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Ridge Racer

From Wikipedia, the free encyclopedia
Racing video game series
Video game series
Ridge Racer
Genre(s)Racing
Developer(s)Namco
Nintendo Software Technology
Namco Bandai Games
Cellius
Bugbear Entertainment
Publisher(s)Namco
Sony Computer Entertainment
Nintendo
Namco Bandai Games
Creator(s)Yozo Sakagami
Fumihiro Tanaka
Platform(s)Arcade,PlayStation,PlayStation 2,Nintendo 64,GameCube,i-mode,J2ME,Zeebo,Xbox,PlayStation Portable,Nintendo DS,PlayStation 3,Xbox 360,Windows,Nintendo 3DS,PlayStation Vita,iOS,Android
First releaseRidge Racer
30 October 1993
Latest releaseRidge Racer Draw & Drift
20 October 2016

Ridge Racer[a] is a series ofracingvideo games created byNamco and owned byBandai Namco Entertainment. The first game,Ridge Racer (1993), was originally released in arcades for theNamco System 22 hardware, later ported to thePlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being themobile gameRidge Racer Draw & Drift (2016) and the latest mainline game, developed in-house, wasRidge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race.Drifting is a core aspect of the series and is used to keep speed while turning corners;Ridge Racer pioneered the real-life technique in video games. The series is considered influential to the racing game genre.[1]

History

[edit]
Release timeline
1993Ridge Racer
1994Ridge Racer 2
1995Rave Racer
Ridge Racer Revolution
1996Rage Racer
Pocket Racer
1997
1998R4: Ridge Racer Type 4
1999
2000Ridge Racer 64
Ridge Racer V
2001
2002
2003R: Racing Evolution
2004Ridge Racer
Ridge Racer DS
2005Ridge Racer 6
Critical Velocity
2006Ridge Racer 7
Ridge Racer 2
2007
2008
2009Ridge Racer Accelerated
2010Ridge Racer Drift
2011Ridge Racer 3D
Ridge Racer
2012Ridge Racer Unbounded
2013Ridge Racer Slipstream
2014
2015
2016Ridge Racer Draw & Drift

Ridge Racer is a spiritual successor toSim Drive (1992), a racing simulation game met with a limited release in Japanese arcades using an actual body of aMazda Eunos Roadster. Originally meant as anF1 racing game, similar to Namco's ownPole Position andFinal Lap series, it was instead replaced with racing on mountain roads, a popular trend for Japanese car enthusiasts at the time. The PlayStation version was a launch title for the console and an astounding success for both Namco, prompting the creation of several sequels for arcades and home platforms.

EarlierRidge Racer games received critical acclaim for their graphics, gameplay, and musical score, many citing it as a contributing factor to the success of the PlayStation in its early years. Later entries were criticized for straying too far from the source material and lack of content, withRidge Racer Vita (2011) being the first game to receive generally negative reception from critics; its base content was considered extremely lacking, with the player forced to obtain the vast majority of additional content by purchasing DLC.[2] The last mainline title,Ridge Racer Unbounded (2012) received mixed-to-average reception from critics.[3]

Games list

[edit]

Main series

[edit]
  • Ridge Racer (1993) is the first entry in the series, originally released for arcades and running on theNamco System 22 arcade system. APlayStation conversion was released in 1994 and 1995 as a launch title for the console. Two other versions of the game were released for arcades:Ridge Racer Full Scale, which featured a replicaEunos Roadster that the player sat in to control the game, andRidge Racer: 3-Screen Edition, which used three different monitors to provide aperipheral vision effect, similar to Namco's earlier gameDriver's Eyes (1991). A Japanese mobile phone version was released in 2000. The game was also released forJ2ME in 2006 andZeebo in 2009.
  • Ridge Racer 2 (1994) was released for arcades, running on theNamco System 22 hardware. It serves as an update to the original game, featuring multiplayer, a rear-view mirror, and a remixed soundtrack composed byShinji Hosoe.
  • Rave Racer (1995) was released for arcades. It features two new tracks alongside the two present in the originalRidge Racer, and had linkable arcade cabinets that allowed for up to eight-person multiplayer. Home conversions for both the PlayStation andMicrosoft Windows were announced in 1996, but were later cancelled.
  • Ridge Racer Revolution (1995) was released for the PlayStation. It is a modified home release ofRidge Racer 2 with three completely new and different tracks than the arcade and original games, new music, additional vehicles, and multiplayer via thePlayStation Link Cable peripheral.[4]
  • Rage Racer (1996) was released for the PlayStation. Alongside the introduction of series mascot Reiko Nagase, it featured customizable cars and a retries rule, both of which have become prominent throughout the franchise. It also features a more gritty and darker graphical style, a departure from the series' more colorful art style.
  • R4: Ridge Racer Type 4 (1998) was released for the PlayStation, titledRidge Racer Type 4 in Europe. It marks the debut of racing teams, which became a core aspect for all games to follow, and is the first in the series to useGouraud shading for its graphics. Multiplayer modes are also present, being displayed in a split-screen orientation. In 2018, it was released as one of the built-in games on thePlayStation Classic mini console.[5]
  • Ridge Racer 64 (2000) was released for theNintendo 64 in North America and Europe; it was not developed byNamco, who instead licensed the series toNintendo and developed by its subsidiaryNintendo Software Technology. It includes tracks fromRidge Racer andRidge Racer Revolution, alongside new tracks and cars.
  • Ridge Racer V (2000) was released as a launch title for thePlayStation 2. An arcade version was released a year later, subtitledArcade Battle. The originalRidge Racer game's free-form structure is instead replaced with Grand Prix races found inRidge Racer Type 4.
  • Ridge Racer DS (2004) was released as a launch title for theNintendo DS. A remake ofRidge Racer 64, it includes touch-screen controls that allow the player to use the stylus to steer the car, alongside a multiplayer mode via local wireless multiplayer. Nintendo Software Technology again returned to develop.
  • Ridge Racer (2004) was released as a launch title for thePlayStation Portable, and was titledRidge Racers in Japan. It features tracks, cars and music found in earlierRidge Racer games, leading it to be described as a "compilation" of the series.
  • Ridge Racer 6 (2005) was released as a launch title for theXbox 360, featuring a total of 130 vehicles and 30 playable tracks, alongside 14-person online multiplayer throughXbox Live.
  • Ridge Racer 2 (2006) was released for thePlayStation Portable and was namedRidge Racers 2 in Japan keeping the unique PSP naming scheme. It is a direct sequel to the 2004Ridge Racers and retains the same concept of the first game featuring tracks, cars and music taken from earlier games in the franchise.
  • Ridge Racer 7 (2006) was released as a launch title for thePlayStation 3. It is a largely enhanced and expanded version ofRidge Racer 6.
  • Ridge Racer 3D (2011) was released as a launch title for theNintendo 3DS.[6]
  • Ridge Racer (2011) was released as a launch title for thePlayStation Vita. It was developed byCellius.
  • Ridge Racer Unbounded (2012) was released for the Xbox 360, PlayStation 3 and Microsoft Windows. The game is a large departure from the series' core gameplay, instead focusing on vehicular combat akin to theBurnout series.[7] It was developed by Finland-basedBugbear Entertainment.

Spin-offs and related games

[edit]
  • Pocket Racer (1996) is a spin-off arcade game released exclusively in Japan. Gameplay is near identical to the originalRidge Racer, but all the cars have instead been replaced with "super-deformed"Choro-Q-esc vehicles. A similar concept was included withRidge Racer Revolution, titledBuggy Mode, which served as the inspiration forPocket Racer.
  • R: Racing Evolution (2003) was released for theGameCube, PlayStation 2 andXbox, serving as a spin-off of the franchise. The European release was titledR: Racing. It includes over 33 licensed vehicles from real-world car manufacturers, including the24 Hours of Le Mans andSuper GT. The game also has a story mode. Some releases of the GameCube version includePac-Man Vs. as a free bonus.
  • Critical Velocity (2005) is a plot-based spin-off game released in Japan for the PlayStation 2. Known in development asRune Chaser, it featuresRidge Racer vehicles and settings in a more adventure-like game with a storyline.
  • Pachi-slot Ridge Racer (2008) is apachi-slot spin-off of the series, released in Japan. A digital remake was released for the PlayStation 2 in Japan later the same year.
  • Pachi-slot Ridge Racer 2 (2009) is a direct sequel toPachi-slot Ridge Racer, again released in Japan.
  • Ridge Racer Accelerated (2009) was released foriOS mobile devices.[8]
  • Ridge Racer Drift (2010) was released forJ2ME,Windows Mobile,BREW andBlackBerry mobile devices.
  • Drift Spirits (2013) is a plot-basedtouge drifting mobile game released oniOS andAndroid that continues to be updated as of 2024 though only in Japanese. Cars drive by themselves and the player is expected to tap the screen to drift; it featuresRidge Racer's fictional vehicles.
  • Ridge Racer Slipstream (2013) was released foriOS andAndroid mobile devices.[9]
  • Ridge Racer Draw & Drift (2016) was released foriOS andAndroid devices.

Common elements

[edit]
Gameplay ofRidge Racer Revolution (1995)

The basic gameplay of theRidge Racer series has remained relatively consistent throughout each installment. The objective is to race against computer-controlled opponents to finish each track in first place — the player begins the game in last place, and have a limited number of laps around the track to complete where they can overtake opponents. Some entries have a time limit that the player must race against, with each completed lap extending the timer; if the timer reaches zero, the game ends regardless of which lap the player was on. Later entries remove the timer and instead requires the player to finish the race in a minimum-assigned place to advance to the next course.

Unlike other racing games, which usually feature closed circuits,Ridge Racer instead has races laid out on streets, beaches, cities and mountains, taking place in the fictional coastal metropolis "Ridge City" — circuit tracks are included in some entries. Nearly every entry in the series features the original tracks fromRidge Racer andRidge Racer 2, sometimes modified to accompany for certain mechanics. Players candrift their car around corners to maintain speed, as most of the tracks were based on real-world locations that were not intended for race speeds.Ridge Racer Unbounded (2012) removes the drifting mechanic in favor ofvehicular combat, similar to theBurnout franchise.

The playable cars each have their own stats and mechanics, such as a faster speed or improved drifting. Many of these are also named after older Namco video games, includingDig Dug,Xevious,NebulasRay,Rolling Thunder,Bosconian andSolvalou. The PlayStation sequelR4: Ridge Racer Type 4 introduces the concept of racing teams for the series, all being named afterDig Dug,Mappy,Pac-Man,Xevious andGalaga. Similar to Namco's ownTekken series, several games feature classic Namco arcade games as short minigames that play during loading screens, a mechanic that was later trademarked by Namco — the PlayStation home port of the originalRidge Racer featuresGalaxian, whileRidge Racers featuresNew Rally-X. Completing these minigames will award the player with new tracks or cars, sometimes unlocking a full emulated version of the minigame to play.[10]

Automakers

[edit]

Starting withRage Racer, each game offers cars with fictional automakers and model names. Certain manufacturers specialize in a particular component of their cars' performance, such as top speed, grip, and acceleration:

  • Kamata (based onMitsubishi andNissan) – A Japanese brand specializing in basic all-rounder sports coupes and hatchbacks. They also make the Angelus supercar (based on McLaren F1 LM in Ridge Racer 5, a Maserati MC12 in Ridge Racer 6, and a futuristic 6 wheeled car in Ridge Racer 7), one of the fastest cars in the entire series.
    • Terrazi (based onHonda) – A Japanese brand specializing in all-rounder cars with bizarre designs, including the Wildboar (a futuristic three-wheeled car exclusive toRidge Racer Type 4), and the Terrajin (a rocket powered car in Ridge Racer 6 and Ridge Racer 7).
  • Lizard/Danver (based onFord andGeneral Motors) – An American brand specializing in muscle and sports cars with high acceleration. InRidge Racer lore, Danver have acquired the names and assets of the Bayonet and Hijack from Lizard following their bankruptcy and liquidation, which occurs after the events ofRidge Racer Type 4.
  • Âge (Âge Solo inRidge Racer Type 4 and Ridge Racer Slipstream, based onRenault) – A French brand specializing in compacts and sports cars with excellent grip.
  • Assoluto (based onFerrari andLamborghini) – An Italian brand specializing in high-performance sports cars and supercars with high top speeds and unique designs.
  • Rivelta/Soldat (based onBugatti andFerrari) – A French-Italian brand specializing in supercars. They also make the Rumeur hatchback, a car with incredible top speed and handling, as well as the Crinale, or "13th Racing", known as the original "Devil" car that was the rival of the Kamata Angelus. By the events ofRidge Racer (2004), French automaker Soldat had bought out Italian manufacturer, Rivelta.
  • Gnade (based onAudi andBMW) – A German brand specializing in all-rounder luxury and sports coupes and sedans.
  • Himmel (based onPorsche) – A German brand specializing in rear-engined sports cars.
  • Sinseong Motors (based onHyundai) – A South Korean brand exclusive toRidge Racer 7 and Ridge Racer Slipstream that specializes in luxury sports coupes, however, their only car shown in the games is the Sinseong Motors Jujak.
  • Lucky & Wild (based onGeneral Motors) - First introduced inRidge Racer 3D, they are an American manufacturer of modern muscle cars and is a fellow rival to Danver. They are also the manufacturer of the Wisdom, formerly a trademark of the now-defunct Lizard. The name of this manufacturer is taken from theNamco arcade game of the same name.

Reiko Nagase

[edit]
Main article:Reiko Nagase

Designed by Kei Yoshimizu, Reiko Nagase is avirtual idol fictional character who is the mascot and "host" of theRidge Racer series.[11][12] Described as arace queen fromTokyo,[13] Reiko officially first appeared and was named inRage Racer (1996), in the game'sfull motion video intro directed by Kei Yoshimizu from Keica,[14][15] also appearing in-game.[16] InR4: Ridge Racer Type 4 (1998),[17] she was given more prominence, as the opening animation, which used a song byKimara Lovelace, was a short story starring her.[18]Type 4 also introduced a redesign to her 3D model by Kei Yoshimizu.[19] This is when Namco started giving more exposure to the character, heavily using her image to promote the game.[20][21] She also appears inRidge Racer 64 (2000).

In 2000, Namco decided to replace Reiko inRidge Racer V with newcomer Ai Fukami[22].[23] The character also influenced Namco to create other virtual idols: the aforementioned Hitomi Yoshino, whose most notable appearance outside Japan was inMotoGP 2 andMotoGP 3; Rena Hayami ofR: Racing Evolution;[24] and several characters under the name Kei Nagase[25] in theAce Combat series, who bear a resemblance to Reiko Nagase. One of them, a selectable wingman inAce Combat 2 (1997), was officially identified as Reiko's younger sister born.[26] Reiko also made appearances in other games – most of them featuring her in the white-and-red outfit from theR4: Ridge Racer Type 4 promotional artwork – includingAnna Kournikova's Smash Court Tennis,Pac-Man Fever,[27] and as a bot in 2024'sAstro Bot.[28] In March 1999, she was featured in the PlayStation 2 pre-launch real-time technology demo program as the "Ridge Racer Girl".[29][30] The character has also been featured in other products licensed by Namco,[31] including the first and sixth wave of Namco Galsgashapon and other figurines and garage kits by various manufacturers.[32]

Reception

[edit]
Aggregate review scores
GameGameRankingsMetacritic
Ridge Racer81%[33]-
Ridge Racer Revolution79%[34]-
R4: Ridge Racer Type 488%[36]88[35]
Ridge Racer 6485%[38]82[37]
Ridge Racer V80%[40]78[39]
Ridge Racer DS64%[42]63[41]
Ridge Racer89%[44]88[43]
Ridge Racer 670%[46]74[45]
Ridge Racers 270%[47]-
Ridge Racer 779%[49]78[48]
Ridge Racer Accelerated52%[51]50[50]
Ridge Racer 3D75%[53]75[52]
Ridge Racer Unbounded69%[55]71[54]

The originalRidge Racer was very well received by critics for its3D graphics, audio, and the drifting mechanics. It also received an admirable port to the PlayStation, where it became one of the best selling titles in the console's early lifetime. It is also considered as playing a part in giving Sony's system an edge over rivalSega'sSaturn during 1994–1995.

Its sequels during the 1990s were also highly successful, in particularRidge Racer Type 4, often considered the series' best. Its sequelRidge Racer V received more mediocre reviews, but the subsequent PSP title achieved very high praise. The series' 'idol' mascot Reiko Nagase, who has appeared in most games since 1996'sRage Racer, has often been rated among the most recognizable female characters in video games.

In 1999,Next Generation listed theRidge Racer series as number 11 on their "Top 50 Games of All Time", commenting that "there are certainly better car simulations, but when it comes to fun,Ridge Racer, the game that helped make PlayStation cool, is the one we come back to".[57]

The 2011 Vita title was negatively received for various reasons, whilst the latest console game,Ridge Racer Unbounded, was marked with a departure from the drifting style and mechanics of what the series is known for, experimenting with a more destructive style similar to theBurnout series, althoughRidge Racer 3D, a launch title for the 3DS, was better received compared toVita andUnbounded. The game was never as popular as its previous main titles and never had a Japanese release either.

Notes

[edit]
  1. ^Japanese:リッジレーサー,Hepburn:Rijji Rēsā

References

[edit]
  1. ^Shea, Cam (23 June 2015)."The Original Ridge Racer: A PlayStation Launch Classic - IGN".Uk.ign.com. Retrieved16 March 2016.
  2. ^MacDonald, Keza (9 March 2012)."Ridge Racer Vita Review".IGN. Retrieved7 July 2023.
  3. ^"Ridge Racer Unbounded".Metacritic. Retrieved7 July 2023.
  4. ^"Special Extended Play The sequel to the stunning original! Ridge Racer Revolution".Maximum: The Video Game Magazine. No. 5.Emap International Limited. April 1996.ISSN 1360-3167.
  5. ^"Announcing PlayStation Classic's Full Lineup of 20 Games".PlayStation.Blog. 29 October 2018.
  6. ^Bawell, Tom (10 January 2011)."Nintendo 3DS Japanese Launch Line-up".Eurogamer. Archived fromthe original on 16 August 2019. Retrieved7 September 2019.
  7. ^Andrew Laughlin (1 April 2012)."'Ridge Racer: Unbounded' review (Xbox 360)".Digital Spy. Retrieved10 April 2017.
  8. ^Buchanan, Levi (16 December 2009)."Ridge Racer Accelerated Review".IGN. Retrieved8 April 2017.
  9. ^Fahey, Mike (3 December 2013)."Ridge Racer Stops Trying To Launch Consoles".Kotaku.Gawker Media. Retrieved3 December 2013.
  10. ^Rijji Rēsā Reboryūshon (Pureisutēshon hisshouhou supesharu)リッジレーサーレボリューション (プレイステーション必勝法スペシャル) [Ridge Racer Revolution (PlayStation winning strategy special)] (in Japanese). Tokyo: Keibunsha. 1996. p. 94.ISBN 978-4-7669-2427-5.
  11. ^"See Yourself in Ridge Racer on the 3DS". Nintendo Life. 5 January 2011. Retrieved22 July 2015.
  12. ^"Review: Ridge Racer Slipstream". Destructoid.com. 30 December 2013. Retrieved22 July 2015.
  13. ^"ナムコ、PSP用「リッジレーサーズ」 ニトロシステムやワールドツアーズモードなどを紹介". Game.watch.impress.co.jp. Retrieved7 October 2015.
  14. ^"keica,inc". 6 October 2007. Archived fromthe original on 6 October 2007. Retrieved22 July 2015.
  15. ^"Club Skill | Ridge Racer Retro Special". Archived fromthe original on 17 October 2007. Retrieved22 July 2015.
  16. ^"Computer and Video Games – Issue 183 (1997-02)(EMAP Images)(GB)". February 1997. Retrieved25 August 2015.
  17. ^"Ridge Racer 4 coming to PSN as downloadable PSOne Classic". GamesRadar. 16 February 2011. Retrieved22 July 2015.
  18. ^"R4開発日記/R4 OPENING MOVIE CONTINUITY". 6 March 2004. Archived fromthe original on 6 March 2004. Retrieved22 July 2015.
  19. ^"LO Magazine Issue #8–10 | LO Mag". 1 May 2008. Archived fromthe original on 1 May 2008. Retrieved22 July 2015.
  20. ^家庭用ゲーム."WonderPage 1999 R4 Calendar|バンダイナムコゲームス公式サイト". Bandainamcogames.co.jp. Retrieved22 July 2015.
  21. ^家庭用ゲーム."Reiko Nagase 2000 Calendar|バンダイナムコゲームス公式サイト". Bandainamcogames.co.jp. Retrieved22 July 2015.
  22. ^深水 藍
  23. ^"Ridge Racer V – #33 Top PS2 Games – IGN". Uk.ign.com. 26 October 2000. Retrieved22 July 2015.
  24. ^"R: Revolution - Namco says "Hey. GT4. Eat me!"".GMR Magazine. No. 6. 2003. p. 19.
  25. ^ケイ・永瀬
  26. ^"Computer and Video Games – Issue 189 (1997-08) (EMAP Images) (GB)". August 1997. Retrieved25 August 2015.
  27. ^"■ R4-RIDGE RACER TYPE4". 9 February 2005. Archived fromthe original on 9 February 2005. Retrieved22 July 2015.
  28. ^Henley, Stacey (6 September 2024)."Astro Bot - Every Hidden Level In Camo Cosmos".TheGamer. Retrieved20 September 2024.
  29. ^Nelson, Randy (2 March 1999)."PS2: Demos to Die For – IGN". Uk.ign.com. Retrieved22 July 2015.
  30. ^Scammell, David (20 February 2013)."A look back at some of PlayStation's historical reveal events". VideoGamer.com. Archived fromthe original on 14 July 2014. Retrieved22 July 2015.
  31. ^"Namco.Ch". 15 December 2006. Archived fromthe original on 15 December 2006. Retrieved22 July 2015.
  32. ^"Nagase Reiko ‹ Characters ‹ Encyclopedia – MyFigureCollection.net (Tsuki-board.net)". MyFigureCollection.net. 20 February 2011. Retrieved7 October 2015.
  33. ^"Ridge Racer for PlayStation".GameRankings. Archived fromthe original on 21 May 2019. Retrieved8 September 2019.
  34. ^"Ridge Racer Revolution for PlayStation".GameRankings. Archived fromthe original on 26 May 2019. Retrieved8 September 2019.
  35. ^"R4: Ridge Racer Type 4 for PlayStation Reviews".Metacritic.Archived from the original on 25 December 2018. Retrieved8 September 2019.
  36. ^"R4: Ridge Racer Type 4".GameRankings. Archived fromthe original on 29 April 2019. Retrieved8 September 2019.
  37. ^https://www.metacritic.com/game/ridge-racer-64/
  38. ^"Ridge Racer 64 for Nintendo 64".GameRankings. Archived fromthe original on 4 May 2019. Retrieved8 September 2019.
  39. ^"Ridge Racer V for PlayStation 2 Review".Metacritic.Archived from the original on 1 May 2019. Retrieved8 September 2019.
  40. ^"Ridge Racer V for PlayStation 2".GameRankings. Archived fromthe original on 27 May 2019. Retrieved8 September 2019.
  41. ^https://www.metacritic.com/game/ridge-racer-ds/
  42. ^"Ridge Racer DS for Nintendo DS".GameRankings. Archived fromthe original on 14 May 2019. Retrieved8 September 2019.
  43. ^https://www.metacritic.com/game/ridge-racer/
  44. ^"Ridge Racer for PSP".GameRankings. Archived fromthe original on 29 April 2019. Retrieved8 September 2019.
  45. ^https://www.metacritic.com/game/ridge-racer-6/
  46. ^"Ridge Racer 2 for PSP".GameRankings. Archived fromthe original on 30 April 2019. Retrieved8 September 2019.
  47. ^"Ridge Racer 2 for PSP".GameRankings. Archived fromthe original on 30 April 2019. Retrieved8 September 2019.
  48. ^"Ridge Racer 7 for PlayStation 3 Reviews".Metacritic.Archived from the original on 31 March 2019. Retrieved8 September 2019.
  49. ^"Ridge Racer 7 for PlayStation 3".GameRankings. Archived fromthe original on 21 May 2019. Retrieved8 September 2019.
  50. ^https://www.metacritic.com/game/ridge-racer-accelerated/
  51. ^"Ridge Racer Accelerated for iOS (iPhone/iPad)".GameRankings. Archived fromthe original on 31 May 2019. Retrieved8 September 2019.
  52. ^https://www.metacritic.com/game/ridge-racer-3d/
  53. ^"Ridge Racer 3D for 3DS".GameRankings. Archived fromthe original on 29 April 2019. Retrieved8 September 2019.
  54. ^https://www.metacritic.com/game/ridge-racer-unbounded/
  55. ^"Ridge Racer Unbounded for PC".GameRankings. Archived fromthe original on 11 May 2019. Retrieved8 September 2019.
  56. ^https://www.metacritic.com/game/ridge-racer-slipstream/
  57. ^"Top 50 Games of All Time".Next Generation. No. 50.Imagine Media. February 1999. p. 80.

External links

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