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Slordax: The Unknown Enemy

From Wikipedia, the free encyclopedia
1991 video game

1991 video game
Slordax: The Unknown Enemy
Title screen
DeveloperSoftdisk
PublisherSoftdisk
DirectorTom Hall
ProgrammersJohn Carmack
John Romero
ArtistAdrian Carmack
PlatformMS-DOS
Release1991
GenreScrolling shooter
ModeSingle-player

Slordax: The Unknown Enemy is avertically scrolling shooter forMS-DOS, published by the software companySoftdisk in 1991. The game has 16-color graphics that scroll smoothly across the screen, which was technically impressive for a PC game at that time.[1] Slordax was developed at Softdisk in September and October 1990 by programmersJohn Carmack andJohn Romero, game designerTom Hall and artistAdrian Carmack. It was the first game that they developed as a team. Soon after they would leave Softdisk to form their own game company, calledid Software.[2][3]

Plot

[edit]

Seven centuries ago, a war was waged by the Slordax as they tried to conquer the universe. Currently the Intergalactic Defense Alliance believes that the Slordax will return and start another devastating war. The I.D.A. sends a fighter pilot in a RedDog Adaptive Strike Ship to destroy the enemy bases in the Realm of Slordax, before the Slordax can build up their forces.[4]

Gameplay

[edit]

The player moves through five stages, including an asteroid belt and the surface of a planet. Enemy ships can drop capsules that can be picked up to upgrade the weapons on the player's ship. After all five stages are completed, the game loops back to the first stage while increasing the difficulty.[4]

Development

[edit]

Slordax was developed in September and October 1990 by programmersJohn Carmack andJohn Romero, game designerTom Hall and artistAdrian Carmack. At that time they were employed at the software company Softdisk. Slordax was the first game that they developed as a team.[2]: 45–47 

Thegame engine was programmed by John Carmack, who developed the technique to smoothly scroll the 16-color graphics vertically. According to gaming websiteIGN, this was technically impressive for a PC game at that time.[1]The remainder of the game, including the level editor, was programmed by John Romero. The level editor was called TED, or Tile EDitor. It was first used for creating levels for Slordax, but was designed to support future games as well. According to Romero, TED ended up being used for 33 published games.[3]: 110 

The name Slordax was suggested by Tom Hall, who also wrote the story and designed half of the levels. The other half were designed by Romero. Adrian Carmack created all the art for the game, with the exception of the title screen.[3]: 88–90  The team completed Slordax on October 31, 1990.[3]: 101 

While Slordax was in development, John Carmack further improved the smooth scrolling technique with the ability to scroll in horizontal direction. Without informing Softdisk, the four team members used this technology to secretly develop their own game:Commander Keen in Invasion of the Vorticons. Soon after, on February 1, 1991, they founded their own game company, calledid Software.[2]: 48–74 [3]: 91–107 

Release

[edit]

Slordax was initially published in 1991 by Softdisk as part of theirGamer's Edge bi-monthly subscription service.[3]: 90 Later Softdisk marketed Slordax as part ofThe Lost Game Collection of ID Software along with several other games created by id Software on contract for Softdisk.[5]The game companyZiggurat Interactive published Slordax onSteam andGOG.com in 2021.[6]

References

[edit]
  1. ^abFahs, Travis (September 23, 2008)."The Early Years of id Software".IGN. RetrievedJune 18, 2024.
  2. ^abcKushner, David (2004).Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture.Random House.ISBN 978-0-8129-7215-3.
  3. ^abcdefRomero, John (2023).Doom Guy: Life in first person.Abrams Books.ISBN 978-1-4197-5811-9.
  4. ^ab"Slordax: the unknown enemy". Ziggurat Interactive. 2021. RetrievedJune 20, 2024.
  5. ^"Gamer's Edge Electronic Catalog - Volume 1".Softdisk. 1992. RetrievedDecember 12, 2017.
  6. ^"Retro first Friday brings forgotten Softdisk classics to PC!". Ziggurat Interactive. May 7, 2021. RetrievedJune 20, 2024.

External links

[edit]
Publications
Gamer's Edge
Catacomb
Dangerous Dave
Other
Companies
People
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