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Memory card

From Wikipedia, the free encyclopedia
Not to be confused withMemory module.
Miniaturization is evident in memory card creation; over time, the physical card sizes have become smaller.
Memory card in a digital SLR camera
Electronic data storage device

Amemory card is an electronic data storage device used for storing digital information, typically usingflash memory. These are commonly used in digitalportable electronic devices, such asdigital cameras as well as in many early games consoles such as theNeo Geo. They allow adding memory to such devices using a card in a socket instead of protrudingUSB flash drives.[1]

Common types of flash memory card includeSD cards (including microSD),Sony's Memory Stick andCompactFlash. As of 2024[update], SD cards are the most common type of memory cards.

History

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The basis for memory card technology isflash memory.[2] It was invented byFujio Masuoka atToshiba in 1980[3][4] and commercialized by Toshiba in 1987.[5][6]

The development of memory cards was driven in the 1980s by the need for an alternative to floppy disk drives that had lower power consumption, had less weight and occupied less volume in laptops. Some were also marketed as a lower cost alternative toROM cartridges.[7] Several competing and incompatible memory card formats were developed by several vendors,[8] such as for example theBee Card, Astron SoftCards,[9] Sega Cards,NEC UltraLite memory cards,[10][11] and the Mitsubishi Melcard which came in variants using 60 and 50 connector pins. TheSega Card was developed as a cheaper alternative to game cartridges.[12] Some memory cards were used for memory expansion in laptops.[13][14][15]

JEIDA, theJapan Electronic Industry Development Association, began to work on a standard for memory cards in 1985, and developed theJEIDA memory card in 1986.[16]ThePersonal Computer Memory Card International Association (PCMCIA) was an industry association created in 1989 to promote a standard for memory cards in PCs, and worked closely with JEIDA, adopting their 68 pin connector design. The specification for PCMCIA type I cards, later renamedPC Cards, was first released in 1990, and unified the JEIDA memory card standard with the PC Card standard.[15][17] This format later included support for other devices besides memory cards.[17] PC Card was among the first commercial memory card formats to come out, but is mainly used in industrial applications and to connect I/O devices such asmodems.

Some early memory cards usedSRAM as a storage medium, which required a lithium battery to keep the contents in the SRAM. These cards were faster than their flash counterparts. Some of the first PCMCIA cards had capacities of 1 to 5 MB and cost US$100 per MB.[18] Other early cards such as the Bee Card contained non-modifiableROM,Write once read manyEPROM or rewriteableEEPROM memory.[19] In 1992,SanDisk introduced FlashDisk, a PCMCIA card and one of the first memory cards that did not require battery power to retain its contents, as it used flash memory.[20][18]

In 1994, memory card formats smaller than the PC Card arrived. The first one wasCompactFlash and laterSmartMedia andMiniature Card. The desire for smaller cards for cell-phones,PDAs, andcompact digital cameras drove a trend that left the previous generation of "compact" cards looking big. In 2000 the SD card was announced. SD was envisioned as a single memory card format for several kinds of electronic devices, that could also function as an expansion slot for adding new capabilities for a device.[21] In 2001, SmartMedia alone captured 50% of the digital camera market and CF had captured the professional digital camera market.

However, by 2005, SD and similar MMC cards had nearly taken over SmartMedia's spot, though not to the same level and with stiff competition coming from Memory Stick variants, as well as CompactFlash. In industrial and embedded fields, even the venerable PC card (PCMCIA) memory cards still manage to maintain aniche, while in mobile phones and PDAs, the memory card has become smaller.[citation needed]

Initially memory cards were expensive, costing US$3 per megabyte of capacity in 2001;[22] this led to the development of miniaturized rotating disk memory devices such as theMicrodrive,PocketZip andDataplay. The Microdrive had higher capacities than memory cards at the time. All three concepts became obsolete once flash memory prices became lower and their capacities became higher by 2006.[20]

New products of Sony (previously only using Memory Stick) and Olympus (previously only using XD-Card) have been offered with an additional SD-Card slot beginning in 2010.[23] Effectively theformat war has turned in SD-Card's favor.[24][25][26]

See also:SD card § Markets

Data table of selected memory card formats

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This sectionneeds expansion with: info on which of these are dead. You can help byadding to it.(December 2021)
NameAbbreviationForm factor (mm)DRM
PC CardPCMCIA85.6 × 54 × 3.3No
CompactFlash ICF-I43 × 36 × 3.3No
CompactFlash IICF-II43 × 36 × 5.5No
CFexpress Type ACFA20 × 28 × 2.8Unknown
CFexpress Type BCFX38.5 × 29.8 × 3.8Unknown
CFexpress Type C?54 × 74 × 4.8Unknown
SmartMediaSM/ SMC45 × 37 × 0.76 ID
Memory StickMS50.0 × 21.5 × 2.8MagicGate
Memory Stick DuoMSD31.0 × 20.0 × 1.6MagicGate
Memory Stick Pro DuoMSPD31.0 × 20.0 × 1.6MagicGate
Memory Stick Pro-HG DuoMSPDX31.0 × 20.0 × 1.6MagicGate
Memory Stick Micro M2M215.0 × 12.5 × 1.2MagicGate
Miniature Card?37 × 45 × 3.5No
Multimedia CardMMC32 × 24 × 1.5No
Reduced Size Multimedia CardRS-MMC16 × 24 × 1.5No
MMCmicro CardMMCmicro12 × 14 × 1.1No
Nintendo SwitchNS31 × 21 × 3?
P2 cardP285.6 × 54 × 3.3No
PS VitaPSV30 x 22 x 2?
SD cardSD32 × 24 × 2.1CPRM
SxSSxS75 × 34 × 5No
Universal Flash StorageUFS?Unknown
microSD card[broken anchor]microSD15 × 11 × 0.7CPRM
xD-Picture CardxD20 × 25 × 1.7No
Intelligent StickiStick24 × 18 × 2.8No
Serial Flash ModuleSFM45 × 15No
μ cardμcard32 × 24 × 1Unknown
NT CardNT NT+44 × 24 × 2.5No
XQD cardXQD38.5 × 29.8 × 3.8Unknown
Nano Memory cardNM Card12.3 × 8.8 × 0.7Unknown

Overview of all memory card types

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Main article:Comparison of memory cards
This sectiondoes notcite anysources. Please helpimprove this section byadding citations to reliable sources. Unsourced material may be challenged andremoved.(May 2015) (Learn how and when to remove this message)
  • PCMCIA ATA Type I Card (PC Card ATA Type I)
    • PCMCIA Type II, Type III cards
  • CompactFlash Card (Type I), CompactFlash High-Speed
  • CompactFlash Type II, CF+(CF2.0), CF3.0
    • Microdrive
  • CFexpress
  • MiniCard (Miniature Card) (max 64 MB / 64MiB)
  • SmartMedia Card (SSFDC) (max 128 MB) (3.3 V,5 V)
  • xD-Picture Card, xD-Picture Card Type M
  • Memory Stick, MagicGate Memory Stick (max 128 MB); Memory Stick Select, MagicGate Memory Stick Select ("Select" means: 2x128 MB with A/B switch)
  • SecureMMC
  • Secure Digital (SD Card), Secure Digital High-Speed, Secure Digital Plus/Xtra/etc (SD with USB connector)
    • miniSD card
    • microSD card (aka Transflash, T-Flash, TF)
    • SDHC
    • WiFi SD Cards (SD Card With WiFi Card Built in) Powered by Device. (Eye-Fi, WiFi SD, Flash Air)
  • Nano Memory (NM) card
  • MU-Flash (Mu-Card) (Mu-Card Alliance of OMIA)
  • C-Flash
  • SIM card (Subscriber Identity Module)
  • Smart card (ISO/IEC 7810,ISO/IEC 7816 card standards, etc.)
  • UFC (USB FlashCard) (usesUSB)
  • FISH Universal Transportable Memory Card Standard (uses USB)
  • Intelligent Stick (iStick, a USB-based flash memory card with MMS)
  • SxS (S-by-S) memory card, a new memory card specification developed bySandisk andSony. SxS complies to theExpressCard industry standard.[27]
  • Nexflash Winbond Serial Flash Module (SFM) cards, size range 1MB, 2 MB and 4 MB.

Comparison

[edit]
StandardSDUFS CardCFastXQDCFexpress
Version3.04.06.07.0[28]8.01.02.01.02.01.02.01.02.04.0
Launched2010 Q22011 Q12017 Q12018 Q22020 Q12016 Q2?2008 Q32012 Q32011 Q42014 Q12017 Q22019 Q12023 Q3
BusUHS-IUHS-IIUHS-IIIPCIe 3.0 x1PCIe 4.0 x2UFS 2.0UFS 3.0SATA-300SATA-600PCIe 2.0 x1PCIe 2.0 x2PCIe 3.0 x2PCIe 3.0 x1/x2/x4PCIe 4.0 x1/x2/x4
Speed

(full-duplex)

104 MB/s156 MB/s624 MB/s985 MB/s3938 MB/s600 MB/s1200 MB/s300 MB/s600 MB/s500 MB/s1000 MB/s1970 MB/sup to 4 GB/sup to 8 GB/s

Video game consoles

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This sectionneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources in this section. Unsourced material may be challenged and removed.(December 2011) (Learn how and when to remove this message)

Many oldervideo game consoles used memory cards to holdsaved game data.Cartridge-based systems primarily used battery-backedvolatileRAM within each individual cartridge to hold saves for that game. Cartridges without this RAM may have used apassword system, or would not save progress at all. TheNeo Geo AES, released in 1990 bySNK, was the first video game console able to use a memory card. AES memory cards were also compatible withNeo Geo MVSarcade cabinets, allowing players to migrate saves between home andarcade systems and vice versa.[29][30] Memory cards became commonplace when home consoles moved to read-onlyoptical discs for storing the game program, beginning with systems such as theTurboGrafx-CD andSega-CD.

Until thesixth generation of video game consoles, memory cards were based onproprietary formats; Later systems used established industry formats for memory cards, such asFAT32.

Home consoles commonly usehard disk drive storage for saved games and allow the use ofUSB flash drives or other card formats via amemory card reader to transport game saves and other game information. Though some consoles have implementedcloud storage saving, most portable gaming systems still rely on custom memory cartridges to store program data, due to their low power consumption, smaller physical size and reduced mechanical complexity.

See also

[edit]
Wikimedia Commons has media related toMemory card.

References

[edit]
  1. ^Sahoo, Reeta Sahoo, Gagan.Infomatic Practices. New Saraswati House India Pvt Ltd.ISBN 978-93-5199-433-6.{{cite book}}: CS1 maint: multiple names: authors list (link)
  2. ^Micheloni, Rino; Crippa, Luca; Marelli, Alessia (2010).Inside NAND Flash Memories. Springer Science & Business Media. p. 2.ISBN 9789048194315.
  3. ^Fulford, Benjamin (24 June 2002)."Unsung Hero".Forbes.Archived from the original on 3 March 2008. Retrieved18 March 2008.
  4. ^US 4531203  Fujio Masuoka
  5. ^"1987: Toshiba Launches NAND Flash".eWeek. April 11, 2012. RetrievedJune 20, 2019.
  6. ^"1971: Reusable Semiconductor ROM Introduced".Computer History Museum. RetrievedJune 19, 2019.
  7. ^"What MSX? (GB)". 1985 – via Internet Archive.
  8. ^"In The Cards".InfoWorld. InfoWorld Media Group, Inc. February 5, 1990. p. 25 – via Google Books.
  9. ^"MSX Computing (GB) : Haymarket Publishing : Free Download, Borrow, And Streaming : Internet Archive". 1984.
  10. ^Machrone, Bill (November 15, 1988)."NEC's 4.4-Pound UltraLite Sets a New Standard for Portable Machines".PC Magazine. Ziff Davis, Inc. pp. 33, 35.
  11. ^Dryden, Patrick (October 30, 1989)."Vendors Move to Set IC Card Standards".InfoWorld. InfoWorld Media Group, Inc. p. 21 – via Google Books.
  12. ^Pettus, Sam; Munoz, David; Williams, Kevin; Barroso, Ivan (December 20, 2013).Service Games: The Rise and Fall of SEGA: Enhanced Edition. Smashwords Edition.ISBN 978-1-311-08082-0 – via Google Books.
  13. ^http://www.bitsavers.org/pdf/mitsubishi/Mitsubishi_VLSI_MOS_Memory_RAM_ROM_and_Memory_Cards_Jan91.pdf[bare URL PDF]
  14. ^Rosch, Winn (January 26, 1993)."PCMCIA: The Expansion System of the Future".PC Magazine. Ziff Davis, Inc. p. 321 – via Google Books.
  15. ^abAnderson, Don (January 25, 1995).PCMCIA System Architecture: 16-Bit PC Cards. Addison-Wesley Professional.ISBN 978-0-201-40991-8 – via Google Books.
  16. ^https://www.cqpub.co.jp/hanbai/books/49/49971/49971_1syo.pdf[bare URL PDF]
  17. ^abRist, Oliver (December 21, 1993)."PCMCIA: An Inside Look".PC Magazine. Ziff Davis, Inc. p. 264 – via Google Books.
  18. ^abStam, Nick (December 21, 1993)."PCMCIA's System Architecture".PC Magazine. Ziff Davis, Inc. p. 270 – via Google Books.
  19. ^"What MSX? (GB)". 1984.
  20. ^ab"25 Years of CompactFlash: A Look Back at the Pioneering Format".PCMAG.
  21. ^Corporation, Bonnier (May 27, 2000)."Popular Science". Bonnier Corporation – via Google Books.
  22. ^"PCWorld.com – DataPlay Shows Breakthrough in Storage Media". June 8, 2001. Archived fromthe original on June 8, 2001.
  23. ^Grunin, Lori (January 6, 2010)."Sony Does SD; Panasonic Intros First SDXC Cards | 2010 CES — CNET Blogs". Ces.cnet.com. Archived fromthe original on March 24, 2010. RetrievedJanuary 7, 2013.
  24. ^"Format-Krieg entschieden: SD-Card setzt sich durch" ("format-war resolved: SD-card prevails"), Chip-online, 14. January 2010
  25. ^"Camera trends come into focus for 2010", NBC News, 13. January.2010"As much as the storage-format war cleared up a bit with Sony announcing that it would support SD and SDHC cards ..."
  26. ^"FEATURE: Playing Your Cards Right at Retail"Archived 2013-06-17 at theWayback Machine, Peter K. Burian, 4. June 2010."Some industry observers have suggested that this development signals an end to the 'format war,' ..."
  27. ^"SanDisk and Sony Announce SxS Memory Card: Digital Photography Review". Dpreview.com. RetrievedJanuary 7, 2013.
  28. ^Pinto, Yosi."SD + PCIe/NVMe Card New Innovations in SD Cards Lead the Way to Mobile Everything"(PDF).Flash Memory Summit.
  29. ^"The Official NEO-GEO Memory Card FAQ by Billy Pitt".NeoGeoProtos.com. RetrievedFebruary 10, 2017.
  30. ^"This Fall Everything Turns To Gold With Neo-Geo: The Player's Gold Card Keeps Them Coming Back For More".RePlay. Vol. 16, no. 2. November 1990. pp. 26–7.
Main articles
Top: CF, SD, Memory Stick Pro Duo, xD card; Bottom: MicroSD, Memory Stick Micro (M2)
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