Incomputeroperating systems,memory paging is amemory management scheme that allows the physicalmemory used by a program to be non-contiguous.[1] This also helps avoid the problem ofmemory fragmentation and requiring compaction to reduce fragmentation.
Paging is often combined with the related technique of allocating and freeingpage frames and storing pages on and retrieving them fromsecondary storage[a] in order to allow the aggregate size of the address spaces to exceed the physical memory of the system.[2] For historical reasons, this technique is sometimes referred to asswapping.
When combined withvirtual memory, it is known aspaged virtual memory.In this scheme, the operating system retrieves data from secondary storage inblocks of the same size (pages).Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory.
Hardware support is necessary for efficient translation of logical addresses tophysical addresses. As such, paged memory functionality is usually hardwired into a CPU through itsMemory Management Unit (MMU) orMemory Protection Unit (MPU), and separately enabled by privileged system code in theoperating system'skernel. In CPUs implementing thex86instruction set architecture (ISA) for instance, the memory paging is enabled via the CR0control register.
In the 1960s, swapping was an early memory management technique. An entire program or entiresegment would be "swapped out" (or "rolled out") fromRandom-access memory (RAM) to disk or drum, and another one would beswapped in (orrolled in).[3][4] A swapped-out program would be current but its execution would be suspended while the RAM was in use by another program; a program with a swapped-out segment could continue running until it needed that segment, at which point it would be suspended until the segment was swapped in.
A program might include multipleoverlays that occupy the same memory at different times. Overlays are not a method of paging RAM to secondary storage[a] but merely of minimizing the program's RAM use. Subsequent architectures usedmemory segmentation, and individual program segments became the units exchanged between secondary storage and RAM. A segment was the program's entire code segment or data segment, or sometimes other large data structures. These segments had to becontiguous when resident in RAM, requiring additional computation and movement to remedyfragmentation.[5]
Ferranti'sAtlas, and theAtlas Supervisor developed at theUniversity of Manchester[6] (1962), was the first system to implement memory paging. Subsequent early machines, and their operating systems, supporting paging include theIBM M44/44X and its MOS operating system (1964),[7] theSDS 940[8] and theBerkeley Timesharing System (1966), a modifiedIBM System/360 Model 40 and theCP-40 operating system (1967), theIBM System/360 Model 67 and operating systems such asTSS/360,CP/CMS and theMichigan Terminal System (MTS) (1967), theRCA 70/46 and theTime Sharing Operating System (TSOS) (1967), theGE 645 andMultics (1969), and theDEC PDP-10 with addedBBN-designed paging hardware and theTENEX operating system (1969).
Those machines, and subsequent machines supporting memory paging, use either a set ofpage address registers or in-memorypage tables[d] to allow the processor to operate on arbitrary pages anywhere in RAM as a seemingly contiguouslogical address space. These pages became the units exchanged between secondary storage[a] and RAM.
When a process tries to reference a page not currently mapped to apage frame in RAM, the processor treats this invalid memory reference as apage fault and transfers control from the program to the operating system. The operating system must:
When all page frames are in use, the operating system must select a page frame to reuse for the page the program now needs. If the evicted page frame wasdynamically allocated by a program to hold data, or if a program modified it since it was read into RAM (in other words, if it has become "dirty"), it must be written out to secondary storage before being freed. If a program later references the evicted page, another page fault occurs and the page must be read back into RAM.
The method the operating system uses to select the page frame to reuse, which is itspage replacement algorithm, affects efficiency.The operating system predicts the page frame least likely to be needed soon, often through theleast recently used (LRU) algorithm or an algorithm based on the program'sworking set. To further increase responsiveness, paging systems may predict which pages will be needed soon, preemptively loading them into RAM before a program references them, and may steal page frames from pages that have been unreferenced for a long time, making them available. Some systems clear new pages to avoid data leaks that compromise security; some set them to installation defined or random values to aid debugging.
When pure demand paging is used, pages are loaded only when they are referenced. A program from a memory mapped file begins execution with none of its pages in RAM. As the program commits page faults, the operating system copies the needed pages from a file, e.g.,memory-mapped file, paging file, or a swap partition containing the page data into RAM.
Some systems use onlydemand paging—waiting until a page is actually requested before loading it into RAM.
Other systems attempt to reduce latency by guessing which pages not in RAM are likely to be needed soon, and pre-loading such pages into RAM, before that page is requested. (This is often in combination with pre-cleaning, which guesses which pages currently in RAM are not likely to be needed soon, and pre-writing them out to storage).
When a page fault occurs, anticipatory paging systems will not only bring in the referenced page, but also other pages that are likely to be referenced soon. A simple anticipatory paging algorithm will bring in the next few consecutive pages even though they are not yet needed (a prediction usinglocality of reference); this is analogous to aprefetch input queue in a CPU. Swap prefetching will prefetch recently swapped-out pages if there are enough free pages for them.[9]
If a program ends, the operating system may delay freeing its pages, in case the user runs the same program again.
Some systems allow application hints; the application may request that a page be made available and continue without delay.
The free page queue is a list of page frames that are available for assignment. Preventing this queue from being empty minimizes the computing necessary to service a page fault. Some operating systems periodically look for pages that have not been recently referenced and then free the page frame and add it to the free page queue, a process known as "page stealing". Some operating systems[e] supportpage reclamation; if a program commits a page fault by referencing a page that was stolen, the operating system detects this and restores the page frame without having to read the contents back into RAM.
The operating system may periodically pre-clean dirty pages: write modified pages back to secondary storage[a] even though they might be further modified. This minimizes the amount of cleaning needed to obtain new page frames at the moment a new program starts or a new data file is opened, and improves responsiveness. (Unix operating systems periodically usesync to pre-clean all dirty pages; Windows operating systems use "modified page writer" threads.)
Some systems allow application hints; the application may request that a page be cleared or paged out and continue without delay.
After completing initialization, most programs operate on a small number of code and data pages compared to the total memory the program requires. The pages most frequently accessed are called theworking set.
When the working set is a small percentage of the system's total number of pages, virtual memory systems work most efficiently and an insignificant amount of computing is spent resolving page faults. As the working set grows, resolving page faults remains manageable until the growth reaches a critical point. Then faults go up dramatically and the time spent resolving them overwhelms time spent on the computing the program was written to do. This condition is referred to asthrashing. Thrashing occurs on a program that works with huge data structures, as its large working set causes continual page faults that drastically slow down the system. Satisfying page faults may require freeing pages that will soon have to be re-read from secondary storage.[a] "Thrashing" is also used in contexts other than virtual memory systems; for example, to describecache issues in computing orsilly window syndrome in networking.
A worst case might occur onVAX processors. A single MOVL crossing a page boundary could have a source operand using a displacement deferred addressing mode, where the longword containing the operand address crosses a page boundary, and a destination operand using a displacement deferred addressing mode, where the longword containing the operand address crosses a page boundary, and the source and destination could both cross page boundaries. This single instruction references ten pages; if not all are in RAM, each will cause a page fault. As each fault occurs the operating system needs to go through the extensive memory management routines perhaps causing multiple I/Os which might include writing other process pages to disk and reading pages of the active process from disk. If the operating system could not allocate ten pages to this program, then remedying the page fault would discard another page the instruction needs, and any restart of the instruction would fault again.
To decrease excessive paging and resolve thrashing problems, a user can increase the number of pages available per program, either by running fewer programs concurrently or increasing the amount of RAM in the computer.
Inmulti-programming or in amulti-user environment, many users may execute the same program, written so that its code and data are in separate pages. To minimize RAM use, all users share a single copy of the program. Each process'spage table is set up so that the pages that address code point to the single shared copy, while the pages that address data point to different physical pages for each process.
Different programs might also use the same libraries. To save space, only one copy of the shared library is loaded into physical memory. Programs which use the same library have virtual addresses that map to the same pages (which contain the library's code and data). When programs want to modify the library's code, they usecopy-on-write, so memory is only allocated when needed.
Shared memory is an efficient means of communication between programs. Programs can share pages in memory, and then write and read to exchange data.
The first computer to support paging was the supercomputerAtlas,[10][11][12] jointly developed byFerranti, theUniversity of Manchester andPlessey in 1963. The machine had an associative (content-addressable) memory with one entry for each 512 word page. The Supervisor[13] handled non-equivalence interruptions[f] and managed the transfer of pages between core and drum in order to provide a one-level store[14] to programs.
Paging has been a feature ofMicrosoft Windows sinceWindows 3.0 in 1990. Windows 3.x creates ahidden file named386SPART.PAR orWIN386.SWP for use as a swap file. It is generally found in theroot directory, but it may appear elsewhere (typically in the WINDOWS directory). Its size depends on how much swap space the system has (a setting selected by the user underControl Panel → Enhanced under "Virtual Memory"). If the user moves or deletes this file, ablue screen will appear the next time Windows is started, with theerror message "The permanent swap file is corrupt". The user will be prompted to choose whether or not to delete the file (even if it does not exist).
Windows 95,Windows 98 andWindows Me use a similar file, and the settings for it are located under Control Panel → System → Performance tab → Virtual Memory. Windows automatically sets the size of the page file to start at 1.5× the size of physical memory, and expand up to 3× physical memory if necessary. If a user runs memory-intensive applications on a system with low physical memory, it is preferable to manually set these sizes to a value higher than default.
The file used for paging in theWindows NT family ispagefile.sys. The default location of the page file is in the root directory of the partition where Windows is installed. Windows can be configured to use free space on any available drives for page files. It is required, however, for the boot partition (i.e., the drive containing the Windows directory) to have a page file on it if the system is configured to write either kernel or full memory dumps after aBlue Screen of Death. Windows uses the paging file as temporary storage for the memory dump. When the system is rebooted, Windows copies the memory dump from the page file to a separate file and frees the space that was used in the page file.[15]
This section needs to beupdated. Please help update this article to reflect recent events or newly available information.(July 2014) |
In the default configuration of Windows, the page file is allowed to expand beyond its initial allocation when necessary. If this happens gradually, it can become heavilyfragmented which can potentially cause performance problems.[16] The common advice given to avoid this is to set a single "locked" page file size so that Windows will not expand it. However, the page file only expands when it has been filled, which, in its default configuration, is 150% of the total amount of physical memory.[17] Thus the total demand for page file-backed virtual memory must exceed 250% of the computer's physical memory before the page file will expand.
The fragmentation of the page file that occurs when it expands is temporary. As soon as the expanded regions are no longer in use (at the next reboot, if not sooner) the additional disk space allocations are freed and the page file is back to its original state.
Locking a page file size can be problematic if a Windows application requests more memory than the total size of physical memory and the page file, leading to failed requests to allocate memory that may cause applications and system processes to fail. Also, the page file is rarely read or written in sequential order, so the performance advantage of having a completely sequential page file is minimal. However, a large page file generally allows the use of memory-heavy applications, with no penalties besides using more disk space. While a fragmented page file may not be an issue by itself, fragmentation of a variable size page file will over time create several fragmented blocks on the drive, causing other files to become fragmented. For this reason, a fixed-size contiguous page file is better, providing that the size allocated is large enough to accommodate the needs of all applications.
The required disk space may be easily allocated on systems with more recent specifications (i.e. a system with 3 GB of memory having a 6 GB fixed-size page file on a 750 GB disk drive, or a system with 6 GB of memory and a 16 GB fixed-size page file and 2 TB of disk space). In both examples, the system uses about 0.8% of the disk space with the page file pre-extended to its maximum.
Defragmenting the page file is also occasionally recommended to improve performance when a Windows system is chronically using much more memory than its total physical memory.[18] This view ignores the fact that, aside from the temporary results of expansion, the page file does not become fragmented over time. In general, performance concerns related to page file access are much more effectively dealt with by adding more physical memory.
Unix systems, and otherUnix-like operating systems, use the term "swap" to describe the act of substituting disk space for RAM when physical RAM is full.[19] In some of those systems, it is common to dedicate an entire partition of a hard disk to swapping. These partitions are calledswap partitions. Many systems have an entire hard drive dedicated to swapping, separate from the data drive(s), containing only a swap partition. A hard drive dedicated to swapping is called a "swap drive" or a "scratch drive" or a "scratch disk". Some of those systems only support swapping to a swap partition; others also support swapping to files.
The Linux kernel supports a virtually unlimited number of swap backends (devices or files), and also supports assignment of backend priorities. When the kernel swaps pages out of physical memory, it uses the highest-priority backend with available free space. If multiple swap backends are assigned the same priority, they are used in around-robin fashion (which is somewhat similar toRAID 0 storage layouts), providing improved performance as long as the underlying devices can be efficiently accessed in parallel.[20]
From the end-user perspective, swap files in versions 2.6.x and later of the Linux kernel are virtually as fast as swap partitions; the limitation is that swap files should be contiguously allocated on their underlying file systems. To increase performance of swap files, the kernel keeps a map of where they are placed on underlying devices and accesses them directly, thus bypassing the cache and avoiding filesystem overhead.[21][22] When residing on HDDs, which are rotational magnetic media devices, one benefit of using swap partitions is the ability to place them on contiguous HDD areas that provide higher data throughput or faster seek time. However, the administrative flexibility of swap files can outweigh certain advantages of swap partitions. For example, a swap file can be placed on any mounted file system, can be set to any desired size, and can be added or changed as needed. Swap partitions are not as flexible; they cannot be enlarged without using partitioning orvolume management tools, which introduce various complexities and potential downtimes.
Swappiness is aLinux kernel parameter that controls the relative weight given toswapping out ofruntime memory, as opposed to droppingpages from the systempage cache, whenever a memory allocation request cannot be met from free memory. Swappiness can be set to a value from 0 to 200.[23] A low value causes the kernel to prefer to evict pages from the page cache while a higher value causes the kernel to prefer to swap out "cold" memory pages. Thedefault value is60; setting it higher can cause high latency if cold pages need to be swapped back in (when interacting with a program that had been idle for example), while setting it lower (even 0) may cause high latency when files that had been evicted from the cache need to be read again, but will make interactive programs more responsive as they will be less likely to need to swap back cold pages. Swapping can also slow downHDDs further because it involves a lot of random writes, whileSSDs do not have this problem. Certainly the default values work well in most workloads, but desktops and interactive systems for any expected task may want to lower the setting while batch processing and less interactive systems may want to increase it.[24]
When the system memory is highly insufficient for the current tasks and a large portion of memory activity goes through a slow swap, the system can become practically unable to execute any task, even if the CPU is idle. When every process is waiting on the swap, the system is considered to be inswap death.[25][26]
Swap death can happen due to incorrectly configuredmemory overcommitment.[27][28][29]
The original description of the "swapping to death" problem relates to theX server. If code or data used by the X server to respond to a keystroke is not in main memory, then if the user enters a keystroke, the server will take one or more page faults, requiring those pages to read from swap before the keystroke can be processed, slowing the response to it. If those pages do not remain in memory, they will have to be faulted in again to handle the next keystroke, making the system practically unresponsive even if it's actually executing other tasks normally.[30]
macOS uses multiple swap files. The default (and Apple-recommended) installation places them on the root partition, though it is possible to place them instead on a separate partition or device.[31]
AmigaOS 4.0 introduced a new system for allocating RAM and defragmenting physical memory. It still uses flat shared address space that cannot be defragmented.It is based onslab allocation and paging memory that allows swapping.Paging was implemented inAmigaOS 4.1.It can lock up the system if all physical memory is used up.[32]Swap memory could be activated and deactivated, allowing the user to choose to use only physical RAM.
The backing store for a virtual memory operating system is typically manyorders of magnitude slower thanRAM. Hard disks, for instance, introduce several millisecondsdelay before the reading or writing begins. Therefore, it is desirable to reduce or eliminate swapping, where practical. Some operating systems offer settings to influence the kernel's decisions.
/proc/sys/vm/swappiness parameter, which changes the balance between swapping out runtime memory, as opposed to dropping pages from the systempage cache.DisablePagingExecutive registry setting, which controls whether kernel-mode code and data can be eligible for paging out.ManyUnix-like operating systems (for exampleAIX,Linux, andSolaris) allow using multiple storage devices for swap space in parallel, to increase performance.
In some older virtual memory operating systems, space in swap backing store is reserved when programs allocate memory for runtime data. Operating system vendors typically issue guidelines about how much swap space should be allocated.
Paging is one way of allowing the size of the addresses used by a process, which is the process's "virtual address space" or "logical address space", to be different from the amount of main memory actually installed on a particular computer, which is the physical address space.
In most systems, the size of a process's virtual address space is much larger than the available main memory.[35] For example:
A computer with truen-bit addressing may have 2n addressable units of RAM installed. An example is a 32-bitx86 processor with 4 GB and withoutPhysical Address Extension (PAE). In this case, the processor is able to address all the RAM installed and no more.
However, even in this case, paging can be used to support more virtual memory than physical memory. For instance, many programs may be running concurrently. Together, they may require more physical memory than can be installed on the system, but not all of it will have to be in RAM at once. A paging system makes efficient decisions on which memory to relegate to secondary storage, leading to the best use of the installed RAM.
In addition the operating system may provide services to programs that envision a larger memory, such as files that can grow beyond the limit of installed RAM.Not all of the file can be concurrently mapped into the address space of a process, but the operating system might allow regions of the file to be mapped into the address space, and unmapped if another region needs to be mapped in.
A few computers have a main memory larger than the virtual address space of a process, such as the Magic-1,[35] somePDP-11 machines, and some systems using 32-bitx86 processors withPhysical Address Extension. This nullifies a significant advantage of paging, since a single process cannot use more main memory than the amount of its virtual address space. Such systems often use paging techniques to obtain secondary benefits:
The size of the cumulative total of virtual address spaces is still limited by the amount of secondary storage available.