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Systems design

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Organizing components structures and behaviors for any simple to complex system

The basic study ofsystem design is the understanding of component parts and their subsequent interaction with one another.[1]

Systems design has appeared in a variety of fields, including aeronautics,[2] sustainability,[3] computer/software architecture,[4] and sociology.[5]

Product Development

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If the broader topic of product development "blends the perspective of marketing, design, and manufacturing into a single approach to product development,"[6] then design is the act of taking the marketing information and creating the design of the product to be manufactured.

Thus in product development,systems design involves the process of defining and developing systems, such as interfaces anddata, for an electroniccontrol system to satisfy specifiedrequirements. Systems design could be seen as the application ofsystems theory toproduct development. There is some overlap with the disciplines ofsystems analysis,systems architecture andsystems engineering.[7][8][9]

Physical design

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The physical design relates to the actual input and output processes of the system. This is explained in terms of how data is input into a system, how it is verified/authenticated, how it is processed, and how it is displayed.In physical design, the following requirements about the system are decided.

  1. Input requirement,
  2. Output requirements,
  3. Storage requirements,
  4. Processing requirements,
  5. System control and backup or recovery.[10]

Put another way, the physical portion of system design can generally be broken down into three sub-tasks:

  1. User Interface Design
  2. Data Design
  3. Process Design

Architecture design

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Designing the overall structure of a system focuses on creating a scalable, reliable, and efficient system. For example, services like Google, Twitter, Facebook, Amazon, and Netflix exemplify large-scale distributed systems. Here are key considerations:

  1. Functional andnon-functional requirements
  2. Capacity estimation
  3. Usage ofrelational and/orNoSQL databases
  4. Vertical scaling, horizontal scaling,sharding
  5. Load balancing
  6. Primary-secondaryreplication
  7. Cache and CDN
  8. Stateless and Stateful servers
  9. Datacentergeorouting
  10. Message Queue, Publish-Subscribe Architecture
  11. Performance Metrics Monitoring and Logging
  12. Build, test, configure deploy automation
  13. Finding single point of failure
  14. API Rate Limiting
  15. Service Level Agreement

Machine Learning Systems Design

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Machine learning systems design focuses on building scalable, reliable, and efficient systems that integratemachine learning (ML) models to solve real-world problems. ML systems require careful consideration of data pipelines, model training, and deployment infrastructure. ML systems are often used in applications such asrecommendation engines,fraud detection, andnatural language processing.

Key components to consider when designing ML systems include:

  1. Problem Definition: Clearly define the problem, data requirements, and evaluation metrics. Success criteria often involve accuracy, latency, and scalability.[11]
  2. Data Pipeline: Build automated pipelines to collect, clean, transform, and validate data.[12]
  3. Model Selection and Training: Choose appropriate algorithms (e.g.,linear regression,decision trees,neural networks) and train models using frameworks likeTensorFlow orPyTorch.
  4. Deployment and Serving: Deploy trained models to production environments using scalable architectures such as containerized services (e.g.,Docker andKubernetes).[13]
  5. Monitoring and Maintenance: Continuously monitor model performance, retrain as necessary, and ensuredata drift is addressed.[14]

Designing an ML system involves balancing trade-offs between accuracy, latency, cost, and maintainability, while ensuring system scalability and reliability. The discipline overlaps withMLOps, a set of practices that unifies machine learning development and operations to ensure smooth deployment and lifecycle management of ML systems.

See also

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References

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  1. ^Papanek, Victor J. (1984) [1972].Design for the Real World: Human Ecology and Social Change (2nd ed.). Chicago: Academy Chicago. p. 276.ISBN 0897331532.OCLC 12343986.
  2. ^Defoort, Sebastien; Balesdent, M.; Klotz, Patricia; Schmollgruber, Peter; Morio, Jerome; Hermetz, J.; Blondeau, Christophe; Bérend, Nicolas; Carrier, Gérald; Bailly, Didier (2012)."Multidisciplinary Aerospace System Design: Principles, Issues and Onera Experience".AerospaceLab Journal (4).
  3. ^Blizzard, Jacqualyn; Klotz, Leidy (2012)."A framework for sustainable whole systems design".R Design Studies.33 (5):456–479.doi:10.1016/j.destud.2012.03.001.
  4. ^Lukosh, Heidi; Bekebrede, Geertje; Kurapati, Shalini; Lukosch, Stephan (2018)."A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems".Simulation & Gaming.49 (3):279–314.doi:10.1177/1046878118768858.PMC 6187265.PMID 30369775.
  5. ^Werner, Ulrich (September 1987). "Critical heuristics of social systems design".European Journal of Operational Research.31 (3): 276-283.doi:10.1016/0377-2217(87)90036-1.
  6. ^Ulrich, Karl T.;Eppinger, Steven D. (2000).Product Design and Development (Second ed.). Boston: Irwin McGraw-Hill.
  7. ^Public Domain This article incorporatespublic domain material fromFederal Standard 1037C.General Services Administration. Archived fromthe original on 2022-01-22.
  8. ^Public Domain This article incorporatespublic domain material fromDictionary of Military and Associated Terms.United States Department of Defense.
  9. ^Cardenas, IC; Kozine, I (2025)."Customizing an Approach to Analyze an Underspecified Socio-Technical System".Engineering Management Journal:1–20.doi:10.1080/10429247.2025.2502690. This article incorporates text from this source, which is available under theCC BY 4.0 license.
  10. ^Arden, Trevor (1991).Information technology applications. London: Pitman.ISBN 978-0-273-03470-4.
  11. ^Sorvisto, Dayne (2023).MLOps Lifecycle Toolkit: A Software Engineering Roadmap for Designing, Deploying, and Scaling Stochastic Systems. Apress.ISBN 978-1-4842-9641-7.
  12. ^Polyzotis, Neoklis (2017). "Data Management Challenges in Production Machine Learning".Proceedings of the 2017 ACM International Conference on Management of Data. pp. 1723–1726.doi:10.1145/3035918.3054782.ISBN 978-1-4503-4197-4.
  13. ^Huyen, Chip (2022).Designing Machine Learning Systems. O'Reilly Media.ISBN 978-1-098-10796-3.
  14. ^"Machine Learning at Scale: Challenges and Best Practices".Google Cloud Blog. 2020.

Further reading

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External links

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Look upsystems design in Wiktionary, the free dictionary.


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