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PlayStation mentality refers to thedisassociation between combatants and the consequences of their actions, as a result of the use of weapon interfaces which resemblevideo games.
The effect is named after thePlayStation games console, and is commonly cited in discussions of the problems ofdrone warfare, such as that conducted by the United StatesCentral Intelligence Agency in thePakistan tribal areas, typically usingpredator drones.
One of the concerns raised by Christof Heyns' predecessor Philip Alston in a UN report on drone strikes earlier this year, was that those who operate the missile strikes thousands of miles from their target, may acquire a "Playstation" mentality.
One of the narratives strongly rooted in popular and academic perception is that their actions match playing a video game. The very act of striking a target or distant killing creates a "PlayStation mentality" with joystick as a trigger.