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RoboWarrior (video game)

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1987 video game
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1987 video game
RoboWarrior
Cover art(NES)
DevelopersHudson Soft
Aicom (co-developed)
PublishersJaleco (NA, EU)
Hudson Soft (JP)
ComposersTakeaki Kunimoto
Daisuke Inoue
SeriesBomberman
PlatformsMSX,Nintendo Entertainment System
Release
  • JP: August 7, 1987
  • NA: December 1988
  • EU: September 27, 1989
GenresAction,puzzle
ModeSingle-player

RoboWarrior, known in Japan asBomber King (ボンバーキング,Bonbā Kingu),[1] is an action puzzlevideo game developed byHudson Soft, and co-developed byAicom, making it their first NES game they worked on, and published byJaleco for theNintendo Entertainment System and theMSX.

Plot

[edit]

RoboWarrior takes place on an alien planet called Altile that was created by scientists as a solution to the overpopulation problem ofEarth.[2] During a peaceful period on Altile, Robowarriors are decommissioned from Earth and the Xantho empire invades Altile and try to transform it for personal gain.[2]

The player operates a cyborg named ZED (Z-type Earth Defence).[3] In the game, ZED raids Altile to fight the Xantho empire and destroy its leader, Xur. ZED deploys bombs to clear a path through rocks, walls, and forests, while killing enemies and collecting items. Somegameplay elements resemble those ofBomberman (1983).

The original Japanese plot ofBomber King is similar, but with some distinct differences. In the year 2036 on the planet Altile, the weather and climate suddenly drastically change due to some mysterious reason. The combat android Knight is sent to the planet to try and track down whatever force is causing the changes and defeat it.

Gameplay

[edit]

RoboWarrior consists of fivelevel formats and there are 27 levels in the game. In one, the player must obtain a key before the time limit expires. In another, the key is unavailable until the player acquires a crystal or chalice. Some levels are cast in darkness, rendering obstructions invisible unless the player has a lit lamp. Other levels aremazes where the player must find and blast through weak points in walls to proceed. Periodically, the player engages aboss level. Multiple bombs are required to blow up certain unconventional areas.[4]Robowarrior also features water stages.[4]

Enemies respawn in each stage allowing the player to stock up on bombs.[4] ZED is controlled via an overhead viewpoint and the player can move him in four directions.[2]

References

[edit]
  1. ^"RoboWarrior – Hardcore Gaming 101".
  2. ^abc"Robowarrior for NES".Moby Games. Retrieved6 September 2018.
  3. ^"Video Game den | ファミコン | Famicom NES reviews".
  4. ^abc"Robowarrior (Game)".Giant Bomb. Retrieved6 September 2018.

External links

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