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Ogg Squish

From Wikipedia, the free encyclopedia
Early name for the Ogg project

OggSquish is one of the first names used for theOgg project developed from 1994 by the Xiphophorus company (nowXiph.Org Foundation).Ogg Squish was also an attempt from the Xiphophorus company to create aroyalty-freelosslessaudio compressioncodec.[1][2]

History

[edit]

The Ogg project began with a simple audio compression package as part of a larger project in 1993.[3] The original name of the software was Squish, but due to an existingtrademark it was later renamed to OggSquish. This name was later used for the whole Ogg project. In 1997, the Xiphophorus OggSquish was described as "an attempt both to create a flexible compressed audio format for modern audio applications as well as to provide the first audio format that is common on any and every modern computer platform".[4]

In 1998, afterFraunhofer Society Integrated Circuits Institute intended to sueMPEG-1 Audio Layer 3 development projects because of license issues, the Xiphophorus company's focus was moved to a royalty-freelossy audio compression codec, named OggSquishVorbis, or only "Ogg Vorbis" or "Vorbis".[1][3]

In 2000, the OggSquish was referred to as "a group of several related multimedia and signal processing projects".[5][6][7] In 2000, two projects were in active development for planned release: Ogg Vorbis format and libvorbis - the reference implementation of Vorbis. Research also included work on future video and lossless audio coding.[8]

In 2001, OggSquish was renamed to "Ogg" and it was described as "the umbrella for a group of several related multimedia and signal processing projects".[9]

Ogg has come to stand for the containerfile format, as part of the larger Xiph.org multimedia project. Squish became just the name of one of the Ogg codecs.[3] In 2000 and 2001 there was some information from Xiphophorus company's developers about plans for a continuation of Ogg Squish as a lossless audio compression.[1][10]

On January 29, 2003, the Xiph.Org Foundation officially announced the incorporation ofFLAC as a lossless audio compression codec under Xiph.org banner.[2] Ogg Squish is no longer maintained.[11][12][13]

References

[edit]
  1. ^abcBrian Zisk (2000-04-19)."vorbis - Dvorak Interviews Monty". Retrieved2008-09-04.
  2. ^abXiph.Org Foundation (2003-01-29)."FLAC Joins Xiph.org". Xiph.org Foundation. Retrieved2009-08-31.
  3. ^abc"Xiph.org: naming". Xiph.org Foundation. 2006-01-07. Archived fromthe original on 2012-02-27. Retrieved2009-09-02.
  4. ^Christopher Montgomery (1997)."Ogg 98.9". Xiphophorus company. Retrieved2009-09-02.
  5. ^Xiphophorus company (2001-04-05)."The Ogg project homepage". Archived fromthe original on 2001-04-05. Retrieved2009-09-02.
  6. ^Xiph.org (2000-01-18)."OggSquish Vorbis encoding format documentation". Archived fromthe original on 2000-01-18. Retrieved2008-09-02.
  7. ^Xiph.org (2000-01-18)."OggSquish logical and physical bitstream overview". Archived fromthe original on 2000-01-18. Retrieved2008-09-02.
  8. ^Xiphophorus company (2000-05-20)."The Ogg project homepage". Archived fromthe original on 2000-05-20. Retrieved2008-09-02.
  9. ^Xiphophorus company (2001-12-04)."The Ogg project homepage". Archived fromthe original on 2001-12-04. Retrieved2009-09-02.
  10. ^"vorbis-dev - Formats other than Vorbis in Ogg". Flac-dev mailing list. 2001-09-26. Retrieved2009-09-04.
  11. ^"Flac-dev - FLAC as part of the Ogg project?". Flac-dev mailing list. 2002-02-02. Retrieved2009-09-04.
  12. ^Josh Coalson (2002-04-10)."Flac-users - FLAC/LPAC/Bzip2 better for archival?". Flac-dev mailing list. Retrieved2009-09-04.
  13. ^Josh Coalson (2008)."FLAC - comparison". Josh Coalson. Retrieved2009-10-08.
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