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| Rescue | |
|---|---|
| Developers | Universal Research Laboratories, Inc. |
| Publisher | Stern Electronics |
| Designer | Chris Oberth |
| Platform | Arcade |
| Release | 1982 |
| Genre | Twin-stick shooter |
| Mode | Single-player |
Rescue is a 1982twin-stick shootervideo game designed byChris Oberth and released byStern Electronics forarcades.[1] The player flies a helicopter over the open sea to rescue stranded paratroopers from enemy forces and sharks.[2] As the player-controlled helicopter flies left and right, the cloud layers move at different rates, giving aparallax scrolling effect.
The player pilots ahelicopter over a body of water.Paratroopers drop from the top of the screen and land in the water. They can be picked up by carefully hovering so a short ladder drops, and they climb in. Being slightly too low and touching the water loses a life. A falling paratrooper is killed if it hits the player's helicopter.
Enemy helicopters attack the player and can be shot by moving the second joystick. The falling wreckage is deadly. A "bomb" button releases a projectile straight down for destroying sharks and submarines targeting paratroopers waiting for rescue.[2]
Electronic Games reviewedRescue in 1982. The reviewer commented: "WithRescue, everything ties together in a neat package that's not only fun to play, but increasingly challenging the further you're able to go into the mission."[2]