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Soulcalibur V

From Wikipedia, the free encyclopedia
2012 video game
2012 video game
Soulcalibur V
Cover art depictingEzio Auditore da Firenze in the background, andPatroklos andNightmare in the foreground
DeveloperProject Soul
PublisherNamco Bandai Games[a]
DirectorsDaishi Odashima
Haruki Suzaki
ProducersHisaharu Tago
Yoshito Higuchi
ProgrammersMasaaki Hoshino
Tomoko Imura
ArtistsHideo Yoshie
Sei Nakatani
ComposersJunichi Nakatsuru
Hiroki Kikuta
Inon Zur
Andrew Aversa
Cris Velasco
Jesper Kyd
SeriesSoulcalibur
Platform
Release
  • NA: January 31, 2012
  • JP: February 2, 2012
GenreFighting
ModesSingle-player,multiplayer

Soulcalibur V (ソウルキャリバーV,Sōrukyaribā Faibu) is a 2012fighting game developed byProject Soul and published byNamco Bandai Games for thePlayStation 3 andXbox 360. As the sixth main installment inNamco'sSoulcalibur series,Soulcalibur V serves as a follow-up toSoulcalibur IV (2008). It retains the weapon-based combat that characterizes the series while introducing a new protagonist, Patroklos, who aims to free his sister from a curse inflicted upon her by an ancient weapon. This installment marks the conclusion of the originalSoul series timeline.

The game received positive reviews, being praised for its gameplay, atmosphere, and character creation. However, it faced criticism for the removal of fan-favorite characters, the newly introduced characters, and for its story mode. It was succeeded bySoulcalibur VI (2018).

Gameplay

[edit]
A screenshot from a fight between Algol and Mitsurugi

Like the previous games in the series,Soulcalibur V is a weapon-based fighting game. Players utilize high and low vertical and horizontal attacks to damage opposing characters and can block incoming attacks or parry enemy moves to gain a tactical advantage. The game features an updated "Critical Edge" system, allowing players to fill a meter and unleash powerful special attacks.[2]

The game offers a variety of gameplay modes. In Story Mode, players control the protagonist, Patroklos, along with various supporting characters, guiding him through a series of battles divided into 20 episodes. Unlike previous installments, not all characters are playable in Story Mode. The arcade mode allows players to choose any character and face six opponents intime trial matches. Additionally, the game includes Quick Battle mode, which enables players to unlock titles for their online profiles, as well as an extra "Legendary Souls" mode. Like its predecessors,Soulcalibur V features a variety of multiplayer modes, allowing players to compete against each other both online and offline. The character creation mode from previous games has also been retained.[2]

Plot

[edit]

The game takes place in 1607, 17 years after the events ofSoulcalibur IV, and centers around the children ofSoul series veteranSophitia.[3][4] Her son, Patroklos, serves as a soldier for Graf Dumas, the Holy Roman Empire's appointed ruler of Hungary, and is tasked with eliminating the "malfested," a curse bestowed upon anyone who comes into contact with the evil weapon Soul Edge,[5] in exchange for help in locating his sister,Pyrrha, who has been missing since he was a child. While searching a town to root out the malfested, he is attacked and defeated by half-werewolfZ.W.E.I, who reveals that Dumas is not who he seems. Confronting Dumas, Patroklos learns that Dumas is actually aligned with Soul Edge, and the "malfested" he had been killing were innocent people he needed to die to restore the blade.

Escaping Dumas' control, Patroklos tracks down Z.W.E.I., a member ofSiegfried's revived Schwarzwind. Siegfried inducts him into the group and informs him that Pyrrha is being held captive by Soul Edge devoteeTira, assigning Z.W.E.I. and Schwarzwind mystic Viola to accompany him. After a brief skirmish, Tira seemingly releases Pyrrha to her brother, who abandons Z.W.E.I. and Viola to bring her sister home. However, upon arriving in Greece, they are confronted by Dumas, who reveals himself as the vessel for Soul Edge's physical form, Nightmare. Complicating matters, Pyrrha has become a malfested, having been slowly corrupted by Tira over the seventeen years since her capture. Patroklos flees in horror after Nightmare's defeat, causing a distraught Pyrrha to wholeheartedly side with Tira.

Returning to the Schwarzwind base, Siegfried entrusts Patroklos with Soul Calibur, the only weapon capable of saving his sister and stopping Nightmare. However, it has changed forms and weakened significantly since its last battle with Soul Edge. Seeking to strengthen the blade, Patroklos tracks down Nightmare's former pawnIvy, who knows a ritual to enhance the blade, but it requires its other two counterparts, Krita-Yuga and Dvapara-Yuga, which are possessed by a young staff fighter namedXiba andLeixia, the daughter ofXinaghua. During the ritual, Patroklos has a vision of his mother, Sophitia, who tells him that the only way to save Pyrrha is to kill her. Meanwhile, Nightmare wages war on Europe to strengthen Soul Edge, with Schwarzwind fighting to stop him. Z.W.E.I. manages to kill the still weakened Nightmare but is quickly disposed of by Tira and Pyrrha, who proceed with Tira's true goal of turning Pyrrha into a new host for Soul Edge. However, as soon as Pyrrha picks up the demonic blade, Patroklos arrives and kills her with Soul Calibur.

Shocked by his actions, Patroklos' mind winds up in Astral Chaos, where an encounter withEdge Master convinces him to travel back and save Pyrrha by removing Soul Edge, thereby severing its control over her. However, "Sophitia" encases him in glass, intending to take over his body to do the job he could not. When Pyrrha comes to her senses, her desperate attempt to save Patroklos frees his mind enough to confront his "mother," who reveals herself to beElysium, the spirit of Soul Calibur. After a long battle, Patroklos breaks free from Elysium's control, and together, he and Pyrrha seal away both swords.

Characters

[edit]
Main article:List of Soulcalibur characters

The game features 28 playable characters, including 11 that are new to the series.[6] The new characters include two versions of Pyrrha and Patroklos.[2] The game also introduces the mysterious Z.W.E.I. as well as Viola, an amnesiac fortune teller (later revealed to be Raphael's grown-up adopted daughter, Amy Sorel). Several new characters utilize the fighting styles of previous characters in the series:Taki's student and successor Natsu,Xianghua's daughter Yan Leixia, and her illegitimate eldest son Xiba, who employs a fighting style reminiscent of his long-lost father, Kilik. Elysium mimicks the styles of female characters, similar to how Kilik now mimicks male characters and Edge Master mimicks all characters.[7] Finally,Ezio Auditore da Firenze, from theAssassin's Creed series, appears as a guest character.[8]

The game also features several returning characters, namely Aeon Calcos (Lizardman), Algol, Astaroth,Cervantes, Edge Master, Hilde,Ivy, Kilik, Maxi,Mitsurugi,Nightmare, Raphael,Siegfried,Tira,Voldo andYoshimitsu. In addition, Dampierre, who first appeared inSoulcalibur: Broken Destiny, is available for players who pre-ordered the game, and was later made available viaDLC.[6]

^a Newcomers
^b Guest character
^c Unlockable
^d DLC only
^e Moveset available through Character Creation

Development

[edit]
Apromotional model forIvy atIgroMir 2011

A petition forSoulcalibur V posted onFacebook caught the attention of Katsuhiro Harada, producer of Namco'sTekken series. He accepted suggestions and promised to advocate for fans in the creation of a newSoulcalibur game. The game was teased as early as 2010, when game director Daishi Odashimatweeted "SC is back!." On December 25, 2010, a newSoul series project was announced to be underway, led by a new director.[9] In late April 2011, Odashima tweeted again, stating "Hopefully I will be able to announce something mid-May."[10]Soulcalibur V was officially announced by Namco Bandai on May 11, 2011.[11]

Development of the game's story mode was outsourced toCyberConnect2, developers of theCapcom gameAsura's Wrath.[2] The story was originally planned to be four times longer, but it was reduced due to time and manpower constraints.[12]

Release

[edit]

Pre-order bonuses included the playable character Dampierre fromSoulcalibur: Broken Destiny.[13] A collector's edition ofSoulcalibur V was released alongside the standard edition in a book-like package containing the game, a CD of the game's music soundtrack,The Art of SoulCalibur V book, a making-of DVD, and exclusive White and Dark Knight character creationdownloadable content.[14]

Namco has released additional downloadable content for the game. The first "Launch Day" pack includes a set of character customization items described as "exotic," as well as music fromSoul Edge andSoulcalibur. The Valentine's Day pack, released on February 14, includes customization items described as "fearsome," along with music fromSoulcalibur II andSoulcalibur III. The February 28 pack includes more customization items and music fromSoulcalibur IV andSoulcalibur: Broken Destiny. The music tracks are also available individually.[15] Further DLC packs were announced and planned for release once a month.[12]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
MetacriticPS3: 81/100[16]
X360: 77/100[17]
Review scores
PublicationScore
1Up.comB+[18]
Computer and Video Games8.9/10[19]
Electronic Gaming Monthly6.0/10[20]
Eurogamer8/10[21]
G44/5[22]
Game Informer8.5/10[23]
GameRevolution4/5[24]
GameSpot7.5/10[5]
GamesRadar+9/10[25]
GamesTM8/10[26]
GameTrailers8.7/10[27]
IGN7.5/10[2]
Official Xbox Magazine (UK)7/10[29]
Official Xbox Magazine (US)8/10[28]
PALGN8/10[30]
TeamXbox7.5/10[31]

Critical reception ofSoulcalibur V was generally positive, with averageMetacritic scores of 77 (Xbox 360)[17] and 81 (PS3).[16] Jose Otero of1Up.com criticized the story mode but was overall positive in his review, stating that the game "reinvents the series again."[18]PSM3 stated, "Faster and more aggressive, SCV is what the series needed. Long-term fans may bemoan the changes, but this is the perfect starting point for newcomers."[citation needed] Adam Biessener ofGame Informer called it "the bestSoulcalibur ever."[23] On the other hand,IGN's Steven Lambrechts wrote thatSoulcalibur V "feels like more of the same" and expressed disappointment with the game, particularly criticizing its main story mode.[2] Jordan Mallory ofJoystiq claimed thatSoulcalibur V "is simultaneously one of the best Soul Calibur games ever made and the worst Soul Calibur game ever made."[32] Besides the story mode, many reviewers criticized the absence of the series's longstanding female characters, such as Sophitia, Talim, Cassandra, Xianghua, Taki, and Seong Mi-na.[24][33][34][35]

During the16th Annual D.I.C.E. Awards, theAcademy of Interactive Arts & Sciences nominatedSoulcalibur V for the "Fighting Game of the Year," which was ultimately awarded toPlayStation All-Stars Battle Royale.[36] It was also nominated for "Fighting Game of the Year" byIgromania, which was awarded toDead or Alive 5.[37]

Soulcalibur V reached number 4 in the UK PS3 sales charts,[38] and number 3 on the Xbox.[39] In eight months, the game sold 1.38 million units worldwide,[40] which is somewhat less than the 2.3 million copies ofSoulcalibur IV sold during its first eight months.[41]

Notes

[edit]
  1. ^Released under theNamco label.

References

[edit]
  1. ^"Soul Calibur V's English-Dubbed Character Trailer Streamed". 21 June 2023.Archived from the original on 2021-01-25. Retrieved2016-06-12.
  2. ^abcdefSteven Lambrechts,Soulcalibur V ReviewArchived 2012-09-23 at theWayback Machine, IGN, January 31, 2012
  3. ^McGarvey, Sterling (January 31, 2012)."Soulcalibur V Review". GamesRadar.Archived from the original on June 23, 2012. RetrievedMarch 19, 2012.
  4. ^Namco Bandai Games (2014).SoulCalibur: New Legends of Project Soul. Udon Entertainment.ISBN 978-1-92677-895-2.
  5. ^ab"SoulCalibur V". GameSpot.com. 2012-01-31.Archived from the original on 2023-05-10. Retrieved2013-08-23.
  6. ^ab"Soul Calibur V Review (Xbox 360)". Team Xbox. February 5, 2012. Archived fromthe original on October 25, 2012. RetrievedMarch 19, 2012.
  7. ^Basile, Sal (January 17, 2012)."SoulCalibur V New Characters". UGO. Archived fromthe original on March 11, 2012. RetrievedMarch 19, 2012.
  8. ^Gilbert, Henry (October 21, 2011)."Assassin's Creed's Ezio Joins the Soulcalibur V Roster in New Trailer and Screens". GamesRadar.Archived from the original on December 24, 2022. RetrievedMarch 19, 2012.
  9. ^"Twitter feed for Daishi Odashima". 2010-12-25.Archived from the original on 2012-05-11. Retrieved2010-12-25.
  10. ^Gantayat (April 26, 2011)."New SoulCalibur Info Possibly Coming in Mid May". Andriasang. Archived fromthe original on May 1, 2011. RetrievedMay 11, 2011.
  11. ^VG247 Staff (May 11, 2011)."Namco nukes Dubai: SoulCalibur 5 announced for 2012".Vg247.Archived from the original on September 27, 2012. RetrievedMay 11, 2011.{{cite web}}: CS1 maint: numeric names: authors list (link)
  12. ^ab"Train2Game interview: SoulCalibur V game director Daishi Odashima | The Train2Game Blog". Train2game-news.co.uk. 2012-03-27.Archived from the original on 2012-08-23. Retrieved2013-08-23.
  13. ^Hilliard, Kyle (2011-10-22)."Unlock Dampierre When You Preorder Soulcalibur V". Game Informer.Archived from the original on 2012-02-01. Retrieved2012-03-19.
  14. ^Fletcher, JC."Soulcalibur V Collector's Edition: The Pages of History".Joystiq.Archived from the original on March 9, 2012. RetrievedNovember 5, 2011.
  15. ^"Soulcalibur V DLC Announced - News". Game Informer. August 16, 2013.Archived from the original on July 4, 2012. RetrievedAugust 23, 2013.
  16. ^ab"SoulCalibur V for PlayStation 3 Reviews".Metacritic.Archived from the original on 2023-05-10. Retrieved2013-08-23.
  17. ^ab"SoulCalibur V for Xbox 360 Reviews".Metacritic.Archived from the original on 2023-05-10. Retrieved2013-08-23.
  18. ^abJose Otero,Review: Soulcalibur V Redefines Namco's Flagship Weapon-Based FighterArchived 2012-05-09 at theWayback Machine, 1UP.com, January 31, 2012
  19. ^Rich Stanton,SoulCalibur V Review: Ivy leagueArchived 2012-10-07 at theWayback Machine, CVG UK, 31 January 2012
  20. ^Andrew Fitch,EGM Review: Soul Calibur VArchived 2012-04-07 at theWayback Machine, EGMNOW, February 3, 2012
  21. ^Matt Edwards,SoulCalibur 5 ReviewArchived 2012-06-14 at theWayback Machine, Eurogamer, 31 January 2012
  22. ^G4,SoulCalibur V ReviewArchived 2012-04-01(Date mismatch) at theWayback Machine
  23. ^abAdam Biessener,Soulcalibur V,GameInformer, January 31, 2012
  24. ^abDaniel Bischoff,Does the Soul Still Burn?Archived 2012-04-19 at theWayback Machine, GameRevolution, 02/03/12
  25. ^Sterling McGarvey,Soulcalibur V review: Refinements and revamps help restore the lustre to the seriesArchived 2012-06-23 at theWayback Machine, GamesRadar, January 31, 2012
  26. ^SoulCalibur V reviewArchived 2020-08-07 at theWayback Machine,GamesTM, 31 January 2012
  27. ^"SoulCalibur V Article Review and Ratings". GameTrailers. 2012-01-31.Archived from the original on 2020-08-07. Retrieved2013-08-23.
  28. ^Nic Vargus,SoulCalibur V reviewArchived 2012-07-12 at theWayback Machine,Official Xbox Magazine, 01/31/2012
  29. ^SoulCalibur 5 Review: A slick, underwhelming return to the stage of historyArchived 2012-04-06 at theWayback Machine,Official Xbox Magazine UK
  30. ^Jeremy Jastrzab,Soul Calibur V Review: The burning soul will never extinguish!Archived 2012-10-02 at theWayback Machine,PALGN, 07 Feb, 2012
  31. ^Jesse Lord,Soul Calibur V Review (Xbox 360)Archived 2012-10-25 at theWayback Machine, TeamXbox, February 5th, 2012
  32. ^Mallory, Jordan (2012-01-31)."SoulCalibur 5 review: The old flame still burns". Joystiq.Archived from the original on 2013-07-21. Retrieved2013-08-23.
  33. ^Daniel Maniago,SoulCalibur 5 ReviewArchived 2013-03-11 at theWayback Machine, G4tv, February 2, 2012.
  34. ^Nick Dinicola,'SoulCalibur V' Is a Very Vibrant GameArchived 2012-04-10 at theWayback Machine, PopMatters, 6 February 2012.
  35. ^Evan Narcisse,SoulCalibur V: The Kotaku ReviewArchived 2013-01-28 at theWayback Machine, Kotaku, Jan 31, 2012.
  36. ^"2013 Awards Category Details Fighting Game of the Year".interactive.org.Academy of Interactive Arts & Sciences. Retrieved27 November 2023.
  37. ^"Спец > Игра года: лучшие по жанрам, часть 1". Igromania.ru. 2012-12-30. Archived fromthe original on 2016-02-07. Retrieved2015-09-18.
  38. ^"GFK Chart-Track".www.chart-track.co.uk. Archived fromthe original on 2017-02-02. Retrieved2017-01-23.
  39. ^"GFK Chart-Track".www.chart-track.co.uk. Archived fromthe original on 2017-02-02. Retrieved2017-01-28.
  40. ^"Financial Highlights for the First Quarter of the Fiscal Year Ending March 2013 (April-June 2012)"(PDF).Namco Bandai Games.Namco Bandai Holdings. August 2, 2012. p. 3.Archived(PDF) from the original on 15 February 2019. Retrieved2 September 2012.
  41. ^Phillips, Tom (2012-08-03)."Soulcalibur 5 sales are a million less than Soulcalibur 4's • News •". Eurogamer.net.Archived from the original on 2014-02-22. Retrieved2014-02-05.

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