| Company type | Subsidiary |
|---|---|
| Industry | Video games |
| Founded | 13 July 2015; 10 years ago (2015-07-13) |
| Founder | Jade Raymond |
| Headquarters | , Canada |
Number of locations | 2 studios (2018) |
Key people | Patrick Klaus (general manager) |
Number of employees | >100[1] (2017) |
| Parent | Electronic Arts |
| Website | ea.com/studios/motive |
Motive Studio (also known asEA Motive andMotive) is a Canadianvideo game developer and studio ofElectronic Arts (EA) based inMontreal. Motive focuses onaction-adventure games and creating newintellectual properties.[2][3]
Motive Studio was founded withinElectronic Arts (EA) byJade Raymond, a formerUbisoft executive and producer, at the helm. Her appointment was announced on 13 July 2015.[4]
Kim Swift was hired as Motive's design director in January 2017.[5] The Montreal studio ofBioWare, another EA developer, was merged into Motive in August 2017.[6] AVancouver branch for Motive was announced in June 2018.[7] Following Raymond's departure in 2018, Patrick Klaus, a formermanaging director forUbisoft Quebec, was hired by EA assenior vice-president and Motive'sgeneral manager.[8]
While Motive had been working onStar Wars titles from the formation of the studio, the studio also had a second project under the working nameGaia that it had been developing. Motive nor EA had said much of this game outside of a 2020 promotional video showing a few seconds of footage from it, and calling it "a highly ambitious, innovative new game that puts the power and creativity in your hands". According toBloomberg News, while part of Motive was working onStar Wars Battlefront II, the other portion was working onGaia; onceBattlefront II had shipped, its team was absorbed into theGaia team by 2018 and caused some cultural clashes within the studio, causing some of the studio executives to leave, followed by Raymond later that year.Gaia had to be rebooted following these departures, extending its development time. Further, according toBloomberg, as a result of a review of its current slate of projects in February 2021, EA cancelled the development ofGaia, though Motive will continue on with other projects.[9] The first title to be released from the studio wasStar Wars: Squadrons.
Venture Beat reported that Motive was working on a revival of theDead Space series starting with aremake of the first game, in the same vein as theResident Evil 2 remake.[10] It was released on January 27, 2023 and received favorable reviews from critics.[11]
In September 2022, EA announced that Motive would be working on an action-adventureIron Man game withMarvel Games.[12] In April 2024, it was also announced that the studio would be contributing to the development ofBattlefield 6, the next installment of theBattlefield series, shortly after the closure of Ridgeline Games, who had previously worked on the same project. It was revealed on July 24th, 2025, and released on October 10th, 2025.[13]
| Year | Title | Platform(s) | Notes | Ref(s). |
|---|---|---|---|---|
| 2017 | Star Wars Battlefront II | Windows,PlayStation 4,Xbox One | In collaboration withDICE andCriterion Games | [14] |
| 2020 | Star Wars: Squadrons | Windows, PlayStation 4, Xbox One,Xbox Series X/S | — | [15] |
| 2023 | Dead Space | Windows,PlayStation 5, Xbox Series X/S | Remake of the 2008video game of the same name | [16] |
| 2025 | Battlefield 6 | In collaboration with DICE, Criterion Games, andRipple Effect Studios, as part of Battlefield Studios; mainly worked on multiplayer maps and single-player content | [13][17] | |
| TBA | UntitledIron Man game | TBA | In collaboration withMarvel Games | [12] |