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Retro Atari Classics

From Wikipedia, the free encyclopedia
2005 video game

2005 video game
Retro Atari Classics
North American box art
DeveloperTaniko
PublisherAtari
ComposersAllister Brimble
Anthony N. Putson
PlatformNintendo DS
Release
  • EU: March 11, 2005
  • NA: March 15, 2005[1]
  • AU: March 18, 2005
  • JP: June 30, 2005[2]
GenreVarious
ModeSingle-player

Retro Atari Classics is acompilation ofAtari video games for theNintendo DS, developed by American studio Taniko and released in 2005 byAtari. The game features classic Atari games as well as remixed versions of each of the selections. The game's development faced challenges of working with the then-changing prototype Nintendo DS hardware. The game received mixed reviews from critics.

Gameplay

[edit]

Retro Atari Classics is acompilation game that includes 10 different arcade games from Atari's library. Included games are listed below.[3]

Retro Atari Classics includes a "remix" mode which includes updated visuals by graffiti artists for the classic games.[4] The games have been modified from their originals to support both DS screens and include a touch screen.[3]

Development

[edit]

Development onRetro Atari Classics began before theNintendo DS had been released.[5] The prototype DS that developer Taniko worked with only had a single screen for six months.[5] Developer Omar Cornut, who was part of Taniko's programming team for the game, later recalled, "A month before they announced the DS, they told us, 'Oh, by the way, there's a second screen on the DS. Enjoy remaking your game.' The game was rubbish, but was interesting."[5]

For the remix versions of the games, Atari hired a number of famousgraffiti artists for the designs, includingShepard Fairey who designedOBEY Giant.[6][7] The title was originally announced by Atari in December 2004.[8] A preview of the game in the same month byGameSpot's Ricardo Torres noted that the DS-specific features were still being tweaked by the developers.[9] A March 2005 preview fromGameSpot's Justin Calvert noted that the only game which forced players to use the touch screen wasTempest.[10]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic51/100[11]
Review scores
PublicationScore
GameSpot4.5/10[4]
IGN5/10[3]
Nintendo Life4/10[12]

According to Metacritic, the game received average reviews with a 51/100.[11]CNET's Zennith Geisler called the older games "boxy and dull" and noted that the remixed versions "are bright, gaudy, and cheap."[13]GameSpot'sJeff Gerstmann criticized the reprogramming that the classic games went through, noting that the controls were inferior to the original versions.[4] Gerstmann also noted that the remix versions artwork "isn't implemented very well" and said that the collection was "the sort of game that's unpleasing to every possible audience."[4]Nintendo Life's Sean Aaron commented that many of the DS versions of the original arcade games as "disappointing."[12] Both Gerstmann and Aaron singled outCentipede as being especially worse in comparison to their arcade counterpart.[4][12]IGN's Craig Harris also criticized control scheme decisions, noting that Mission Control was much more difficult because of the limitations of the chosen control scheme.[3]Eurogamer's Kristian Reed felt that Atari's decision to require all players to own the cartridge to engage in multiplayer ruined any potential it had for being fun.[14] Reed also criticized the remix artwork, saying it was "hideous graffiti-strewn abominations that attempt to lend the package some sort of misguided street cool."[14]

References

[edit]
  1. ^"DS goes old school with Atari Retro Classics".GameSpot. RetrievedDecember 27, 2023.
  2. ^"レトロゲームの魅力を紹介!『ATARIMIXHAPPY10GAMES』のブログ本日開設".電撃オンライン (in Japanese). June 6, 2005. RetrievedAugust 25, 2025.
  3. ^abcdHarris, Craig (March 16, 2005)."Retro Atari Classics".IGN.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  4. ^abcdeGerstmann, Jeff (March 25, 2005)."Retro Atari Classics Review".GameSpot.Archived from the original on April 30, 2021. RetrievedMarch 26, 2023.
  5. ^abcWilliams, Mike (May 12, 2017)."Wonder Boy: Omar Cornut Is Building His Own Miracle World". Archived fromthe original on May 12, 2017. RetrievedMarch 26, 2023.
  6. ^Harris, Craig (December 13, 2004)."Retro Atari Classics".IGN.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  7. ^IGN Staff (January 10, 2005)."CES 2005: Hands-On: Retro Atari".IGN.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  8. ^Surette, Tim (December 15, 2004)."DS goes old school with Atari Retro Classics".GameSpot.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  9. ^Torres, Ricardo (December 10, 2004)."Retro Atari Classics Hands-On".GameSpot.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  10. ^Calvert, Justin (March 7, 2005)."Retro Atari Classics Feature Preview".GameSpot.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  11. ^ab"Retro Atari Classics".Metacritic.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  12. ^abcAaron, Sean (August 1, 2010)."Review: Retro Atari Classics (DS)".Nintendo Life.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  13. ^Geisler, Zennith (June 23, 2005)."Retro Atari Classics DS review: Retro Atari Classics DS".CNET.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
  14. ^abReed, Kristian (March 17, 2005)."Retro Atari Classics".Eurogamer.net.Archived from the original on March 26, 2023. RetrievedMarch 26, 2023.
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