Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Rhythm Heaven (series)

From Wikipedia, the free encyclopedia
Video game series by Nintendo
This article is about the video game series. For the first game in the series, seeRhythm Tengoku. For the second game and first international release, seeRhythm Heaven.

Video game series
Rhythm Heaven
North American logo
GenreRhythm
DevelopersNintendo SPD (2006-2015)
Nintendo EPD (2026-)
TNX Music Recordings
PublisherNintendo
CreatorKazuyoshi Osawa
ProducerTsunku
ComposersTsunku
Masami Yone
PlatformsGame Boy Advance,Arcade,Nintendo DS,Wii,Nintendo 3DS,Wii U,Nintendo Switch
Original releaseAugust 3, 2006
First releaseRhythm Tengoku
August 3, 2006
Latest releaseRhythm Heaven Megamix
June 11, 2015

Rhythm Heaven,[a] also known asRhythm Paradise inPAL regions, is arhythm game series developed and published byNintendo. In the games, players play through a collection of rhythm mini-games, each with its own set of rules. The series is mainly released on Nintendo consoles, including theGame Boy Advance,Nintendo DS,Nintendo 3DS,Wii and theNintendo Switch. The original game,Rhythm Tengoku, was also released in arcades on theSega Naomi arcade cabinet. The music is mostly composed by Japanese singerTsunku and Nintendo composer Masami Yone.

Gameplay

[edit]

In the Rhythm Heaven series, players play through sets of rhythm mini-games known as Rhythm Games. The gameplay focuses on audio cues rather than visual cues to convey information to players. It features a number of unique stages which have their own type of rhythm and gameplay. Players follow the rhythm (in some rhythm games as a character) until the end where they are given a score based on their performance. In most of the Rhythm Heaven games, the games are grouped into sets with 4 to 6 Rhythm Games in total in each set, with 4-5 main stages and 1 "remix" at the end. Each set's last stage is usually a remix of the previous games in the set being played all at once. The games change in turn throughout the remix, which is accompanied by a new song. The later sets contain sequels to most of the Rhythm Games, and the remixes contains more Rhythm Games, not being specific to the set. The objective of each Rhythm Game is to match the rhythm to the game, which the game expects of players which varies from stage to stage. The game primarily relies on audio cues to indicate the rhythm; while it uses visual cues as well, it will sometimes subvert players' expectations with them. Each Rhythm Game usually lasts for 1 to 2 minutes, with rare deviations.[1][2]

In each stage, the player must attempt to keep with the rhythm throughout the level. Most levels allow the player to practice before attempting to clear the game, the exceptions being the remix stages and some sequel games (namely those that include previously unseen patterns).

At the end of each stage, players are rated one of the three ratings, each based on how well they did in the stages. Getting a "Try Again" rank means that the player has failed and will have to repeat the level. Getting a "OK" rank means that the player played well enough to pass. Getting a "Superb" rank means that the player has not only passed the level, they have done very well in the level. When the player gets a "Superb" rank, they earn a medal which can be used to unlock extra game modes such as Endless Games, and it also allows the player to be eligible for the randomly selected Perfect Campaigns. If a stage is too difficult, the game allows the player to skip levels when players get a "Try Again" rank three times in a row, in most stages.[1]

On some occasions, players are allowed to attempt a Perfect Campaign of a randomly selected stage that they have a "Superb" rank on. If players make any misses in the stage while making the attempt, a chance is lost, and the player must restart the stage from the beginning. Players have three chances to attempt this before it either disappears or moves on to another rhythm game. Players who succeed receive an in-game certificate as well as a gift (varying on the rhythm game).[3]

Development

[edit]
Japanese musicianTsunku has served as the series' producer and composer since its inception.

The first game,Rhythm Tengoku, began development sometime in 2002, under the working title ofRhythm IQ, when Kazuyoshi Osawa, the game programmer, had created a tech demo for theGame Boy Advance where players could play a drum kit, with each button on the console being designated to a different drum. Osawa had previously been involved in the development of theWarioWare series of games. In 2004,Tsunku brought his proposal to Nintendo of a rhythm game that did not rely on visual indicators for its rhythm.[4] Osawa was wary that people would enjoy it due to its lack of a music score as he felt that it might only appeal to a niche audience. It was decided to be released on the GBA due to Osawa's desire for a smaller screen and portability.[5] After the game's release in Japan in 2006,SEGA approached the development team to co-develop a Rhythm Tengoku game for arcades, released on theSEGA NAOMI in 2007. This was due to the popularity of the game with its development staff. Osawa brought this offer to the attention of Nintendo presidentSatoru Iwata and others who approved of the idea.[6]

During development of the nextRhythm Heaven game for theNintendo DS, Kazuyoshi Osawa wanted to take advantage of the DS touchscreen. Due to this, the game's development "wasn't easy" for the staff. Since Osawa did not like the idea of using buttons, he considered a control mechanic that involved the touchscreen. Finding the ideal method of control took a lot of effort and time. For example, the ability to touch the edge of the touchscreen was considered, but was determined to be too difficult. The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into the game.[7]

Games

[edit]
Release timeline
2006Rhythm Tengoku
2007
2008Rhythm Heaven
2009–2010
2011Rhythm Heaven Fever
2012–2014
2015Rhythm Heaven Megamix
2016–2025
2026Rhythm Heaven Groove

The Rhythm Heaven series currently has five entries:Rhythm Tengoku,Rhythm Heaven,Rhythm Heaven Fever,Rhythm Heaven Megamix, andRhythm Heaven Groove. Each game introduces new concepts and gameplay mechanics.

Rhythm Tengoku (2006)

[edit]
Main article:Rhythm Tengoku

Rhythm Tengoku is the first entry to the Rhythm Heaven series. This game was released only in Japan on August 3, 2006 on theGame Boy Advance. There are 48 Rhythm Games in this game, 8 sets of 6, including one Remix per set. The Game Boy Advance version also includes 4 Endless Games (2 of which were adapted from regular Rhythm Games), and 4 Rhythm Toys, extra rhythm-based toys for the player to fiddle around with. The game also got an arcade release on theSEGA Naomi, featuring only the 48 regular Rhythm Games, in addition to bonus "Tempo-Up!" versions of the first 6.[6]

Rhythm Heaven (DS) (2008)

[edit]
Main article:Rhythm Heaven

Rhythm Heaven, known asRhythm Tengoku Gold in Japan,Rhythm Paradise in PAL regions, andRhythm World in Korea, is the second entry to the Rhythm Heaven series. This game is the first localized version of the series, releasing in Japan on July 31, 2008, and releasing in North America, Europe, Australia and Korea throughout 2009 on theNintendo DS.[1] There are 50 Rhythm Games, 10 sets of 5, including 1 remix per set. The game also includes 6 Endless Games (one of which was adapted from a regular Rhythm Game), and 7 Rhythm Toys. Instead of using traditional control methods such as buttons, the game opts to use the DStouch screen as a control method. Players can flick, tap, and slide the stylus on the touch screen to control the game.[1][7]

Rhythm Heaven Fever (2011)

[edit]
Main article:Rhythm Heaven Fever

Rhythm Heaven Fever, known asMinna No Rhythm Tengoku in Japan,Beat The Beat: Rhythm Paradise in PAL regions, andRhythm World Wii in Korea, is the third entry to the Rhythm Heaven series, released on theWii. This game released in Japan on July 21, 2011, and releasing in other countries throughout 2012.[3] This game introduces the concept of holding and pressing two buttons at once; in this case theWii Remote's A and B buttons. Players alternate pressing either the A button only, pressing both the A and B buttons, or alternating between the two control methods. Similar to the previous game, there are 50 Rhythm Games in total, with 10 of them being remixes.[8] It also has a two-player mode, containing 8 Rhythm Games modified to accommodate a second player. There are 5 Endless Games, including an Endless Remix, 5 two-player Endless Games (one of which as adapted from a regular Rhythm Game), 4 Rhythm Toys, and 5 extra Rhythm Games brought back fromRhythm Tengoku. This game was also later digitally released on the NintendoWii U'seShop as aWii Virtual Console title in 2016.[3]

Rhythm Heaven Megamix (2015)

[edit]
Main article:Rhythm Heaven Megamix

Rhythm Heaven Megamix, known asRhythm Tengoku: The Best+ in Japan,Rhythm Paradise Megamix in PAL regions, andRhythm Sesang: The Best Plus in Korea, is the fourth entry to the Rhythm Heaven series, released on theNintendo 3DS. This game was released in Japan on June 11, 2015, and releasing in other countries throughout 2016.[9] This game is a compilation of all of the previous Rhythm Heaven games, including 63 Rhythm Games from the previous three Rhythm Heaven games (18 of which are unlocked through the game's in-game shop), 19 new ones, 12 shortened versions of previous games, 4 Endless Games (one from each previous title and one new), and 10 new Remixes, making for a total of 108 games in all. This game introduces the Score Meter, which makes the game scoring less fixed. The game presents a story mode, which differentiates itself from the traditional Rhythm Heaven format. This game can be controlled with either the buttons andd-pad, or with the touch screen, although the touch controls are simplified from the DS version.[10][11]

Rhythm Heaven Groove (2026)

[edit]
Main article:Rhythm Heaven Groove

Rhythm Heaven Groove, known asRhythm Tengoku: Miracle Stars in Japan,Rhythm Paradise Groove in PAL regions, andRhythm Cheonguk: Miracle Stars in Korea, is an upcoming entry in theRhythm Heaven series, set to be released on theNintendo Switch in 2026.[12] This is the first game to be calledRhythm Cheonguk in Korea, as previous games in the series were titledRhythm Sesang due to trademark issues.[13] This is also the first game to be officially released in Taiwan and Hong Kong,[14] and the first to receive an official, Dutch, Portuguese and Chinese (both Traditional and Simplified) localization.[15][16]

Reception

[edit]
Sales and aggregate review scores
As of December 2023.
GameUnits sold
(in millions)
MetacriticOpenCritic
Rhythm Tengoku
Rhythm Heaven3.04[17]83(48 reviews)[18]
Rhythm Heaven Fever0.72[19][b]83(56 reviews)[20]
Rhythm Heaven Megamix1.03[17]83(37 reviews)[21]74% recommend[22]
Rhythm Heaven Groove

The Rhythm Heaven series generally received favorable reviews from reviewers and critics. The three international releases all scored an 83/100 onreview aggregation siteMetacritic.[18][20][21] On the Nintendo DS version,IGN reviewers say that the game is "unlike anything you've ever played, not to mention incredibly fun and just as addictive.".[23] Wired reviewers say that this game that is "exactly the sort of novel, deep, challenging game that people accuse Nintendo of not creating anymore."[24] On the Wii version, Jose Otero from1Up.com gave the game an A−, stating: "The amount of mileage Nintendo squeezes out of Rhythm Heaven Fever's two-button gameplay is remarkable – more than 50 mini-games including regular stages, rhythm toys, and endless games to play – especially in a time when the kind of games I typically consume require more button inputs." Kyle Hilliard fromGame Informer describes the Wii release as a "addictive, original, and often hilarious game."[25] The original release on the Game Boy Advance received an Excellence Prize for Entertainment at the 10th annualJapan Media Arts Festival in 2006.[26] Abigail Kwak fromThe Gamer considers the series as a whole "so memorable" that they are "still booting up ourWiis to play classics likeRhythm Heaven Fever even to this day."[27] Similarly, Logan Plant fromIGN believes that the Rhythm Heaven series is one of the best and weirdest Nintendo franchises, and should be brought back due to there not being an entry sinceMegamix in 2016.[28]

Legacy

[edit]

TheRhythm Heaven andWarioWare series have heavily referenced each other, mainly due to Osawa's previous involvement in both of the series.[29][7]

Several fangames and projects have been created that are based on theRhythm Heaven series, such as the open-source remix creation tool Heaven Studio, in which players can create custom remixes based on the rhythm mini-games found in theRhythm Heaven series. However, it was taken down fromGitHub anditch.io in 2024 after Nintendo filed aDMCA takedown request.[30][31]

Notes

[edit]
  1. ^Japanese:リズム天国,Hepburn:Rizumu Tengoku
  2. ^Japanese sales only

References

[edit]
  1. ^abcdVidgmchtr (April 30, 2009)."Walkthrough".IGN.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  2. ^Harris, Craig (August 17, 2006)."Rhythm Tengoku Hands-on".IGN.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  3. ^abc"Review: Rhythm Heaven Fever (Wii)".Nintendo Life. February 17, 2012.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  4. ^Kohler, Chris."J-Pop Producer Tsunku Perfects Music Games With Rhythm Heaven".Wired.ISSN 1059-1028.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  5. ^"Iwata Asks - Rhythm Heaven - Page 1".iwataasks.nintendo.com.Archived from the original on February 23, 2024. RetrievedFebruary 23, 2024.
  6. ^ab"Iwata Asks - Rhythm Heaven - Page 2".iwataasks.nintendo.com.Archived from the original on February 23, 2024. RetrievedFebruary 23, 2024.
  7. ^abc"Iwata Asks - Rhythm Heaven - Page 3".iwataasks.nintendo.com.Archived from the original on February 23, 2024. RetrievedFebruary 23, 2024.
  8. ^Drake, Audrey (February 7, 2012)."Rhythm Heaven Fever Review".IGN.Archived from the original on August 17, 2024. RetrievedFebruary 3, 2024.
  9. ^"Rhythm Heaven Megamix Review - Review".Nintendo World Report.Archived from the original on February 4, 2024. RetrievedFebruary 4, 2024.
  10. ^"Review: Rhythm Heaven Megamix (3DS)".Nintendo Life. October 6, 2016.Archived from the original on August 17, 2024. RetrievedFebruary 3, 2024.
  11. ^Hilliard, Kyle (June 15, 2016)."Rhythm Heaven Megamix Review - Nintendo's Strange Musical Adventure Improves".Game Informer.Archived from the original on July 3, 2016. RetrievedFebruary 3, 2024.
  12. ^Foster, George (March 27, 2025)."Nintendo Is Finally Bringing Back Rhythm Heaven, But It Won't Be Out Until 2026".TheGamer.Archived from the original on March 27, 2025. RetrievedMarch 27, 2025.
  13. ^"『친구모아 아일랜드 두근두근 라이프』, 『리듬천국 미라클 스타즈』, 「Pokémon LEGENDS Z-A」, 『메트로이드 프라임 4 비욘드』 등 Nintendo Switch 타이틀과 서비스의 최신 정보를 전달! | News".Archived from the original on March 27, 2025. RetrievedMarch 31, 2025.
  14. ^"《節奏天國 奇蹟之星》介紹影片(台灣)".YouTube. March 27, 2025.Archived from the original on July 26, 2025. RetrievedJune 2, 2025.
  15. ^"《Tomodachi Life 朋友收集 夢想生活》、《節奏天國 奇蹟之星》、《寶可夢傳說 Z-A》及《密特羅德 究極4 穿越未知》等Nintendo Switch軟體最新資訊公開!| News".Nintendo (in Chinese).
  16. ^"2026 | Rhythm Paradise Groove".Nintendo.Archived from the original on November 18, 2025. RetrievedSeptember 28, 2025.
  17. ^ab2023CESAゲーム白書 (2023 CESA Games White Papers).Computer Entertainment Supplier's Association. 2023.ISBN 978-4-902346-47-3.
  18. ^ab"Rhythm Heaven".Metacritic.Archived from the original on August 17, 2024. RetrievedFebruary 3, 2024.
  19. ^ファミ通ゲーム白書2013 (Famitsu Game White Paper 2013).Enterbrain. 2013.
  20. ^ab"Rhythm Heaven Fever".Metacritic.Archived from the original on August 17, 2024. RetrievedFebruary 3, 2024.
  21. ^ab"Rhythm Heaven Megamix".Metacritic.Archived from the original on August 17, 2024. RetrievedFebruary 3, 2024.
  22. ^"Rhythm Heaven Megamix".OpenCritic. October 18, 2016.Archived from the original on November 27, 2025. RetrievedNovember 9, 2025.
  23. ^Harris, Craig (March 31, 2009)."Rhythm Heaven Review".IGN.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  24. ^Kohler, Chris."Review: Rhythm Heaven Is Portable Musical Brilliance".Wired.ISSN 1059-1028.Archived from the original on February 3, 2024. RetrievedFebruary 3, 2024.
  25. ^Hilliard, Kyle (February 13, 2012)."Rhythm Heaven Fever Review - Nintendo's Bizarre Musical Experiment Finds A Home On The Wii".Game Informer.Archived from the original on March 3, 2012. RetrievedFebruary 3, 2024.
  26. ^"2006 Japan Media Arts Festival Entertainment Division Excellence Prize Rhythm Tengoku | Japan Media Arts Plaza". April 26, 2010. Archived fromthe original on April 26, 2010. RetrievedFebruary 3, 2024.
  27. ^Kwak, Abigail (January 24, 2023)."10 Best Rhythm Heaven Levels".TheGamer.Archived from the original on June 8, 2023. RetrievedFebruary 4, 2024.
  28. ^Plant, Logan (February 23, 2024)."Five Obscure Franchises Nintendo Needs to Bring Back".IGN.Archived from the original on August 17, 2024. RetrievedMarch 1, 2024.
  29. ^Greif, Zackari (November 12, 2023)."The Connections Between WarioWare and Rhythm Heaven Explained".Game Rant.Archived from the original on April 21, 2024. RetrievedFebruary 3, 2024.
  30. ^Life, Nintendo (June 21, 2024)."Nintendo Files DMCA Against Fan-Made 'Rhythm Heaven' Remix Software".Nintendo Life.Archived from the original on November 28, 2025. RetrievedNovember 17, 2025.
  31. ^Scullion, Chris (June 20, 2024)."Nintendo takes down fan-made Rhythm Heaven remix tool".VGC.Archived from the original on November 16, 2025. RetrievedNovember 17, 2025.
Games
Related
Mario
Other
Retrieved from "https://en.wikipedia.org/w/index.php?title=Rhythm_Heaven_(series)&oldid=1337848207"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp