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RDNA 2

From Wikipedia, the free encyclopedia
GPU microarchitecture by AMD released in 2020

RDNA 2
LaunchedNovember 18, 2020; 5 years ago (2020-11-18)
Designed byAMD
Manufactured by
Fabrication process
Codenames
  • Navi 2x
  • "Big Navi"
Product Series
Desktop
Professional/workstation
Specifications
L0cache32 KB (perWGP):
  • 16 KB vector data
  • 16 KB scalar data
L1 cache128 KB (per array)
L2 cache1 MB to 4 MB
L3 cache16 MB to 128 MB
Memory supportGDDR6
Memory clock rate14–18 Gbps
PCIe supportPCIe 4.0
Supported GraphicsAPIs
Direct3DDirect3D 12.0 Ultimate (feature level 12_2)
Shader ModelShader Model 6.7
OpenGLOpenGL 4.6
VulkanVulkan 1.3
Supported ComputeAPIs
OpenCLOpenCL 2.1
Media Engine
Encode codecs
Decode codecs
Color bit-depth
  • 8-bit
  • 10-bit
Encoders supported
  • AMF
  • VCE
Display outputs
History
PredecessorRDNA
VariantCDNA 2 (datacenter)
SuccessorRDNA 3
Support status
Supported

RDNA 2 is a GPU microarchitecture designed byAMD, released with theRadeonRX 6000 series on November 18, 2020. Alongside powering the RX 6000 series, RDNA 2 is also featured in theSoCs designed by AMD for thePlayStation 5,Xbox Series X/S, andSteam Deck consoles.

Background

[edit]

On July 7, 2019, AMD released the first iteration of the RDNA microarchitecture, a new graphics architecture designed specifically for gaming that replaced the aging Graphics Core Next (GCN) microarchitecture. With RDNA, AMD sought to reduce latency and improve power efficiency over their previousVega series based on GCN 5th gen andNvidia's competingTuring microarchitecture.[1]

RDNA 2 was first publicly announced in January 2020 with AMD initially calling RDNA 2 a "refresh" of the original RDNA architecture from the previous year.[2] At AMD's Financial Analysts Day held on March 5, 2020, AMD showed a client GPU roadmap that gave details on RDNA's successor, RDNA 2, that it would again be built using TSMC's 7 nm process and would be coming in 2020.[3] AMD told their investors that they were targeting a 50% uplift in performance-per-watt and increasedIPC with the RDNA 2 microarchitecture.[4]

On October 28, 2020, AMD held an online unveiling event for the RDNA 2 architecture and Radeon RX 6000 series.[5][6] The event came 20 days after AMD's unveiling event for Ryzen 5000 series processors built on theZen 3 microarchitecture.

Architectural details

[edit]

Compute Unit

[edit]

RDNA 2 contains a significant increase in the number of Compute Units (CUs) with a maximum of 80, a doubling from the maximum of 40 in the Radeon RX 5700 XT.[1] Each Compute Unit contains 64 shader cores.[7] CUs are organized into groups of two named Work Group Processors with 32 KB of shared L0 cache per WGP. Each CU contains two sets of an SIMD32 vector unit, an SISD scalar unit, textures units, and a stack of various caches.[8] New low precision data types like INT4 and INT8 are new supported data types for RDNA 2 CUs.[8]

The RDNA 2 graphics pipeline has been reconfigured and reordered for greater performance-per-watt and more efficient rendering by moving the caches closer to the shader engines. A new mesh shaders model allows shader rendering to be done in parallel using smaller batches of primitives called "meshlets". As a result, the mesh shaders feature enables greater control of the GPU geometry pipeline.[9]

Ray tracing

[edit]

Real-time hardware acceleratedray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU.[10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than theNvidia RTX protocol.[11]

In February 2023, it was reported that driver updates had boosted ray tracing performance by up to 40% using DirectX Raytracing.[12]

Clock speeds

[edit]

With RDNA 2 using the same 7 nm node as RDNA, AMD claims that RDNA 2 achieves a 30% frequency increase over its predecessor while using the same power.[13]

Cache and memory subsystem

[edit]

In addition to the traditional L1 and L2 caches that GPUs possess, RDNA 2 adds a new global L3 cache that AMD calls "Infinity Cache".[14] This was done to avoid the use of a wider memory bus while still being able to maintain the same data bandwidth. Product technology architectSam Naffziger said that, without Infinity Cache, "We were looking at the daunting prospect of having to put a 512-bit interface and all the power, area and expense associated with that".[15] Using a wider memory bus requires more power which is in conflict with AMD's increased performance-per-watt goals for RDNA 2. AMD engineers ran tests comparing RDNA 2 silicon featuring a large on-die cache and with wider memory buses. They discovered that having such a cache would aid in the re-use of temporal and spatial data when the GPU is rendering a complex image. It is beneficial for the GPU's compute units to have fast access to a physically close cache rather than searching for data in video memory. AMD claims that RDNA 2's 128 MB of on-die Infinity Cache "dramatically reduces latency and power consumption".[16] The GPU having access to a large L2 or L3 cache allows it to more quickly access necessary data compared to accessing VRAM or system RAM. The Infinity Cache is made up of two sets of 64 MB cache that can run on its own clock rate independent from the GPU cores. The Infinity Cache has a peak internal transfer bandwidth of 1986.6 GB/s and results in less reliance being placed on the GPU'sGDDR6 memory controllers.[8] Each Shader Engine now has two sets of L1 caches. The large cache of RDNA 2 GPUs give them a higher overall memory bandwidth compared to Nvidia'sGeForce RTX 30 series GPUs.

Power efficiency

[edit]

AMD claims that RDNA 2 achieves up to a 54% increase in performance-per-watt over the first RDNA microarchitecture.[16] 21% of that 54% improvement is attributed to performance-per-clock enhancements, in part due to the addition of Infinity Cache.[17]

Media engine

[edit]

RDNA 2 uses theVCN 3.0, VCN 3.1, and VCN 3.1.2 video decoding blocks in its media engine.[18][19] It adds support forAV1 decoding at up to8K resolution, though AV1 hardware encoding support would not come untilRDNA 3 in 2022.[20][21] However, the low-end Navi 24 die and iGPUs based on RDNA 2.0 do not contain any media encoders and cannot decode AV1 as a result.[18]

Navi 2x dies

[edit]
Navi 21[22]Navi 22[23]Navi 23[24]Navi 24[25]
LaunchNov 18, 2020Mar 18, 2021Aug 11, 2021Jan 19, 2022
CodenameSienna CichlidNavy FlounderDimgrey CavefishBeige Goby
Compute units
(Stream processors)
[FP32 cores]
80
(5120)
[10240]
40
(2560)
[5120]
32
(2048)
[4096]
16
(1024)
[2048]
ProcessTSMCN7TSMCN6
Transistors26.8B17.2B11.06B5.4B
Transistor density51.5 MTr/mm251.3 MTr/mm246.7 MTr/mm250.5 MTr/mm2
Die size520 mm2335 mm2237 mm2107 mm2
Max TDP400 W250 W176 W107 W
ProductsDesktop
  • RX 6800
  • RX 6800 XT
  • RX 6900 XT
  • RX 6950 XT
  • RX 6700
  • RX 6700 XT
  • RX 6750 XT
  • RX 6600
  • RX 6600 XT
  • RX 6650 XT
  • RX 6300
  • RX 6400
  • RX 6500 XT
Mobile
  • RX 6800M
  • RX 6850M XT
  • RX 6600S
  • RX 6600M
  • RX 6650M
  • RX 6650M XT
  • RX 6700S
  • RX 6300M
  • RX 6450M
  • RX 6500M
  • RX 6550S
  • RX 6550M
Workstation
(desktop)
  • W6800
  • W6800X
  • W6800X Duo
  • W6900X
  • W6600
  • W6600X
  • W6300
  • W6400
Workstation
(mobile)
  • W6600M
  • W6300M
  • W6500M

Products

[edit]

Desktop

[edit]
Model
(Code name)
Release Date
& Price
Architecture
fab
Transistors
& die size
CoreFillrate[a][b][c]Processing power[a][d]
(GFLOPS)
InfinityCacheMemoryTBPBus
interface
Config[e]Clock[a]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleSizeBandwidth
(GB/s)
SizeBandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)

Radeon RX 6300
(Navi 24)[26][27][28][f]
Jan 4, 2022[g]
OEM
RDNA 2
TSMC N6
5.4×109
107 mm2
768:48:32:12
12 CU
1000
2040
48
97.9
32
65.3
3,072
6,267
1536
3,133
96
195.8
8 MB1042 GB64GDDR6
32-bit
1600032 WPCIe 4.0
×4
Radeon RX 6400
(Navi 24)[29][30][f]
Jan 19, 2022
$159 USD
1923
2321
92.3
111.4
61.5
74.3
5,907
7,130
2,954
3,565
184.6
222.8
16 MB2084 GB128GDDR6
64-bit
53 W
Radeon RX 6500 XT
(Navi 24)[31][32][33][f]
Jan 19, 2022
$199 USD (4GB)
$219 USD (8GB)
1024:64:32:16
16 CU
2310
2815
147.8
180.2
73.9
90.1
9,462
11,530
4,731
5,765
295.6
360.3
2324 GB
8 GB
14418000107 W
113 W
Radeon RX 6600
(Navi 23)[34][35]
Oct 13, 2021
$329 USD
RDNA 2
TSMC N7
11.06×109
237 mm2
1792:112:64:28
28 CU
1626
2491
182.3
279
104.1
159.4
11,658
17,860
5,828
8,928
364.2
558
32 MB412.98 GB224GDDR6
128-bit
14000132 WPCIe 4.0
×8
Radeon RX 6600 XT
(Navi 23)[36][37][38][39]
Aug 11, 2021
$379 USD
2048:128:64:32
32 CU
1968
2589
251.9
331.4
126
165.7
16,122
21,209
8,061
10,605
503.8
662.8
444.925616000160 W
Radeon RX 6650 XT
(Navi 23)[40][41]
May 10, 2022
$399 USD
2055
2635
263
337.2
131.5
168.6
16,835
21,586
8,417
10,793
526.1
674.6
468.928017500180 W
Radeon RX 6700
(Navi 22)[42][43][44][45]
Jun 9, 202117.2×109
335 mm2
2304:144:64:36
36 CU
1941
2450
279.5
352.8
124.2
156.8
17,888
22,579
8,944
11,290
559
705.6
80 MB106510 GB320GDDR6
160-bit
16000175 WPCIe 4.0
×16
Radeon RX 6750 GRE 10GB
(Navi 22)[46][47][48]
Oct 18, 2023
$269 USD
170 W
Radeon RX 6700 XT
(Navi 22)[49][50][51]
Mar 18, 2021
$479 USD
2560:160:64:40
40 CU
2321
2581
371.4
413
148.5
165.2
23,767
26,429
11,884
13,215
742.7
825.9
96 MB127812 GB384GDDR6
192-bit
230 W
Radeon RX 6750 GRE 12GB
(Navi 22)[52][53][48]
Oct 18, 2023
$289 USD
Radeon RX 6750 XT
(Navi 22)[54][55]
May 10, 2022
$549 USD
2150
2600
344
416
137.6
166.4
22,016
26,624
11,008
13,312
688
832
132643218000250 W
Radeon RX 6800
(Navi 21)[56][57][58][59]
Nov 18, 2020
$579 USD
26.8×109
520 mm2
3840:240:96:60
60 CU
1700
2105
408
505.2
163.2
202.1
26,112
32,333
13,056
16,166
816
1,010
128 MB1432.616 GB512GDDR6
256-bit
16000
Radeon RX 6800 XT
(Navi 21)[56][60][58][59]
Nov 18, 2020
$649 USD
4608:288:128:72
72 CU
1825
2250
525.6
648
233.6
288
33,638
41,472
16,819
20,736
1,051
1,296
1664.2300 W
Radeon RX 6900 XT
(Navi 21)[56][61][58][59]
Dec 8, 2020
$999 USD
5120:320:128:80
80 CU
1825
2250
584
720
233.6
288
37,376
46,080
18,688
23,040
1,168
1,440
Radeon RX 6950 XT
(Navi 21)[62][63]
May 10, 2022
$1,099 USD
1890
2310
604.8
739.2
241.9
295.7
38,707
47,309
19,354
23,654
1,210
1,478
1793.557618000335 W
  1. ^abcBoost values (if available) are stated below the base value initalic.
  2. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  4. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  5. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)
  6. ^abcNavi 24 lacks hardware video encoder.
  7. ^Actual release date unknown; RX 6300M release date is listed instead.

Mobile

[edit]
Model
(Code name)
Release dateArchitecture
fab
Transistors
& die size
CoreFillrate[a][b][c]Processing power[a][d]
(GFLOPS)
Infinity
Cache
MemoryHW DecoderHW EncoderTDPBus
interface
Config[e]Clock[a]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleSizeBandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)
AV1H2654KH264AV1H2654K H264

Radeon RX 6300M
(Navi 24)[f][64]
Jan 4, 2022RDNA 2
TSMC N6
5.4×109
107 mm2
768:64:32:12
12 CU

1512

97.76

48.38

6,270

3,130

195.6
8 MB2 GB64GDDR6
32-bit
16000NoYesYesNoNoNo25 WPCIe 4.0
×4
Radeon RX 6450M
(Navi 24)[65]
Jan 4, 2023
2220

118.10

71.04

7,600

3,780

236.3
16 MB4 GB128GDDR6
64-bit
50 W
Radeon RX 6550S
(Navi 24)[66]
1024:64:32:16
16 CU

2170

154.20

69.44

9,900

4,900

306.3
Radeon RX 6500M
(Navi 24)[f][67]
Jan 4, 2022
2191

155.7

70.11

9,970

4,980

311.2
Radeon RX 6550M
(Navi 24)[68]
Jan 4, 2023
2560

182.10

81.92

11,600

5,800

362.5
1441800080 W
Radeon RX 6600S
(Navi 23)[69]
Jan 4, 2022RDNA 2
TSMC N7
11.06×109
237 mm2
1792:128:64:28
28 CU

1881

244.2

120.3

15,630

7,810

448.1
32 MB224GDDR6
128-bit
14000YesYesYesPCIe 4.0
×8
Radeon RX 6700S
(Navi 23)[70]

1890

247.5

120.9

15,840

7,920

495.0
8 GB
Radeon RX 6600M
(Navi 23)[71]
May 31, 2021
2177

274.2

139.3

17,550

7,800

487.5
100 W
Radeon RX 6650M
(Navi 23)[72]
Jan 4, 2022
2222

276.6

139.3

17,700

8,850

553.1
25616000120 W
Radeon RX 6800S
(Navi 23)[73]
2048:128:64:32
32 CU

1975

288.0

134.4

18,430

9,220

576.5
100 W
Radeon RX 6650M XT
(Navi 23)[74]

2162

311.5

142.2

19,940

9,970

623.1
120 W
Radeon RX 6700M
(Navi 22)[75]
May 31, 202117.2×109
335 mm2
2304:144:64:36
36 CU

2300

331.4

147.2

21,209

10,605

662.1
80 MB10 GB320GDDR6
160-bit
135 WPCIe 4.0
×16
Radeon RX 6800M
(Navi 22)[76]
2560:160:64:40
40 CU

2300

368.0

147.2

23,550

11,780

736.2
96 MB12 GB384GDDR6
192-bit
145+ W
Radeon RX 6850M XT
(Navi 22)[77]
Jan 4, 2022
2580

415.6

157.6

26,430

13,209

825.6
43218000165 W
  1. ^abcBoost values (if available) are stated below the base value initalic.
  2. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  4. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  5. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units CU
  6. ^abLacks hardware video encoder.

Workstation

[edit]

Desktop Workstation

[edit]
Model
(Code name)
Release date
& price
Architecture
fab
Transistors
& die size
CoreFillrate[a][b][c]Processing power[a][d]
(GFLOPS)
Infinity
Cache
MemoryTDPBus
interface
Graphic output
ports
Config[e]Clock[a]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleSize
(GB)
Bandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)
Radeon Pro W6300
(Navi 24)[78][79]
Oct 2022
OEM[80]
RDNA 2
TSMC N6
5.4×109
107 mm2
768:48:32:12
12 CU
1512
2040
72.58
97.92
48.38
65.28
4,644
6,267
2,322
3,133
145.1
195.8
8 MB264GDDR6
32-bit
1600025 WPCIe 4.0
×4
DP 1.4a
Radeon Pro W6400
(Navi 24)[81][82]
Jan 19, 2022
$229 USD
2039
2331
97.87
111.9
65.25
74.59
6,264
7,161
3,132
3,580
195.7
223.8
16 MB4128GDDR6
64-bit
50 W
Radeon Pro W6600
(Navi 23)[83][84]
Jun 8, 2021
$649 USD
RDNA 2
TSMC N7
11.06×109
237 mm2
1792:112:64:28
28 CU
2331
2903
261.1
325.1
149.2
185.8
16,709
20,809
8,354
10,404
522.1
650.3
32 MB8224GDDR6
128-bit
14000130 WPCIe 4.0
×8
4× DP 1.4a
Radeon Pro W6800
(Navi 21)[85][86]
Jun 8, 2021
$2249 USD
26.8×109
520 mm2
3840:240:96:60
60 CU
2075
2320
498.0
556.8
199.2
222.7
31,872
35,635
15,936
17,818
996.0
1,114
128 MB32512GDDR6
256-bit
16000250 WPCIe 4.0
×16
6× miniDP 1.4a
  1. ^abcBoost values (if available) are stated below the base value initalic.
  2. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  4. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  5. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)


Model
(Code name)
Release
date
Architecture
fab
Transistors
& die size
CoreFillrate[a][b][c]Processing power[a][d]
(GFLOPS)
Infinity
Cache
MemoryTDPBus
interface
Graphic output
ports
Config[e]Clock[a]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleSize
(GB)
Bandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)
Radeon Pro W6600X
(Navi 23)[87][88][89]
Mar 8, 2022RDNA 2
TSMC N7
11.06×109
237 mm2
2048:124:64:32
32 CU
2068
2479

307.3

158.6

19,673

9,837

614.8
32 MB8256GDDR6
128-bit
16000120 WPCIe 4.0
×8
2× HDMI 2.1
Radeon Pro W6800X
(Navi 21)[87][90][91]
Aug 3, 202126.8×109
520 mm2
3840:240:96:60
60 CU
1800
2087
432.0
500.8
172.8
200.3
27,648
32,056
13,824
16,028
864.0
1,002
128 MB32512GDDR6
256-bit
300 WPCIe 4.0
×16
4× Thunderbolt 3
1× HDMI 2.1
Radeon Pro W6800X Duo
(Navi 21)[87][92]
26.8×109
520 mm2
3840:240:96:60
60 CU
1800
1979
432.0
474.9
172.8
189.9
27,648
30,397
13,824
15,199
864.0
949.9
2× 322× 512GDDR6
2× 256-bit
400 W
Radeon Pro W6900X
(Navi 21)[87][93]
26.8×109
520 mm2
5120:320:128:80
80 CU
1825
2171
584.0
694.7
233.6
277.8
37,376
44,462
18,688
22,231
1,168
1,389
32512GDDR6
256-bit
300 W
  1. ^abcBoost values (if available) are stated below the base value initalic.
  2. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  4. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  5. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)

Mobile Workstation

[edit]
Model
(Code name)
Release
date
Architecture
fab
Transistors
& die size
CoreFillrate[a][b][c]Processing power[a][d]
(GFLOPS)
Infinity
Cache
MemoryTDPBus
interface
Config[e]Clock[a]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleSize
(GB)
Bandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)
Radeon Pro W6300M
(Navi 24)[94][95]
Jan 19, 2022RDNA 2
TSMC N6
5.4×109
107 mm2
768:48:32:12
12 CU

2214

106.3

70.8

6,801

3,401

212.5
8 MB264GDDR6
32-bit
1400025 WPCIe 4.0
×4
Radeon Pro W6500M
(Navi 24)[96][97]
1024:64:32:16
16 CU

2588

165.6

82.8

10,478

5,239

327.4
16 MB4128GDDR6
64-bit
35–50 W
Radeon Pro W6600M
(Navi 23)[98][99][100]
Jun 8, 2021RDNA 2
TSMC N7
11.06×109
237 mm2
1792:112:64:28
28 CU
2200
2900
246.4
324.8
140.8
185.6
15,770
20,787
7,885
10,394
492.8
649.6
32 MB8224GDDR6
128-bit
65–90 WPCIe 4.0
×16
  1. ^abcBoost values (if available) are stated below the base value initalic.
  2. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  4. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  5. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)

Integrated graphics processing units (iGPUs)

[edit]
ModelLaunchCodenameArchitecture
&fab
Die
size[a]
CoreFillrate[b][c][d]Processing power[b][e]
(GFLOPS)
CacheTDP[a]CPUs/APUs
Config[f]Clock[b]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleL0L1L2
Radeon GraphicsSep 27, 2022Raphael /
Granite Ridge
RDNA 2
TSMC N6
122 mm22 CU
128:8:4:2
400
2200
3.2
17.6
1.6
8.8
204.8
1126.4
102.4
563.2
6.4
35.2
32 KB128 KB2 MB65–170 WRyzen 7000 & 9000 series
Radeon 610MFeb 28, 2023Dragon Range /
Fire Range
45–75 WRyzen 704xHX & 905xHX series
Radeon 610MSep 20, 2022Mendocino100 mm21500
1900
12.0
15.2
6.0
7.6
768
972.8
384
486.4
24
30.4
15 WRyzen 7020 series
Radeon 660MJan 4, 2022Rembrandt208 mm26 CU
384:24:16:6
1500
1900
36.0
45.6
24.0
30.4
2304
2918.4
1152
1459.2
72
91.2
96 KB384 KB28–54 WRyzen 6000 series
Ryzen 7035 series
Radeon 680M12 CU
768:48:32:12
2000
2200
96.0
105.6
64.0
70.4
6144
6758.4
3072
3379.2
192
211.2
192 KB768 KB15–54 W
  1. ^abFull die, not just the iGP
  2. ^abcBoost values (if available) are stated below the base value initalic.
  3. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  4. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  5. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  6. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)

Consoles

[edit]
ModelLaunchCodenameArchitectureFab
Transistors (billion)
[a]
Die
size[a]
CoreFillrate[b][c][d]Processing power[b][e]
(TFLOPS)
CacheMemoryTDP[a]
Config[f]Clock[b]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
HalfSingleDoubleL0L1L2L3TypeSizeBandwidth
(GB/s)
Bus
width
Memory
Clock
(Gb/s)
Steam DeckFeb 25, 2022AerithRDNA 2TSMC N72.4163 mm28 CU
512:32:16:8
1000
1600
32.0
51.2
16.0
25.6
2
3.2
1
1.6
0.063
0.1
128 KB512 KB1 MB8 MBLPDDR516 GB88128-bit5.515 W
Nov 16, 2023SephirothTSMC N6131 mm2102.46.4
Xbox Series SNov 10, 2020Project LockhartTSMC N78.0197 mm220 CU
1280:80:32:20
1565125.250.088.013
4.006
0.25
320 KB1.25 MB4 MBGDDR68 GB22414.0100 W
Xbox Series XProject Scarlett15.3360 mm252 CU
3328:208:64:52
1825379.6116.824.294
12.147
0.759
832 KB3.25 MB5 MB10 GB560320-bit200 W
Oct 15, 2024TSMC N6313 mm2
PlayStation 5Nov 12, 2020OberonTSMC N710.6308 mm236 CU
2304:144:64:36
2233321.552142.91220.579
10.29
0.643
576 KB2.25 MB4 MB16 GB448256-bit180 W
Sep 28, 2022Oberon PlusTSMC N6264 mm2
  1. ^abcFull die, not just the GPU
  2. ^abcBoost values (if available) are stated below the base value initalic.
  3. ^Texture fillrate is calculated as the number ofTexture Mapping Units multiplied by the base (or boost) core clock speed.
  4. ^Pixel fillrate is calculated as the number ofRender Output Units multiplied by the base (or boost) core clock speed.
  5. ^Precision performance is calculated from the base (or boost) core clock speed based on aFMA operation.
  6. ^Unified shaders :Texture mapping units :Render output units :Ray accelerators andCompute units (CU)

See also

[edit]

References

[edit]
  1. ^abJames, Dave (October 31, 2019)."AMD Navi RDNA architecture – a GPU designed purely for PC gamers".PCGamesN. RetrievedApril 10, 2023.
  2. ^Alcorn, Paul (January 29, 2020)."AMD to Introduce New Next-Gen RDNA GPUs in 2020, Not a Typical 'Refresh' of Navi".Tom's Hardware. RetrievedApril 10, 2023.
  3. ^Smith, Ryan (March 5, 2020)."AMD's 2020-2022 Client GPU Roadmap: RDNA 3 & Navi 3X On the Horizon With More Perf & Efficiency".AnandTech. Archived fromthe original on March 6, 2020. RetrievedApril 10, 2023.
  4. ^Smith, Ryan (March 5, 2020)."AMD's RDNA 2 Gets A Codename: "Navi 2X" Comes This Year With 50% Improved Perf-Per-Watt".AnandTech. Archived fromthe original on March 6, 2020. RetrievedApril 10, 2023.
  5. ^Thubron, Rob (September 9, 2020)."AMD confirms Radeon 6000 reveal and Zen 3 launch for October".TechSpot. RetrievedApril 10, 2023.
  6. ^Lyles, Taylor (September 9, 2020)."AMD's next-generation Zen 3 CPUs and Radeon RX 6000 'Big Navi' GPU will be revealed next month".The Verge. RetrievedApril 10, 2023.
  7. ^Walton, Jarred (November 3, 2020)."AMD Unveils Big Navi: RX 6900 XT, RX 6800 XT and RX 6800 Take On Ampere".Tom's Hardware. RetrievedApril 10, 2023.
  8. ^abcEvanson, Nick (December 6, 2020)."Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures".TechSpot. RetrievedApril 10, 2023.
  9. ^Riley, Colin (2020)."Sampler Feedback & Mesh Shaders"(PDF).GPUOpen. RetrievedApril 10, 2023.
  10. ^Evenden, Ian (November 17, 2020)."AMD teases 'mind-blowing' RDNA 2 ray tracing in its new tech demo".Tom's Hardware. RetrievedApril 10, 2023.
  11. ^Salter, Jim (October 28, 2020)."AMD's newest graphics cards: RDNA2 power from $579 to $999".Ars Technica. RetrievedApril 10, 2023.
  12. ^Mujtaba, Hassan (February 16, 2023)."AMD Radeon RX 6000 "RDNA 2" GPUs Get Up To 40% Ray Tracing Performance Boost In 3DMark DXR With Latest Drivers".Wccftech. RetrievedApril 10, 2023.
  13. ^Altavilla, Dave; Chiapetta, Marco (October 28, 2020)."AMD Unveils Three Powerful Radeon RX 6000 Series Big Navi Cards To Topple NVIDIA's Best".HotHardware. RetrievedApril 10, 2023.
  14. ^Chacos, Brad (November 18, 2020)."RDNA 2 deep-dive: What's inside AMD's Radeon RX 6000 graphics cards".PCWorld. RetrievedApril 10, 2023.
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  46. ^"AMD Radeon RX 6750 GRE 10GB".AMD. RetrievedNovember 9, 2023.
  47. ^"AMD Radeon RX 6750 GRE 10GB".VideoCardz. RetrievedNovember 9, 2023.
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AMD graphics
Fixed pipeline
Vertex and fragment shaders
Unified shaders
TeraScale
Unified shaders &memory
GCN
RDNA
Current technologies and software
Audio/video acceleration
GPU technologies
Software
Current
Obsolete
Other brands and products
Workstations
&supercomputers
Current
Obsolete
Consoles
&handheld PCs
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