| Space Empires: Starfury | |
|---|---|
![]() | |
| Developer | Malfador Machinations |
| Publisher | Shrapnel Games |
| Series | Space Empires |
| Platform | Windows |
| Release | |
| Genres | Turn-based strategy,4X |
| Mode | Single-player |
Space Empires: Starfury is a4Xturn-based strategycomputer game developed byMalfador Machinations and published by Shrapnel Games on September 22, 2003. The game is set in aSpace Empires universe containingplanetary systems linked by warp points, orwormholes. The game allows the player to control a single spaceship to explore the universe.
InSpace Empires: Starfury, the player controls a singlespaceship in real-time, as opposed to controlling an entire intergalactic empire in a4Xturn-based fashion as seen in previous games in theSpace Empires series.[2] Gameplay involves traveling betweenplanets, accepting missions, and customizing the spaceship's hull slots with component modules of weapons, armor,shields,engines, and other modules such aslife support,crew quarters, combatsensors, long range sensors,ECM, etc. Ship design is restricted by the ship's totaltonnage capacity. Each purchasable spaceship features different hull configurations, each with different patterns for weaponhard points and weaponfiring arcs. Various types of space vessels are featured in-game, such as small fighter craft, cargo ships, pirate ships, andspace stations. Some of these, however, cannot be controlled by the player.
The player's commander is able to level up, with each level granting attribute points of the player's choosing. There are multiple campaigns contained within a single storyline that the player can progress through, or the player can choose to roam the universe freely.[3] The game features24-bitthree-dimensional graphics, but movement is restricted to two dimensions.[4][2]
The player works undercover for the TCN (Terran Confederation Navy) to determine the cause of a recent escalation of pirate attacks in the Neutral territories.[5] The player travels to different colonies and starbases, performing various missions that advance the story. Missions range in difficulty level from simple reconnaissance to taking part in large fleet battles.[6][5]
Space Empires: Starfury is the first game developed byMalfador Machinations to usethree-dimensional graphics. The game was initially planned as the combat engine forSpace Empires V, but it was decided that it was not "deep" enough for that purpose. Instead, the game evolved into a single-ship-based game, set in theSpace Empires universe.[5]
The developers created the game with the idea in mind that players could easilymod the game to their liking.[7]
| Aggregator | Score |
|---|---|
| Metacritic | 68/100[8] |
| Publication | Score |
|---|---|
| PC Gamer | 82/100[7] |
| GameZone | 70/100[7] |
| PC GameWorld | 80/100[7] |
The game has been reviewed as a solid, action-packed game with colorful graphics. Some reviewers say that the gameplay is straightforward, while others say the game fails at creating the realism of moving a ship through space.[7]