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Shigeki Morimoto | |
|---|---|
| 森本 茂樹 | |
| Born | (1967-10-01)October 1, 1967 (age 58) |
| Occupation(s) | Video game designer, director, programmer |
| Years active | 1993–present |
| Employer | Game Freak |
| Notable work | Pokémon |
Shigeki Morimoto (Japanese:森本 茂樹,Hepburn:Morimoto Shigeki, born October 1, 1967) is a game designer and programmer currently working atGame Freak. He has been involved in nearly every main seriesPokémon game, sincePokémon Red andBlue Versions where he was a programmer, and the creator of the battle system and the Pokémon "Mew". Since then, he has served as the director of more recent games in the series.[1]
| Year | Game | Position |
|---|---|---|
| 1993 | Mario & Wario | Map design |
| 1996 | Pokémon Red andGreen | Programmer, monster design |
| Pokémon Blue | ||
| 1997 | Bushi Seiryūden: Futari no Yūsha | Map design, balancing |
| 1998 | Pocket Monsters Stadium | Character design |
| Pokémon Yellow | Programmer | |
| 1999 | Pokémon Gold andSilver | Programmer, game design, monster design |
| 2000 | Pokémon Crystal | |
| Pokémon Stadium 2 | Character design, advisor | |
| 2002 | Pokémon Ruby & Sapphire | Battle director, game design, pokemon design, parameter design |
| 2003 | Pokémon Colosseum | Advisor |
| 2004 | Pokémon FireRed andLeafGreen | Battle director, game design, pokemon design |
| Pokémon Emerald | Director, game design, pokemon design, parameter design | |
| 2005 | Pokémon XD: Gale of Darkness | Advisor |
| 2006 | Pokémon Diamond andPearl | Battle director, parameter design |
| Pokémon Battle Revolution | Advisor | |
| 2008 | Pokémon Platinum | Game design, parameter design |
| 2009 | Pokémon HeartGold andSoulSilver | Director, parameter design |
| 2010 | Pokémon Black andWhite | Lead battle design, parameter design |
| 2013 | Pokémon X andY | Lead battle design |
| 2016 | Pokémon Sun andMoon | |
| 2017 | Pokémon Ultra Sun andUltra Moon | Battle design |
| 2019 | Little Town Hero | Supervisor |
| Pokémon Sword andShield | Lead battle design | |
| 2022 | Pokémon Scarlet andViolet | Battle logic planning |