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Orbiter (simulator)

From Wikipedia, the free encyclopedia
2000 video game

Orbiter Space Flight Simulator
Screenshot
DeveloperMartin Schweiger
Initial release27 November 2000; 25 years ago (2000-11-27)
Written inC++[1]
Operating systemWindows Vista and later
Size2.7 GB
Available inEnglish
TypeSimulation
LicenseMIT license
Websitewww.orbiter-forum.com
Repositorygithub.com/mschweiger/orbiter

Orbiter is aspace flight simulator video game developed to simulatespaceflight using realisticNewtonian physics. The game was released on 27 November 2000;[2] and the latest edition, labeled "Orbiter 2024", was released on 31 December 2024.[3] The developer, Martin Schweiger, announced to the community thatOrbiter is being published under the open sourceMIT License.[4]

Orbiter was developed by Martin Schweiger, a senior research fellow in the computer science department atUniversity College London,[5] who felt that space flight simulators at the time were lacking in realisticphysics-based flight models, and decided to write a simulator that made learning physics concepts enjoyable.[6] It has been used as a teaching aid in classrooms,[6] and a community of add-on developers have created a multitude of add-ons to allow users to fly assorted real and fictional spacecraft and add new planets orplanetary systems.[7][8]

About the simulator

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Features

[edit]

Orbiter is a realistic physics simulator which allows users to explore theSolar System in a number ofspacecraft, both realistic, such as theSpace Shuttle Atlantis; and fictional, such as the "Delta-Glider."[7] Schweiger has included fictional spacecraft to allow for easier flights for less experienced users.[6] The simulator is realistic enough to re-enact historical space flights, and the ability to fly fictional ships also allows the player to reach areas of theSolar System that cannot be reached by human spaceflight at the present time.

A spacecraft's engines are defined only by the amount of thrust they put out and amount of fuel they use, allowing anything fromsolar sails to conventionalrocket engines to futuristicnuclear fission andfusion drives to be simulated. Everything between ground movement and interplanetary travel is supported, including orbital and sub-orbital flight, although only vessel-ground collisions are supported.[6] Docking and attachment systems allow the user to simulate docking with aspace station or other spacecraft, and rendezvous with and retrieval ofsatellites.[9] Users can also buildspace stations in orbit.[9]

The Solar System as presented inOrbiter consists of theSun, the eightplanets and their majormoons.[10] Manydwarf planets,asteroids (exceptVesta), andcomets not included in the simulator are available as add-ons.[11][12] AlthoughOrbiter contains a database of over 100,000 stars, these are for display purposes only andinterstellar travel is currently not possible in the simulator.[1] The simulator also includes a planetarium mode that allowsecliptic andcelestial grids to be overlaid onto the star map, along with labels of theconstellations and other celestial markers.[9] The planetarium mode can also display labels indicating the location and identity of objects in the Solar System, such as planets, moons, or vessels, that appear within a certain proximity based on their type. This mode can also display labels on the celestial bodies in the Solar System at certain coordinates on their surface for indicating cities, historical markers, geological formations, and other interesting sites.[9]

A Deltaglider docked to theISS, demonstrating Orbiter's atmospheric visual effects

The traditional simulated control interface inOrbiter consists of twomulti-function displays and ahead-up display.[8] Each features several modes of operation, with all commands given via thekeyboard or mouse. The simulator also supports customized control panels and instruments, including 3-D virtual cockpits and 2-D instrument panels.[11] These allow the player to use the mouse to interact with the panels, and allows more complex systems and instruments that are customized for each ship. The addition of a virtualcockpit also allows the player to freely look around from the perspective of the pilot. SinceOrbiter 2006 Patch 1, it has supportedTrackIR, which allows the simulator to track the head-movements of the player and adjust the view accordingly.[13]

Realism

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Orbiter was developed as asimulator,[14] with accurately modeled planetary motion,gravitation effects (including non-spherical gravity), free space, atmospheric flight andorbital decay.[15][16] The position of the planets in the solar system is calculated by theVSOP87 solution, while the Earth-Moon system is simulated by theELP2000 model.[17] Only n-bodyNewtonian mechanics are simulated, not takingrelativistic effects into account. This means that phenomena such astime dilation due torelativistic effects are not simulated.[6]

The default version ofOrbiter before the 2024 edition had no sound,[1] however popular add-ons called OrbiterSound[18] and XRSound[19] are available. Both of them provide engine noises, ambient sounds in the cabin, radio chatter and other sounds including playlists. Both of them contain options to maintain a realistic silence when the craft is viewed externally during spaceflight. There is no collision detection for objects in space, apart from defined docking ports. SinceOrbiter 2024, XRSound is now included in the base package, but must be enabled in the launchpad options to function.[20]

SinceOrbiter 2016, terrain elevation is modeled for Earth, the Moon, and Mars. Support was also added for higher definition surface textures and clouds.[21]

Included spacecraft

[edit]

Orbiter's standard distribution includes real and fictional spacecraft and space stations:

Real vessels

[edit]
Space Shuttle Atlantis
TheOrbiter version of the Space ShuttleAtlantis, a retired Space Shuttle orbiter formerly operated byNASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation ofOrbiter.
Space StationMir
Orbiter's model of the historic Russian space station. Unlike its real counterpart, it was not deorbited and is placed in an orbit which is closer to the ecliptic plane. This was done initially to makeMir a good origin of interplanetary flights in earlier versions ofOrbiter, whenOrbiter also automatically refueled spacecraft on docking with a space station. Using the scenario editor, it's still possible to refuel in-flight or start the simulation docked and with full tanks. However, it is possible to move Mir into the correct orbit.
International Space Station
In a similar orbit as the real ISS and in a completed state, it shows modules which are no longer planned to be installed on the real ISS.
Hubble Space Telescope (HST)
A model of the real HST, it gets used together withOrbiter's Space ShuttleAtlantis.
Long Duration Exposure Facility (LDEF) Satellite
Like the Hubble Space Telescope, it's one of the example payloads forOrbiter's Space Shuttle.

Fictional vessels

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The Delta Glider in an orbit aroundVenus, showing the 3D Virtual Cockpit, includingmulti-function displays (MFDs) and thehead-up display (HUD)
Delta-Glider (DG)
Adelta wingspaceplane, which is rather easy to fly and thus good for the first steps intoOrbiter. A variant of the Delta-glider is also included, the Delta-Glider-S (DG-S), which trades some of the propellant capacity for ascramjet propulsion system, at the cost of requiring fuel from the main engine fuel tank. It's possible to travel from Earth to Mars with the DG, making it possible to practice interplanetary missions. It is technically asingle-stage-to-orbit spaceplane.
Shuttle-A
A small space freighter, which can transport six large cargo containers with a total mass of 120 tonnes (260,000 lb). It does not have an aerodynamic hull so it is at home on the Moon and Mars. While it is possible to launch and land the spacecraft from Earth, particularly when empty, the lack of aerodynamic lift coupled with Earth's high gravity and thick atmosphere make this a difficult and fuel-costly operation. Its cargo containers are however equipped with automatic parachutes. Using the parachutes, it's possible to simulate a cargo run from a lunar base to Earth and back, dropping the cargo while still in the upper atmosphere. Its high inertia and inferior aerodynamics make it harder to fly in an atmosphere than the Delta-glider.
Shuttle-PB
A small personal spacecraft, with high agility and a futuristic performance. As its main purpose is to serve as simple SDK example for add-on developers, it lacks many complex details of other included ships inOrbiter like 2D or 3D cockpits or animations.
Dragonfly
A complex crewedspace tug for the construction ofspace stations. It simulates its various subsystems at a higher complexity than all other standard spacecraft inOrbiter, being a good example of the technical possibilities ofOrbiter'sSDK. Its flight model is also within the possibilities of current technology, making it a so-called "nearly realistic" spacecraft.
Luna-OB1
A fictional wheel shaped station in lunar orbit, inspired by Space Station V from the beginning of2001: A Space Odyssey. It consists of a wheel, attached to a central hub with two spokes. The wheel has a diameter of 500 metres (1,600 ft) and is spinning at a frequency of one cycle per 36 seconds, providing its occupants with acentrifugal acceleration of 7.6 m/s2 (25 ft/s2).
Carina
A small fictional science satellite, which is used as payload onOrbiter's Space Shuttle. It is a completely inert payload currently. It is based on a proposed European re-entry capsule experiment, to be launched on theAriane 4, which later resulted in theARD.[22]

Orbiter add-ons

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Orbiter recreation of a launch using an add-on that recreates theMercury-Atlas 6 mission

An extensiveAPI enablesOrbiter users to contribute by creating add-ons. Many spacecraft are available for download as add-ons, ranging from theSovietVostok spacecraft[23] toApollo program.[24] Another popular category of add-ons are modifications of the standard spacecraft ofOrbiter, ranging from simple visual changes to complex simulations of the internal subsystems of these fictional crafts. Examples of these more advanced default spacecraft include the XR Series of vessels.[19]

Add-ons are also available for new surface bases,[25]MFD modes,[26] extensions of the simulation menu, space stations,[27] planets,[12] and even other planetary systems.[28] SinceOrbiter 2006, a scenario editor is included, which can also be extended for supporting the special attributes of add-on vessels.[29] A third party modlist installer by orbiter-mods.com called Orb can be used to automatically install mod bundles.[30]

See also

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References

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  1. ^abc"Orbiter FAQ". Retrieved11 October 2018.
  2. ^"ORBITER Change Log". 10 December 2005. Archived fromthe original on 10 December 2005. Retrieved30 August 2020.
  3. ^"Orbiter 2024 Release | Orbiter Forum".www.orbiter-forum.com. Retrieved30 August 2025.
  4. ^"Orbiter is now open source".Orbiter-forum.com. Martin Schweiger. 27 July 2021. Retrieved20 October 2022.
  5. ^Martin Schweiger
  6. ^abcde"Techhaze interview with Martin Schweiger". Archived fromthe original on 17 May 2013. Retrieved5 August 2010.
  7. ^ab"The Space Review". Retrieved5 August 2010.
  8. ^ab"David Kluemper's Simulators". Archived fromthe original on 3 March 2016. Retrieved7 August 2010.
  9. ^abcd"Orbiter Manual"(PDF). Retrieved17 April 2009.
  10. ^"Orbiter Wiki". Retrieved7 August 2010.
  11. ^ab"Techmixer Review". 8 September 2009. Retrieved5 August 2010.
  12. ^ab"Scenery - Planets, Rocks".www.orbithangar.com. Retrieved15 June 2019.
  13. ^"TrackIR Webpage". Retrieved7 August 2010.
  14. ^"Instant Fundas Review". 19 February 2009. Retrieved7 August 2010.
  15. ^"Orbiter Technical Notes: Dynamic State Vector Propagation", Martin Schweiger, 2006
  16. ^P. Bretagnon and G. Francou,"Planetary theories in rectangular and spherical variables. VSOP87 solutions" (PDF 840KB), Astronomy & Astrophysics 202 (1988) 309–315.
  17. ^"Orbiter: A Free Spacecraft Simulation Tool"(PDF). Retrieved7 August 2010.
  18. ^"Dan's Orbiter page".orbiter.dansteph.com. Retrieved30 August 2020.
  19. ^ab"Altea Aerospace". Retrieved1 February 2015.
  20. ^"GitHub commit merging XRSound into Orbiter repository".github.com. Retrieved20 January 2025.
  21. ^"Orbiter - Download".orbit.medphys.ucl.ac.uk. Retrieved4 February 2021.
  22. ^"ESA ACRV".www.astronautix.com. Archived fromthe original on 28 December 2016. Retrieved25 June 2019.
  23. ^"Vostok v1.1".www.orbiter-hangar.com. Retrieved28 March 2023.
  24. ^"Freeware AMSO pour Orbiter".www.acsoft.ch. Retrieved15 June 2019.
  25. ^"Scenery - Surface Bases".www.orbiter-forum.com. Retrieved28 March 2023.
  26. ^"Utilities - MFDs".www.orbiter-forum.com. Retrieved28 March 2023.
  27. ^"Spacecraft - NASA (spacecraft/stations)".www.orbiter-forum.com. Retrieved28 March 2023.
  28. ^"Scenery - Systems".www.orbithangar.com. Retrieved15 June 2019.
  29. ^"Orbiter 2006 Freeware Space Flight Simulator Released". Retrieved27 August 2010.
  30. ^"orb v1".orbiter-mods.com. Retrieved13 June 2023.

External links

[edit]
Components
Orbiters
Add-ons
Sites
Operations
and training
Testing
Disasters
Support
Special
Space suits
Experiments
Derivatives
Replicas
Related
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