrievedJune 9, 2017.
  12. ^Petski, Denise (September 28, 2021)."William Shatner's 'TekWar' In Works As Adult Animated Series With Pure Imagination Studios".Deadline Hollywood.
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