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| Racing Simulation 3 | |
|---|---|
| Developer | Ubi Soft Paris[a] |
| Publisher | Ubi Soft[b] |
| Platforms | Windows,PlayStation 2 |
| Release | Windows PlayStation 2
|
| Genre | Sim racing |
| Modes | Single-player,multiplayer |
RS3: Racing Simulation 3 is aracingvideo game developed byUbi Soft Paris and published byUbi Soft. It is a sequel toMonaco Grand Prix: Racing Simulation 2. It was released forMicrosoft Windows in December 2002. APlayStation 2 port was released in October of the next year, albeit exclusively in Europe.
Racing Simulation 3 is a genericized approximation of the real lifeFormula One, but it lacks any officially licensed materials. Drivers and teams are given generic names. Track layouts are often authentic to real-world counterparts, but they are usually attributed to neighboring countries. For example, theAlbert Park Circuit inMelbourne,Australia is instead located inNew Zealand.
Despite the previous title being named for theMonaco Grand Prix,Racing Simulation 3 lacks any representation of theCircuit de Monaco.
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| Publication | Score |
|---|---|
| 4Players | 73%[2] |
| Jeuxvideo.com | 10/20[1] |
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