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Mortal Kombat: Special Forces

From Wikipedia, the free encyclopedia
2000 video game
2000 video game
Mortal Kombat: Special Forces
North American box art
DeveloperMidway
PublisherMidway
DirectorJohn Walsh
ProducerMichael Gottlieb
ProgrammersJohn Walsh
Jonathan Murfey
Daniel Markham
ArtistsRichard Ho
Carlos Pesina
Herman Sanchez
ComposerDan Forden
SeriesMortal Kombat
PlatformPlayStation
Release
  • NA: June 29, 2000[1]
  • EU: September 29, 2000
GenreAction-adventure
ModeSingle-player

Mortal Kombat: Special Forces is a 2000action-adventure game developed and published byMidway for thePlayStation. A spin-off of theMortal Kombat franchise, it is the second installment not to be afighting game and the first 3D spin-off. Set before thefirst game in the series, it followsJax as he pursues criminal leaderKano and his gang.

Special Forces endured a difficult development due to series co-creatorJohn Tobias and other staff members leaving Midway before the game was completed. The departure of Tobias led to a significant trimming of content, including the removal ofSonya Blade as aplayable character. Upon release, the game was panned by critics for its poor level design and tedious gameplay, and is consideredone of the worst video games of all time. The game was re-released in 2025 as part of theMortal Kombat: Legacy Kollection compilation.[2]

Gameplay

[edit]

Mortal Kombat: Special Forces is a third-person viewaction-adventure game. The protagonist isJax, who uses not only hand-to-hand combat techniques but also firearms and explosives. There are five levels set on Earth in Netherrealm, with aboss battle at the end of each of them. Exploring the locations in the search for keys, the players solve puzzles, find the codes to unlock the doors, and blast hidden passages in walls. Jax can ascend to higher-level platforms even as he cannot jump, but he can push large blocks.

The player can restore Jax's health meter using first-aid kits. The player also has a limited energy reserve: whenever Jax performs one of his special techniques, he spends energy that can be replenished by performing certaincombos. Jax can attack with his hands and feet, as well as block counter strikes. Although there are noFatality systems, the combo system allows finishing off the opponent with the final blow in case the enemy's health line is exhausted by this moment. The experience points that a player gains by defeating enemies allow one to get new combos. An in-game menu displays the presence of items in the player's inventory, and also contains information on the purpose of the current mission. After completing the game, the player can activate the cheat menu to start a new game with additional bonuses.

Plot

[edit]

Mortal Kombat: Special Forces is chronologically the first game in theMortal Kombat storyline, as its events take place 4 weeks beforeMortal Kombat Mythologies: Sub-Zero. The story of the game involvesKano freeing his gang, the Black Dragon from a maximum security prison.US ArmyMajorJax Briggs, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. The true power of the artifact is shown in the ending that it can open portals to other realms when Jax uses the artifact to teleport himself and Kano back to Earthrealm after defeating him.

Characters

[edit]
Main article:List of Mortal Kombat characters

Besides Jax, Kano, and Kano's Black Dragon subordinatesTremor andJarek, the game features three characters exclusive to this entry in the series:

  • Gemini: Jax's base operative, relaying information and messages to him from headquarters. The two share a friendship, and Gemini worries excessively about Jax. Operating over radio only, she is never seen in-game.
  • No Face: A member of the Black Dragon organization led by Kano, who freed him from a high-security prison. He is described as only having knowledge of explosive devices, he wears sticks of dynamites strapped to his chest and uses a flamethrower as a weapon. He has no nose, ears, hair, and a pale complexion, based on his name.
  • Tasia: An expert swordswoman and deadly ninja master who is a member of Kano's Black Dragon organization.[3] Like Tremor, No Face, and Jarek, Kano freed her from a high-security prison. She wields twoninjatō swords and has an ability to teleport. She appears along with Jarek to capture Cassie and Jacqui by the orders of Black Dragon in theMortal Kombat X comic book.

Development

[edit]

This was the secondMortal Kombat game developed by Midway that was not a fighting game, after having tested the waters withMortal Kombat Mythologies: Sub-Zero in 1997. Series co-creatorJohn Tobias intended to work on a series of platform games to expand theMortal Kombat universe, including titles centering onBaraka andLiu Kang; only the latter was actually released by Midway (2005'sMortal Kombat: Shaolin Monks) despite having sat on the drawing board for many years.

AlthoughSpecial Forces was only released on the PlayStation, it was also supposed to be released both on theNintendo 64 andDreamcast.[4] Many of theMidway Games staff, including Tobias, left the company in 1999 for various reasons while the game was still in production. The plot ofSpecial Forces (which originally includedSonya Blade[5]) was greatly revised following Tobias's departure and the game was rushed to completion.[citation needed]

Tobias said about the final version: "You know I really never played it, I saw it atE3 and I maybe played it for like five minutes and never really played it after that. So I'm not really familiar with how it ended up."[6]Ed Boon later recalled: "I didn't work onSpecial Forces. The game and project were riddled with all kinds of problems. I could write a book on that."[7]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic28/100[8]
Review scores
PublicationScore
AllGame1.5/5[9]
CNET Gamecenter4/10[10]
Electronic Gaming Monthly1.5/10[11]
EP Daily7/10[12]
Game Informer1.75/10[13]
GamePro2/5[14]
GameSpot2.1/10[15]
IGN3/10[16]
Next Generation1/5[17]
Official U.S. PlayStation Magazine1.5/5[18]

The game received "unfavorable" reviews according to thereview aggregation websiteMetacritic.[8] Blake Fischer ofNextGen said of the game, "Don't let the cheap price fool you. This isn't even worth a trip to the store."[17]

Of all theMortal Kombat games,Special Forces is considered by some to be the worst.[19] Its sales were so low thatMidway placed the series on hold in preparation forMortal Kombat: Deadly Alliance (2002).Ed Boon himself stated: "The game had a pretty bumpy development ride and the game didn't turn out very good at all."[20] In 2011,GamesRadar+ ranked it as the second most absurdMortal Kombat offshoot (behind onlyMortal Kombat: Live Tour).[21] In 2013, the website also ranked it as the 41st worst game ever made.[22]

Conversely, some of the reviews have been more positive.Video Games: The Ultimate Guide gave the game 7 out of 10,[23]GameVortex gave it 79%,[24] andThe Electric Playground gave it 7 out of 10.[12]

See also

[edit]

References

[edit]
  1. ^"Midway Press Release: PR 2000-06-29 A". 2006-11-09. Archived fromthe original on 2006-11-09. Retrieved2023-03-19.
  2. ^Romano, Sal (August 21, 2025)."Mortal Kombat: Legacy Kollection adds PlayStation spin-off games, WaveNet Ultimate Mortal Kombat 3".Gematsu. RetrievedAugust 21, 2025.
  3. ^Mortal Kombat: Special Forces instruction booklet. Midway Games, 2000.
  4. ^Casamassina, Matt; Devidas, Arun (February 4, 1999)."Interview: MK Special Forces".IGN.Ziff Davis.Archived from the original on December 21, 2021. RetrievedDecember 21, 2021.
  5. ^Mortal Kombat Secrets - MKSecrets.Net (February 5, 2017)."Mortal Kombat 4 - E3 1998 Developer Interview (John Tobias, Ed Boon, David Michicich)".YouTube.Google.Archived from the original on December 13, 2021. RetrievedDecember 24, 2018.
  6. ^McCarron, Patrick (March 19, 2003)."TRMK Features - Interview Taofeng John Tobias".TRMK. Archived fromthe original on October 27, 2018. RetrievedDecember 21, 2021.
  7. ^Ed Boon [@noobde] (March 12, 2010)."@djSergi I didnt work on Special Forces. The game & project were riddled with all kinds of problems. I could write a book on that. :(" (Tweet) – viaTwitter.
  8. ^ab"Mortal Kombat: Special Forces for PlayStation Reviews".Metacritic.Red Ventures.Archived from the original on November 20, 2017. RetrievedFebruary 6, 2014.
  9. ^White, Jason."Mortal Kombat Special Forces - Review".AllGame.All Media Network. Archived fromthe original on November 16, 2014. RetrievedDecember 22, 2021.
  10. ^Steinberg, Scott (July 24, 2000)."Mortal Kombat: Special Forces".Gamecenter.CNET. Archived fromthe original on August 15, 2000. RetrievedDecember 22, 2021.
  11. ^MacDonald, Mark (October 2000)."Mortal Kombat: Special Forces"(PDF).Electronic Gaming Monthly. No. 135. Ziff Davis. p. 186.Archived(PDF) from the original on April 23, 2022. RetrievedDecember 22, 2021.
  12. ^abConlin, Shaun (August 28, 2000)."Mortal Kombat Special Forces".The Electric Playground. Greedy Productions, Inc. Archived fromthe original on November 14, 2003. RetrievedDecember 22, 2021.
  13. ^"Mortal Kombat: Special Forces".Game Informer. No. 89.FuncoLand. September 2000.
  14. ^The D-Pad Destroyer (August 16, 2000)."Mortal Kombat: Special Forces Review for PlayStation on GamePro.com".GamePro.IDG Entertainment. Archived fromthe original on December 13, 2004. RetrievedDecember 22, 2021.
  15. ^Gerstmann, Jeff (August 4, 2000)."Mortal Kombat Special Forces Review [date mislabeled as "May 17, 2006"]".GameSpot. Red Ventures.Archived from the original on August 7, 2016. RetrievedDecember 22, 2021.
  16. ^Nix, Marc (July 11, 2000)."Mortal Kombat Special Forces".IGN. Ziff Davis.Archived from the original on October 24, 2014. RetrievedDecember 22, 2021.
  17. ^abFischer, Blake (October 2000)."Mortal Kombat: Special Forces".NextGen. No. 70.Imagine Media. p. 117. RetrievedDecember 22, 2021.
  18. ^"Mortal Kombat: Special Forces".Official U.S. PlayStation Magazine. No. 37. Ziff Davis. October 2000.
  19. ^Miozzi, CJ (April 15, 2011)."The Convoluted, Blood-Spattered History of Mortal Kombat (Infographic)".GameFront. GameFront Ltd.Archived from the original on April 23, 2016. RetrievedDecember 22, 2021.
  20. ^Walk, Gary Eng (November 17, 2008)."Interview: Ed Boon on the Ups and Downs of the Mortal Kombat Franchise (Page 2)".GameDaily.AOL. Archived fromthe original on December 30, 2008. RetrievedDecember 22, 2021.
  21. ^Antista, Chris (April 12, 2011)."The Top 7… Most absurd Mortal Kombat offshoots (Page 3)".GamesRadar+.Future plc.Archived from the original on January 24, 2013. RetrievedDecember 22, 2021.
  22. ^GamesRadar staff (April 15, 2013)."The 50 worst games of all time".GamesRadar+. Future plc. Archived fromthe original on April 26, 2013. RetrievedDecember 22, 2021.
  23. ^"Video Games: The Ultimate Guide" – viaInternet Archive.
  24. ^Paddock, Matt (2000)."Mortal Kombat Special Forces".PSIllustrated.Archived from the original on 2020-12-04. Retrieved2018-09-20.

External links

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