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PlayStation 3 technical specifications

From Wikipedia, the free encyclopedia

This article is about the technical specifications of Sony's PlayStation 3 console. For technical specifications of Sony's other home consoles, see§ See also.
A PlayStation 3 console with aSixaxis controller

ThePlayStation 3 technical specifications describe the various components of thePlayStation 3 (PS3) video game console.

Central processing unit

[edit]
TheCell Broadband Engine on a PlayStation 3 motherboard
Main article:Cell (microprocessor)

The PlayStation 3 is powered by theCell Broadband Engine, a64-bit CPU co-developed by Sony,Toshiba andIBM. It includes a 3.2 GHzPowerPC-basedPower Processing Element (PPE) and sevenSynergistic Processing Elements (SPEs).[1] To improve manufacturingyield, the processor is initially fabricated with eight SPEs. After production,each chip is tested, and if a defect is found in one SPE, it is disabled usinglaser trimming. This approach minimizes waste by utilizing processors that would otherwise be discarded. Even in chips without defects, one SPE is intentionally disabled to ensure consistency across units.[2][3] Of the seven operational SPEs, six are available for developers to use in games and applications, while the seventh is reserved for the console's operating system.[3]

The Cell processor achieves a theoretical maximum of 204.8GFLOPS insingle precisionfloating point operations and up to 15 GFLOPSdouble precision.[4]

The PS3 has 256 MBRambusXDR DRAM, clocked at CPU die speed.[4][5] The PPE has 64 KB L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per SPE),[6] connected by the Element Interconnect Bus (EIB) with up to 307.2 Gbit/s bandwidth.

The Cell processor was initially produced on a90 nm process.[7] It was shrunk to65 nm in 2007,[7][8] and to45 nm in 2009.

Graphics processing unit

[edit]
Main article:RSX 'Reality Synthesizer'
PS3 GPU-RSX "Reality Synthesizer"

Graphics processing for PlayStation 3 is managed by theRSX Reality Synthesizer, developed byNvidia and paired with 256 MB ofGDDR3 video memory.[5] The RSX graphics processor can output resolutions ranging fromstandard-definition (480i/576i) up tohigh-definition (1080p).[9]

The GPU is clocked at 500 MHz and makes use of 256 MBGDDR3RAM clocked at 650 MHz with aneffective transmission rate of 1.3 GHz.[10] The RSX has a floating-point performance of 192GFLOPS.[11]

The RSX was initiallyfabricated on a90 nm process.[12] It received anode shrink to65 nm in 2008,[13] to40 nm in 2010,[14] and to28 nm in 2013.[15]

Configurations

[edit]

The PS3 received several component revisions which served to reduce power consumption. This in turn resulted in production savings, lower heat production, lower cooling requirements and quieter operation. Since launch, the Cell processor shrank from90 nm to45 nm. The RSX GPU also saw reduction in size over periodic revisions of the PS3.

Major improvements were introduced with the PS3 Slim. It utilizes a 45 nm Cell which results in a 34% reduction in power consumption over the previous 65 nm Cell model;[16] the last Slim model further decreases power consumption with the move to a 40 nm RSX and later 28 nm on the CECH‑43xx models.[17]

GenerationStorage[18][19]EncodingModel[20]CPU processGPU processPS2 compatibilityFront USBPower supply
1st60 GBNTSCCECHAxx90 nm90 nmYes, hardware-based4+flash380 W
20 GBCECHBxx4
2nd60 GBPALCECHCxxPartial, software/hardware-based4+flash
80 GBNTSCCECHExx4+flash
3rd40 GBPAL, NTSCCECHGxx
CECHHxx
65 nmNo, some emulated games available for download2280 W
40 GBCECHJxx65 nm
80 GBCECHKxx
CECHLxx
CECHMxx
160 GBCECHPxx
CECHQxx
4th "Slim"120/250 GBCECH‑20xx45 nm250 W
CECH‑21xx40 nm230 W
160/320 GBCECH‑25xx
CECH‑30xx200 W
5th "Super Slim"12/250/500 GBCECH‑40xx190 W
CECH‑42xx
CECH‑43xx28 nm

Model numbers

[edit]

On all models of the PS3, the last seven characters of the serial number make up the console's model number. This begins with "CECH", followed by a letter indicating what model the system is. The last two characters of the model number indicate what region the system is from.

ModelCapacityRelease[19]Regions
00[21] (JP)01[22] (NA)02[23] (AU)03[24] (UK)04[25] (EMEA)05[26] (KOR)06[27] (SEA)07[28] (TW)08[29] (RU/IN)11[30] (SA)12[31] (HK)
CECHAxx60 GBNovember 2006YesYesYesYesYes
CECHBxx20 GBNovember 2006YesYesYesYes
CECHCxx60 GBMarch 2007YesYesYesYes
CECHDxx20 GBUnreleased
CECHExx80 GBAugust 2007YesYesYesYesYes
CECHFxx80 GBUnreleased
CECHGxx40 GBOctober 2007YesYesYesYesYesYesYesYesYes
CECHHxx40 GBOctober 2007YesYesYesYesYesYesYesYesYes
CECHIxx40 GBUnreleased
CECHJxx40 GBAugust 2008YesYesYesYes
CECHKxx80 GBAugust 2008YesYesYesYesYesYesYesYesYesYes
CECHLxx80 GBOctober 2008YesYesYesYesYesYesYesYesYesYes
CECHMxx80 GBOctober 2008Yes
CECHNxx80 GBUnreleased
CECHOxx80 GBUnreleased
CECHPxx160 GBOctober 2008YesYesYesYesYesYesYesYes
CECHQxx160 GBApril 2009Yes
CECH‑20xxA120 GBSeptember 2009YesYesYesYesYesYesYesYesYesYesYes
CECH‑20xxB250 GBOctober 2009YesYesYesYesYesYesYesYesYesYesYes
CECH‑21xxA120 GBMarch 2010YesYesYesYesYesYesYes
CECH‑21xxB250 GBMarch 2010YesYesYesYesYesYesYes
CECH‑25xxA160 GBJuly 2010YesYesYesYesYesYesYesYesYes
CECH‑25xxB320 GBJuly 2010YesYesYesYesYesYesYesYesYesYes
CECH‑30xxA160 GBJuly 2011YesYesYesYesYesYesYesYesYesYes
CECH‑30xxB320 GBJuly 2011YesYesYesYesYesYesYesYesYesYes
CECH‑40xxA12 GBOctober 2012YesYesYesYesYesYesYesYesYes
CECH‑40xxB250 GBSeptember 2012Yes
CECH‑40xxC500 GBSeptember 2012YesYes
CECH‑42xxA12 GBJune 2013YesYesYesYesYesYesYesYes
CECH‑42xxB250 GBJune 2013Yes
CECH‑42xxC500 GBJune 2013Yes
CECH‑43xxA12 GBMay 2014YesYesYesYesYesYesYesYes
CECH‑43xxB250 GBMay 2014Yes
CECH‑43xxC500 GBMay 2014Yes

Connectivity

[edit]
Further information:PlayStation 3 A/V Cables
Supported resolutions[32]
ResolutionRegionCompositeS-VideoComponentD-TerminalHDMI
480iNTSCYesYesYesYesNo
480pNTSCNoNoYesYesYes
576iPALYesYesYesYesNo
576pPALNoNoYesYesYes
720pNTSC / PALNoNoYesYesYes
1080iNTSC / PALNoNoYesYesYes
1080pNTSC / PALNoNoYesYesYes

In terms of audio, the PS3 supports outputting up to 7.1 digital audio over HDMI in severalcodecs includingAAC,Dolby Digital,Dolby Digital Plus,Dolby TrueHD,DTS,DTS-HD Master Audio andLPCM at 44.1, 48, 88, 96, 176.4 and 192 kHz. The PS3 slim features an upgraded HDMI chip that allowsbitstreaming of lossless codecs to an externalreceiver, earlier versions had to decode the signal internally before outputting it viaLPCM.[33]

In the early 60 and 80 GB configurations, flash memory can also be used, eitherMemory Sticks;CompactFlash cards; orSD/MMC cards. All models support USB memory devices; flash drives and external hard drives are both automatically recognized. However, they must be formatted with theFAT32 file system.[34]

Early systems (20, 60, and NTSC 80 GB configurations) were equipped with fourUSB 2.0 ports at the front of the console. All other configurations had just two.

For networking, all models provide oneGigabit Ethernet port,Bluetooth 2.0 support, and except for the original 20 GB configuration, built-in 802.11b/gWi-Fi.

Physical appearance

[edit]
ModelDimensions (when laid flat, width × height × depth)Weight
Original ("Fat")325 mm × 98 mm × 274 mm (12.8 in × 3.9 in × 10.8 in)[35]5 kg (11 lb)
Slim290 mm × 98 mm × 290 mm (11.4 in × 3.9 in × 11.4 in)3.2 kg (7.1 lb)
Super Slim290 mm × 60 mm × 230 mm (11.4 in × 2.4 in × 9.1 in)[36]2.1 kg (4.6 lb)

The PlayStation 3 retained the same basic design across its three major hardware revisions, featuring a black plastic shell with a convex top when placed horizontally, or a convex-left side when oriented vertically.

The original ("Fat") model used glossy piano black plastic and featured a logo inspired by the font used in the2002Spider-Man film, also produced by Sony. According to PlayStation designer Teiyu Goto, this logo was one of the first design elements selected bySCEI presidentKen Kutaragi and helped shape the console's overall aesthetic, which had a glossy piano-black finish and touch-sensitive power and eject buttons.[37]

The font would be abandoned at the introduction of the "Slim" revision in favor of an updated version of the PS2 logo with more curved edges,[38] which was also quieter and more compact than its predecessor.

The "Super Slim" model weighs approximately 25% less than the "Slim" due in part to theslot-loadingBlu-ray drive being replaced with a top-load disc reader similar to the originalPlayStation's, but with a sliding cover.[39]

Power supply

[edit]

All models of thePlayStation console series are equipped with a universal power supply capable of operating on AC input voltages ranging from 100 to 240 V at either 50 or 60 Hz. The original models use a standardIEC 60320 C14 inlet, paired with a region-appropriate C13 power cord. Later revisions, including the "Slim" and "Super Slim" models, utilize a smaller C8 inlet and a corresponding C7 power cord.

The initial internal power supply was rated at 380 W (although power draw only ranged from 170 to 200 W during use),[40] but this was gradually reduced in subsequent hardware revisions, reaching a rating of 190 W in the final "Super Slim" model.

Disc drive

[edit]

The PlayStation 3 features an optical disc drive that supports multiple formats, including Blu-ray, DVD, and CD. Region coding is enforced for applicable media types, and support for certain formats vary by hardware revision. Additionally, the console can playbackdiscs with compressed audio files in theMP3,WMA, andATRAC formats, images in theJPEG format, and videos in theMPEG-4 format.[41]

Blu-ray

[edit]

With Blu-ray discs, the drive has a maximum read speed of 2× (72 Mbit/s or 8.58 MB/s).

Supported formats include:[41]

DVD

[edit]

With DVDs, the drive has a maximum read speed of 8× (86.4 Mbit/s or 10.3 MB/s).

Supported formats include:[41]

CD

[edit]

With CDs, the drive has a maximum read speed of 24× (29.49 Mbit/s or 3.51 MB/s).

Supported formats include:[41]

Official accessories

[edit]
Main article:PlayStation 3 accessories

The PlayStation 3Sixaxis[44] is a controller that is very similar in appearance to that of its predecessors, theDualShock andDualShock 2. The SIXAXIS features finer analog sensitivity;[45] more trigger-like R2 and L2 buttons; a PS ("home") button; and aUSBmini-B port for charging the internal battery and for wired play. The PlayStation 3 supports up to 7 simultaneous controllers over Bluetooth.[46] The Sixaxis is named for its ability to detect motion in thefull six degrees. The Sixaxis controller which has "Sixaxis" printed on the front of the controller above the charging port, and to the right, does not vibrate.

At its press conference at the 2007Tokyo Game Show, Sony announced theDualShock 3 (trademarked DUALSHOCK 3), a PlayStation 3 controller with the same function and design as the Sixaxis, but with vibration capability.[47] Hands-on accounts describe the controller as being slightly heavier than the standard Sixaxis controller, and capable of vibration forces comparable to the DualShock 2.[48] It has "DualShock 3" printed on the front right of the controller; in the place where the previous models had "Sixaxis" printed. And "Sixaxis" is now moved to the lower front right of the controller, below the "DualShock 3" printing.

The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred from PlayStation and PlayStation 2 memory cards to the PlayStation 3's hard disk. The device has a cable that connects to the PS3's USB port on one end, and features a legacy PS2 memory card port on the other end.

Using Bluetooth, the PlayStation 3 BD Remote allows users to control videos and music on Blu-ray Disc and DVD. In Japan, the device was available starting December 7, 2006. The PS3 will accept signals only via its Bluetooth Remote, as the console does not have aninfrared receiver; this prevents the use ofuniversal remotes with the system. The Blu-ray Disc movieTalladega Nights: The Ballad of Ricky Bobby was included with the initial 400,000 release copies of the PS3 in North America,[49] while the first 500,000 European PlayStation Network activations after launch received a free copy of the Blu-ray release ofCasino Royale.[50]

On April 25, 2007, Sony announced thePlayStation Eye. This is an updated version of the PlayStation 2 peripheral, theEyeToy. The camera is capable of capturing 60 frames per second video at 640×480 resolution and 120 frame/s video at 320×240 resolution. The four-channel microphone on the Eye can block out background noise. The camera supports live video chat and voice chat without a headset, and was launched in the United States on October 23, 2007, for US$39.99,[51] and in Australia on November 8, 2007, for A$79.95.[52] It was also bundled with the card gameThe Eye of Judgment released in the United States on the same day as the camera itself for US$69.99,[53] and in Japan and Australia on October 25, 2007, forJP¥9,980 andA$159.95, respectively.[54][55]

Official PlayStation 3 HDMI and Component AV cables are also available for retail.[citation needed]

Backward compatibility

[edit]

All PlayStation 3 models feature backwards compatibility with all titles released for the original PlayStation, while original models (up to the 40 GB CECHCxx/80 GB CECHExx models) featured PlayStation 2 playback. The first two models (CECHA and B) featured an integratedEmotion Engine and Graphics Synthesizer within the PlayStation 3's SoC; the CECHC and E models eschewed the Emotion Engine for an emulated version through the Cell chip, but retained the Graphics Synthesizer. Saving games in PlayStation/PlayStation 2 titles require a virtual memory card to be created by the user; a memory card adapter is available so users can copy their old PS/PS2 game saves to a virtual memory card on the PS3's hard drive.[56] On all consoles, including non-backwards compatible models, select PlayStation 2 titles may also be played as "PS2 Classics", which packages an emulated version of the game through the PlayStation Store.Jailbreaking the console allows the user to play titles that were not released on the PlayStation Store through the same emulation method used by Sony for their PS2 Classics.

The PlayStation 3 does not include interfaces for legacy PlayStation peripherals, though IGN.com tested a legacy controller using a PS2-to-USB adapter, finding that it is compatible, though most other devices (such as theGuitar Hero controller) may not be compatible.[57] However, with the release of firmware 1.70 for the PlayStation 3, Sony has added support for previous Guitar Hero controllers with generic PS2-to-USB adapters (although the whammy bar is not functional).Nyko started production on the "Play Adaptor", a PS2-to-USB adapter allowing for guitars and other PlayStation 2 peripherals to be used on the PlayStation 3 and was scheduled for release in Q2/2007, but Nyko stated at the end of March that the production of this device had been postponed due to compatibility problems with the PS3.[58] The PS3 supports both the USBEyeToy camera/webcam and SOCOM Headset for video and voice chat. The PlayStation 3 can also use Memory Sticks to store and save data for PlayStation and PlayStation 2 software.[59]

See also

[edit]

References

[edit]
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