Astacking window manager (also calledfloating window manager) is awindow manager that draws and allows windows to overlap, without using a compositing algorithm. All window managers that allow the overlapping of windows but are notcompositing window managers are considered stacking window managers, although it is possible that not all use exactly the same methods. Other window managers that are not considered stacking window managers are those that do not allow the overlapping of windows, which are calledtiling window managers.[1]
Stacking window managers allow windows to overlap using clipping to allow applications to write only to the visible parts of the windows they present.
The order in which windows are to be stacked is called theirz-order.
MicrosoftWindows 1.0 displayed windows using atiling window manager. InWindows 2.0, it was replaced with a stacking window manager, which allowed windows to overlap. Microsoft kept the stacking window manager up throughWindows XP, which presented severe limitations to its ability to display 3D-accelerated content inside normal windows. Although it was technically possible to produce some visual effects using third-party software.[4] FromWindows Vista onward, a newcompositing window manager is the default on compatible systems.[5]
Many windows managers under theX Window System provide stacking window functionality:
Some window managers may be able to treat the foreground window in an entirely different way, by rendering it indirectly, and sending its output to the video card to be added to the outgoingraster. While this technique may be possible to accomplish within some stacking window managers, it is technicallycompositing, with the foreground window and the screen raster being treated the same way two windows would be in acompositing window manager.
Interacting with objects outside the original area of the foreground window might also be impossible, since the window manager would not be able to determine what the user is seeing, and would pass such mouse clicks to whatever programs occupied those areas of the screen during the last stacking event.