Cover of issue 303 | |
| Editor | Ben Mansill |
|---|---|
| Categories | PC gaming |
| Frequency | Monthly or bi-monthly |
| Circulation | 14,527 |
| First issue | May 1996 |
| Final issue Number | 8 September 2025 Issue #311 |
| Company | Future Australia |
| Country | Australia |
| Based in | Strawberry Hills, New South Wales |
| Website | Official website (no longer updated as of 2018) |
| ISSN | 1326-5644 |
PC PowerPlay (PCPP) was Australia's only dedicated PC games magazine.PC PowerPlay focuses on news and reviews for upcoming and newly released games on theMicrosoft Windows platform. The magazine also reviews computer hardware for use on gaming computers. The magazine was published by Next Publishing Pty Ltd from 1996 to 2018 when it was transferred toFuture Australia.
In 2018, Future, owner and publisher ofPC Gamer, purchasedPC PowerPlay and related computing titles fromnextmedia, incorporatingPC PowerPlay articles into the online versions ofPC Gamer.[1][2] In 2025 the magazine released its final issue.[3]
While no physical media was included in the last few years, for most of the life of the magazine it included either aCD orDVD, that would be filled withgame demos,freeware games, anime shows, film/anime/gameteaser trailers,game patches,game mods,game maps, PC utilities andcomputer wallpapers. These were useful in an era of poor internet connection for most of Australia.
The main sections included in each month's magazine include letters to the editor, previews & reviews, feature articles & artwork, pictures of computers owned by readers, flashbacks to old games, lists of PC builds to help people purchase new products and advertising. There are also various opinion and comedic sections such as "Dr. Claw" and "Yellow Boots".
Each review of a game or product is given a score out of ten.PC PowerPlay has given 10/10 scores to a number of games including:
A 10/10 game is connoted not as a perfect game but as a "masterpiece with flaws", and replaced the previous score out of 100. The reasoning for the switch was "What is the difference between a game which gets 95% and a game that gets 96%?"
Under the previous percentage system, onlyWolfenstein 3D ever received 100% (retroactively via a re-release in 1998 since the game was originally released prior toPC PowerPlay's first issue). That 100% was converted to 10/10 when printed in review score summaries in later issues, while the next closest score, 98%, was given to:
The lowest score given to a game byPC PowerPlay wasMindscape'sHowzat World Cricket Quest. It was given a score of 2% in March 1998.[4]
In addition to the magazine itself there were several websites that are closely linked with it. The officialPC PowerPlay website was launched in 2001, but was taken offline following the collapse of the online division of publishing companyNext Media, then lay dormant until July 2006.
While it had a typical frontpage with online articles most of the traffic went to thePC PowerPlay forums. The forum database had been preserved across a number of technology migrations. It first began on aColdFusion powered site in 2001, then moved tophpBB and was converted tovBulletin in 2007. It was one of the largest Australian specific online forums while it existed. The forums provided discussion of gaming and computer related software and technology. There were also "off-topic" sections dedicated to general discussion and banter, serious discussions regarding Australian national, regional and international issues and a section for discussions of TV shows, films and music. This design also allows the organisation of multiplayer games amongst thePCPP readers and other forum members. The general discussion section of the PCPP Forum is titled "Rhubarb", because of editor Anthony Fordham's love of the old British joke of having extras in movie crowd scenes say "rhubarbrhubarbrhubarb" to simulate incidental conversation.
A website re-launch occurred on 22 April 2009, consisting of a customisedJoomla install and layout, and an intention to regularly updated blogs, news articles and major features, although it quickly fell back into the same problems with contributors not updating the news sections, leaving the forum to continue as the only regularly updated section.
On Wednesday, 12 March 2010, the PCPP website and forum software was replaced with a CMS provided by CyberGamer. This software also powers the cybergamer.com.au website. PCPP is now listed as a "Media Partner" of CyberGamer whilst CyberGamer now receives advertising space within PCPP and PCPP's sister magazine, Hyper. A press release was issued on 18 March, detailing the arrangement between both parties. As part of this online merger, PCPP's established community were incorporated within the CyberGamer Network. The CyberGamer Network acts as a single-sign on service for all CyberGamer-powered sites. Hyper Magazine was due to migrate their web presence to a CyberGamer network powered system on 8 April 2010.
The transition to the CyberGamer forums was considered by the community to have been handled badly and on 12 August 2010,PC PowerPlay's then-editor, Anthony Fordham, announced that the PCPP Forums would revert to the old vBulletin software, stating that thePC PowerPlay community were not happy with the current CyberGamer software. Discussions were made regarding a potential merger with the Hyper game forum that was centred around console gaming, but no concrete plans ever came about.
The forum was eventually closed in December 2017 as costs to run the server and the dwindling userbase made it uneconomical to continue. The frontpage was redirected to aPC Gamer website for the magazines writers to update, but ceased updating articles in 2018.
The magazine launched in 1996 with a 640 MegabyteCD-ROM cover disc, which was upgraded to a double CD-ROM set in January 2000 issue.[5] The DVD-ROM edition joined the line-up in April 2002 issue alongside the CD-ROM version for three years,[6] the CD-ROM version finally ceased production in 2005.
The August 1998 cover disc ofPC PowerPlay was infected with the Marburg virus, causing the magazine to apologise in the following issue and give awayantivirus software fromKaspersky Lab.[7] Marburg was also spread by aPC Gamer cover disc andWarGames: Defcon 1 in the same year, whichCNN Money stated caused the malware to become a "widespread threat".[8][9]
From April to December 2002 the DVD-ROM edition ofPC PowerPlay also contained one episode of anAnime show that was licensed and distributed in Australia byMadman Entertainment such asBoogiepop Phantom,[10]Love Hina,[11]Mobile Suit Gundam Wing,[12] andSorcerous Stabber Orphen.[13]
The November 2005 edition included the first discless magazine at a little over half the price of the DVD-ROM version. While sales were not spectacular, dropping the CD-ROM did slow the rate of decline of the non-DVD-ROM version of the magazine. This saw subscriptions being offered for the disc-less version at half the sale price.
The Bunker was a section of the DVD-ROM originally compiled each month by "ROM", a respected member of thePCPPonline community. However, following his retirement from the position (announced in issue #143),The Bunker undertook a drastic transformation and became thePCPP Community Bunker. Readers and members of the online community produced and were actively encouraged to submit to the section.
The Bunker was replaced in 2009 with a streamlinedApplications and Utilities section.
Australian publishing company Derwent Howard launched a competitor calledPC Games Addict in 2002, using some Australian content filled out by licensed content fromPC Gamer in the UK andPC Format. The magazine ceased publication in 2005, leavingPC PowerPlay with no direct competition in the Australian market for PC games magazines. There was indirect competition from technology enthusiast magazines such asAtomic andFamilyPC Australia. There were also imported magazines from theUK andUS such asPC Gamer andPC Zone but their circulations were minimal in comparison to the local products. An Australian version ofPC Gamer launched shortly afterPC PowerPlay but was shut down in 1999 following a dispute between the publisher and printer
In September 2025 after almost 3 decades of publication the final issue #311[3] was released. The issue featured normal content such as reviews and previews of upcoming games and hardware but also included several retrospective articles by the editor and many long time staff.
Subscribers of the magazine received included with issue #311 a personalised letter from the editor Ben Mansill titled 'Dear <name>' letting them know that this will be the last issue and the remainder of their subscription had been transferred to another Future Australia magazineAPC.