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Taisha jōseki

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(Redirected fromTaisha joseki)
Opening move sequence for a game of Go

Taisha jōseki
The taisha starts here; a White move at 'a'leads to the line with most subvariations.

Thetaisha jōseki (大斜定石) is the Japanese term for the most celebrated of alljoseki (standardized sequences) in thegame of go. It is often described in go literature as having hundreds of variations (大斜百変); this is more than a figure of speech, since many hundreds of subvariations have been documented, in high-level games, books and magazine articles.Taisha means 'large slant'.

History

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Thetaisha was first seriously played at the beginning of the nineteenth century. For several decades, although the complicated variations may have been known and privately studied, they hardly appeared in important games. (Since thetaisha formation can also occur when White has a pincer in place, on the top side of the board in the diagram, it would have been studied also in that context.) Then in the 1840s, the complex of variations that develops in one particular line began to be explored. These depend on external factors (the availableladder tactics) and can in some cases lead to difficultko fights andcapturing races. Thisjoseki then gained the reputation for intricacy that it has retained, though in the latter part of the twentieth century thenadare joseki became its rival on that score.

Current use

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Thetaisha fits less well into contemporary opening strategies than thenadare, so is not seen with such frequency. It is still played at the top level, as of 2006[update]. One leading exponent of strategies around thetaisha isIshida Yoshio.

Strategy

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In playing thetaisha, Black is stretching out the shape to the limits. In the diagram, a black play atb instead of 3 is an ordinarypressing play. One point closer to the edge, atc, and this becomes aone-point pincer, a very forceful play. One point further away, atd, it becomes atwo-point high pincer, of a very different and better balanced character. In a sense Black is trying to have the best of all worlds. If White doesn't try to break through Black's large, slanting play, Black usually gets a locally favourable result.

Therefore White's resort to trying to cut across Black is often forced, in effect, by the wish not to submit and play passively. There will then arise (at least) a running fight with groups in the centre striving for position.Taisha strategies on a whole side of the board (the top side, in the diagram) are typically premised on such a fight arising, and the preparation of a reception party further along the side.

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