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Meta Horizon OS

From Wikipedia, the free encyclopedia
Operating system for the Meta Quest product line
"Horizon OS" redirects here. For the Nintendo Switch operating system codenamed Horizon, seeNintendo Switch system software.
Linux distribution
Meta Horizon OS
Logo of the Meta Horizon platform (2024-present)
DeveloperMeta Platforms, Inc.
Written inJava,Kotlin (UI),C (core),C++,Rust[1] and others
OS familyUnix-like (modifiedLinux kernel), (Android 14)
Working stateCurrent
Source modelOpen source,freeware (most devices includeproprietary components)
Latest releasev79 / May 19, 2025
Latest previewv78 / June 5, 2025
Marketing targetExtended reality headsets, Meta Quest headsets
Update methodOver-the-air/Sideloading
Package managerAPK-based
Kernel typeMonolithic (Linux kernel)
License
Support status
Supported

Meta Horizon OS, previously known informally asMeta Quest Platform orMeta Quest OS, is anAndroid-basedextended reality operating system for the Meta Quest line of devices released byMeta Platforms. Initially developed for the embedded operating system on theOculus Rift andOculus Rift S, the platform has been based on the Android operating system since the release of theOculus Go in 2018. It first supportedaugmented reality viagrayscale camera passthrough upon the release of theOculus Quest in 2019, and has supported color passthrough since the release of theMeta Quest Pro in 2022.

On April 22, 2024, the company announced that the platform would be rebranded as Meta Horizon OS and opened to third-party headset manufacturers, starting withMicrosoft,Asus andLenovo.[2][3]

History

[edit]

The platform was first developed by Oculus VR for the embedded operating system on theOculus Rift DK1 (Development Kit 1), which was released to developers in 2013.

Development of the software platform increased following the March 2014 acquisition of Oculus VR (now theReality Labs division of Meta). Under Facebook, Oculus VR collaborated withSamsung to develop the Android-basedSamsung Gear VR headset, with the Oculus VR division porting Oculus Home, Oculus Store, Oculus Cinema (later Video) apps and other necessaryapplication software, and developing the Oculus MobileSDK, tracking sensorfirmware, optimized Android and the required GPUdrivers for virtual reality.[4][5] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.

On April 22, 2024, the company announced that the platform would be rebranded as Meta Horizon OS and opened to third-party headset manufacturers, starting withMicrosoft,Asus andLenovo. In the same announcement, the Meta Quest Store was renamed as theMeta Horizon Store, the Meta Quest mobile companion app renamed as the Horizon mobile app, and a new spatial app framework was announced to assist mobile developers in porting their software to, or programming original apps for, Horizon OS.[6] Despite licensing the operating system to third-party manufacturers for niche markets such as gaming, fitness and productivity, Meta is set to continue manufacturing their Quest hardware for its current generalized market.

Community use

[edit]

In addition, the entire source for the Rift DK1 was released to the public in September 2014, including the firmware, schematics, and mechanicals for the device. The firmware is released under asimplified BSD license, while the schematics and mechanicals are released under aCreative Commons Attribution 4.0 International License.[7]

In October 2021, Facebook released an update to theOculus Go which can be sideloaded to unlock "full root access" to the device hardware. This update, which is irreversible and blocks further OTA updates, is supposed to keep devices operational for users even after official Facebook cloud infrastructure for the device goes offline.[8]

Development

[edit]

Since v7, Meta Horizon OS runs on the most recent versions of theAndroid Open Source Project, a mobile-oriented operating system based on a modified version of theLinux kernel and otheropen-source software. The AOSP core isfree and open-source software (FOSS) primarily licensed under theApache License.[9] Horizon OS also includes proprietary software developed by Meta, including SDKs supporting the 3D user interface.

Updates to Meta Horizon OS are released on an almost-monthly basis.

Features

[edit]

User interface and built-in components

[edit]

Horizon OS uses a3D user interface navigated via hand controllers,finger tracking andspeech recognition on all headsets, as well asfacial motion capture andeye tracking on the Quest Pro in particular. A default installation of Horizon OS contains a minimal selection of software, including Horizon Home,Quest Browser andMessenger. Horizon OS supports a virtual keyboard,Meta AI virtual assistant (as of v68), and speech recognition for text input by default, as well as optional recognition of third-party physical keyboards and externalBluetooth peripherals.

Virtual space setup

[edit]

Horizon OS requires users to use the Guardian system to set boundaries within virtual space for physical safety, with the options to establish "Stationary" boundaries around one's immediate vicinity or "Roomscale" boundaries for the entire room in which the virtual space is located. The automatic, AI-assisted Roomscale approach allows for "Space Sense" in Guardian to show outlines of real-world objects, people, and pets up to 9 feet away within the virtual space.

OS v65 and later versions support Travel Mode for the Quest 2, 3 and 3s, allowing users to use either headset in a seated position during airplane flights and, since v71, train trips. Travel Mode does not support use of Meta controllers.[10]

Windowing system and menus

[edit]

Apps in Horizon OS are displayed in floating 2Dwindows which can be arranged in 3D space. Users are able to switch between multiple windows to launch, focus, minimize, and close any open apps that support multitasking. Users are also able to grab and detach open windows to position and resize them freely, as well as to expand a window to fullscreen size.[11]

Initially allowing support for opening up to three Quest Browser windows at once in v15, windows were later allowed in v37 to be resized in virtual space (initially for certain apps which support multitasking). A "New Window Layout", released experimentally in v67 and finalized in v69, increased the number of open windows as well as the number of controls over each window.[11]

Largely since the launch of v7 for theOculus Quest, Horizon OS has made use of two user interface modes: "Immersive view", or fully-virtual spaces, and "Passthrough", or mixed-reality spaces utilizing the real-world camera on the headset. Initially appearing as a grayscale camera feed and marketed as part of the Guardian safety feature, Passthrough was first made available in color in v47 for the Quest Pro. Color Passthrough has since become a central feature of Horizon OS and numerous apps.

Horizon OS makes use of a persistent Universal Menutaskbar, which contains shortcuts for quick navigation between windows, navigation of the store, access to content, and control of basic settings and features. The Universal Menu floats in front of the user in both Immersive and Passthrough views.[12]

During Connect in September 2024, Meta revealed a upcoming user interface update for Horizon OS, replacing the existing dashboard menus with a new full-screen overlay known as the "navigator". Meta began to test Navigator on its public beta channel for selected users in May 2025.[13][14]

Avatars

[edit]

Setup of the operating system on the headset requires the installation of the Meta Horizon app on the user's smartphone, which includes the ability to design the user's initial avatar, initial pairing with the headset, setup of one's method of in-headset payment for Horizon apps, and installation of apps from theHorizon Store. Upon completion of the setup for the Horizon app on the smartphone, the headset loads the default Horizon Home environment. The avatar is used by default when a user joins theHorizon Worlds game.

Since February 2016, speech recognition on the operating system has allowed for the control of synchronized lip movements on avatars utilizing the OVRLipSync feature.[15] In December 2024, OVRLipSync was replaced in Horizon OS v71 by the Audio to Expression feature, an onboard AI-driven feature which extends the speech recognition to generate approximate facial gestures on one's avatar and compensate for a lack of face- and eye-tracking on the Quest 2, 3 and 3s.[16] On the Quest Pro, facial capture and eye tracking sensors allow for more direct control of facial expressions on one's avatar.

In Horizon OS v59, legs were added for avatars, utilizing a combination of upper-body movement tracking and onboard generative AI to approximate leg movements.[17]

Supported software

[edit]
See also:List of Meta Quest games

The primary means of installing software on Quest devices is through theHorizon Store. Notable non-game apps available on the platform includeESPN,Facebook Watch,YouTube VR, Fandango, Firefox Reality,Netflix,Amazon Prime Video VR,Pluto TV,Red Bull TV,Sling TV andWithin. Popular VR-capable social apps includeHorizon Worlds,VRChat andRoblox.

The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), anOpenVR andOpenXR runtime that allows for PC VR games to be displayed on supported headsets connected viaUSB. In April 2021, Oculus released "Air Link," an alternative mode that usesWiFi for connectivity instead of USB.SteamVR, another OpenVR and OpenXR runtime, also supports several Quest headsets.[18]

The Oculus Go was released with Oculus Gallery, Oculus Video, Oculus TV, Oculus Venues and Oculus Rooms preinstalled. Rooms was discontinued on October 25, 2019.[19] Gradually, support for Oculus Go-compatible apps was discontinued.

Supported media

[edit]

WebXR, an API for mixed reality experiences through web browsers, is supported in the Quest Browser.

As of v62, Horizon OS supports in-headset playback of spatial video, depth-mapped 3D video recorded onApple Vision Pro oriPhone 15 Pro.

Release history

[edit]
Main article:Meta Horizon OS version history

Issues

[edit]

v72

[edit]

Following the release of v72, several users of Quest 2, 3 and 3s reported failed updates resulting in being unable to boot into Horizon OS, with a black screen appearing with the error "Your device is corrupt. It can't be trusted." Meta initially responded on December 28, 2024 by reporting that the issue with software was fixed. On December 30, Meta responded to further reports of unusable headsets by offering free replacements and store credits for those affected, including refurbished replacements for those whose headsets are outside of the warranty period.[20] A patch for v72 was issued on January 9, 2025.[21] On January 19, 2025, Mark Rabkin, Meta's Vice President of Horizon OS and Quest, blamed a four-year old bug inAndroidfile system which could cause file corruption duringread/write operations, which was exacerbated by asecurity patch that prevented the operating system from rolling back. The issue was not attributed to v72, but the rollout of v72 was temporarily halted to diagnose the bug.[22]

See also

[edit]

References

[edit]
  1. ^"Memory Safe Languages in Android 13".
  2. ^"Introducing Our Open Mixed Reality Ecosystem".Meta. 2024-04-22. Retrieved2024-04-22.
  3. ^"A New Era for Mixed Reality | Meta Quest Blog".www.meta.com. Retrieved2024-04-23.
  4. ^Marlett, David (September 2015)."The Virtual Reality of John Carmack".D Magazine. D Magazine Partners, Inc. Retrieved28 February 2020.
  5. ^"Introducing the Samsung Gear VR Innovator Edition".Oculus.com. 3 September 2014. Retrieved5 September 2019.
  6. ^"Your Request Couldn't be Processed".Meta for Developers. Retrieved2024-04-23.
  7. ^"OculusVR/RiftDK1".github.com. Retrieved29 September 2014.
  8. ^Orland, Kyle (2021-10-22)."John Carmack pushes out unlocked OS for defunct Oculus Go headset".Ars Technica. Retrieved2021-10-25.
  9. ^"Meta Quest 2: Defense through offense".Engineering at Meta. 2023-09-12. Retrieved2024-12-29.
  10. ^"Meta Quest build v65 release notes".communityforums.atmeta.com. 2024-04-30. Retrieved2024-12-28.
  11. ^abBezmalinovic, Tomislav (2024-06-25)."Meta Quest finally gets a new window layout with v67 PTC".MIXED Reality News. Retrieved2024-12-28.
  12. ^alvirmin (2021-09-25)."How to Open & Close Universal Menu in Oculus Quest 2?".All Virtual Reality. Retrieved2024-12-28.
  13. ^Hayden, Scott (2025-05-23)."Meta is Testing a Quest UI Overhaul and 3D Instagram Photos in Latest Horizon OS Release".Road to VR. Retrieved2025-08-05.
  14. ^Heaney, David (2024-09-25)."Meta Teases "The Future Of Horizon OS" With New Design".UploadVR. Retrieved2025-08-05.
  15. ^R, FRΛNK (2016-02-11)."Oculus Releases OVRLipSync Plugin for Unity".Oculus VR News. Retrieved2024-12-27.
  16. ^"Watch Meta's Audio To Expression Quest Feature In Action".UploadVR. 2024-12-18. Retrieved2024-12-27.
  17. ^"Meta Quest v59 Update: Chat Reactions, YouTube Live Chat, and More | Meta Quest Blog".www.meta.com. Retrieved2024-02-12.
  18. ^"How to play Steam games on Meta Quest 3". 2023-12-22. Retrieved2024-04-23.
  19. ^"Facebook to create VR world called Horizon". 2019-09-27. Retrieved2024-02-10.
  20. ^updated, Nicholas Sutrich last (2024-12-28)."A bad update is turning Meta Quest headsets into paperweights, but a solution is here".Android Central. Retrieved2025-01-02.{{cite web}}:|last= has generic name (help)
  21. ^"PTC v.72 Update for Quest 2 Customers".communityforums.atmeta.com. 2025-01-09. Retrieved2025-03-16.
  22. ^Bezmalinovic, Tomislav (2025-01-20)."Bricked Quest headsets: A four-year-old bug is to blame".MIXED Reality News. Retrieved2025-01-20.

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