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Rocksteady Studios

From Wikipedia, the free encyclopedia
British video game developer

Rocksteady Studios Limited
Company typeSubsidiary
IndustryVideo games
Founded13 December 2004; 20 years ago (2004-12-13)
Founders
  • Jamie Walker
  • Sefton Hill
Headquarters,
England
Products
Number of employees
214 (2024)
ParentWarner Bros. Games (2010–present)
Websiterocksteadyltd.com

Rocksteady Studios Limited is a Britishvideo game developer based in London. Founded on 13 December 2004, the studio is best known for its work in theBatman: Arkham series. The company is a subsidiary ofWarner Bros. Games.

History

[edit]

Rocksteady Studios was founded by Jamie Walker and Sefton Hill, the formercreative director and head of production atArgonaut Games. The publisherSCi Entertainment worked with Argonaut Games on the gameRoll Call until the developer shut down in late 2004.[1] Walker and Hill founded Rocksteady on 13 December 2004.[2] In January 2005, SCi announced that it had assignedRoll Call to the nascent studio, which by that time employeed 20 people, mostly former Argonaut Games staff, at itsNorth London offices. The publisher acquired 25.1% of Rocksteady's shares and loaned the studio£250,000.[1][3]Roll Call was soon renamedZero Tolerance: City Under Fire and thenUrban Chaos: Riot Response.[4][5] It was released in 2006 for thePlayStation 2 andXbox.[6]

After SCi (since renamed Eidos) obtained the rights to make aBatman game in spring 2007, they approached Rocksteady who presented their take on theBatman licence, and by May 2007, they had begun developing the concept ofBatman: Arkham Asylum, with full production beginning in September 2007.[7][8] The game's commercial and critical success led publisherWarner Bros. Interactive Entertainment (WBIE) to acquire an undisclosed majority stake in Rocksteady in February 2010. TheWarner Bros. group of companies also includedDC Comics, theBatman licensor.[9][10] Eidos retained its 25.1% stake and representation on theboard of directors.[9][11] Rocksteady followed upArkham Asylum withBatman: Arkham City in 2011 andBatman: Arkham Knight in 2015, both of which received critical acclaim. The studio also experimented withvirtual reality in 2016, releasing the spin-off gameBatman: Arkham VR for thePlayStation VR. In the same year, Rocksteady started working on a multiplayer puzzle-solving game codenamedStones. This title was soon shelved as Warner Bros. directed the studio to make a multiplayer title based on theSuicide Squad from DC Comics.[12][13]

In August 2020, Rocksteady announced their next game titledSuicide Squad: Kill the Justice League.[14] The game had been in production at Rocksteady since 2017, who were taking over development following the cancellation of the previous iteration atWB Games Montréal in late 2016. Over the course of development of seven years, the studio struggled to get the game off the ground, having very little experience in its genre, which resulted in several postponements.[13] ASuicide Squad game had been teased at the end ofBatman: Arkham Origins (developed byWB Games Montreal), and in the years sinceBatman: Arkham Knight was released, Rocksteady had been rumoured to be working on aSuicide Squad game. TheSuicide Squad game is set five years after the events ofArkham Knight, and was released in February 2024.[15]

The Guardian reported in August 2020 that the studio had failed to address issues related to sexual harassment and inappropriate behaviour that more than half of the female employees had written to the studios executives about in a November 2018 letter. Such actions had included "slurs regarding the transgendered community", "discussing a woman in a derogatory or sexual manner with other colleagues", and sexual harassment "in the form of unwanted advances, leering at parts of a woman’s body, and inappropriate comments in the office".[16] Rocksteady said toThe Guardian, "In 2018 we received a letter from some of our female employees expressing concerns they had at that time, and we immediately took firm measures to address the matters that were raised. Over the subsequent two years we have carefully listened to and learned from our employees, working to ensure every person on the team feels supported. In 2020 we are more passionate than ever to continue to develop our inclusive culture, and we are determined to stand up for all of our staff."[16] The following day, Rocksteady posted on social media what they claimed to be an "unsolicited" letter written by some of the employees who had signed the 2018 letter, disputing the claims reported inThe Guardian.[17]

At the end of 2022, co-founders Jamie Walker and Sefton Hill left Rocksteady after more than 18 years at the company and during the development ofSuicide Squad: Kill the Justice League. They formed a new company called Hundred Star Studios in January 2024 that will consist of “only 100 industry veterans and emerging talents.”[18] Nathan Burlow and Darius Sadeghian were promoted to replace them.[19]

Since 2024, Rocksteady launched and supportedSuicide Squad: Kill the Justice League for a year and was also assisting in the development of a director's cut forHogwarts Legacy (which was later cancelled).[20] In May 2024, Warner Bros. disclosed that the former game incurred a loss of approximately$200 million.[21] In September, anonymous employees told Eurogamer that Rocksteady's QA team had experienced a layoff, reducing the team's headcount by half, as a result of the game's poor sales.[22] The studio suffered another layoff before the year's end, this time to the programming and artist teams, as well as more QA staff.[23] By the end of 2024, Rocksteady had 214 employees.[24]

Games developed

[edit]
YearTitlePlatform(s)
2006Urban Chaos: Riot ResponsePlayStation 2,Xbox
2009Batman: Arkham AsylummacOS,Microsoft Windows,Nintendo Switch,PlayStation 3,PlayStation 4,Xbox 360,Xbox One[a]
2011Batman: Arkham CitymacOS, Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4,Wii U, Xbox 360, Xbox One[a][b]
2015Batman: Arkham KnightMicrosoft Windows, Nintendo Switch, PlayStation 4, Xbox One[c]
2016Batman: Arkham VRMicrosoft Windows, PlayStation 4
2024Suicide Squad: Kill the Justice LeagueMicrosoft Windows,PlayStation 5,Xbox Series X/S

Notes

[edit]
  1. ^abPlayStation 4 and Xbox One versions released as part ofBatman: Return to Arkham; Nintendo Switch version released as part ofBatman: Arkham Trilogy.
  2. ^Wii U version released asBatman: Arkham City - Armored Edition.
  3. ^Nintendo Switch version released as part ofBatman: Arkham Trilogy.

References

[edit]
  1. ^abFahey, Rob (17 January 2005)."Roll Call back on track as SCi funds new development studio".GamesIndustry.biz.Archived from the original on 3 September 2018. Retrieved27 August 2019.
  2. ^Prell, Sam (22 November 2014)."Three years later, Calendar Man reveals Arkham City easter egg".Engadget.Archived from the original on 16 August 2016. Retrieved12 July 2016.
  3. ^Brunes, Andrew (17 January 2005)."SCi Invests In Ex-Argonaut Start-Up".IGN. Retrieved11 January 2025.
  4. ^Surette, Tim (31 October 2005)."Eidos has Zero Tolerance for consoles".GameSpot. Retrieved11 January 2025.
  5. ^Adams, David (6 February 2006)."Zero Tolerance Reborn as Urban Chaos".GamesIndustry.biz. Retrieved11 January 2025.
  6. ^Virtue, Graeme (21 June 2015)."Urban Chaos: Riot Response was Rocksteady's pre-Batman crime crackdown".Eurogamer. Retrieved11 January 2025.
  7. ^Snider, Mike (25 August 2009)."The rest of the story: 'Batman: Arkham Asylum'".USA Today.Archived from the original on 20 July 2014. Retrieved10 January 2017.
  8. ^Graft, Kris (19 October 2009)."Rocksteady's Sefton Hill UnmasksBatman: Arkham Asylum".Gamasutra. Archived fromthe original on 19 April 2019. Retrieved27 August 2019.
  9. ^abPlunkett, Luke (23 February 2010)."Warner Buys Batman: Arkham Asylum Devs".Kotaku.
  10. ^Martin, Matt (23 February 2010)."Warner acquires majority stake in Rocksteady Studios".GamesIndustry.biz.Archived from the original on 29 April 2018. Retrieved28 April 2018.
  11. ^Crossley, Rob (23 February 2010)."Eidos retains 25% stake in Rocksteady".Develop. Archived fromthe original on 26 February 2010.
  12. ^Schreier, Jason (6 June 2024)."Behind 'Suicide Squad,' the Year's Biggest Video-Game Flop".Bloomberg.
  13. ^abSchreier, Jason (12 January 2024)."New 'Suicide Squad' Video Game Faces a Tough Road".Bloomberg. Retrieved12 January 2024.
  14. ^Good, Owen S. (7 August 2020)."Suicide Squad game in the works from Batman Arkham maker Rocksteady".Polygon.
  15. ^Rocksteady Announces Suicide Squad Game - IGN, 7 August 2020, retrieved7 August 2020
  16. ^abHern, Alex (18 August 2020)."Games firm Rocksteady accused of inaction over staff harassment".The Guardian. Retrieved18 August 2020.
  17. ^Andy Chalk (19 August 2020)."Rocksteady shares employee letter defending its response to 2018 abuse allegations".PC Gamer. Retrieved21 October 2023.
  18. ^McWhertor, Michael (17 January 2024)."Rocksteady founders have a new, post-Suicide Squad studio".Polygon. Retrieved19 January 2024.
  19. ^Schreier, Jason (6 June 2024)."Behind 'Suicide Squad,' the Year's Biggest Video-Game Flop".www.bloomberg.com. Retrieved10 June 2024.
  20. ^Yin-Poole, Wesley (10 June 2024)."Suicide Squad: Kill the Justice League Will Complete Its Currently Announced Roadmap, but Warner Bros. Quiet on What Happens After".IGN. Retrieved10 June 2024.
  21. ^Schreier, Jason (6 June 2024)."Behind 'Suicide Squad,' the Year's Biggest Video-Game Flop".Bloomberg News. Retrieved11 January 2025.
  22. ^Phillips, Tom (2 September 2024)."Rocksteady hit by layoffs after Suicide Squad: Kill the Justice League underperforms".Eurogamer.net.
  23. ^Phillips, Tom (7 January 2025)."Suicide Squad: Kill the Justice League developer Rocksteady hit by end-of-year layoffs".Eurogamer.
  24. ^admin (23 September 2025)."Rocksteady Studios' profit fell by more than half at the end of 2024".Game World Observer. Retrieved24 September 2025.

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