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PocketStation

From Wikipedia, the free encyclopedia
PlayStation Memory Card and PDA by Sony
PocketStation
DeveloperSony Computer Entertainment
ManufacturerSony Corporation
Product familyPlayStation
TypePeripheral,handheld game console
GenerationFifth
Released
Lifespan1999–2002
Discontinued
  • JP: July 2002 (2002-07)
Media
CPUARM7T (32 bitRISC processor)
MemoryKB
Input
  • 5× Digital buttons
Power1 CR-2032lithium battery
Dimensions64 mm × 42 mm × 13.5 mm (2.52 in × 1.65 in × 0.53 in)
Weight30 grams (1.06 oz)
SuccessorPlayStation Portable

ThePocketStation is amemory card peripheral bySony Computer Entertainment for thePlayStation home video game console.[3] It was released in Japan in 1999. The device acted not only as a memory card but was interactive itself via a small monochromeLCD display and buttons on its case. Many PlayStation games included software that could be downloaded and played on the PocketStation. A release in Europe and North America was planned but was ultimately canceled. The PocketStation shares similarities with Sega'sVMU for theDreamcast.

History

[edit]

The PocketStation was released exclusively in Japan on January 23, 1999.[2][1] The original Japanese ship date for the PocketStation was set for December 23, 1998, but it was delayed a full month.[1] Sony only shipped an initial 60,000 units of the peripheral when it was released.[4] It was initially available in two case colors: white and clear.[5]

It proved extremely popular, selling out all over the region. Sony planned to release the PocketStation outside Japan, engaging in promotional activity in Europe and North America, but the release did not occur.[6] SCEA cited an inability to meet Japanese demand as the reason for the PocketStation's absence.[7][8] Despite this, a few games, such asFinal Fantasy VIII andSaGa Frontier 2, retained PocketStation functionality in their localized versions.[9][10]

On November 5, 2013, it was announced that the PocketStation would be revived as an application for thePlayStation Vita, allowing users to play PocketStation format minigames for any classic PlayStation games that they own.[11] Originally only available to PlayStation Plus members, it was later released to the general public. It remains an exclusive to the Japanese PlayStation Vita.

Hardware

[edit]

Categorized by Sony as a combination of a Memory Card and a miniaturepersonal digital assistant, the device features a monochromeliquid crystal display (LCD),infrared communication capability, areal-time clock, built-inflash memory, andsound capability. To use the device'smemory card functionality, it must be connected to a PlayStation through a memory card slot.

Technical specifications

[edit]

Software

[edit]

Software for the PocketStation was typically distributed as extras forPlayStation games, included in theCD-ROM, enhancing the games with added features. Standalone software could also be downloaded through the PlayStation console onto a memory card, then transferred to the PocketStation for use.[14] A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.[14] The PocketStation's most popular game wasDoko Demo Issyo, which sold over 1.5 million copies in Japan and is the first game to star Sony's mascotToro.[16] The PocketStation was discontinued in July 2002 after having shipped nearly five million units.[17]

Compatible PlayStation games

[edit]

See also

[edit]
  • VMU, a similar accessory for the SegaDreamcast console (which was released 6 months earlier, on July 30, 1998, in Japan)

References

[edit]
  1. ^abc"PocketStation delayed in Japan".Computer and Video Games. Future Publishing. 1998-12-09. Retrieved2008-08-28.Sony has delayed the Japanese release of its PocketStation PDA from December 23 to January 23, 1999.
  2. ^ab"超小型PDA「PocketStation」1月23日に発売延期"(PDF) (in Japanese).Sony Computer Entertainment. December 9, 1998. p. 3. Archived fromthe original(PDF) on 2006-09-13. Retrieved2007-10-30.
  3. ^abプレイステーションの楽しみをさらに広げる(PDF) (in Japanese). Sony Computer Entertainment. 1998-10-08. Archived fromthe original(PDF) on 2009-10-10. Retrieved2008-08-28.
  4. ^IGN staff (January 28, 1999)."PocketStation Shortages Rock Japan". IGN. Retrieved2009-12-02.
  5. ^IGN staff (October 8, 1998)."TGS: Sony's Next Stop: Pocket Station". IGN. Retrieved2009-12-05.
  6. ^Mark J. P. Wolf (2008).The video game explosion: a history from PONG to Playstation and beyond. ABC-CLIO. p. 148.ISBN 978-0-313-33868-7. Retrieved16 August 2011.
  7. ^Commodore Wheeler (May 13, 1999)."Pocketstation Cancelled in the US". RPGFan. Archived fromthe original on 2011-11-24. Retrieved2009-12-02.
  8. ^IGN staff (May 13, 1999)."PocketStation Slips Indefinitely". IGN. Retrieved2009-12-02.
  9. ^abSquare Electronic Arts, ed. (1999).Final Fantasy VIII North American instruction manual. Square Electronic Arts. pp. 38–40. SLUS-00892.
  10. ^abSquare Electronic Arts, ed. (2000).SaGa Frontier 2 North American instruction manual. Square Electronic Arts. p. 26. SLUS-00933.
  11. ^2013-11-04,Play Chocobo World On Vita, PocketStation Is A Downloadable App In Japan, Siliconera
  12. ^Cullen, Drew (26 January 1999)."Sony Calls to ARM for PocketStation".The Register. Retrieved15 May 2022.
  13. ^"Pocketstation - PlayStation Specifications - psx-spx". Retrieved2 December 2023.
  14. ^abcd"Virtual Pet in My PDA!".Electronic Gaming Monthly. No. 106.Ziff Davis. May 1998. p. 26.
  15. ^abcdefghijklmnopqrstuvwxyz"International Previews: PocketStation".Official U.S. PlayStation Magazine. Vol. 2, no. 7. April 1999. pp. 80–82.
  16. ^Fennec Fox (July 19, 2002)."Sony Discontinues PocketStation".GamePro. Archived fromthe original on 2011-06-07. Retrieved2009-12-02.
  17. ^GameSpot staff (July 19, 2002)."Sony ceases PocketStation production".GameSpot. Archived fromthe original on September 8, 2012. Retrieved2009-12-02.
  18. ^Genki, ed. (1999).Jade Cocoon Japanese instruction manual. Genki. p. 37. SLPS-01729.
  19. ^IGN staff (November 30, 2009)."IGN: New Legend of Dragoon Info". IGN. Retrieved2009-05-17.
  20. ^携帯型ゲーム機コンプリートガイド [The Complete Guide to Handheld Consoles] (in Japanese). Shufu no Tomo Infos. 2013. p. 102.ISBN 978-4072879290.
  21. ^abcdParish, Jeremy (2006)."Forgotten Gem: Jumping Flash!".1UP.com. Archived fromthe original on 2007-09-27. Retrieved2008-11-23.
  22. ^"IGN: Pocket Tuner". IGN. Retrieved2009-05-17.
  23. ^"【8月31日のレトロゲーム】今日はPS『たれごろ たれぱんだのいる日常』の発売23周年!".ゲームドライブ(ゲードラ) - スマホゲーム・レトロゲーム・カプセルトイ・新作ゲーム情報を毎日掲載中!. Retrieved13 September 2025.

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