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Rob Hubbard | |
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![]() Hubbard in 2023 | |
Background information | |
Born | 1955 (age 69–70) Kingston upon Hull, England |
Genres | Video game music,Chiptune |
Occupation(s) | Composer, programmer |
Years active | 1985–1996, 2004–present |
Rob Hubbard (born 1955) is a Britishcomposer best known for his musical and programming work for microcomputers of the 1980s, such as theCommodore 64.
Hubbard was born in 1955[1][2] inKingston upon Hull,England.[3] Hubbard first started playing music at age seven. Whilst at school he played in bands. After leaving school, he went to music college.[4]
In the late seventies, before scoring games, he was a professional studio musician. He decided to teach himselfBASIC andmachine code for the Commodore 64.[5]
Rob explained how he acquired his first computer, the Commodore 64, and why he chose that specific computer in an interview, "The buzz that was around at the time was that musicians are gonna have to get into computers." He ended up with a Commodore 64 specifically over any other computer because the others he knew of only had 8k or 16k of memory.[6]
Hubbard subsequently wrote or converted music for a variety of publishers on over 75 games between 1985 and 1989. Some of his most popular tunes includeCommando,Monty on the Run,Sanxion,International Karate,Skate or Die!,Crazy Comets,Master of Magic,Delta,Thrust,Lightforce,Spellbound,One Man and his Droid. The gameKnucklebusters includes Hubbard's longest tune: a 17-minute opus. Hubbard has mentioned his personal favourites areSanxion,Kentilla,W.A.R.,International Karate, andCrazy Comets.[7] His least favourite wasSamantha Fox Strip Poker, which he admitted to having done purely for money; he was listed in the game credits with the aliasJohn York.[3] He has stated that he had many musical influences includingJean Michel Jarre,Larry Fast and other synth bands.[8]
Hubbard mainly composed for the Commodore 64'sSID sound chip. He worked freelance and turned down offers from companies to work in-house.[4]
After working for several different companies, he leftNewcastle in 1988 and had the choice to work for Electronic Arts or Microsoft. Hubbard chose EA due to their prominence in the gaming industry as Microsoft had (as yet) no gaming platform. His work with EAElectronic Arts in America was as a composer.[4] He was the first person devoted to sound and music at EA and did everything from low-level programming to composing.[7] One of his most famous compositions during his period at EA, is the music featured in the loading sequence of theCommodore 64 version ofSkate or Die, which features multiple sampled chords of electric guitar and organ. Playback of samples was facilitated by exploiting a feature in theSID sound-synthesizer chip: altering the volume register produces an audible click, and altering the register thousands of times per second enables a relatively crude (but surprisingly clear and sophisticated for eight-bit computers) form of sample playback.[9]He eventually became Audio Technical Director,[10] a more administrative job, deciding which technologies to use in games, and which to develop further.
After the Commodore 64 period, he wrote some soundtracks for games which appeared on theAmiga,Atari ST,IBM PC andMega Drive.
Hubbard recently[when?] contributed a few re-arrangements of his themes to Chris Abbott's C64 tributeBack in Time Live. Hubbard has performed several times with the Danish C64 cover bandPRESS PLAY ON TAPE[11] who have covered many of his early tunes using a full rock-band arrangement. Hubbard has also performed his old music on piano with the support of violinist and fellow chiptune composerMark Knight.
Hubbard left EA in 2002 and returned to England.[12] He has recently resumed playing in a band, and he has revisited his past game-music work in concert. His recent compositions have included music for mobile-phone games.
In 2005, music fromInternational Karate was performed live by a full orchestra at the thirdSymphonic Game Music Concert. The event took place inLeipzig,Germany. Hubbard arranged and orchestrated the piece.[13]
In 2014, Hubbard appeared in and composed music for the documentary feature filmFrom Bedrooms to Billions, a film that tells the story of the British video games industry.
In November 2016, Hubbard received an honorary degree fromAbertay University for his contributions to video-game music in the 1980s.[14]